Ge0ff Level 1 of the Dungeon [Shop] Koklighadgh's Armour Emporium a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +1 ring mail of cold resistance (224 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) (0, 0, D:1) a +0 robe (2, -6, D:1) a +0 dagger (10, -26, D:1) a +0 tower shield (25, -35, D:1) a +0 scale mail (30, -7, D:1) a +0 hand axe (35, -26, D:1) a +0 club (40, -19, D:1) a +0 dagger a +0 whip (43, -28, D:1) a +0 plate armour (44, -9, D:1) a +0 short sword (47, 3, D:1) a +0 dagger Level 2 of the Dungeon (17, 10, D:2) a +0 dagger (37, 30, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of Surprise {-Cast rElec rCorr} (1960 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. the +2 short sword "Xoimm" {spect, rF+ Str+3 Int+2} (4200 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. the +9 dagger of Irood {flame, Dex+4} (6400 gold) Dex+4: It affects your dexterity (+4). the +4 whip "Rotsa" {elec, rF+ Int-2 SInv Stlth+} (4300 gold) Int-2: It affects your intelligence (-2). rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (0, 0, D:3) a scroll of amnesia (8, 11, D:3) a +0 dagger a +0 robe (8, 12, D:3) a +0 dagger a +0 robe (14, 31, D:3) a +0 whip (15, -17, D:3) a +0 robe (17, 28, D:3) a +0 club a +0 club (19, 18, D:3) a +0 dagger (19, 19, D:3) a +0 short sword a +0 animal skin a +0 helmet a +0 dagger (27, -18, D:3) a +0 whip (27, 29, D:3) a +0 robe (34, 23, D:3) a +0 spear (60, 30, D:3) a +2 quarterstaff of chaos a +0 cloak of poison resistance (61, 33, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (1, 15, D:4) a +0 hand axe (5, -21, D:4) a +0 club (6, -20, D:4) a scroll of amnesia (6, 10, D:4) a +0 short sword a +1 heavy mace a +0 leather armour a +0 dagger a +0 leather armour a +0 morningstar a +0 leather armour a +0 hand axe (31, -12, D:4) a +0 hand axe (34, 6, D:4) a +0 club (39, -17, D:4) a potion of degeneration (40, 1, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 barding (2, -7, D:5) a +0 helmet (5, 18, D:5) a +0 flail a +0 hand axe a +0 whip a +0 leather armour (14, 3, D:5) a +0 sling (16, 0, D:5) a +0 whip (18, 11, D:5) a +0 robe a +0 scythe (21, -14, D:5) a +2 heavy long sword (23, -12, D:5) a +0 ring mail (33, 10, D:5) a +0 mace a +0 short sword a +0 leather armour (34, 10, D:5) a +0 whip (35, 10, D:5) a +0 mace a +0 chain mail a +0 hand axe a +0 dagger (37, 7, D:5) a scroll of noise (40, -7, D:5) a +0 helmet (51, 7, D:5) a +0 leather armour Level 6 of the Dungeon (4, -12, D:6) a yak corpse (skeletalised by now) (4, -9, D:6) a +0 quarterstaff (7, -13, D:6) a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (8, -25, D:6) a +0 mace a +0 dagger a +0 robe an orc corpse (9, -26, D:6) a +0 short sword a +0 leather armour a water moccasin corpse (skeletalised by now) (12, -7, D:6) a +0 spear (12, -5, D:6) a poisoned dart (12, -4, D:6) a poisoned dart (15, -11, D:6) a potion of mutation (17, 1, D:6) a poisoned dart (25, -18, D:6) 6 stones (33, -15, D:6) a +0 hand axe the Ecumenical Temple