Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 23, D:1) a +0 ring mail (10, -22, D:1) a +0 dagger (20, 33, D:1) a +0 spear (47, 29, D:1) a +1 scythe of flaming (47, 32, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Guiffap's Antique Weapon Shoppe a +0 war axe (112 gold) the +7 lajatang of Order {silver, rMut} (2003 gold) rMut: It protects you from mutation. a +0 club (32 gold) a +1 heavy battleaxe (598 gold) a +0 spear (96 gold) a +0 sling (48 gold) a +0 short sword of flaming (236 gold) (0, 0, D:2) a +0 leather armour (1, -17, D:2) a +0 dagger (9, -5, D:2) a +0 ring mail (21, 11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 8, D:3) a +0 dagger (4, 6, D:3) a +0 falchion (21, 9, D:3) a +0 leather armour (22, 22, D:3) a +0 short sword (24, 7, D:3) a There-And-Back Book (27, 8, D:3) a +0 club a +0 leather armour (32, 4, D:3) a +0 short sword (39, -4, D:3) a +0 robe (56, 10, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (5, -19, D:4) a +0 mace (22, -40, D:4) a +0 leather armour (35, -38, D:4) a +0 hand axe (37, -26, D:4) a +0 halberd (38, -25, D:4) a +0 spear (39, -26, D:4) a +0 flail a +0 giant club (49, -16, D:4) a +0 robe (50, -20, D:4) a +0 whip (51, -19, D:4) a +0 halberd Level 5 of the Dungeon [Shop] Tifioth's Assorted Antiques a +0 robe (17 gold) (0, 0, D:5) a +0 hand axe (7, 36, D:5) a scroll of noise a +0 chain mail the +2 robe "Teskecwi" {+Inv rN+ Str-4} Str: It affects your strength (-4). rN: It protects you from negative energy. +Inv: It lets you turn invisible. (8, -6, D:5) a +0 club a +0 robe (17, 39, D:5) a +0 club a +0 ring mail (18, 39, D:5) a +0 club (18, 40, D:5) a +0 dagger a +0 robe (22, 20, D:5) a +0 ring mail (23, 37, D:5) a +0 leather armour a +0 club (28, 33, D:5) a +0 dagger (43, 0, D:5) a +2 leather armour a +0 short sword a +0 ring mail a +0 whip a +0 war axe a +0 trident (44, 0, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, 18, D:6) a +0 leather armour (8, 24, D:6) a +0 robe a +0 dagger a +0 robe a +0 club (15, 10, D:6) a +0 giant club (16, 8, D:6) a +0 flail a +0 flail (17, 7, D:6) a +0 flail (25, 20, D:6) a +0 club (26, 21, D:6) a +0 giant club (28, 17, D:6) a +0 hand axe (28, 18, D:6) a +0 flail (33, 20, D:6) a +0 club (33, 31, D:6) a +0 quarterstaff (34, 19, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger (34, 20, D:6) a +0 dagger (35, 20, D:6) a +0 ring mail a +0 club (39, 24, D:6) a +0 flail Level 7 of the Dungeon (3, -10, D:7) a +0 club (13, -29, D:7) a +0 falchion (31, -39, D:7) a +0 dagger (39, -27, D:7) a +0 trident (40, 14, D:7) a +0 chain mail (47, -44, D:7) a +0 robe (48, -3, D:7) 3 large rocks (48, 13, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (13, 9, D:8) a +0 short sword a +0 leather armour (14, -3, D:8) a +0 whip (18, -2, D:8) a +0 robe (20, 22, D:8) a +0 ring mail a +0 club (21, -9, D:8) a +0 chain mail (32, 15, D:8) a +0 robe (35, 8, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Xuqeowum's Elemental Accessories a staff of cold (325 gold) the Handbook of the Pyromaniac (338 gold) Spells Type Level a - Scorch Fire 2 b - Inner Flame Hexes/Fire 3 c - Fireball Conjuration/Fire 5 (0, 0, D:9) 50 stones a +0 rapier a +0 trident (8, -19, D:9) a +0 falchion (12, -19, D:9) a scroll of noise (13, -6, D:9) 3 scrolls of amnesia (14, 10, D:9) a +0 helmet (15, 9, D:9) a +0 dagger a +0 leather armour (18, -7, D:9) a +0 whip (25, -16, D:9) a +4 hand axe a +0 robe (25, 18, D:9) a +0 leather armour a +0 club (26, 9, D:9) a +0 spear (27, -18, D:9) a +0 robe (27, 5, D:9) a +0 chain mail a +0 whip (27, 6, D:9) a +0 club (27, 8, D:9) a +0 heavy orcbow a +2 whip of electrocution a +0 chain mail a +0 war axe (27, 9, D:9) a +0 club a +0 whip a +0 club (27, 10, D:9) a +0 hand axe a +0 scale mail a +0 falchion (27, 11, D:9) a +0 halberd a +0 scale mail a +4 spear a +0 flail a +0 robe a +0 dagger a +0 flail (27, 12, D:9) a +0 mace a +0 short sword a +0 hand axe (27, 13, D:9) a +0 flail a +0 dagger a +0 leather armour a +2 short sword of flaming a +0 mace (28, 10, D:9) a +0 spear a +0 chain mail a +0 war axe (29, -20, D:9) a +4 short sword a +0 robe (29, 10, D:9) a +0 chain mail a +0 mace (30, -17, D:9) a +3 scimitar a +0 robe (30, 10, D:9) a +0 chain mail a +0 flail (31, 22, D:9) 5 stones (33, 10, D:9) a +0 club a +0 robe a +0 dagger (54, 11, D:9) a +0 battleaxe Level 10 of the Dungeon (0, 0, D:10) a +0 glaive (4, -24, D:10) a +0 chain mail (23, 3, D:10) a +0 chain mail (25, 11, D:10) a +0 cloak (34, 0, D:10) a +0 leather armour (36, 13, D:10) a +0 orcbow (46, -19, D:10) a +0 leather armour of cold resistance (57, 25, D:10) 4 large rocks Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (23, 0, D:11) a +0 rapier (35, 34, D:11) 4 stones (41, 32, D:11) 3 large rocks (42, 38, D:11) a +0 dagger of electrocution (53, 35, D:11) a staff of cold (54, 35, D:11) a +0 chain mail a +0 trident (69, 38, D:11) 6 stones (70, 12, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon [Shop] Bammuuc's Weapon Emporium a +0 short sword (36 gold) a +0 long sword (42 gold) a +0 executioner's axe of flaming (240 gold) a +0 war axe (42 gold) a +1 mace of draining (148 gold) the +8 battleaxe of the Fox {spect, *Rage Will+++ Int-2 SInv} (1069 gold) Int: It affects your intelligence (-2). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +2 long sword of protection (194 gold) 4 stones (4 gold) 4 stones (4 gold) (0, 0, D:12) a +0 antimagic orcbow (10, -44, D:12) a +0 scale mail (11, 9, D:12) a +0 mace (19, -43, D:12) a +0 robe (20, -41, D:12) a +0 pair of boots (23, -28, D:12) a +0 club (23, -22, D:12) a +0 robe (36, -24, D:12) 4 large rocks Level 13 of the Dungeon (4, -21, D:13) a +0 trident (26, 35, D:13) 2 potions of lignification (38, 16, D:13) a scroll of enchant weapon (41, 16, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +0 robe (12, -27, D:14) a +0 orcbow 4 stones (22, -33, D:14) the +6 orcbow of the Apocalypse {freeze, Int+2} Int: It affects your intelligence (+2). (22, -31, D:14) a +3 great sword of holy wrath (23, -33, D:14) a +0 war axe (23, -31, D:14) a scarf of invisibility (24, -33, D:14) the +10 giant club "Daijamn" {spect, rElec Int+6} Int: It affects your intelligence (+6). rElec: It insulates you from electricity. (24, -32, D:14) 4 atropa-tipped darts (24, -31, D:14) a +2 robe of willpower (32, -20, D:14) a +0 flail (34, -21, D:14) a scroll of torment (41, -21, D:14) 4 large rocks (59, -15, D:14) 3 scrolls of amnesia Level 15 of the Dungeon [Shop] Gihim's Jewellery Shoppe a ring of wizardry (570 gold) a +4 ring of protection (684 gold) a ring of magical power (380 gold) a ring of ice (475 gold) a ring of wizardry (570 gold) a +5 ring of evasion (684 gold) a ring of ice (475 gold) an amulet of regeneration (570 gold) (0, 0, D:15) a +0 mace (22, 42, D:15) the staff of Undoing {rElec rPois Int+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, -5, D:15) a +0 arbalest (40, 40, D:15) a +0 club (45, 19, D:15) +0 