Gekot Level 1 of the Dungeon [Shop] Plog's Antique Weapon Shoppe a +0 long sword (94 gold) a +0 mace (81 gold) the +1 arbalest of Devotion {flame, *Corrode rF+ rN+++ Int+4} (1374 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rF: It protects you from fire. rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. a +0 short sword (81 gold) a +0 antimagic rapier (378 gold) a +0 whip (67 gold) a +0 club (27 gold) a +0 spear (81 gold) a +0 rapier (108 gold) a +2 hand axe of freezing (469 gold) a +0 battleaxe (175 gold) (0, 0, D:1) a +0 club (1, -43, D:1) a +0 robe (8, -33, D:1) a +0 leather armour (9, -44, D:1) a +0 dagger (16, -26, D:1) a +0 dagger (18, -18, D:1) a +0 dagger (29, -19, D:1) a +0 mace (31, -22, D:1) 28 stones (31, -14, D:1) a +0 short sword (33, -43, D:1) 20 bolts (36, -38, D:1) a +0 whip (38, -7, D:1) a +0 dagger 2 stones (51, -38, D:1) 20 stones (52, -25, D:1) a +0 dagger (52, -6, D:1) a +0 robe (59, -38, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 27, D:2) a +0 scale mail (6, 6, D:2) a +0 short sword (10, 20, D:2) a +0 hand axe (12, -2, D:2) 2 javelins (13, 4, D:2) 13 stones (19, 8, D:2) a +0 short sword 3 stones (21, 20, D:2) a +0 falchion a +0 scale mail (22, 20, D:2) a +0 club (26, 15, D:2) a +0 short sword (26, 32, D:2) a +0 scythe a +0 robe (27, 27, D:2) a +0 short sword (35, 34, D:2) 15 stones (37, 16, D:2) a +0 dagger (41, 30, D:2) a +0 ring mail (42, 11, D:2) a +0 rapier (42, 22, D:2) 15 stones Level 3 of the Dungeon [Shop] Pokkyikue's Antique Armour Shop a +1 plate armour of willpower (735 gold) the +2 scale mail "Sustruma" {rCorr SInv} (646 gold) SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 robe (14 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) the +0 scale mail "Sixeerghu" {Harm rPois rN++ Int-4} (363 gold) Int: It affects your intelligence (-4). rPois: It protects you from poison. rN: It greatly protects you from negative energy. Harm: It increases damage dealt and taken. a +0 chain mail (94 gold) a +0 hat (84 gold) (0, 0, D:3) a +0 trident (6, 15, D:3) a +0 hand axe a +0 leather armour (7, 15, D:3) a +0 flail (7, 19, D:3) a +0 dagger a +0 robe (10, -15, D:3) 22 stones (10, 29, D:3) a +0 club (14, 19, D:3) a +0 dagger (18, -18, D:3) a +0 leather armour (24, 24, D:3) a +0 dagger a +0 leather armour (33, 13, D:3) a +0 leather armour (46, -3, D:3) 17 bolts (48, 2, D:3) 23 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 robe (4, 0, D:4) a +0 short sword (14, -8, D:4) a +0 leather armour (14, 28, D:4) 18 sling bullets (17, -10, D:4) a +0 ring mail (28, 19, D:4) a +0 dagger (29, -1, D:4) a +0 leather armour a +0 club (39, 5, D:4) a +0 robe (39, 8, D:4) a +0 whip (43, -13, D:4) a +0 robe (43, -11, D:4) a +1 whip of distortion (45, 21, D:4) a +0 whip of electrocution (47, 22, D:4) a +0 halberd (48, 24, D:4) a +0 spear (51, 19, D:4) a +0 whip (51, 20, D:4) a +0 club (53, -10, D:4) 11 poisoned darts (53, -1, D:4) a +0 dagger 2 stones (53, 20, D:4) a +0 club (53, 27, D:4) a +0 flail (54, -2, D:4) a +0 dagger a +0 chain mail (54, 21, D:4) a +3 spear a +0 flail Level 5 of the Dungeon (0, 0, D:5) 18 stones (1, 3, D:5) a +0 plate armour (3, -29, D:5) a +0 club (4, 6, D:5) a +0 leather armour (21, -20, D:5) a +0 giant club (24, -33, D:5) a +0 scale mail (34, -20, D:5) a +0 whip (37, -5, D:5) a +0 leather armour a +0 dagger (38, -5, D:5) a +0 morningstar a +0 ring mail a +0 hand axe a +0 ring mail a +0 falchion (39, -24, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (5, -37, D:6) a +0 spear (7, -10, D:6) 31 arrows (9, -33, D:6) 28 arrows (10, -34, D:6) a +0 rapier (14, -32, D:6) 15 stones (23, -19, D:6) a +0 chain mail (35, -31, D:6) a +0 dagger a +0 robe (36, -31, D:6) a +0 dagger a +0 robe (37, -31, D:6) a +0 flail (41, -39, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) 15 arrows (13, -17, D:7) a +4 falchion a +4 flail a +0 robe a +0 robe (16, -23, D:7) a +0 hand axe a +0 robe (18, -24, D:7) a +0 flail a +0 robe (23, -33, D:7) a +0 dagger a +0 robe (24, -20, D:7) 21 stones (25, -32, D:7) a jackal corpse (skeletalised by now) (25, -17, D:7) 20 arrows (28, -25, D:7) 11 stones (31, -13, D:7) a +0 giant spiked club (40, -22, D:7) 15 bolts (47, -20, D:7) 29 stones (53, -13, D:7) a water moccasin corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a wand of digging (5) (1, 2, D:9) a wand of acid (10) (16, 0, D:9) a +0 club 5 poisoned darts 13 gold pieces a kobold corpse (19, 8, D:9) a +0 hunting sling (19, 21, D:9) 25 bolts (23, 0, D:9) a +0 shortbow (still there?) 19 arrows (still there?) a scroll of vulnerability (still there?) (25, 4, D:9) a +0 whip (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?) the Ecumenical Temple