Gekot Level 1 of the Dungeon [Shop] Ceonken's Armour Emporium a +0 scale mail (44 gold) the +4 ring mail of Lethargy {+Inv rPois rF++ Regen+} (656 gold) rF: It greatly protects you from fire. rPois: It protects you from poison. +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) (0, 0, D:1) a +0 robe (0, 9, D:1) 8 stones (2, -14, D:1) a +0 club (3, 8, D:1) a +0 animal skin (4, -14, D:1) a +0 dagger (4, -13, D:1) a +0 short sword (4, 27, D:1) a +0 club (20, -1, D:1) a +0 leather armour (23, 28, D:1) 2 boomerangs (30, -5, D:1) a +0 club (47, -13, D:1) 5 stones (50, 3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 5, D:2) 2 stones a +0 whip (11, -6, D:2) a +0 hand axe (11, 0, D:2) a +0 club (12, 1, D:2) 4 stones a +0 club a +0 scale mail a +0 mace (13, 2, D:2) a +0 dagger (14, -2, D:2) a +0 dagger (15, -2, D:2) a +0 dagger a +0 dagger (15, 6, D:2) a +0 leather armour (17, -17, D:2) a book of Cantrips (21, -6, D:2) a +0 short sword a +0 sling (23, 8, D:2) a +0 leather armour (24, -6, D:2) a +0 club (24, 4, D:2) a +0 short sword 5 stones (24, 13, D:2) a +0 ring mail (33, -10, D:2) a +0 club a +0 club (33, -9, D:2) a +0 dagger (34, -11, D:2) a +0 spear (41, -13, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +1 hand axe of distortion a +0 ring mail (5, 6, D:3) a +0 mace (6, -35, D:3) 4 stones (11, -15, D:3) a +1 short sword of flaming a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (11, -14, D:3) a +0 club (12, 14, D:3) a +1 rapier of venom (31, -27, D:3) a +0 ring mail (45, 16, D:3) a +0 vampiric spear (57, -11, D:3) a +0 scale mail (58, 11, D:3) a +0 sling (62, 9, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hammer of draining (0, 2, D:4) the +6 hammer of Optimality {vorpal, Stlth+} It inflicts extra damage upon your enemies. Stlth: It makes you more stealthy. (0, 3, D:4) a +0 hammer (0, 13, D:4) a +0 hammer (1, 1, D:4) a +0 hammer (1, 2, D:4) a +0 hammer (1, 3, D:4) a +0 hammer (1, 4, D:4) a +0 hammer (1, 10, D:4) a +4 quarterstaff of chaos (2, 0, D:4) a +0 hammer (2, 1, D:4) a +0 hammer (2, 2, D:4) a +0 hammer (2, 3, D:4) a +0 hammer (2, 4, D:4) a +0 hammer (3, 2, D:4) the +2 hammer "Zetux" {spect, +Blink rN+ rCorr} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rN: It protects you from negative energy. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (3, 3, D:4) a +0 hammer (10, 5, D:4) a +0 robe (20, -2, D:4) 2 poisoned darts (23, 17, D:4) 4 stones (29, 5, D:4) a book of Weapons (34, 20, D:4) a +0 club (39, 7, D:4) 5 stones Level 5 of the Dungeon [Shop] Farunn's Weapon Emporium a +0 hand axe (36 gold) a +0 dagger (24 gold) a +0 rapier (48 gold) a +0 great mace (78 gold) 6 stones (7 gold) a +0 whip (30 gold) (0, 0, D:5) a +0 giant spiked club (3, 12, D:5) 4 stones (10, 1, D:5) a +0 whip a +3 leather armour (11, 34, D:5) a +1 cloak (13, -2, D:5) a +0 dagger (14, -2, D:5) a +0 scale mail (17, 13, D:5) a +0 shortbow (17, 30, D:5) 7 stones (26, 9, D:5) 5 stones (33, -3, D:5) 2 poisoned darts (34, -1, D:5) 7 stones (37, 12, D:5) a +0 short sword (40, 16, D:5) a +0 plate armour (48, 16, D:5) a +3 war axe Level 6 of the Dungeon (0, 0, D:6) 8 stones (1, 16, D:6) a +0 rapier a +0 leather armour (3, 20, D:6) a +0 war axe (8, 28, D:6) a +0 sling (10, -10, D:6) a +0 hand