George Level 1 of the Dungeon (0, 0, D:1) 21 arrows (22, 1, D:1) a stone (10, 3, D:1) a +0 club (19, 3, D:1) a +0 club (9, 4, D:1) a +0 dagger (37, 4, D:1) a +0 hunting sling (41, 4, D:1) a +0 scale mail (23, 5, D:1) a +0 scale mail (5, 7, D:1) a +0 buckler (10, 14, D:1) a +0 club (35, 14, D:1) a +0 robe (8, 16, D:1) a +0 spear (40, 18, D:1) a +0 ring mail (25, 19, D:1) a +0 dagger (42, 22, D:1) a +0 short sword (27, 35, D:1) 16 arrows of frost (32, 36, D:1) a +0 dagger 17 stones (32, 37, D:1) a +0 dagger (42, 38, D:1) a +1 helmet Level 2 of the Dungeon (0, 0, D:2) 15 sling bullets (5, 2, D:2) 18 stones (4, 5, D:2) a +0 spear (5, 5, D:2) a +0 whip 2 throwing nets a +0 flail (6, 5, D:2) a +1 whip of electrocution (12, 7, D:2) a +0 whip (26, 9, D:2) a cursed -2 short sword (12, 11, D:2) a stone (-12, 12, D:2) 22 arrows (-7, 14, D:2) a +0 whip (40, 14, D:2) 17 arrows (2, 17, D:2) a stone (1, 18, D:2) a +0 short sword (1, 20, D:2) a stone (22, 22, D:2) a +0 hand axe (22, 23, D:2) a +0 robe (8, 24, D:2) 5 needles of sleeping (30, 30, D:2) a +0 club (-1, 38, D:2) a +0 club (36, 39, D:2) a +1 flail of protection Level 3 of the Dungeon (-12, 5, D:3) a stone (-8, 5, D:3) a kobold corpse (skeletalised by now) (9, 6, D:3) a rat corpse (skeletalised by now) (-21, 7, D:3) a giant newt corpse (skeletalised by now) (10, 9, D:3) a +0 ring mail (-2, 13, D:3) a +0 dagger (9, 13, D:3) a +0 dagger (9, 16, D:3) an adder corpse (skeletalised by now) (16, 17, D:3) a +0 club (11, 18, D:3) a cursed -1 club 2 stones (11, 20, D:3) a stone (11, 24, D:3) a +0 trident (11, 25, D:3) a stone (12, 25, D:3) a +0 hunting sling (14, 25, D:3) a +0 short sword a kobold corpse (14, 26, D:3) a +0 club (18, 27, D:3) a +0 dagger a goblin corpse (-13, 33, D:3) 10 arrows of flame (-1, 49, D:3) a stone (unseen) (2, 49, D:3) a +0 flail (still there?) a +0 dagger (still there?) (3, 49, D:3) a +0 leather armour a +3 ring of strength (4, 49, D:3) a stone