George Level 1 of the Dungeon (0, 0, D:1) a +0 mace (-19, 1, D:1) a +0 spear (-1, 3, D:1) a +0 club (-22, 5, D:1) 17 bolts (-2, 5, D:1) 14 poisoned needles (0, 9, D:1) a +0 club a +0 club (0, 10, D:1) a +0 club (-3, 11, D:1) 23 stones (-23, 13, D:1) a +0 dagger (-22, 13, D:1) a stone (-23, 14, D:1) a +0 whip (-22, 14, D:1) a +0 short sword (-5, 23, D:1) a cursed -1 club (5, 23, D:1) a stone (-28, 25, D:1) a +0 leather armour (6, 27, D:1) a stone (8, 35, D:1) a +0 hunting sling (-18, 42, D:1) a +2 hand axe of electrocution (-16, 43, D:1) 2 needles of confusion (-14, 43, D:1) a +0 leather armour (-11, 45, D:1) 3 javelins Level 2 of the Dungeon (0, 0, D:2) a +1 robe of positive energy (2, 4, D:2) a +0 dagger (-43, 7, D:2) a +0 club (-59, 8, D:2) 20 bolts (-43, 8, D:2) a cursed +0 club (-57, 12, D:2) a stone (-57, 14, D:2) a +0 dagger 3 stones (-30, 16, D:2) 11 stones (-25, 16, D:2) 16 stones (-38, 18, D:2) a +0 leather armour (-56, 21, D:2) a +0 robe (-21, 28, D:2) a stone (-24, 29, D:2) a stone (-17, 29, D:2) a stone (-48, 30, D:2) 7 silver javelins (-37, 30, D:2) a +0 dagger of protection (-23, 30, D:2) a +0 dagger (-19, 31, D:2) a +0 ring mail (-35, 32, D:2) a +0 club (-53, 36, D:2) a +0 ring mail (-25, 42, D:2) a +0 dagger Level 3 of the Dungeon (-11, 2, D:3) a cursed +0 club (-10, 2, D:3) a cursed -1 club (-27, 3, D:3) 15 poisoned needles (-11, 3, D:3) a +0 hand axe (-11, 4, D:3) a +0 falchion (-44, 5, D:3) a +0 scale mail 32 stones (-43, 5, D:3) a +0 short sword (8, 6, D:3) a +0 ring mail (4, 12, D:3) a +2 flail of protection an exploding tomahawk a +0 scale mail (3, 13, D:3) a cursed -1 dagger a +0 robe a +0 club a +0 chain mail (3, 14, D:3) a +0 robe (4, 14, D:3) a +0 club a +0 leather armour (6, 14, D:3) 14 stones (-14, 18, D:3) a +0 club (-5, 18, D:3) a +0 club (-41, 20, D:3) 16 sling bullets (-16, 25, D:3) a +0 robe (-49, 26, D:3) a +0 mace a +0 leather armour (-29, 29, D:3) a +0 morningstar (-17, 34, D:3) 21 bolts (3, 34, D:3) a +0 robe (-39, 36, D:3) a +0 hand axe 2 tomahawks (-39, 37, D:3) a +0 trident a +0 ring mail (-38, 37, D:3) a +0 dagger a +0 club (8, 39, D:3) a +0 ring mail (-27, 47, D:3) 2 stones Level 4 of the Dungeon (-49, 1, D:4) 3 large rocks (-39, 8, D:4) a -3 morningstar a -3 long sword a -3 short sword a -3 executioner's axe (-54, 9, D:4) an uncursed staff of cold (-41, 9, D:4) a -2 hammer (-38, 10, D:4) a -1 hammer (-28, 12, D:4) a stone (-43, 13, D:4) a -3 hammer (-11, 13, D:4) 3 stones (-39, 14, D:4) a +0 dagger (-28, 16, D:4) a +0 dagger a +0 robe a +0 dagger a stone (-27, 16, D:4) a +0 short sword (-31, 17, D:4) 11 sling bullets of frost (-28, 17, D:4) a +0 dagger a +0 leather armour (-29, 35, D:4) 13 arrows (-16, 43, D:4) 7 poisoned needles Level 5 of the Dungeon [Shop] Astry's Antique Armour Boutique the cursed +0 scale mail of Noal {rPois MR- Dex+3 Slay+5} (279 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 leather armour (62 gold) a +2 helmet of intelligence (139 gold) a +2 pair of gloves (139 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) a cursed +0 plate armour (713 gold) a +0 ring mail (124 gold) the +1 leather armour "Barengar" {rPois} (217 gold) It protects you from poison. [Shop] Aczies's Gadget Boutique a plain deck of wonders (196 gold) a fan of gales (560 gold) a phial of floods (560 gold) a +0 rod of inaccuracy (12/12) (1190 gold) a wand of random effects (21) (161 gold) a wand of cold (8) (336 gold) a +0 lightning rod (13/13) (1260 gold) a wand of confusion (16) (189 gold) a fan of gales (560 gold) a crystal