Gearfox Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 33, D:1) a +0 leather armour (7, -16, D:1) a +0 kite shield (7, 22, D:1) 22 arrows (7, 26, D:1) a +0 dagger (9, 6, D:1) a +0 club (11, 21, D:1) a +0 hand axe (16, -15, D:1) a +0 leather armour (29, -1, D:1) 13 arrows (32, -1, D:1) a +0 ring mail (45, -3, D:1) a +0 dagger (46, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an uncursed ring of stealth (6, 19, D:2) a +0 hunting sling (8, 33, D:2) a +0 flail (19, 27, D:2) a +0 hand axe (23, 24, D:2) a cursed amulet of inaccuracy (24, -3, D:2) a +0 club (26, -4, D:2) a +0 ring mail (26, 7, D:2) a +0 robe (28, 11, D:2) a +0 dagger (32, 7, D:2) a +0 ring mail (36, 17, D:2) a +0 hunting sling (37, -1, D:2) a +0 rapier a +0 whip a +0 flail (39, 31, D:2) a +0 robe (41, 12, D:2) a +0 short sword (43, 7, D:2) a +1 hand crossbow of flaming (43, 12, D:2) 19 arrows (51, -6, D:2) 17 gold pieces Level 3 of the Dungeon (18, 17, D:3) a +0 club (22, 18, D:3) a +0 dagger (24, -4, D:3) a +0 flail (25, 27, D:3) a +0 short sword (27, 30, D:3) a +0 spear a +0 whip (29, 30, D:3) a +0 spear (33, -3, D:3) a +0 club (41, -16, D:3) a +0 club (42, 8, D:3) a +0 hand axe (46, 24, D:3) a +0 scythe a +0 robe (47, 43, D:3) a +0 dagger (58, 27, D:3) a +0 cloak a +2 quarterstaff of chaos (61, 28, D:3) a +0 mace Level 4 of the Dungeon [Shop] Dohoungody's Weapon Emporium the +5 morningstar of the Dripping Saviour {freeze, +Blink rElec rPois Int-2} (691 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It lets you blink. a +0 hand axe (39 gold) the +9 falchion "Laad" {vorpal, *Rage Int+7 Dex+7} (1089 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your dexterity (+7). It may make you go berserk in combat. a +0 mace (39 gold) the +7 great mace "Firestarter" {inner flame, rF++} (925 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 mace (39 gold) a +0 hand axe (39 gold) a +2 trident of freezing (237 gold) a +0 trident of freezing (107 gold) 15 stones (19 gold) a cursed -1 trident (1 gold) (0, 0, D:4) a +0 leather armour (7, -22, D:4) a +0 flail (8, -22, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (8, -21, D:4) a cursed +0 leather armour (33, -9, D:4) 24 arrows (34, -6, D:4) a +0 helmet (35, 20, D:4) a +0 cloak (39, 9, D:4) a +0 dagger (40, -16, D:4) a +0 dagger of protection a +0 leather armour (41, -16, D:4) a +0 mace a +0 chain mail a cursed +0 dagger a +0 robe Level 5 of the Dungeon (26, -37, D:5) a +0 giant club (26, -7, D:5) a cursed -1 scale mail (32, -38, D:5) 10 sling bullets (38, -4, D:5) a +0 whip (39, -30, D:5) a +0 scale mail (40, -2, D:5) a cursed -1 hand axe (still there?) an orc corpse (still there?) (48, 2, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a giant cockroach corpse (2, 4, D:6) a +0 falchion (2, 10, D:6) a sky beast corpse (10, 17, D:6) a +0 war axe (16, 4, D:6) a +0 mace a +0 scale mail (16, 5, D:6) a +0 vampiric short sword a +0 dagger a +0 robe an orc corpse (18, 12, D:6) a javelin (20, 14, D:6) a javelin