axe (10, 1, D:6) 6 boomerangs (12, 26, D:6) a +0 shortbow (14, -1, D:6) a Trismegistus Codex (21, -19, D:6) 4 stones (21, 31, D:6) a +0 robe (22, -7, D:6) a +0 robe a +0 dagger (22, -6, D:6) a +0 ring mail a +0 falchion a +0 flail (23, -5, D:6) a +0 dagger (27, 15, D:6) a +0 shortbow (27, 17, D:6) 8 stones (31, 11, D:6) a +0 chain mail (41, 26, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, -33, D:7) a +0 robe (1, -3, D:7) a +2 dagger of flaming (1, -1, D:7) a +0 spear (1, 0, D:7) a +0 spear (2, -1, D:7) a +0 spear (9, -32, D:7) a +0 dagger a +0 robe (9, -30, D:7) a +0 dagger a +0 dagger of venom (10, -40, D:7) 7 stones (10, -32, D:7) a +0 hand axe (10, -30, D:7) a +0 whip a +0 short sword a +0 club a curare-tipped dart a +0 dagger a stone (10, -29, D:7) a +0 short sword (10, -28, D:7) a +0 short sword (10, -27, D:7) a +0 dagger 4 stones (11, -32, D:7) a +0 hand axe a +0 ring mail (11, -11, D:7) a +0 quarterstaff a +0 shortbow 4 stones (26, -13, D:7) a +0 ring mail a +0 club (26, -12, D:7) 3 stones a +0 ring mail a +0 short sword a +0 vorpal flail a +0 chain mail a +0 trident a +0 arbalest a +0 scale mail (27, -35, D:7) a -2 mace of protection (29, -36, D:7) a -2 hand axe a -3 long sword a -1 short sword the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (29, -10, D:7) a +0 robe a +1 whip of flaming a +0 whip a +0 ring mail (31, -34, D:7) a -1 mace (33, -10, D:7) a +0 ring mail (33, -3, D:7) a +0 giant club a +0 giant club (38, -10, D:7) a +0 robe (38, -5, D:7) a +0 leather armour (43, -10, D:7) a +0 leather armour (49, -48, D:7) 4 large rocks (49, -38, D:7) a +0 ring mail 2 stones a +0 club a +0 short sword (49, -35, D:7) 5 stones a +0 dagger (50, -38, D:7) 3 poisoned darts a +0 club Level 8 of the Dungeon (0, 0, D:8) a wand of charming (9) (1, 0, D:8) 7 gold pieces (2, 0, D:8) a potion of brilliance (4, 0, D:8) 11 gold pieces (5, 0, D:8) 29 gold pieces (6, 0, D:8) a +0 leather armour (18, -33, D:8) a +0 club a +0 short sword 8 stones a +0 whip a +0 club 4 poisoned darts a +0 short sword a +0 leather armour a +0 hand axe (18, -32, D:8) 5 stones a +0 short sword (19, -32, D:8) a +0 mace (19, -26, D:8) a +0 short sword a +0 chain mail (21, -37, D:8) a +0 falchion (24, -4, D:8) a +5 war axe of flaming (35, -18, D:8) a +0 short sword (35, -17, D:8) a +0 leather armour a +0 hand axe a +0 robe a +1 dagger of freezing a +0 whip a +1 dagger of venom a +0 ring mail a +0 long sword (35, -16, D:8) a +0 chain mail 2 boomerangs a +0 whip a +0 hand axe a +0 ring mail a +0 long sword (35, -6, D:8) 4 stones (36, -17, D:8) 3 stones a +0 club a +0 dagger a +0 dagger (37, -17, D:8) a +0 dagger a curare-tipped dart a +0 club (38, -32, D:8) a +0 shortbow (40, -32, D:8) 4 stones (41, -15, D:8) a +0 shortbow (42, -14, D:8) a +0 short sword (48, -15, D:8) a +0 war axe (48, -10, D:8) a +4 dagger a +0 robe a +5 scimitar a +0 robe (49, -16, D:8) a +0 mace (49, -10, D:8) a +0 dire flail a +0 robe (49, -4, D:8) a +0 sling (50, -15, D:8) a +0 dagger a +0 leather armour (50, -14, D:8) a +0 dagger a +0 chain mail Level 9 of the Dungeon [Shop] Eraiv's Weapon Emporium the +3 halberd of Hucauche {flame, Str+6} (418 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+6). 