Gekot Level 1 of the Dungeon (0, 0, D:1) a +2 robe of fire resistance (-16, 3, D:1) a +0 mace (-16, 6, D:1) a +0 mace (-3, 8, D:1) a +0 scale mail (-25, 15, D:1) 14 stones (-8, 23, D:1) 24 bolts (1, 24, D:1) a +0 short sword (-14, 29, D:1) a cursed +0 club (-23, 31, D:1) a +0 spear (-40, 32, D:1) a +0 club (3, 33, D:1) a +0 shield (18, 37, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a stone (-5, 2, D:2) 4 stones (-15, 3, D:2) a +0 mace (11, 7, D:2) a wand of slowing (18) (15, 11, D:2) a +0 scimitar (5, 16, D:2) a cursed -2 club (-29, 21, D:2) 19 stones (0, 22, D:2) a +0 hunting sling (5, 22, D:2) a +0 leather armour (-28, 24, D:2) a +0 robe (-28, 28, D:2) a +0 club (-3, 31, D:2) 9 stones (-27, 33, D:2) 11 poisoned needles (12, 41, D:2) a +0 short sword (11, 43, D:2) 20 sling bullets (-8, 45, D:2) a +0 short sword (20, 45, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 20 stones (-1, 3, D:3) a +0 club (-9, 4, D:3) a cursed -2 club a +0 hunting sling 22 stones (-9, 5, D:3) a +0 dagger (5, 5, D:3) a +0 club (7, 7, D:3) a +0 hunting sling 16 stones (7, 8, D:3) 5 stones (-6, 10, D:3) a stone (-5, 10, D:3) a stone (-4, 10, D:3) a stone (-3, 10, D:3) a stone (-2, 10, D:3) a stone (1, 10, D:3) a +0 hunting sling 10 stones (-10, 11, D:3) 11 stones (7, 11, D:3) 2 stones (7, 12, D:3) a stone (47, 21, D:3) 14 stones (31, 23, D:3) 19 stones (19, 27, D:3) a cursed -3 club (29, 29, D:3) an uncursed ring of teleportation (42, 30, D:3) a +0 ring mail (35, 39, D:3) 12 stones (49, 40, D:3) a +1 scale mail (42, 42, D:3) a +0 chain mail a +0 hand axe (42, 44, D:3) a +0 ring mail a cursed +0 hand axe (16, 48, D:3) a +1 centaur barding (17, 48, D:3) a +0 dagger Level 4 of the Dungeon (-4, 11, D:4) a +0 club (-37, 12, D:4) a +0 scythe a +1 robe of positive energy (-6, 16, D:4) a +0 club (-28, 24, D:4) a +0 pair of boots (-17, 25, D:4) a +0 giant club (-1, 26, D:4) a +0 whip (-43, 28, D:4) 19 stones (-26, 37, D:4) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (-18, 45, D:4) a +0 club (-21, 46, D:4) a +0 club (-41, 49, D:4) a +0 rapier a +0 leather armour (-42, 50, D:4) a +0 dagger Level 5 of the Dungeon (0, 1, D:5) 14 arrows (-2, 6, D:5) 17 sling bullets (36, 14, D:5) a +0 whip (-2, 15, D:5) a +0 club (-1, 15, D:5) a wand of slowing (19) a +0 war axe (1, 17, D:5) a +0 falchion (2, 17, D:5) a +0 spear (4, 17, D:5) a +0 mace (32, 17, D:5) a +0 club (-19, 18, D:5) a +0 giant spiked club (39, 25, D:5) 19 stones (14, 32, D:5) 25 bolts (1, 43, D:5) a +0 club (8, 52, D:5) 3 potions of magic 4 potions of brilliance a +0 ring mail Level 6 of the Dungeon (14, 3, D:6) a +0 giant spiked club (27, 13, D:6) a book of Envenomations (30, 18, D:6) a +0 hand axe a cursed -3 club a +0 leather armour (5, 20, D:6) a +2 dagger of holy wrath a cursed +0 robe (7, 20, D:6) a +0 short sword a potion of brilliance (30, 20, D:6) 3 tomahawks (44, 20, D:6) a +0 club (43, 21, D:6) a +0 mace (44, 21, D:6) a +0 dagger a cursed +0 robe (45, 21, D:6) a +0 hand axe a +0 scale mail (44, 22, D:6) a +0 hand axe (44, 23, D:6) a +0 mace (10, 39, D:6) a +0 club (25, 43, D:6) a +0 ring mail Level 7 of the Dungeon (25, 7, D:7) a +0 dagger (20, 9, D:7) a +0 ring mail (60, 