storm dragon scales (46, 21, D:15) a wand of polymorph (4) a +3 battleaxe of freezing +0 fire dragon scales a +0 arbalest a +0 spear 17 stones (49, 22, D:15) a +0 pair of gloves (49, 27, D:15) a +0 arbalest of electrocution the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, -1, Orc:1) a +0 flail a +0 scimitar a +0 chain mail (1, 0, Orc:1) a +0 club a +0 leather armour (2, -1, Orc:1) a +0 giant club (3, -2, Orc:1) a +0 battleaxe a +1 chain mail of willpower (4, -3, Orc:1) a +0 whip (4, -2, Orc:1) a +0 whip (5, -5, Orc:1) a +0 long sword a +0 chain mail (5, -3, Orc:1) a +0 club (5, -2, Orc:1) a +0 halberd (5, -1, Orc:1) a +0 club a +0 spear (5, 0, Orc:1) a +2 glaive a +0 chain mail a +0 hand axe (6, -1, Orc:1) a +2 vampiric whip a +0 robe (6, 0, Orc:1) a +0 flail a +0 leather armour (24, 30, Orc:1) a +1 robe of willpower (still there?) a +0 heavy quarterstaff (still there?) (25, 16, Orc:1) a +0 giant club (28, 3, Orc:1) a +0 mace a +0 ring mail (28, 12, Orc:1) a +0 giant club (28, 29, Orc:1) a +2 robe of cold resistance a staff of cold (29, 7, Orc:1) a +0 short sword a +0 chain mail (30, 9, Orc:1) a +0 hand axe (31, -17, Orc:1) a +0 hand axe (33, -16, Orc:1) a +0 trident a +0 trident (34, -18, Orc:1) a +0 club (34, -17, Orc:1) a +0 hand axe (34, -16, Orc:1) a +0 halberd a +0 chain mail a +0 hand axe a +0 leather armour (35, -18, Orc:1) a +0 hand axe (35, -17, Orc:1) a +0 falchion a +0 morningstar (36, -18, Orc:1) a +0 dagger a +0 robe (44, 23, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines [Shop] Bearch's Book Shop the Catalogue of Shifting (416 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Blink Translocation 2 c - Vhi's Electric Charge Translocation/Air 3 d - Summon Forest Summoning/Translocation 5 an Everburning Encyclopedia (468 gold) a book of Death (572 gold) a book of Beasts (494 gold) a book of Conjurations (260 gold) a book of Geomancy (234 gold) Great Wizards, Vol. VII (390 gold) [Shop] Itwilexa's Distillery 2 potions of lignification (96 gold) 2 potions of lignification (96 gold) a potion of lignification (48 gold) a potion of degeneration (16 gold) [Shop] Xixiex's Antique Weapon Shoppe a +0 flail (108 gold) a +4 long sword of holy wrath (877 gold) a +0 club (31 gold) a +0 rapier (124 gold) the +3 sling "Loet" {speed, rF+ rN+} (1168 gold) rF: It protects you from fire. rN: It protects you from negative energy. a +0 flail (108 gold) the +6 falchion of the Unstoppable Lovers {heavy, rPois Int-3 SInv} (1379 gold) Int: It affects your intelligence (-3). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 long sword (108 gold) [Shop] Dirotimm's Book Shoppe a book of the Hunter (364 gold) a book of Cantrips (168 gold) a manual of Shields (1120 gold) a book of Annihilations (840 gold) a book of Spatial Translocations (252 gold) a book of Callings (280 gold) a book of Callings (280 gold) a book of Frost (280 gold) a book of Armaments (504 gold) [Shop] Looplel's Armour Boutique a +0 plate armour (253 gold) a scarf of resistance (352 gold) a +3 scale mail of poison resistance (253 gold) a +0 plate armour (253 gold) a +0 helmet (49 gold) a +0 scale mail (44 gold) a +0 chain mail (49 gold) [Shop] Ducses's Armour Shop a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) [Shop] Qishromes's Magic Scroll Emporium 3 scrolls of torment (456 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of enchant weapon (120 gold) a scroll of identify (32 gold) (0, 0, Orc:2) a +0 orcbow a +0 mace (2, 0, Orc:2) a +0 shortbow (9, -10, Orc:2) a +0 shortbow a +0 shortbow (9, -9, Orc:2) a +0 orcbow a +0 battleaxe a +0 orcbow a +0 orcbow a +0 orcbow a +0 hand axe (9, -8, Orc:2) a +0 hand axe a +0 orcbow (10, -9, Orc:2) a +0 glaive a +0 orcbow (11, 1, Orc:2) a +2 cloak of stealth a +0 helmet (17, -14, Orc:2) a +0 plate armour a +0 trident a +0 plate armour a +0 halberd a +0 chain mail a +0 hand axe (17, -13, Orc:2) a +0 shortbow a +0 glaive a +0 orcbow a +0 broad axe a +0 orcbow a +0 battleaxe a +0 orcbow a +0 plate armour a +0 battleaxe a +0 broad axe a +0 orcbow a +0 great mace a +0 orcbow a +0 orcbow (18, -14, Orc:2) a +0 broad axe a +0 arbalest (18, -12, Orc:2) a +0 plate armour a +0 scimitar a +0 plate armour a +0 mace a +0 trident a +0 orcbow a +0 broad axe a +0 orcbow a +0 plate armour a +0 battleaxe a +0 chain mail a +0 long sword (18, -11, Orc:2) a +0 great mace a +0 orcbow a +0 mace a +0 orcbow (18, -8, Orc:2) a +0 mace a +0 orcbow (19, -17, Orc:2) a +0 giant spiked club (19, -15, Orc:2) a +0 shortbow (19, -14, Orc:2) a +0 orcbow (21, -12, Orc:2) a +0 orcbow a +0 broad axe a +0 orcbow (23, 0, Orc:2) a +0 battleaxe a +0 orcbow (24, -10, Orc:2) a +0 trident a +0 orcbow (38, -11, Orc:2) a +0 flail (39, -12, Orc:2) a +0 flail (39, -11, Orc:2) a +0 robe a +0 dagger (43, 13, Orc:2) a +0 plate armour a +0 long sword (43, 14, Orc:2) a +2 leather armour of fire resistance a +0 flail (44, 13, Orc:2) a +0 robe a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger (2, -8, Elf:1) a +1 glaive of flaming (3, -6, Elf:1) a +0 short sword (3, -4, Elf:1) a +0 long sword (3, -3, Elf:1) a +2 short sword of speed (4, -6, Elf:1) a +0 leather armour (4, -4, Elf:1) a +0 long sword (4, -3, Elf:1) a +4 war axe of electrocution a +2 mace of protection (5, -8, Elf:1) a +0 long sword (6, -10, Elf:1) a potion of lignification a +0 leather armour a +0 long sword (6, -7, Elf:1) a +0 long sword (7, -9, Elf:1) a +0 scale mail a +0 long sword (7, -7, Elf:1) a +0 long sword (8, -9, Elf:1) a +0 rapier (8, -8, Elf:1) a +4 heavy dire flail (8, -7, Elf:1) a +1 hand axe of flaming a +0 chain mail a +0 long sword (9, -8, Elf:1) a +0 leather armour a +0 dagger (18, -4, Elf:1) a +0 ring mail (20, -17, Elf:1) a +3 halberd of venom (30, -17, Elf:1) a +1 rapier of venom (37, -3, Elf:1) a +0 long sword a +0 ring mail (40, -10, Elf:1) a +0 scimitar a +0 shortbow (46, -20, Elf:1) a +3 leather armour a +0 rapier (51, -29, Elf:1) a +0 long sword (52, -27, Elf:1) a +0 long sword a +0 ring mail (52, -26, Elf:1) a +0 short sword of venom Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword (14, 10, Elf:2) a scroll of identify (23, 23, Elf:2) 4 stones (24, 16, Elf:2) a +0 long sword (27, -2, Elf:2) a scroll of enchant weapon (28, -3, Elf:2) a scroll of enchant weapon (30, 27, Elf:2) a +0 rapier (35, 23, Elf:2) a +0 dagger (44, 37, Elf:2) a +4 heavy long sword Level 3 of the Elven Halls (0, 0, Elf:3) a +2 leather armour of fire resistance (1, -1, Elf:3) 3 stones (1, 0, Elf:3) a +0 tower shield (1, 9, Elf:3) the +5 kite shield "Piwneac" {rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (2, -1, Elf:3) a staff of cold (8, 6, Elf:3) the ring of Ranuj {EV+5 Int+4} [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (+4). (11, -47, Elf:3) a +0 scimitar (11, -46, Elf:3) a +0 ring mail a +0 buckler (12, -51, Elf:3) a +0 rapier (16, -41, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (20, -50, Elf:3) a +0 