George Level 1 of the Dungeon (0, 0, D:1) a +0 mace (29, 3, D:1) a +0 club (-1, 4, D:1) a +0 whip (-18, 17, D:1) a stone (-18, 18, D:1) a stone (-18, 19, D:1) a stone (-18, 20, D:1) a stone (20, 27, D:1) a +0 short sword (22, 29, D:1) a +0 whip (33, 32, D:1) a +0 dagger (3, 37, D:1) a +0 whip (3, 38, D:1) a +0 club (35, 39, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip a stone a kobold corpse (2, 2, D:2) a stone (-27, 3, D:2) a +0 club (3, 3, D:2) a stone (4, 3, D:2) a stone (5, 3, D:2) a bat corpse (8, 3, D:2) a +0 club (2, 6, D:2) 4 tomahawks (-11, 13, D:2) a +0 whip (-43, 35, D:2) a +2 hammer of protection