George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (36, 0, D:1) 20 bolts (45, 3, D:1) a +0 naga barding (36, 9, D:1) a +0 short sword (42, 11, D:1) a +0 dagger (25, 14, D:1) 2 stones (20, 15, D:1) a +0 hunting sling (21, 16, D:1) a +0 club (21, 18, D:1) 3 stones (-2, 22, D:1) a cursed +0 dagger a goblin corpse (skeletalised by now) (0, 28, D:1) a +0 club (10, 35, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a rat corpse (-1, 1, D:2) a rat corpse (9, 5, D:2) a giant newt corpse (3, 6, D:2) a +0 club (11, 6, D:2) 15 stones (9, 7, D:2) a giant gecko corpse