rapier (20, 6, Elf:3) the +8 battleaxe of Might {venom, Dex+3} Dex: It affects your dexterity (+3). the +4 flail of Bolod {spect, *Rage rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (21, -50, Elf:3) a +0 short sword a +0 leather armour a +0 leather armour (22, -47, Elf:3) the +9 short sword "Oqiqih" {heavy, Str+2 Stlth+} Str: It affects your strength (+2). Stlth: It makes you more stealthy. (24, 5, Elf:3) the +0 chain mail of the Cricket {Will+ rCorr MP+9 Int+3} Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (26, -52, Elf:3) a +2 pair of boots (26, -1, Elf:3) a +0 short sword (26, 9, Elf:3) the Folio of Moving Tephra Spells Type Level a - Sandblast Earth 1 b - Apportation Translocation 1 c - Volatile Blastmotes Fire/Translocation 3 d - Teleport Other Translocation 3 e - Borgnjor's Vile Clutch Necromancy/Earth 5 (28, 0, Elf:3) a +2 chain mail of cold resistance (30, 8, Elf:3) the +2 orcbow of the Unliving {speed, rElec} rElec: It insulates you from electricity. (31, 9, Elf:3) a +0 plate armour (40, -15, Elf:3) a +0 scimitar a +0 leather armour (54, -13, Elf:3) a +4 rapier (54, -12, Elf:3) a +0 ring mail (57, -53, Elf:3) a +6 ring of intelligence (58, -35, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (59, -35, Elf:3) a +0 short sword a +1 ring mail of fire resistance (59, -33, Elf:3) a +0 dagger of venom a +0 leather armour (59, -18, Elf:3) a +0 chain mail (60, -37, Elf:3) a +0 shortbow a +0 short sword (62, -47, Elf:3) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of torment (1, -6, Lair:1) a +4 dagger of venom (9, -21, Lair:1) a piece from Xom's chessboard (15/15) (30, -21, Lair:1) a potion of degeneration (54, -43, Lair:1) the staff "Teref Moa" {Str+4 Dex+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (14, 26, Lair:2) a +0 longbow (17, 14, Lair:2) a +0 trident (32, 3, Lair:2) a +0 scale mail (33, 12, Lair:2) 7 atropa-tipped darts 7 poisoned darts Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Touch (8, 9, Lair:3) a +0 mace (16, 19, Lair:3) a +0 leather armour (18, -21, Lair:3) a +0 pair of boots (20, 6, Lair:3) an orb of mayhem (26, -23, Lair:3) a +0 long sword a +0 robe a +0 long sword (26, 3, Lair:3) the +6 mace of Imminent Death {distort, rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. (27, -23, Lair:3) a +1 dagger of venom a potion of attraction (27, -22, Lair:3) a +0 robe a +0 mace (28, -23, Lair:3) a +0 dire flail (29, 11, Lair:3) a +0 ring mail (32, 22, Lair:3) 5 poisoned darts (33, 12, Lair:3) the +1 leather armour "Jutilo Obis" {Harm rElec MP-9 SInv} rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (40, -14, Lair:3) a +1 flail of protection (41, -21, Lair:3) a staff of fire (41, -19, Lair:3) a +5 trident of pain (41, -18, Lair:3) a +0 leather armour (41, -17, Lair:3) +0 ice dragon scales (43, -16, Lair:3) a +0 longbow (50, 10, Lair:3) 4 stones (65, -12, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) 8 stones (3, -11, Lair:4) 8 stones (10, -22, Lair:4) a +0 trident (12, -27, Lair:4) a +0 war axe (40, -18, Lair:4) a +0 mace a scroll of torment (50, 10, Lair:4) a +0 ring mail (51, -21, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (27, -18, Lair:5) a +0 dagger (30, -20, Lair:5) a +1 plate armour of poison resistance (32, -43, Lair:5) a +0 scimitar (47, -8, Lair:5) a +0 long sword (48, 7, Lair:5) a scroll of enchant weapon (49, -31, Lair:5) 5 stones (49, -29, Lair:5) 7 stones (50, -51, Lair:5) a +0 ring mail (50, -31, Lair:5) 