George Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (-14, 7, D:1) a rat corpse (skeletalised by now) (-3, 7, D:1) a +0 hand axe (3, 7, D:1) a +0 dagger (4, 7, D:1) a +0 club a +0 club (5, 7, D:1) a stone (19, 7, D:1) a +0 scale mail (-7, 10, D:1) a +0 club a +0 leather armour (-23, 11, D:1) a +0 club (27, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (-27, 15, D:1) a +0 dagger (6, 22, D:1) a giant newt corpse (skeletalised by now) (8, 24, D:1) a +0 dagger (-17, 27, D:1) a rat corpse (skeletalised by now) (-10, 30, D:1) 17 stones (5, 49, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 30 stones (10, 2, D:2) a cursed -1 short sword (10, 5, D:2) a +0 dagger (-4, 20, D:2) a stone (-9, 21, D:2) a +0 dagger a kobold corpse (-5, 21, D:2) a stone