ball of energy (280 gold) a +0 rod of inaccuracy (9/9) (980 gold) [Shop] Ihedd's Gadget Emporium a plain deck of wonders (210 gold) a plain deck of summoning (210 gold) a sack of spiders (300 gold) a +3 rod of clouds (13/13) (1552 gold) a +2 rod of the swarm (10/10) (1275 gold) a wand of frost (13) (112 gold) a wand of enslavement (15) (255 gold) a wand of slowing (28) (337 gold) a plain deck of changes (210 gold) [Shop] Kimayrghu's Antique Weapon Boutique a +0 flail (77 gold) a +0 club (22 gold) a +2 scimitar of slicing (88 gold) the +9 hand crossbow of War {velocity, rN+ MP+9 Stlth-} (187 gold) Any bolt fired from it inflicts extra damage. It protects you from negative energy. It affects your magic capacity (+9). It makes you less stealthy. a +2 war axe of flaming (77 gold) [Shop] Miomof's Antique Armour Shoppe a +0 ring mail (128 gold) a +0 pair of boots of flying (144 gold) a +0 leather armour (64 gold) a +0 ring mail (128 gold) a +0 chain mail (144 gold) a +0 ring mail (128 gold) a +0 scale mail (128 gold) a +0 chain mail (144 gold) a +0 plate armour (736 gold) (0, 0, D:5) 16 poisoned bolts (-11, 1, D:5) 14 stones (-9, 7, D:5) a +0 ring mail (-23, 10, D:5) 7 arrows a +0 shortbow (-4, 11, D:5) a +0 dagger a +1 scythe of freezing a +0 robe (-20, 13, D:5) the -10 large shield of the Assorted Realms {+Fly rF+ Str-5} It affects your strength (-5). It protects you from fire. It lets you fly. 2 arrows (-13, 14, D:5) a +0 robe a +1 glaive of flaming (-20, 18, D:5) a +0 short sword (-30, 22, D:5) a +0 club (-32, 24, D:5) 18 stones (-12, 26, D:5) 17 exploding sling bullets (-8, 31, D:5) a wand of magic darts (0) (-11, 32, D:5) a cursed -1 club a +0 flail (1, 32, D:5) a stone (-30, 33, D:5) a +0 centaur barding (2, 33, D:5) a stone (3, 33, D:5) 24 stones (-24, 34, D:5) a +0 quarterstaff (-22, 34, D:5) a +0 chain mail a +0 short sword (-7, 34, D:5) a +0 robe a +0 dagger (4, 34, D:5) a stone (6, 34, D:5) a +0 dagger a stone (-16, 39, D:5) a +0 chain mail (-26, 41, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 robe (-29, 3, D:6) a +0 club (-24, 10, D:6) a +0 halberd a +0 robe (-23, 10, D:6) a cursed -3 dagger a +0 robe (13, 10, D:6) a +0 whip (-23, 11, D:6) a +3 hand axe a +0 robe (9, 14, D:6) a stone (-23, 15, D:6) a +0 mace (8, 15, D:6) a stone (7, 16, D:6) a stone (14, 20, D:6) a +0 robe a +0 dagger (15, 20, D:6) a +0 hand axe (16, 20, D:6) a cursed -3 dagger a +0 whip (16, 21, D:6) a +0 robe a cursed -3 dagger (34, 22, D:6) a +0 short sword (-21, 33, D:6) a +0 dagger (-31, 36, D:6) a stone (-31, 40, D:6) a +0 whip (-31, 42, D:6) an arrow (-30, 43, D:6) an arrow (-29, 44, D:6) an arrow (-15, 44, D:6) a +0 dagger a +0 robe a +0 short sword a +0 scale mail a +0 flail (-15, 45, D:6) a +0 shortbow 16 arrows a +0 dagger (-29, 46, D:6) a +0 shortbow 16 arrows (-13, 46, D:6) a +0 short sword (12, 47, D:6) 6 tomahawks (28, 48, D:6) 9 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 club (23, 11, D:7) 14 arrows (-30, 12, D:7) a +0 dagger (-5, 15, D:7) a +0 mace (25, 15, D:7) a +1 dagger of venom (-6, 18, D:7) 20 sling bullets (8, 18, D:7) a +0 club a +0 leather armour (6, 19, D:7) a +0 dagger a +0 robe (7, 19, D:7) a +0 club a +0 dagger a +0 robe a +0 club a +0 dagger a +0 ring mail (26, 19, D:7) 19 stones (7, 23, D:7) a +0 giant club (-3, 24, D:7) a +0 short sword (-2, 27, D:7) 12 stones (5, 33, D:7) a +0 giant spiked club a +0 club a +0 mace of protection (4, 34, D:7) 16 arrows (20, 42, D:7) a +0 club (-23, 45, D:7) a +0 spear a throwing net (-22, 45, D:7) a +0 club