Dungeon Crawl Stone Soup version 0.31-a0-1008-g5b978dac0e (webtiles) character file. Game seed: 12903546256787683061 79 Ge0ff the Grave Robber (level 4, -3/32 HPs) Began as a Formicid Necromancer on Nov 12, 2023. Slain by a two-headed ogre ... wielding a +0 giant spiked club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:04:54 (2631 turns). Ge0ff the Grave Robber (Formicid Necromancer) Turns: 2631, Time: 00:04:55 Health: -3/32 AC: 3 Str: 13 XL: 4 Next: 62% Magic: 0/9 EV: 12 Int: 16 God: Gold: 156 SH: 0 Dex: 14 Spells: 5/9 levels left rFire . . . a - +0 trident (drain) rCold . . . (no shield) rNeg . . . P - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . S - +0 pair of gloves SInv + (no boots) Will ..... I - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons a - a +0 trident of draining (weapon) J - a +0 war axe O - a +0 antimagic dagger U - a +0 sling W - a +0 dagger Missiles Q - 16 stones X - 2 poisoned darts Armour N - a +0 chain mail P - a +0 robe (worn) R - a +0 leather armour S - a +0 pair of gloves (worn) Jewellery I - an amulet of guardian spirit (around neck) Wands f - a wand of flame (6) Scrolls M - 3 scrolls of brand weapon T - 2 scrolls of blinking {unknown} V - a scroll of fear {unknown} Y - a scroll of enchant armour {unknown} Potions G - a potion of heal wounds {unknown} H - 2 potions of degeneration {unknown} K - a potion of magic {!q} L - a potion of brilliance {unknown} Z - a potion of resistance {unknown} Skills: + Level 1.0 Fighting - Level 1.7 Dodging - Level 3.0 Stealth + Level 3.3 Spellcasting + Level 4.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level k - Necrotise Necr 68% 1d7 2% 1 C - Vampiric Draining Necr 17% 2d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 17% N/A 26% 4 Agony Necr 17% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21368 Temple: D:4-7 Altars: Annotations: D:3 3 runed translucent doors, Crazy Yiuf; Terence; night's ghost, amateur OpSh Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: a two-headed ogre, wielding two +0 giant spiked clubs (85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is lightly wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, 85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is moderately wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, 85% to hit) The puff of flame hits the two-headed ogre! The two-headed ogre is moderately wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, 85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre writhes in agony. The two-headed ogre writhes in agony. The two-headed ogre completely misses you. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (heavily wounded) You draw life force from the two-headed ogre! You feel life coursing into your body. Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded, 85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre misses you. The two-headed ogre closely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded, 85% to hit) The puff of flame hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ... #.# #.# #.. #.# ### #.# #.# ###.###.### ## #..O......>...... #.#@....##..#....# # #.##.............# #.##.##....##.......# #.................... #.##.###.#.##........ # #.# #.#.##........ #.# #.#........... #.# #.#..#.#.#.#.. #.# #.#........... You could see a two-headed ogre. Vanquished Creatures A jelly (D:4) An adder (D:3) 5 ball pythons 3 endoplasms 2 giant cockroaches 4 goblins 3 hobgoblins A quokka (D:2) 4 bats 2 frilled lizards (D:1) 8 kobolds 5 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) A rat (D:2) 2 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ge0ff the Formicid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 251 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 603 | D:1 | Reached skill level 1 in Fighting 928 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1755 | D:3 | Noticed Terence 1811 | D:3 | Learned a level 3 spell: Vampiric Draining 2002 | D:3 | Found a runed translucent door. 2006 | D:3 | Noticed night's ghost (amateur OpSh) 2023 | D:3 | Found a runed translucent door. 2047 | D:3 | Found a runed translucent door. 2048 | D:3 | Noticed Crazy Yiuf 2438 | D:4 | Reached XP level 4. HP: 26/32 MP: 1/8 2617 | D:4 | Noticed a two-headed ogre 2631 | D:4 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, lexackson_kobold_supper D:2: layout_basic, st_stairs_10 D:3: layout_basic, ebering_ghost_sewer_f, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund D:4: layout_basic, minmay_cupped, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.3 Dodging | | 1.7 Necromancy | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 10 | || 10 Trident | 3 | || 3 Cast: Necrotise | 53 | 9 || 62 Vampiric Draining | | 1 || 1 Evoke: Wand | | 6 || 6 Use: Scroll | 2 | || 2 Armour: Robe | 8 | 2 || 10 Dodge: Dodged | 15 | 3 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2630 | 2354 | 276 | 48 | 1960 | 4 | 657.5 | Dungeon | 2630 | 2354 | 276 | 48 | 1960 | 4 | 657.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1021 daAuts D:1: 754 daAuts D:3: 649 daAuts D:4: 204 daAuts