Dungeon Crawl Stone Soup version 0.33-a0-579-g7c13caed80 (webtiles) character file. Game seed: 13269292654053689166 7 Ge0ff the Magician (level 2, 0/22 HPs) Began as a Djinni Forgewright on Dec 18, 2024. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:59 (139 turns). Ge0ff the Magician (Djinni Forgewright) Turns: 139, Time: 00:02:59 Health: 0/22 AC: 2 Str: 9 XL: 2 Next: 5% Gold: 11 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . a - +0 hammer rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles f - 2 stones Armour b - a +0 robe (worn) c - an orb of wrath Scrolls d - a scroll of blinking {unknown} Potions e - a potion of curing {unknown} Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Forgecraft * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level b - Launch Clockwork Bee Frge 14% N/A 12% 3 f - Forge Blazeheart Gol Fire/Frge 14% N/A 38% 4 k - Kinetic Grapnel Frge 56% 1d6 4% 1 l - Forge Lightning Spir Air/Frge 14% 3d4 38% 4 s - Construct Spike Laun Frge 28% 2d4 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5855 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a jackal (heavily wounded, 64% to hit) The kinetic grapnel hits the jackal. You kill the jackal! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (60% to hit) The kinetic grapnel hits the quokka. The quokka is almost dead. The quokka barely misses you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, grapneled, 60% to hit) The kinetic grapnel hits the quokka. You kill the quokka! You have reached level 2! Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rocky spike skewers the jackal. You closely miss the jackal. The jackal is severely wounded. The rocky spike misses the jackal. The rocky spike skewers the jackal. The jackal dies! The bat barely misses you. The bat hits you but does no damage. You miss the bat. The rocky spike misses the bat. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * You hit the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Casting: Construct Spike Launcher (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 57% to hit) The kinetic grapnel misses the bat. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... ##### ########## ##.... ###@..†....# ##..... #######..b####...# #...... .................# #...... ...................# #...... ...PPPPP...PPPPP...# #...... ...P...........Pr..###...... .P..♣.....♣..P............ .P...........P...........% ######'######..####...... You could see a bat. Vanquished Creatures 2 giant cockroaches (D:1) 2 jackals (D:1) A quokka (D:1) 5 creatures vanquished. Vanquished Creatures (others) A jackal (D:1) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ge0ff the Djinni Forgewright began the quest for the Orb. 0 | D:1 | Ge0ff set off with the following spells memorised: Kinetic | Grapnel, Construct Spike Launcher, Launch Clockwork Bee, | Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 8/22 MP: 0/0 139 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Melee: Mace || 11 Cast: Kinetic Grapnel || 10 Construct Spike L || 1 Armour: Robe || 29 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 143 | 143 | 0 | 4 | 35 | 1 | 143.0 | Dungeon | 143 | 143 | 0 | 4 | 35 | 1 | 143.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 143 daAuts