8 stones (50, -29, Lair:5) 7 stones (51, -31, Lair:5) 6 stones (51, -30, Lair:5) 8 stones (52, -28, Lair:5) 3 stones (56, -14, Lair:5) a scroll of amnesia (57, -3, Lair:5) a +0 helmet (59, -4, Lair:5) a +2 falchion of holy wrath Level 1 of the Shoals (0, 0, Shoals:1) a +0 battleaxe (35, -12, Shoals:1) a +4 trident of freezing a +0 robe Level 2 of the Shoals (13, 9, Shoals:2) the +6 falchion "Coap" {heavy, rN++} rN: It greatly protects you from negative energy. (30, 10, Shoals:2) 6 stones Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear (19, 8, Shoals:3) a +0 trident (21, 9, Shoals:3) a +0 trident (22, 9, Shoals:3) a +0 spear (23, 8, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident of freezing (4, 0, Shoals:4) a +2 leather armour of willpower (8, 23, Shoals:4) a +1 plate armour of positive energy (25, 4, Shoals:4) a +0 robe (29, 8, Shoals:4) a +1 rapier of distortion +1 acid dragon scales a +0 longbow a +0 spear (30, 8, Shoals:4) a +0 spear a +0 leather armour (31, 7, Shoals:4) a +0 trident (34, 10, Shoals:4) a +3 trident (36, 1, Shoals:4) the +1 scimitar "Weynomy" {protect, rF++ rC+++} rF: It greatly protects you from fire. rC: It renders you almost immune to cold. (38, -12, Shoals:4) a +0 spear a +0 longbow a +0 trident a +3 trident (43, -12, Shoals:4) a +0 quarterstaff a +0 longbow (45, 15, Shoals:4) a +0 rapier a +0 robe (45, 25, Shoals:4) an amulet of regeneration (50, -6, Shoals:4) a +0 trident (53, -11, Shoals:4) the +1 robe "Wumemah" {Harm Fly Int+2} Int: It affects your intelligence (+2). Fly: It grants you flight. Harm: It increases damage dealt and taken. (57, 25, Shoals:4) a +0 robe a +0 rapier of venom Level 1 of the Snake Pit [Shop] Yshrisoetz's Magic Scroll Shop a scroll of identify (30 gold) a scroll of amnesia (60 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of brand weapon (142 gold) [Shop] Qomnos's Jewellery Boutique a +6 ring of intelligence (432 gold) a +4 ring of protection (432 gold) a +4 ring of protection (432 gold) an amulet of guardian spirit (360 gold) an amulet of guardian spirit (360 gold) a ring of protection from cold (300 gold) an amulet of regeneration (360 gold) an amulet of magic regeneration (360 gold) (2, -12, Snake:1) a +0 trident Level 2 of the Snake Pit [Shop] Hahauci Jery's Assorted Antiques a +0 mace (102 gold) a piece from Xom's chessboard (15/15) (680 gold) a +0 scale mail (136 gold) a +0 dagger (68 gold) a +0 plate armour of willpower (1020 gold) a +2 plate armour of cold resistance (1360 gold) a +0 leather armour (68 gold) a +0 helmet (153 gold) (0, 0, Snake:2) a +0 halberd (1, 0, Snake:2) a +0 robe a +0 war axe (1, 1, Snake:2) a +6 ring of dexterity a +0 buckler (14, 0, Snake:2) a +0 hand axe a +0 quarterstaff a +0 robe a +0 glaive a +0 short sword a +0 whip a +0 robe (15, -2, Snake:2) a +4 trident a +2 trident of freezing 4 stones a potion of attraction (15, 0, Snake:2) a +0 war axe a +0 robe a +0 trident (16, -2, Snake:2) a +0 trident a +0 trident a +1 shortbow of flaming (17, -2, Snake:2) a +0 spear a +3 scimitar a +0 robe a +0 glaive (18, -2, Snake:2) a +0 glaive a +0 battleaxe a +0 robe a scroll of amnesia (36, -7, Snake:2) a +0 halberd (37, -6, Snake:2) a +2 heavy flail (37, -5, Snake:2) a +0 shortbow a +0 glaive (39, -23, Snake:2) a +0 arbalest a +0 flail (39, -21, Snake:2) a +0 hand axe (40, -23, Snake:2) a +0 shortbow a +0 mace (41, -23, Snake:2) a +0 halberd Level 3 of the Snake Pit (0, 0, Snake:3) a +0 shortbow