a +0 leather armour (-23, 46, D:7) a +0 spear of venom (-22, 46, D:7) a +0 flail (-21, 46, D:7) a +0 whip (-20, 46, D:7) a +0 flail (-5, 46, D:7) 22 arrows (-6, 50, D:7) a potion of poison Level 8 of the Dungeon (0, 0, D:8) a +0 club (30, 0, D:8) a +0 club (38, 17, D:8) a cursed +3 dagger a +0 robe a +0 great sword a +0 robe a cursed -1 trident a +0 robe (39, 17, D:8) a +0 long sword a +0 robe (21, 23, D:8) a +0 leather armour (6, 24, D:8) a +0 whip a +0 blowgun 2 poisoned needles (20, 24, D:8) a cursed -3 dagger a +0 robe (21, 24, D:8) a +0 short sword (8, 26, D:8) a poisoned needle (12, 26, D:8) a poisoned needle (13, 31, D:8) 3 poisoned needles (22, 32, D:8) a +0 club (33, 36, D:8) an arrow (30, 37, D:8) an arrow (31, 37, D:8) a +0 club an arrow (32, 37, D:8) a +0 shortbow 8 arrows Level 9 of the Dungeon [Shop] Isaob's Antique Weapon Boutique a +0 falchion (90 gold) a +0 spear (90 gold) a +0 dagger of holy wrath (60 gold) a +0 dagger (60 gold) a +0 mace (90 gold) the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} (2778 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. the +2 quarterstaff "Poifokkosa" {antimagic, rF+ Str+4} (270 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It protects you from fire. a +0 hand crossbow (105 gold) the +9 morningstar "Kestragg" {speed, rF+ rC+} (270 gold) Attacks with this weapon are significantly faster. It protects you from fire. It protects you from cold. a +1 great mace of draining (195 gold) a +0 club (30 gold) a +0 dagger (60 gold) (0, 0, D:9) a sling bullet (3, 0, D:9) a sling bullet (6, 0, D:9) a +7 quarterstaff of draining a +0 hunting sling of freezing 21 sling bullets a +0 leather armour (29, 5, D:9) a +0 scale mail (-9, 14, D:9) a book of Callings (12, 18, D:9) a stone (11, 19, D:9) a stone a poisoned needle (7, 20, D:9) 22 arrows a +0 shortbow a +0 blowgun 15 poisoned needles (8, 20, D:9) 4 stones a +0 short sword (7, 21, D:9) 4 stones a +0 dagger (8, 21, D:9) 3 stones a +0 dagger (9, 21, D:9) a poisoned needle 2 stones (7, 22, D:9) a +0 club (8, 22, D:9) a +0 dagger (5, 24, D:9) a +0 giant club (7, 24, D:9) a +0 leather armour a +0 hand axe a +0 whip (5, 25, D:9) a +1 short sword of protection a +0 scale mail (40, 25, D:9) a +0 dagger of draining a +0 leather armour a +2 dagger of draining a cursed +0 robe (42, 25, D:9) a +0 hand axe a +0 chain mail (5, 26, D:9) a +0 ring mail a +0 robe a +0 war axe a +0 dagger (40, 26, D:9) a +0 mace a cursed +0 leather armour (41, 26, D:9) a +0 club (11, 28, D:9) a +0 leather armour a +0 falchion (11, 29, D:9) a +0 robe a +0 dagger (11, 31, D:9) a +0 dagger a +0 leather armour (-4, 34, D:9) a +0 hunting sling (22, 34, D:9) a +0 shortbow 16 arrows (20, 35, D:9) an arrow (19, 36, D:9) 2 arrows (18, 37, D:9) an arrow (-6, 38, D:9) a +0 short sword (2, 42, D:9) a potion of poison Level 10 of the Dungeon (0, 0, D:10) a +0 club 3 stones (3, 0, D:10) a stone (4, 0, D:10) a stone (0, 2, D:10) a +0 helmet (1, 3, D:10) 16 poisoned needles (-38, 11, D:10) a scroll of amnesia (12, 11, D:10) a +0 short sword (-37, 12, D:10) a +0 ring mail (10, 14, D:10) a +0 club (-26, 15, D:10) a +0 giant club (-7, 16, D:10) a +0 falchion a +0 chain mail a +0 short sword (-6, 16, D:10) a +0 whip a +1 mace of venom a +0 plate armour (-2, 16, D:10) a +0 giant club (-1, 16, D:10) a +0 hand axe of draining a +0 club (1, 16, D:10) a +0 mace a +0 chain mail (-1, 17, D:10) a +0 long sword a +0 scale mail (-39, 18, D:10) a +0 falchion (-1, 21, D:10) a +4 scale mail of fire resistance a +0 shield (-17, 