George Level 1 of the Dungeon (0, 0, D:1) 29 stones (-16, 2, D:1) a stone (-35, 6, D:1) 20 stones (-4, 15, D:1) a +0 dagger (17, 16, D:1) a +0 club (21, 27, D:1) a cursed +0 robe (-29, 29, D:1) 18 bolts (16, 34, D:1) a +0 short sword (-9, 35, D:1) 14 poisoned needles (10, 37, D:1) a +0 club (3, 42, D:1) a +0 club (12, 49, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (20, 2, D:2) 17 stones (4, 14, D:2) 4 poisoned arrows (19, 26, D:2) a +0 whip (27, 30, D:2) 20 stones (11, 34, D:2) a cursed -1 club 16 stones (24, 34, D:2) a +0 dagger (16, 35, D:2) an uncursed staff of fire (17, 35, D:2) a +0 halberd (-15, 43, D:2) a +0 dagger (23, 45, D:2) 28 stones Level 3 of the Dungeon (0, 0, D:3) 9 bolts of penetration (49, 3, D:3) a +0 leather armour (8, 5, D:3) a +0 club a +0 ring mail (10, 5, D:3) a +0 dagger a goblin corpse (11, 6, D:3) a +0 mace a +0 scale mail an orc corpse (17, 12, D:3) a +0 short sword (17, 13, D:3) a +0 robe (25, 18, D:3) a +0 club (37, 18, D:3) a +0 hunting sling (36, 19, D:3) a +0 whip (27, 26, D:3) a +0 dagger a goblin corpse (21, 29, D:3) 23 poisoned needles (45, 34, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a scroll of remove curse