GenChuck Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 27, D:1) a +0 dagger (5, 15, D:1) 16 bolts (23, 5, D:1) a +0 club (24, -8, D:1) a +0 robe (25, -21, D:1) a +0 club (27, -24, D:1) a cursed +0 helmet (34, -24, D:1) a +0 ring mail (51, -9, D:1) a +0 club (53, -2, D:1) 16 sling bullets (60, 6, D:1) a stone (61, 1, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 1, D:2) a +0 mace (1, -1, D:2) a +0 mace (1, 0, D:2) a +0 mace (1, 1, D:2) a +0 mace (1, 2, D:2) a +0 mace (2, -1, D:2) a +0 mace (2, 0, D:2) a +0 mace (2, 1, D:2) a +0 mace (2, 2, D:2) a +0 mace (3, -2, D:2) a +0 mace (3, -1, D:2) a +0 mace (3, 0, D:2) a +0 mace (3, 1, D:2) a +0 mace (20, 4, D:2) a +0 club (22, 28, D:2) 17 stones (29, 23, D:2) a +0 whip (36, 8, D:2) a stone (37, 18, D:2) a +0 whip (39, 20, D:2) a +0 ring mail a +0 club (41, 21, D:2) a +0 leather armour (43, 3, D:2) a +0 short sword (43, 21, D:2) a +0 dagger (44, 14, D:2) 22 stones Level 3 of the Dungeon (3, -31, D:3) a +0 short sword a +0 ring mail (19, -20, D:3) a +0 club (23, -29, D:3) a +1 scale mail of magic resistance (23, -16, D:3) a +0 dagger (29, 8, D:3) a +0 robe (32, -21, D:3) a +0 ring mail (32, 7, D:3) a +0 dagger (46, 20, D:3) a +0 club (47, -25, D:3) a +0 dagger (47, -23, D:3) a +0 club (47, 8, D:3) 8 poisoned needles (61, -20, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 rapier a +0 scythe a +0 whip (3, -19, D:4) 13 poisoned needles (9, -1, D:4) a +2 shield of protection (12, -9, D:4) a +0 falchion (13, -9, D:4) a +0 leather armour (14, -25, D:4) a +0 short sword (14, -14, D:4) the +5 shield of Gidihy {*Slow rPois rCorr Int+4} It affects your intelligence (+4). It protects you from poison. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. (14, -9, D:4) a cursed +0 club (23, 1, D:4) a +0 rapier (24, -13, D:4) a +0 robe a +0 dagger (28, -24, D:4) a +0 robe a +0 cloak a +0 robe a +0 dagger 34 arrows a +0 dagger a +0 robe a +0 whip (33, 5, D:4) a +0 robe (41, -4, D:4) a +0 leather armour (43, 10, D:4) a +0 mace (43, 17, D:4) a +0 leather armour a +0 club (46, 0, D:4) a +0 whip (46, 1, D:4) a +0 spear (46, 10, D:4) a +0 ring mail (49, -2, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a cursed -3 giant club (2, 0, D:5) a +0 spear (3, 1, D:5) a +0 hunting sling (4, -3, D:5) a +0 leather armour (9, 2, D:5) a +0 robe a +0 dagger (10, 1, D:5) a +0 robe (16, -2, D:5) a +0 ring mail a +0 falchion (17, 4, D:5) a +0 club a +0 ring mail a +0 giant spiked club (19, -5, D:5) a +0 hand axe (19, 13, D:5) a +0 club (26, 1, D:5) 14 bolts (27, 16, D:5) a +0 spear (28, 11, D:5) a +0 club (28, 15, D:5) a +0 spear (29, 10, D:5) a +0 mace (29, 11, D:5) a +0 morningstar (30, 16, D:5) a cursed -1 spear (36, 14, D:5) a cursed -1 halberd a +0 robe (41, 14, D:5) a +0 halberd of venom (42, 4, D:5) a +0 club (44, -11, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Fakyph's Armour Shop a cursed +0 leather armour (1 gold) a +1 pair of boots (172 gold) the +1 helmet of the New World {rPois Int+6} (499 gold) It affects your intelligence (+6). It protects you from poison. a +0 chain mail (67 gold) the cursed +0 robe of the Blind Marksman {rPois} (133 gold) It protects you from poison. It has a curse placed upon it. a +0 robe (10 gold) a +2 helmet (247 gold) a +0 large shield (67 gold) a +0 scale mail (60 gold) (0, 0, D:6) 10 poisoned needles (1, -1, D:6) a +0 robe (10, -6, D:6) a +0 dagger a cursed +0 robe (13, -4, D:6) a +0 robe a +0 dagger a +0 club (14, -4, D:6) a +0 mace a +0 plate armour a +0 scimitar (18, -25, D:6) a +0 ring mail (18, -21, D:6) a cursed +0 robe (23, -14, D:6) 6 poisoned needles (29, -9, D:6) a +1 whip of flaming a +0 robe (30, -26, D:6) a +0 robe a +0 dagger (31, -34, D:6) a cursed +0 leather armour (31, -15, D:6) a +0 pair of gloves a +0 robe a +0 dire flail of holy wrath (33, -30, D:6) the +3 ring mail of the Lobster {rF+ rC+ Int+4} It affects your intelligence (+4). It protects you from fire. It protects you from cold. (34, -29, D:6) a +0 hand axe (37, -30, D:6) a +0 hunting sling (41, -22, D:6) a +0 morningstar (45, 0, D:6) 17 stones (48, -42, D:6) 133 stones a +0 robe (48, -21, D:6) a +0 falchion a +0 leather armour (49, -34, D:6) a cursed -2 giant club (51, -36, D:6) 12 arrows Level 7 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:7) a +0 ring mail (2, 6, D:7) a +0 hand axe (12, -19, D:7) a cursed +0 animal skin (14, 22, D:7) a +0 robe (15, 22, D:7) a +0 giant club (17, 27, D:7) 21 stones (23, 12, D:7) a +0 hand axe a +0 plate armour (24, 11, D:7) a +0 dagger a +0 leather armour (24, 20, D:7) a +0 flail (25, 10, D:7) a +0 chain mail a +0 dagger (27, 9, D:7) a +0 mace a +0 leather armour (28, 8, D:7) a +0 giant club (35, 17, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 14 arrows (4, 1, D:8) 14 arrows (9, 0, D:8) a +0 great mace (22, 19, D:8) 22 arrows (23, 22, D:8) 7 arrows (25, 3, D:8) 11 arrows a +0 glaive (25, 20, D:8) a +0 leather armour a +0 club (26, 17, D:8) a +0 dagger (28, 22, D:8) 21 arrows a +0 shortbow (30, 9, D:8) a +0 falchion (32, 7, D:8) a +0 flail (34, 18, D:8) a +0 scale mail a +0 short sword (35, 14, D:8) a +0 club (35, 15, D:8) a +0 robe of fire resistance a +0 dagger (37, 7, D:8) 16 arrows (37, 13, D:8) a cursed -2 club (37, 17, D:8) a +0 robe a +0 dagger (42, -6, D:8) a +0 leather armour (53, 13, D:8) a +0 trident Level 9 of the Dungeon [Shop] Moeshe Vups's Armour Shop a +0 pair of boots (58 gold) a +0 leather armour (26 gold) a +1 hat of see invisible (208 gold) a +0 ring mail (52 gold) a +0 buckler (58 gold) a +2 robe of magic resistance (230 gold) a +0 leather armour (26 gold) a cursed +0 scale mail (39 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 shield (58 gold) a +0 plate armour (299 gold) a +2 ring mail of positive energy (234 gold) a +0 cloak (58 gold) [Shop] Esoolu's Book Shoppe a book of Cantrips (240 gold) a book of Geomancy (420 gold) a book of Debilitation (480 gold) a book of Annihilations (1324 gold) a book of Conjurations (360 gold) a book of Debilitation (480 gold) a book of Maledictions (300 gold) a book of Battle (480 gold) a book of Conjurations (360 gold) a book of Beasts (660 gold) (0, 0, D:9) 28 stones (4, -17, D:9) a +0 flail (4, -10, D:9) a +0 spear (12, -14, D:9) a +0 buckler (14, -21, D:9) a +0 war axe (21, -39, D:9) a +0 giant club (23, -31, D:9) 21 arrows (26, -27, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a scroll of identify (1, -4, D:10) a lightning rod (4/4) (7, -17, D:10) a scroll of remove curse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 gold pieces (4, 6, Lair:1) a tomahawk (4, 8, Lair:1) a +0 robe (7, 13, Lair:1) a tomahawk (8, -3, Lair:1) 14 gold pieces (10, 10, Lair:1) a +0 flail (16, 7, Lair:1) a porcupine skeleton (24, 26, Lair:1) a scroll of brand weapon (25, -5, Lair:1) a spiny frog corpse (skeletalised by now) (40, -28, Lair:1) 3 gold pieces (46, -2, Lair:1) 18 sling bullets Level 2 of the Lair of Beasts (8, -6, Lair:2) an uncursed ring of resist corrosion