George Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-2, 13, D:1) a +0 dagger a stone (-4, 15, D:1) a stone (-4, 16, D:1) a stone (-5, 18, D:1) 2 stones (9, 29, D:1) a kobold corpse (skeletalised by now) (-55, 31, D:1) a rat skeleton (-54, 31, D:1) a +0 dagger (-15, 33, D:1) a +0 whip (-12, 34, D:1) a stone (5, 37, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (2, 1, D:2) a +0 short sword (-5, 5, D:2) a +0 club (unseen) (-4, 5, D:2) a +0 club (unseen) (-5, 6, D:2) a +0 dagger a giant cockroach corpse (-8, 7, D:2) a +0 dagger (-5, 7, D:2) an uncursed ring of fire a giant newt corpse (-4, 7, D:2) a +2 helmet (16, 20, D:2) a +0 club (12, 29, D:2) a +2 hand axe of draining (13, 30, D:2) 13 arrows