George Level 1 of the Dungeon (5, 12, D:1) a +0 leather armour (-28, 22, D:1) 20 poisoned needles (-13, 48, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, 3, D:2) a stone (13, 3, D:2) a stone (-3, 6, D:2) a +0 club (15, 8, D:2) a +0 hunting sling 31 stones (18, 8, D:2) a +0 club (-19, 34, D:2) a +0 club (5, 34, D:2) a +0 dagger (33, 34, D:2) 19 stones (-12, 37, D:2) a +0 dagger (3, 43, D:2) a +0 leather armour (-4, 45, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (-10, 5, D:3) a +0 short sword a +1 robe of cold resistance (-37, 7, D:3) a +0 leather armour (8, 7, D:3) a +0 hand axe (10, 8, D:3) a +0 dagger (-27, 9, D:3) 12 stones (-22, 9, D:3) a +0 leather armour (14, 9, D:3) 17 stones (-31, 10, D:3) a +0 scale mail (-14, 10, D:3) a +0 helmet (-32, 13, D:3) a cursed -1 leather armour (-5, 13, D:3) a +3 dagger a cursed +0 robe a +1 vampiric war axe a +0 dagger a +0 flail a +0 ring mail (-4, 13, D:3) a +0 club a +0 dagger a cursed +0 scale mail (-5, 14, D:3) a +0 dagger (-4, 14, D:3) a +0 dagger (-29, 19, D:3) a +0 quarterstaff (10, 24, D:3) a +0 scale mail (13, 25, D:3) a +0 helmet (12, 26, D:3) a +0 club a +0 leather armour a cursed -3 whip a +0 leather armour a +0 club a +0 mace a +0 club (-31, 27, D:3) a +0 club (-30, 27, D:3) a stone (-26, 31, D:3) 14 stones (5, 37, D:3) a +0 dagger (-1, 43, D:3) a +0 short sword a +0 blowgun 9 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (18, 12, D:4) a +0 ring mail (34, 12, D:4) a +2 dagger of protection a +0 robe (34, 13, D:4) a +0 hand axe (4, 14, D:4) a +0 dagger a +0 scale mail (34, 14, D:4) a +0 whip (5, 17, D:4) a +0 hand axe a +0 leather armour (5, 24, D:4) 9 poisoned needles (23, 24, D:4) a +0 short sword 5 stones (21, 25, D:4) a stone (21, 27, D:4) a stone (0, 33, D:4) a +0 dagger (15, 39, D:4) 24 stones (16, 42, D:4) 15 arrows (20, 50, D:4) a +0 whip 2 stones (22, 50, D:4) a stone a +0 whip of electrocution (23, 50, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (4, 1, D:5) a +0 whip (21, 2, D:5) 16 arrows (10, 4, D:5) a +0 spear (2, 8, D:5) 14 stones (15, 10, D:5) 23 arrows (-20, 14, D:5) 25 stones (-9, 14, D:5) a +0 club (-17, 24, D:5) 20 stones (0, 24, D:5) a +0 chain mail (1, 24, D:5) a +0 giant spiked club (-21, 27, D:5) the +8 mace of Valour {holy, +Blink +Inv Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It lets you turn invisible. It lets you blink. (1, 37, D:5) a +0 giant club (2, 39, D:5) a cursed -1 hand axe (-5, 40, D:5) 8 tomahawks Level 6 of the Dungeon (0, 0, D:6) 23 bolts (10, 4, D:6) a +0 club 2 tomahawks a cursed +0 leather armour an orc corpse (10, 5, D:6) a +0 mace (12, 5, D:6) a +0 flail a +0 chain mail a +0 flail a +0 leather armour an orc skeleton