George Level 1 of the Dungeon (0, 0, D:1) 7 poisoned needles (-7, 7, D:1) a +0 dagger (-19, 10, D:1) a +0 dagger (-50, 19, D:1) a +0 club (-43, 24, D:1) a +0 club (-38, 25, D:1) a +0 club (-37, 25, D:1) a +0 club (-5, 31, D:1) a stone (-4, 31, D:1) a stone a +0 short sword (-33, 32, D:1) a +0 whip (-2, 32, D:1) a stone (0, 32, D:1) a +0 club 17 stones (6, 32, D:1) a +0 scale mail (-10, 40, D:1) 20 arrows (-27, 41, D:1) a +0 club (-39, 43, D:1) 24 stones (-20, 47, D:1) a stone (-17, 47, D:1) a +0 dagger a stone (-45, 55, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 25 arrows (3, 3, D:2) a giant gecko corpse (4, 3, D:2) a bat corpse (8, 3, D:2) a +0 short sword (-9, 8, D:2) a quokka corpse (-5, 9, D:2) a worm corpse (0, 11, D:2) 18 poisoned needles (14, 13, D:2) 18 stones (-12, 15, D:2) 18 stones (2, 15, D:2) a +0 whip (14, 15, D:2) a +0 mace (-12, 18, D:2) a giant cockroach corpse (2, 21, D:2) a goblin corpse (9, 24, D:2) 15 poisoned needles