9 stones (9 gold) a +0 flail (35 gold) a +3 vorpal quarterstaff (230 gold) 6 curare-tipped darts (36 gold) a +1 vampiric long sword (175 gold) a +1 mace of distortion (145 gold) the +7 arbalest of Bodily Harmony {penet, rN++} (637 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. rN: It greatly protects you from negative energy. a +0 vorpal great sword (117 gold) (0, 0, D:9) a +0 club a stone (1, -2, D:9) a +0 club a +0 short sword 4 poisoned darts (4, -1, D:9) a +1 whip of holy wrath 2 stones (5, -1, D:9) a +0 short sword (12, -16, D:9) 4 boomerangs (13, -10, D:9) a +0 mace (16, -23, D:9) a scroll of immolation a scroll of amnesia a scroll of noise a scroll of poison 3 potions of attraction a potion of berserk rage 12 potions of degeneration 3 scrolls of vulnerability (16, -20, D:9) a book of Rime (18, -20, D:9) a +0 robe (18, -19, D:9) a book of Maledictions (18, -18, D:9) a scroll of identify (24, -40, D:9) a +0 chain mail (26, -41, D:9) a +0 helmet (26, -38, D:9) a +0 club (29, -2, D:9) a +0 short sword 8 poisoned darts (29, -1, D:9) a +0 short sword (29, 0, D:9) a +0 club 8 poisoned darts (30, -1, D:9) a +0 whip a +0 flail a +0 dagger a +0 robe (31, -48, D:9) a +1 shortbow of flaming (32, -26, D:9) a +0 plate armour a +0 mace (32, -25, D:9) a +0 whip 2 poisoned darts a +2 short sword of freezing a +0 short sword a +0 whip (32, -24, D:9) a +0 whip (34, -26, D:9) a +0 flail (34, -25, D:9) a +0 club (41, -40, D:9) a +0 hand axe (43, -49, D:9) a +0 mace of holy wrath (43, -47, D:9) a +0 whip (44, -49, D:9) a +0 short sword (44, -47, D:9) a +0 mace (45, -48, D:9) a +0 glaive a +0 chain mail (47, -41, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) 4 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Wumat's CLEARANCE SALE! a potion of curing (12 gold) a potion of curing (12 gold) a scroll of fear (16 gold) the +0 robe "Izxagocs" {-Cast rF+ rC+ SInv} (75 gold) rF: It protects you from fire. rC: It protects you from cold. SInv: It lets you see invisible. -Cast: It prevents spellcasting. (0, 0, Orc:1) a +0 hand axe (0, 2, Orc:1) a +0 scimitar a +0 plate armour (7, 1, Orc:1) a +1 spectral great sword a +0 plate armour (14, 2, Orc:1) a +5 great sword a +0 chain mail a +3 scimitar a +0 chain mail (22, 1, Orc:1) a +8 falchion a +0 ring mail (22, 2, Orc:1) a +5 long sword (still there?) a +0 ring mail (still there?) (23, 2, Orc:1) a +4 long sword (still there?) a +0 ring mail (still there?) (27, 0, Orc:1) a +0 scimitar a +0 chain mail a +0 halberd a +0 leather armour (27, 2, Orc:1) a +0 giant club (27, 13, Orc:1) a +0 long sword a +0 plate armour (27, 14, Orc:1) a +0 dagger a +0 robe (28, -2, Orc:1) a +0 dagger a +0 robe (28, 0, Orc:1) a +0 war axe a +0 hand axe a +0 arbalest a +0 chain mail (28, 13, Orc:1) a +0 trident (31, -2, Orc:1) a +0 hand axe (33, 16, Orc:1) a +0 trident (34, 15, Orc:1) a +0 dagger (34, 17, Orc:1) a +0 war axe a +0 dagger a +0 robe (35, 16, Orc:1) a +0 club a +0 club a +0 dagger a +0 leather armour (35, 17, Orc:1) a +0 flail a +0 short sword a +0 chain mail a +0 battleaxe a +0 chain mail (35, 18, Orc:1) a +0 giant club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant club an ogre corpse (11, 6, Orc:2) a +1 whip of freezing (still there?) an orc corpse (still there?) (17, 6, Orc:2) 27 gold pieces