Gekot Level 1 of the Dungeon [Shop] Rirueddu's Assorted Antiques a scroll of teleportation (57 gold) a potion of might (76 gold) the +0 falchion "Afeg" {vorpal, rC+ Will+} (457 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. Will: It increases your willpower. a +0 dagger (38 gold) a scroll of fog (76 gold) a potion of mutation (152 gold) a +0 cloak (85 gold) a scroll of noise (19 gold) the +7 plate armour of Xom's Regard {Str+5 Int+4} (1594 gold) Str: It affects your strength (+5). Int: It affects your intelligence (+4). [Shop] Moocepp's Antique Armour Shop a +2 scale mail of cold resistance (525 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (3120 gold) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +1 pair of boots (287 gold) a +0 robe (17 gold) a +1 helmet (287 gold) a +0 scale mail (100 gold) a +0 chain mail (112 gold) [Shop] Beunaoptu's Weapon Boutique 3 atropa-tipped darts (21 gold) a +0 flail (42 gold) a +0 short sword (36 gold) a +0 short sword (36 gold) a +0 spear (36 gold) 6 stones (7 gold) the +7 long sword "Ustrueje" {protect, rElec Will+} (705 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. Will: It increases your willpower. a +1 long sword of electrocution (188 gold) (0, 0, D:1) a +0 dagger (3, 9, D:1) a +1 dagger of speed (4, -7, D:1) a +1 dagger of venom (4, 25, D:1) a +0 leather armour (6, 15, D:1) a +0 dagger (8, -8, D:1) 3 poisoned darts (8, 24, D:1) a +0 dagger 3 stones (9, 36, D:1) a +0 club 4 stones (13, -4, D:1) a +0 barding (21, 7, D:1) a +0 animal skin (41, 7, D:1) a +0 dagger a stone (48, 11, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +1 spear of venom (6, -27, D:2) a +0 spear (18, -18, D:2) a +0 scale mail (20, -33, D:2) a +0 short sword a stone (20, -13, D:2) the +7 short sword of Agony {holy, Int+6} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+6). (20, -12, D:2) a +0 club (21, -39, D:2) a +0 chain mail (29, -29, D:2) a stone (34, -28, D:2) 3 poisoned darts (37, -40, D:2) the +4 spear "Alacec" {vorpal, rPois rF+ Will++ Int-5} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-5). rF: It protects you from fire. rPois: It protects you from poison. Will: It greatly increases your willpower. (37, -39, D:2) a stone (38, -21, D:2) 4 stones (38, 0, D:2) 7 stones (45, -17, D:2) a +0 short sword (45, -7, D:2) a +0 dagger Level 3 of the Dungeon (1, 6, D:3) a +0 hand axe (8, 7, D:3) a +0 club a +0 ring mail (10, 7, D:3) a +0 hand axe a +0 leather armour (11, 6, D:3) a +0 club (17, -11, D:3) a +0 morningstar (24, -7, D:3) a +0 spear (24, -4, D:3) a +0 spear (25, -6, D:3) a +0 flail a +0 flail (45, -10, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 5, D:4) 4 stones (7, -1, D:4) 3 stones (20, -14, D:4) a +0 dagger (20, 2, D:4) a +0 falchion (21, -27, D:4) 6 stones (21, -16, D:4) a +0 dagger (21, 2, D:4) a +0 hand axe (21, 5, D:4) a +0 club (21, 6, D:4) a +0 club (22, -22, D:4) 6 stones (22, 1, D:4) a +0 whip a +0 leather armour (23, -33, D:4) a +0 mace (25, -14, D:4) 6 poisoned darts (26, -15, D:4) a +0 short sword (32, -38, D:4) a +0 dagger a +2 robe of the Archmagi (32, -36, D:4) a +0 short sword a +0 ring mail (34, -33, D:4) a book of Rime (37, -28, D:4) a staff of cold (42, 18, D:4) a +0 rapier (45, -15, D:4) a +0 war axe a +0 leather armour a +0 club a +0 ring mail a +0 hand axe a +0 club (46, -16, D:4) a +0 hand axe (48, 9, D:4) a +0 whip of freezing a +0 robe (50, -15, D:4) a +0 chain mail (53, -18, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, -2, D:5) a +0 club (3, -3, D:5) a +0 spear (3, -2, D:5) a +0 whip (5, -14, D:5) a +0 shortbow (41, 11, D:5) a +0 giant club (42, -12, D:5) a +0 giant club (52, -6, D:5) a +0 giant club (55, -19, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger of speed (10, -28, D:6) a +0 halberd (11, -29, D:6) a +0 spear (11, -26, D:6) a +0 spear (11, -4, D:6) a +0 robe a +0 dagger (12, -28, D:6) a +0 club (12, -5, D:6) a +0 robe a +0 dagger 2 boomerangs a +0 club (12, -4, D:6) a +0 robe a +0 dagger (13, 2, D:6) a +0 hand axe (14, -21, D:6) a +0 hand axe (15, -34, D:6) a book of Weapons (18, -37, D:6) a +0 ring mail (26, -20, D:6) a +0 dagger (27, 3, D:6) a +0 spear (31, -36, D:6) a +0 short sword (33, 4, D:6) a +0 dagger a +0 robe (33, 6, D:6) 6 atropa-tipped darts (34, 2, D:6) a +0 dagger a +0 robe (35, 2, D:6) a +0 quarterstaff a +0 leather armour (36, 2, D:6) a +0 antimagic spear a +0 robe a +0 buckler (46, -19, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 ring mail (6, -14, D:7) a +0 troll leather armour (16, -31, D:7) a +1 rapier of speed (16, 11, D:7) a +0 robe (27, 21, D:7) a +0 ring mail (32, 4, D:7) 8 stones (36, 0, D:7) a +0 dagger a +0 robe (36, 3, D:7) a +0 hat (37, 3, D:7) a +0 hat (41, -19, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +1 robe of willpower (0, 1, D:8) a +0 dagger a +0 robe (0, 2, D:8) a +0 battleaxe a +0 robe (0, 3, D:8) a +3 great sword a +0 robe (0, 22, D:8) a +0 giant spiked club a +0 giant club (8, 4, D:8) a +0 robe a +0 mace (8, 5, D:8) a +0 robe a +0 robe a +0 dagger a +0 robe a +2 hand axe a +0 hand axe (16, 34, D:8) a +0 chain mail (22, 3, D:8) a +0 ring mail (36, -5, D:8) a +0 dagger a +0 robe (36, -2, D:8) a +0 dagger a +0 robe (37, -2, D:8) a +0 hand axe (40, -8, D:8) a +0 club a +0 leather armour (46, 8, D:8) a Young Poisoner's Handbook (50, 32, D:8) 6 curare-tipped darts (52, 30, D:8) a +0 robe a +0 dagger (52, 31, D:8) a +0 trident (52, 35, D:8) a +0 ring mail (53, 31, D:8) a +0 robe a +0 dagger (59, 45, D:8) 2 stones Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 falchion a +0 dagger a +0 robe a +0 long sword a +0 plate armour a +3 dagger a +0 robe (31, -16, D:9) a +0 whip (35, 6, D:9) 5 poisoned darts a +0 whip (35, 7, D:9) a +0 giant spiked club a +0 dire flail (43, -21, D:9) 2 stones (44, -26, D:9) 2 stones (48, 19, D:9) a potion of brilliance (49, 6, D:9) a potion of mutation (50, 6, D:9) 2 potions of cancellation (51, 6, D:9) a potion of mutation (52, 6, D:9) a +0 pair of gloves (53, 8, D:9) a +0 dagger (54, -21, D:9) a +0 dagger 2 poisoned darts (54, -20, D:9) a +0 short sword a +0 club a +0 short sword 3 stones (54, -18, D:9) a +0 rapier (55, -21, D:9) a +0 club a curare-tipped dart (55, -20, D:9) a +0 whip (70, 12, D:9) the Secrets of Baneful Spelunking Spells Type Level a - Passwall Transmutation/Earth 2 b - Corpse Rot Necromancy/Poison/Air 4 c - Shatter Earth 9 Trog disapproves of the use of such an item. Level 10 of the Dungeon (7, 7, D:10) a +0 ring mail (11, 29, D:10) a +0 robe (11, 31, D:10) a +0 spear (12, 9, D:10) a +0 chain mail (12, 30, D:10) a +0 spear (12, 32, D:10) a +0 halberd (13, 31, D:10) the +5 spear "Vuitsirank" {freeze, rF+ rCorr} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (15, 2, D:10) a +0 scale mail (15, 32, D:10) 2 atropa-tipped darts (34, -13, D:10) a +0 mace (38, 4, D:10) a scroll of immolation (41, 13, D:10) a +0 robe (45, 2, D:10) a +0 dagger (46, 27, D:10) 8 stones (48, -7, D:10) a +2 dire flail of holy wrath a +0 giant spiked club (52, 11, D:10) a +0 rapier (56, 0, D:10) a +0 giant spiked club a +0 giant