a +0 trident (4, 16, Snake:3) a +0 long sword a +0 robe (62, 20, Snake:3) a +0 spear (62, 44, Snake:3) a +2 glaive of distortion a +0 robe a +0 spear a +0 flail a +1 spectral quarterstaff a +0 robe Level 4 of the Snake Pit [Shop] Sunup's Distillery a potion of degeneration (15 gold) a potion of brilliance (60 gold) a potion of mutation (120 gold) [Shop] Xatav's Antique Armour Shoppe a +0 plate armour (690 gold) a +2 scale mail of cold resistance (630 gold) a +0 scale mail (120 gold) the +0 leather armour of Resilience {Int+3 Dex+2} (585 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). a +2 chain mail of poison resistance (555 gold) a +0 pair of gloves (135 gold) (18, -2, Snake:4) a +0 robe a +0 flail (21, 8, Snake:4) a +0 flail (22, 7, Snake:4) a +0 robe a +0 club (26, 6, Snake:4) a +0 longbow a +0 halberd a +0 robe (27, 5, Snake:4) a +0 shortbow a +0 halberd a +0 robe Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the staff of Sunlight {rElec rF+ Will- Str-4 SInv Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). rF: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. Will: It decreases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (1, 1, Slime:5) the +10 flail "Hividu" {protect, Dex+3} Dex: It affects your dexterity (+3). (9, 19, Slime:5) the staff of Death's Door {rElec Will+ Dex+2 Stlth- Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Will: It increases your willpower. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (10, 20, Slime:5) the +4 short sword "Tolesi Bufe" {freeze, Int+2} Int: It affects your intelligence (+2). (11, 18, Slime:5) the +6 triple crossbow of the Equinox {freeze, rElec rN+ Stlth-} rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you less stealthy. Level 1 of the Vaults [Shop] Doegrarph's Distillery a potion of attraction (57 gold) a potion of degeneration (19 gold) (0, 0, Vaults:1) a +4 ring of slaying (1, 26, Vaults:1) 8 stones (2, 42, Vaults:1) a +0 falchion a +0 arbalest a +0 scale mail (5, 41, Vaults:1) a +0 war axe a +0 ring mail (6, 5, Vaults:1) a +0 scale mail (8, 36, Vaults:1) a +0 scale mail (20, 13, Vaults:1) a +0 shortbow (54, 58, Vaults:1) a +0 falchion a +2 scale mail of poison resistance (56, -5, Vaults:1) a +0 chain mail (56, -4, Vaults:1) a +0 broad axe a +0 chain mail (57, -4, Vaults:1) a +2 war axe (74, 14, Vaults:1) a +0 troll leather armour a +0 dire flail a +0 leather armour a +0 troll leather armour (75, 13, Vaults:1) a +0 troll leather armour Level 2 of the Vaults [Shop] Pumn's Weapon Emporium a +0 orcbow (52 gold) a +0 long sword (52 gold) a +0 dagger (30 gold) the +7 hand axe of Beloved Watchfulness {flame, Int+3} (805 gold) Int: It affects your intelligence (+3). 7 stones (10 gold) the +8 war axe of the Foot {protect, rN+ Str+2} (894 gold) Str: It affects your strength (+2). rN: It protects you from negative energy. a +0 rapier (60 gold) a +1 heavy battleaxe (280 gold) (0, 0, Vaults:2) a +0 dire flail (2, 6, Vaults:2) a +0 great mace (2, 39, Vaults:2) a +0 dagger (2, 40, Vaults:2) a +0 robe (3, 7, Vaults:2) a +0 leather armour (6, 4, Vaults:2) a +0 troll leather armour (12, 13, Vaults:2) 3 stones (12, 17, Vaults:2) a +0 hat (12, 18, Vaults:2) a +0 war axe (12, 19, Vaults:2) a +0 plate armour (13, 20, Vaults:2) a +0 arbalest a +0 arbalest (44, 32, Vaults:2) a +0 dire flail a +0 animal skin a +0 arbalest (44, 33, Vaults:2) a +0 ring mail (49, 0, Vaults:2) a +1 battleaxe of flaming a +0 chain mail (51, 