12, D:7) a +0 club (14, 16, D:7) 18 stones (39, 18, D:7) a +1 vampiric rapier (44, 18, D:7) a +0 hunting sling (53, 20, D:7) a +0 club (44, 21, D:7) 18 stones (47, 23, D:7) a scroll of amnesia (37, 24, D:7) a +0 hand axe (27, 26, D:7) a +0 robe (47, 26, D:7) a +4 dagger a +0 animal skin (56, 40, D:7) a scroll of amnesia (46, 42, D:7) a +0 club a +0 club (47, 42, D:7) a +4 spear of freezing a +0 ring mail a +0 buckler (48, 42, D:7) a +0 whip (47, 44, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 13 arrows of dispersal (30, 3, D:8) a cursed -3 club (31, 3, D:8) a +0 flail a +0 leather armour (39, 24, D:8) a +0 short sword (32, 25, D:8) a cursed -1 club (30, 30, D:8) 13 poisoned needles (40, 35, D:8) a +0 trident (35, 45, D:8) 20 arrows (49, 50, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a book of Beasts (-3, 3, D:9) a +0 robe a +0 short sword (-20, 4, D:9) a cursed -3 trident (-2, 4, D:9) a +0 robe a +2 spear of venom (-7, 6, D:9) a +0 scale mail (-2, 10, D:9) a +0 robe a +2 dagger (-25, 11, D:9) a +3 long sword a cursed +0 robe (3, 12, D:9) a +0 robe (-9, 14, D:9) a +0 hand axe a +0 animal skin (13, 16, D:9) a cursed -3 dagger a +0 robe (13, 17, D:9) a +0 club a +0 falchion a +0 ring mail (14, 17, D:9) a +0 mace a +0 leather armour (-19, 18, D:9) a +0 quarterstaff (-20, 23, D:9) a +4 flail a +0 ring mail (-21, 24, D:9) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (-20, 24, D:9) a +0 trident a +0 leather armour (-17, 24, D:9) a +0 giant club (-2, 24, D:9) a +0 buckler (7, 24, D:9) a +0 battleaxe (-20, 41, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (-21, 42, D:9) a +0 flail a tomahawk (-20, 42, D:9) 2 tomahawks a +0 hand axe a +0 scale mail (-22, 43, D:9) a +0 flail a cursed +0 ring mail (-20, 43, D:9) a +0 ring mail (-21, 44, D:9) a +0 mace (-35, 47, D:9) a cursed -2 dagger a +0 robe (-29, 47, D:9) a +0 club a +0 leather armour (-31, 48, D:9) a +0 club a +0 ring mail (-27, 48, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (-8, 1, D:10) the cursed +5 hand axe "Runtyur" {chop, rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (-18, 11, D:10) a +0 giant spiked club a +0 club a +0 dagger (3, 11, D:10) a cursed -2 hand axe (-17, 12, D:10) a +0 dagger a +0 robe (-43, 15, D:10) a +2 short sword of freezing (-42, 15, D:10) a +0 hand axe a +0 leather armour (-43, 16, D:10) a +0 mace a +0 leather armour (1, 18, D:10) a +0 scale mail (-32, 21, D:10) a +0 quarterstaff (-29, 23, D:10) 4 potions of poison 3 potions of degeneration 3 potions of mutation a potion of lignification a potion of ambrosia (-12, 36, D:10) the +6 trident "Qeru" {elec, rPois} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 stones (13, 1, Lair:1) 2 potions of magic 13 exploding sling bullets (12, 8, Lair:1) a +1 quarterstaff of crushing (-20, 9, Lair:1) a water moccasin corpse (15, 13, Lair:1) a potion of degeneration (28, 14, Lair:1) a +0 vampiric war axe (-29, 15, Lair:1) a royal jelly (-28, 15, Lair:1) a royal jelly (-29, 16, Lair:1) a royal jelly (-28, 16, Lair:1) a royal jelly (-28, 17, Lair:1) a royal jelly (-23, 17, Lair:1) a black mamba skeleton (-28, 18, Lair:1) a royal jelly (-25, 28, Lair:1) 15 gold pieces