spiked club (57, 30, D:10) a scroll of vulnerability Level 11 of the Dungeon (0, 0, D:11) a book of Transfigurations (20, -11, D:11) a book of Blood (24, -33, D:11) a +0 hand axe a +0 leather armour (25, -33, D:11) a +0 war axe (26, -33, D:11) a +0 dagger a +0 robe a +0 war axe (26, -32, D:11) a +0 hand axe a +0 ring mail (40, -40, D:11) a book of Cantrips (42, -11, D:11) a +0 giant club a +0 giant club (45, -50, D:11) 5 stones (46, -28, D:11) a +0 sling Level 12 of the Dungeon [Shop] Omolol's Armour Shoppe a +0 robe (9 gold) a +3 chain mail of cold resistance (344 gold) a +0 ring mail (52 gold) a +2 scale mail of willpower (273 gold) a +0 pair of boots (58 gold) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (552 gold) EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. the +6 chain mail "Mohir" {rF+++ Will+++ Int-2 Slay-2} (1194 gold) Int: It affects your intelligence (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rF: It renders you almost immune to fire. Will: It greatly increases your willpower. a +3 leather armour of fire resistance (312 gold) a +0 ring mail (52 gold) (0, 0, D:12) a +0 dagger a +0 robe (0, 1, D:12) a +0 club a +0 ring mail a +0 war axe a +0 chain mail (1, 1, D:12) a +0 club a +0 leather armour (1, 2, D:12) a +0 hand axe (1, 11, D:12) a +0 ring mail (11, -3, D:12) a scroll of noise (17, 25, D:12) a +0 club (17, 26, D:12) a +0 dagger a +0 robe (18, 8, D:12) 6 boomerangs (18, 25, D:12) a +0 whip a +0 leather armour (18, 26, D:12) a +0 dire flail a +0 giant spiked club a +0 club a +0 ring mail (19, 26, D:12) a +0 short sword 3 boomerangs a +0 leather armour (25, 31, D:12) a +0 battleaxe a +0 plate armour a +0 short sword (25, 33, D:12) a +0 short sword a +0 chain mail (25, 34, D:12) a +0 flail a +0 leather armour (26, 31, D:12) a +0 short sword a +0 chain mail (26, 32, D:12) a +0 club 2 boomerangs a +0 chain mail (26, 33, D:12) a +0 hand axe a +0 ring mail (32, 20, D:12) a +0 ring mail (33, 51, D:12) 6 poisoned darts (35, 19, D:12) a scroll of amnesia (48, 12, D:12) a +0 chain mail (50, 39, D:12) a +0 mace a +0 leather armour (51, 39, D:12) a +0 hand axe a +0 ring mail (52, 41, D:12) a +0 flail a +0 leather armour (53, 41, D:12) a +0 halberd a +0 plate armour (58, 50, D:12) 4 curare-tipped darts (61, 0, D:12) a +0 ring mail (61, 14, D:12) a book of Power the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe a +0 mace a +0 mace a +0 mace an orc corpse an orc corpse (0, 1, Orc:1) a +0 halberd a +0 chain mail (1, 1, Orc:1) a +0 dagger a +0 robe a +0 short sword a +0 glaive a +0 chain mail (2, -16, Orc:1) a +0 war axe (2, -15, Orc:1) a +0 dagger (3, -17, Orc:1) a +0 giant spiked club (3, -16, Orc:1) a +0 war axe a +0 chain mail a +0 mace a +0 plate armour (3, -15, Orc:1) a +0 dagger a +0 robe a +0 flail (3, -14, Orc:1) a +0 dagger a +0 robe (4, -15, Orc:1) 6 large rocks a +0 troll leather armour (24, -24, Orc:1) a +0 club an orc skeleton (25, -25, Orc:1) a +0 club a +0 leather armour (26, -25, Orc:1) a +0 trident a +0 plate armour an orc skeleton Level 2 of the Orcish Mines [Shop] Atsebawo's General Store (Shop contents are unknown) (0, 0, Orc:2) 15 gold pieces (2, 3, Orc:2) 29 gold pieces (4, 11, Orc:2) 38 gold pieces (5, 6, Orc:2) a +0 mace a +0 flail a +0 plate armour a +0 dagger an orc corpse (5, 8, Orc:2) 22 gold pieces (6, 7, Orc:2) a +0 dagger a +0 robe an orc corpse (6, 8, Orc:2) a +0 dagger a +0 broad axe a +0 plate armour a +5 antimagic war axe an orc corpse (6, 9, Orc:2) a +0 halberd a +0 chain mail a +0 mace a +0 chain mail