Gearfox Level 1 of the Dungeon (1, -9, D:1) 5 stones (2, 19, D:1) 12 stones (9, 8, D:1) 19 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (4, 11, D:2) 19 stones (6, 5, D:2) 19 arrows (6, 18, D:2) a +0 ring mail (14, -5, D:2) 15 stones (22, 23, D:2) a +0 club (38, -6, D:2) a +0 club (38, 18, D:2) a +0 club (54, 8, D:2) 12 arrows Level 3 of the Dungeon (0, 0, D:3) 5 javelins (5, 29, D:3) a +0 club (8, 19, D:3) a +0 club (19, 33, D:3) 19 stones (27, 20, D:3) a +0 club (28, 37, D:3) 5 boomerangs (32, 19, D:3) a +0 dagger (33, 6, D:3) a +0 dagger (36, 2, D:3) a cursed -3 war axe a +0 scale mail a +0 leather armour (36, 4, D:3) a cursed -3 club a +0 leather armour (39, 28, D:3) a cursed -2 short sword (44, 19, D:3) 13 arrows (44, 34, D:3) a +0 flail a +1 ring mail of cold resistance (47, 21, D:3) 14 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 22 bolts (0, 3, D:4) +0 fire dragon scales (12, -24, D:4) a +0 trident (13, -10, D:4) a +0 mace (18, -10, D:4) a +0 ring mail (25, -6, D:4) a +1 dagger of freezing (28, -6, D:4) a +0 club a +0 dagger (29, -7, D:4) a +0 ring mail a +0 dagger (29, 8, D:4) a +0 falchion (30, -3, D:4) a +0 flail (35, 4, D:4) a cursed +0 robe a +4 dagger (35, 7, D:4) a +0 robe a +0 dagger (36, 5, D:4) a +0 whip (38, -31, D:4) 15 stones a +0 war axe a +0 ring mail a +0 hand axe (38, -30, D:4) a +0 spear (38, -16, D:4) a +0 buckler (39, -33, D:4) a +0 hand axe (46, -3, D:4) a +0 hand axe (54, -19, D:4) a +0 falchion (56, -13, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Ofocef's Armour Boutique the cursed +0 helmet "Dunourit" {rC+ Dex+7} (422 gold) It affects your dexterity (+7). It protects you from cold. It has a curse placed upon it. a +0 scale mail (56 gold) a +3 ring mail of fire resistance (364 gold) a +0 ring mail (56 gold) a cursed +0 ring mail (14 gold) a +0 scale mail (56 gold) a +0 cloak (63 gold) the +6 lightning scales {run, rElec} (1288 gold) It insulates you from electricity. a +0 ring mail (56 gold) the +27 Lear's hauberk (1821 gold) a +0 pair of gloves (63 gold) a +0 pair of boots (63 gold) (2, 45, D:5) 23 bolts (13, 7, D:5) 21 sling bullets (19, 37, D:5) a +0 mace (22, 36, D:5) a +0 club a +4 quarterstaff of chaos (32, 8, D:5) a +0 shortbow 21 arrows (33, 9, D:5) a +1 dagger of speed 5 boomerangs (33, 10, D:5) a +0 short sword a +0 dagger 2 boomerangs a +0 chain mail (36, 32, D:5) a +0 whip (39, 38, D:5) a +0 leather armour a +0 hand axe (48, 26, D:5) the +4 ring mail of Ciazxur {Regen+ Str+6} It affects your strength (+6). It increases your rate of regeneration. Level 6 of the Dungeon (0, 0, D:6) 15 poisoned darts (8, -44, D:6) a +0 chain mail a +0 mace (9, -43, D:6) a +0 leather armour a +0 club a +0 leather armour a +0 hand axe (9, -42, D:6) a +0 leather armour a +0 dagger (10, -27, D:6) a +0 flail (11, -52, D:6) 26 arrows (11, -46, D:6) a +0 dagger (11, -23, D:6) a +0 falchion (12, -30, D:6) a +0 spear (12, -26, D:6) a +0 whip a +0 leather armour (18, -23, D:6) a +0 club (19, -40, D:6) 18 arrows (22, -8, D:6) a +0 leather armour (30, -11, D:6) a scroll of identify (31, -11, D:6) a +2 morningstar of protection (31, -9, D:6) the ring "Limetef" {Fire +Fly Str-3 Int+4 SInv} [ring of fire] It enhances your fire magic. It affects your strength (-3). It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It lets you fly. (32, -3, D:6) a +0 spear (33, -35, D:6) a +0 short sword (33, -3, D:6) a +2 whip of draining (34, -36, D:6) a cursed +0 robe a +0 dagger (40, 2, D:6) a +0 chain mail (41, -43, D:6) a +0 flail (49, -49, D:6) a +0 giant club (55, 6, D:6) a +0 hand crossbow (58, 0, D:6) +0 acid dragon scales (66, 3, D:6) a +0 chain mail (69, -14, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a cursed +3 battleaxe a +0 robe (0, 2, D:7) a cursed +0 trident a +0 robe (0, 3, D:7) a +4 hand axe a +0 robe (2, 4, D:7) a +5 spear a +0 robe (9, -46, D:7) an uncursed staff of poison (17, -16, D:7) a +0 giant club (19, -34, D:7) a +0 robe a +0 falchion (19, -33, D:7) a +0 robe a cursed +0 halberd a +0 robe a cursed +0 flail (19, -31, D:7) a cursed +0 robe a cursed +0 mace (21, -23, D:7) a +0 leather armour a +0 robe a +0 dagger of speed (22, -24, D:7) a +0 short sword (23, -25, D:7) a +1 dagger of protection (24, -34, D:7) a cursed -1 spear (29, 1, D:7) a +0 leather armour (40, -28, D:7) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (49, -42, D:7) 22 sling bullets Level 8 of the Dungeon (0, 0, D:8) 14 poisoned darts (5, 10, D:8) a +0 dagger a +0 flail a +0 ring mail (6, 11, D:8) a +0 dagger a +0 robe a +0 whip (6, 12, D:8) a +0 leather armour (7, 13, D:8) a +0 flail (19, 34, D:8) a quokka corpse (skeletalised by now) (22, 34, D:8) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (27, -9, D:8) a scarf of resistance (30, -22, D:8) a +0 leather armour (37, 4, D:8) a +0 giant club (39, -17, D:8) a +0 giant club (39, 6, D:8) a +0 club (39, 11, D:8) a +0 giant spiked club (42, 28, D:8) a +0 giant club an ogre corpse (44, -19, D:8) a +0 giant club (44, 13, D:8) a +0 great sword Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (15, 1, D:9) a +0 robe (28, 30, D:9) 4 boomerangs a +0 trident (30, 17, D:9) a +0 dagger (35, 33, D:9) 3 javelins (36, 8, D:9) a scroll of teleportation (39, 31, D:9) a +0 trident (40, 32, D:9) 3 atropa-tipped darts (43, 13, D:9) 13 gold pieces (43, 15, D:9) a +0 dagger (47, 15, D:9) 14 gold pieces (50, 31, D:9) 22 bolts Level 10 of the Dungeon (0, 0, D:10) a cursed -3 executioner's axe (5, -24, D:10) 13 arrows (5, -16, D:10) a +0 flail (11, -7, D:10) a +0 buckler the Ecumenical Temple