25, D:10) 3 scrolls of noise 3 scrolls of amnesia a +0 giant club (-2, 27, D:10) a +0 chain mail of fire resistance (-37, 28, D:10) a stone (-36, 28, D:10) a +0 chain mail a +0 long sword (-35, 28, D:10) a +0 scale mail a +0 short sword a +0 robe a +0 dagger 2 stones (-41, 32, D:10) a +0 trident (-40, 33, D:10) a +0 ring mail Level 11 of the Dungeon (35, 4, D:11) a +0 shortbow (-3, 5, D:11) a scroll of amnesia (-10, 7, D:11) a cursed -2 club a +0 leather armour a +0 club (-11, 8, D:11) a +0 dagger (-1, 9, D:11) 19 bolts (3, 12, D:11) an uncursed amulet of resist corrosion (-1, 13, D:11) a +2 long sword (16, 15, D:11) 4 tomahawks (31, 16, D:11) a +0 trident a +0 chain mail (35, 16, D:11) a +0 halberd of chopping (28, 18, D:11) a tomahawk (31, 18, D:11) a +0 hand axe 4 tomahawks a +0 chain mail a +0 flail (-18, 22, D:11) a +0 hand axe a +0 plate armour (11, 23, D:11) a +0 ring mail (-14, 24, D:11) a +0 morningstar (-14, 25, D:11) a +0 dagger a +0 robe (-13, 25, D:11) a +0 club a +0 ring mail (-13, 26, D:11) a +2 dagger of speed (-15, 29, D:11) a book of Alchemy (41, 32, D:11) a +0 helmet (28, 36, D:11) 15 stones (15, 38, D:11) a +0 giant club (25, 40, D:11) a +0 club (-20, 47, D:11) 25 arrows (31, 48, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) a tomahawk (1, 1, D:12) a tomahawk (2, 1, D:12) a +0 mace a cursed -2 leather armour (3, 1, D:12) a +0 morningstar 2 tomahawks (15, 1, D:12) a troll hide (-16, 2, D:12) a large rock (2, 2, D:12) a tomahawk (2, 3, D:12) a +0 flail (8, 3, D:12) a +0 flail a +0 leather armour (-17, 4, D:12) a large rock (-17, 6, D:12) a large rock (-17, 7, D:12) a large rock (26, 7, D:12) a +0 long sword (12, 21, D:12) 33 stones (13, 21, D:12) the +3 ring mail of Jelot {rN+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. (11, 22, D:12) a potion of poison (2, 24, D:12) a +0 rapier (30, 26, D:12) a +0 trident (0, 31, D:12) a +0 dagger (5, 31, D:12) a +0 dagger a +0 robe (6, 31, D:12) a +0 flail a +0 leather armour (-6, 32, D:12) 10 arrows (5, 32, D:12) a +0 long sword a +0 robe (6, 32, D:12) a +0 dire flail of draining a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of wizardry (29, 19, Lair:1) 28 stones (33, 20, Lair:1) an uncursed staff of poison (39, 24, Lair:1) a book of Unlife (33, 37, Lair:1) the +3 leather armour of Faliromp {rCorr Stlth+} It protects you from acid and corrosion. It makes you more stealthy. (42, 37, Lair:1) an ornate deck of summoning (-10, 38, Lair:1) 12 arrows (5, 44, Lair:1) a +0 plate armour of fire resistance (11, 46, Lair:1) 3 tomahawks (6, 48, Lair:1) a cursed +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 arrows (27, 3, Lair:2) 9 poisoned needles (15, 6, Lair:2) a +0 large shield (10, 14, Lair:2) a +0 plate armour (-4, 16, Lair:2) 25 sling bullets (16, 18, Lair:2) the +3 great sword of Trauma {slice, *Rage rN+ Int+2 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from negative energy. It may make you go berserk in combat. (27, 25, Lair:2) a potion of degeneration (11, 28, Lair:2) the +10 hunting sling "Faym" {velocity, +Inv Str-2 Int+3 Dex+3} Any stone fired from it inflicts extra damage. It affects your strength (-2). It affects your intelligence (+3). It affects your dexterity (+3). It lets you turn invisible. (16, 28, Lair:2) 30 stones (2, 40, Lair:2) a potion of ambrosia (32, 46, Lair:2) a +0 mace (36, 47, Lair:2) 17 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hunting sling (16, 0, Lair:3) 15 gold pieces (-1, 5, Lair:3) 9 gold pieces an ice cave (0, 0, IceCv) a +0 flail