George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (60, 6, D:1) 19 arrows (24, 10, D:1) 2 stones (22, 11, D:1) a stone (23, 11, D:1) a stone (18, 12, D:1) a +0 whip (9, 22, D:1) 23 bolts (19, 25, D:1) a +0 club (19, 32, D:1) 2 potions of haste (38, 35, D:1) a +0 robe (40, 36, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 1, D:2) a +0 mace (23, 9, D:2) a +0 dagger (11, 14, D:2) a +0 ring mail (3, 19, D:2) 21 stones (-6, 20, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-4, 20, D:2) a +0 short sword (-1, 26, D:2) a +0 club (31, 31, D:2) a cursed +0 leather armour (10, 35, D:2) a +0 dagger (-1, 36, D:2) a +0 whip (1, 36, D:2) 2 tomahawks (8, 36, D:2) a cursed +0 club a +0 hunting sling 14 stones (-5, 47, D:2) a kobold corpse (skeletalised by now)