an orc corpse (7, 3, Orc:2) 21 gold pieces (7, 6, Orc:2) a +0 dagger a +0 robe an orc corpse (7, 7, Orc:2) a +0 short sword a +4 hand axe of electrocution a +0 arbalest a +0 chain mail an orc corpse an orc corpse (7, 8, Orc:2) a +0 trident a +0 scale mail an orc corpse (7, 9, Orc:2) a +0 halberd a +0 plate armour (8, 4, Orc:2) 16 gold pieces (8, 7, Orc:2) a +1 hand axe of freezing an orc corpse (9, 7, Orc:2) a +0 trident a +0 chain mail an orc corpse (9, 8, Orc:2) a +0 dagger a +0 robe (10, 7, Orc:2) a +0 falchion (11, 7, Orc:2) a +0 great mace a +0 chain mail a +0 club 23 gold pieces (11, 8, Orc:2) a +0 hand axe (12, 6, Orc:2) a +0 dagger a +0 short sword a +0 arbalest a +0 plate armour an orc corpse an orc corpse (12, 7, Orc:2) a +0 glaive a +0 chain mail an orc corpse (17, 9, Orc:2) 30 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 curare-tipped darts a +0 dagger of venom (7, 0, Lair:1) a book of the Wilderness (9, 5, Lair:1) 5 stones (12, 28, Lair:1) a potion of degeneration (15, 0, Lair:1) a +0 robe a +0 dagger (16, -4, Lair:1) a +0 vampiric spear a +0 animal skin (19, 9, Lair:1) 5 atropa-tipped darts (25, 15, Lair:1) 6 poisoned darts (26, 4, Lair:1) 8 stones (32, 11, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of amnesia (4, -10, Lair:2) a scroll of amnesia (9, -15, Lair:2) a tin of tremorstones (2/2) (22, -6, Lair:2) 3 boomerangs of dispersal (28, 13, Lair:2) 7 stones (34, 13, Lair:2) 5 stones (45, 22, Lair:2) a +0 shortbow (46, 14, Lair:2) a +0 war axe (47, -18, Lair:2) a scroll of immolation (49, 7, Lair:2) a -2 demon whip of venom (50, -7, Lair:2) a +0 war axe (51, -6, Lair:2) a +1 helmet (52, 0, Lair:2) a +0 ring mail (52, 5, Lair:2) a +0 leather armour (53, 13, Lair:2) a +0 shortbow (54, 15, Lair:2) a +0 shortbow (55, 14, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (2, -19, Lair:3) a +0 club (10, -37, Lair:3) 2 poisoned darts (12, -32, Lair:3) a +0 dagger (20, -21, Lair:3) a +0 dire flail (24, -49, Lair:3) a +0 ring mail (24, -11, Lair:3) a +0 scale mail (32, -35, Lair:3) a +0 scale mail (41, -6, Lair:3) an amulet of the acrobat (43, -45, Lair:3) a +4 vorpal broad axe (48, -13, Lair:3) the +5 glaive of Badu {antimagic, *Rage Will+ Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+4). *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. (49, -10, Lair:3) a +0 glaive (51, -47, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (1, -5, Lair:4) a +0 battleaxe (1, 17, Lair:4) the +8 falchion "Kuamuot" {freeze, rN+ MP+9 Int+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (4, 21, Lair:4) a +0 robe (12, 36, Lair:4) 5 boomerangs (15, 16, Lair:4) a +1 antimagic quarterstaff a +0 dagger (15, 17, Lair:4) a +0 dagger (17, 20, Lair:4) a +0 hand axe (32, 26, Lair:4) 3 stones (53, 31, Lair:4) a +0 dagger (56, -3, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) the +5 shortbow of the Lost Quests {venom, Will++ Dex-3} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (-3). Will: It greatly increases your willpower. (6, -56, Lair:5) a scroll of amnesia (12, -14, Lair:5) the +7 glaive "Fuschaeh" {flame, rCorr Int-4 Dex+10 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+10). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (14, -37, Lair:5) a +0 long sword (26, -5, Lair:5) a book of Sloth (30, -24, Lair:5) 7 stones (31, -20, Lair:5) a +0 leather armour (35, -23, Lair:5) a +0 long sword (37, -12, Lair:5) a book of Necromancy (48, -52, Lair:5) a scroll of vulnerability (54, -9, Lair:5) 5 stones (56, -15, Lair:5) a +0 hand axe