George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (33, 5, D:1) a +0 dagger (9, 8, D:1) 10 stones (6, 11, D:1) 19 arrows (22, 17, D:1) 9 stones (38, 20, D:1) a +0 spear (21, 32, D:1) 19 sling bullets (32, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-47, 4, D:2) a +0 spear (-46, 12, D:2) a +0 short sword (-27, 13, D:2) a +0 club (-36, 20, D:2) 27 bolts (-54, 28, D:2) 10 gold pieces (10, 31, D:2) a +0 quarterstaff (-9, 32, D:2) a rat skeleton (-8, 32, D:2) a +0 dagger of protection (-27, 36, D:2) a potion of ambrosia