George Level 1 of the Dungeon (-13, 3, D:1) a throwing net (-25, 11, D:1) a +0 dagger (-34, 17, D:1) a +0 club (4, 21, D:1) a +0 club (-6, 28, D:1) a +0 short sword (-7, 35, D:1) a +0 ring mail (-33, 37, D:1) 14 arrows of dispersal (22, 41, D:1) a +0 hand axe Level 2 of the Dungeon (46, 5, D:2) 17 bolts (24, 8, D:2) a plain deck of changes (43, 17, D:2) a +0 club (-3, 19, D:2) a +0 dagger (23, 20, D:2) a +0 club (24, 20, D:2) a +0 scale mail (37, 20, D:2) a +0 scale mail (12, 28, D:2) a +0 ring mail (33, 28, D:2) a +0 scale mail (45, 31, D:2) a +0 hand axe (47, 31, D:2) a +0 spear (45, 33, D:2) a +0 falchion (47, 33, D:2) a +0 rapier (13, 37, D:2) a +0 dagger (43, 38, D:2) 21 stones (50, 39, D:2) a +0 mace (28, 40, D:2) a +0 hand axe (27, 43, D:2) a stone (48, 43, D:2) a +0 spear (6, 44, D:2) a cursed +0 club (38, 46, D:2) a +0 ring mail (59, 55, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (29, 2, D:3) a +0 club a cursed +0 ring mail a +0 flail a +0 war axe (30, 2, D:3) a +2 hand axe of chopping a tomahawk a +0 hand axe (31, 2, D:3) a tomahawk (24, 3, D:3) 3 tomahawks (13, 5, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (13, 6, D:3) a kobold corpse (skeletalised by now) (37, 7, D:3) a +0 quarterstaff (12, 8, D:3) a stone (9, 9, D:3) a +0 club (9, 13, D:3) 7 stones (-11, 21, D:3) a +0 dagger (-24, 23, D:3) a scroll of recharging (23, 23, D:3) a rat corpse (32, 23, D:3) 16 gold pieces (33, 23, D:3) 2 gold pieces (34, 23, D:3) 7 gold pieces (32, 24, D:3) 16 gold pieces (33, 24, D:3) 7 gold pieces (34, 24, D:3) 13 gold pieces (32, 25, D:3) 16 gold pieces (33, 25, D:3) a scroll of identify (unseen) (34, 25, D:3) 5 gold pieces (-21, 27, D:3) a +0 club