Gekot Level 1 of the Dungeon (0, 0, D:1) a +0 spear (46, 2, D:1) a cursed +0 scale mail (18, 5, D:1) a cursed -3 club (41, 14, D:1) a cursed -2 leather armour (37, 16, D:1) a +0 dagger (43, 25, D:1) 7 needles of slowing (28, 37, D:1) a +0 plate armour (19, 43, D:1) a cursed +0 pair of gloves (45, 43, D:1) a +0 whip (45, 44, D:1) a stone (47, 45, D:1) a stone (52, 46, D:1) a stone (42, 54, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 20 stones (-25, 2, D:2) a +0 dagger (-31, 11, D:2) a stone (-31, 12, D:2) 2 stones (-14, 14, D:2) a cursed -2 club (-33, 15, D:2) 2 stones (-32, 17, D:2) a +0 trident (-23, 23, D:2) a +0 club (-7, 24, D:2) a +0 leather armour (20, 25, D:2) 25 stones (-35, 29, D:2) a +0 rapier (-2, 31, D:2) a +0 club (10, 31, D:2) a +0 robe (-9, 35, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (42, 1, D:3) 21 arrows (45, 1, D:3) a +0 robe (14, 7, D:3) a +0 club (47, 10, D:3) a +2 quarterstaff of chaos (46, 14, D:3) a +0 hammer (4, 16, D:3) a +0 club (-5, 17, D:3) an uncursed amulet of rage (8, 19, D:3) a +0 ring mail (30, 24, D:3) a +0 flail a +0 ring mail a +0 dagger (27, 25, D:3) a +0 ring mail (30, 29, D:3) 11 stones (38, 29, D:3) a +0 club (0, 31, D:3) a cursed -1 robe (8, 39, D:3) a cursed +0 ring mail a +0 quarterstaff (9, 39, D:3) a +0 hand axe (9, 40, D:3) a +0 club a +0 leather armour (10, 41, D:3) a +0 hand axe (11, 43, D:3) a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) 6 tomahawks (46, 1, D:4) a +0 spear (46, 3, D:4) a +0 flail (48, 5, D:4) a +0 dagger (-21, 9, D:4) 27 stones (35, 11, D:4) a +0 robe a +0 dagger (16, 25, D:4) a +0 short sword (39, 27, D:4) 8 tomahawks of returning (31, 37, D:4) a book of Conjurations (-2, 45, D:4) a +0 club Level 5 of the Dungeon [Shop] Shout's Armour Shop a +0 robe (9 gold) a +0 pair of gloves (63 gold) a +0 cloak (63 gold) a +0 ring mail (56 gold) the +2 robe of Mihar {Dex+4} (365 gold) It affects your dexterity (+4). a cursed +0 chain mail (21 gold) a +1 scale mail of fire resistance (224 gold) the cursed -9 chain mail of Graduvom {rElec rC- rN+ MR- Int+6} (1 gold) It affects your intelligence (+6). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) (1, 0, D:5) a +0 giant spiked club (29, 5, D:5) a +1 hand axe of electrocution (16, 10, D:5) 13 stones (10, 26, D:5) a +0 leather armour a +0 flail (15, 26, D:5) a +0 robe a +0 dagger (13, 28, D:5) a +0 leather armour a cursed -1 hand axe (23, 30, D:5) a +0 whip a +0 robe (12, 36, D:5) a cursed -1 giant club (18, 38, D:5) a +0 club (3, 39, D:5) 6 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (17, 2, D:6) a bat corpse (skeletalised by now) (-4, 3, D:6) a +0 ring mail (13, 5, D:6) a +0 dagger a goblin corpse (skeletalised by now) (13, 8, D:6) a +0 hand crossbow 10 bolts (17, 8, D:6) a +0 giant club (12, 12, D:6) a +1 whip of draining (10, 18, D:6) an iguana corpse (27, 20, D:6) a +0 dagger of venom (29, 21, D:6) a +1 flail of protection (23, 26, D:6) a +0 dagger the Ecumenical Temple