12, Vaults:2) a +0 dagger a +0 robe (52, 11, Vaults:2) a +2 antimagic long sword (52, 12, Vaults:2) a +0 glaive a +0 ring mail (52, 13, Vaults:2) a +0 great sword a +0 plate armour a +0 plate armour (53, 13, Vaults:2) a +1 war axe (54, 13, Vaults:2) a +0 arbalest a +0 chain mail (67, 3, Vaults:2) a +0 chain mail (68, 2, Vaults:2) a +1 plate armour of poison resistance a +3 demon whip a +0 chain mail a +5 scimitar of flaming a +0 robe a +0 dagger Level 3 of the Vaults [Shop] Qynk's Jewellery Shop an amulet of faith (800 gold) an amulet of guardian spirit (600 gold) the ring "Waraos" {Fly rC+ rN+ Int+4 Dex+3} (1016 gold) [ring of positive energy] Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It protects you from negative energy. Fly: It grants you flight. a ring of ice (500 gold) a ring of resist corrosion (400 gold) a ring of magical power (400 gold) a ring of flight (350 gold) (0, 0, Vaults:3) the +1 robe "Febro" {Fly Will+++ Int-5 Stlth-} Int: It affects your intelligence (-5). Fly: It grants you flight. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. (26, 43, Vaults:3) a +0 arbalest a +0 arbalest (26, 44, Vaults:3) a +0 arbalest (30, 18, Vaults:3) a +0 arbalest (39, 45, Vaults:3) a +0 ring mail (45, -2, Vaults:3) a +0 scale mail (46, -2, Vaults:3) a +0 plate armour a +2 great sword (46, -1, Vaults:3) a +0 flail (47, -2, Vaults:3) a +0 chain mail a +0 great sword (51, 42, Vaults:3) a +0 dire flail a +0 leather armour (56, 14, Vaults:3) a +0 mace a +0 scale mail Level 4 of the Vaults [Shop] Qipp's Jewellery Boutique a +4 ring of protection (540 gold) a +6 ring of dexterity (540 gold) a ring of positive energy (300 gold) a ring of poison resistance (300 gold) an amulet of guardian spirit (450 gold) a ring of resist corrosion (300 gold) a ring of willpower (375 gold) an amulet of regeneration (450 gold) [Shop] Dyomak's Weapon Emporium a +2 quarterstaff of holy wrath (268 gold) 8 stones (11 gold) a +4 war axe (357 gold) a +0 dagger (28 gold) the +4 war axe of Wyrd {freeze, *Corrode rF- Str+2 Dex+5} (495 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. *Corrode: It may corrode you when you take damage. 7 stones (9 gold) a +0 mace (42 gold) a +0 antimagic great sword (301 gold) (0, 0, Vaults:4) a +0 morningstar a +0 arbalest a +0 ring mail (2, -14, Vaults:4) a +6 ring of strength (7, 42, Vaults:4) a +0 long sword (11, -16, Vaults:4) a +0 arbalest (19, 26, Vaults:4) a +0 scale mail a +0 great sword a +0 arbalest a +0 plate armour (19, 27, Vaults:4) a +0 morningstar a +0 ring mail a +2 long sword of draining a +0 chain mail (19, 28, Vaults:4) a +2 great sword of holy wrath (33, -1, Vaults:4) a +0 scale mail (34, -13, Vaults:4) a +0 great sword a +0 plate armour (35, -14, Vaults:4) a +0 scale mail (36, -14, Vaults:4) a +0 dire flail a +0 scale mail a +0 war axe a +0 ring mail a +1 great sword of flaming a +0 great mace a +0 leather armour a +0 great mace (37, -14, Vaults:4) a +0 dire flail a +0 animal skin (37, -13, Vaults:4) a +0 leather armour a +1 battleaxe of freezing (38, -13, Vaults:4) a +0 scale mail (38, -12, Vaults:4) a +0 flail a +0 ring mail (39, -13, Vaults:4) a +0 scale mail (39, -12, Vaults:4) a +0 arbalest a +0 dire flail (41, -2, Vaults:4) Jedeikat's Vellum of Nasty Breath Spells Type Level a - Sting Transmutation/Poison 1 b - Olgreb's Toxic Radiance Poison 4 c - Arcjolt Conjuration/Air 5 (41, 43, Vaults:4) a +0 flail (42, -1, Vaults:4) a +1 whip of draining (42, 45, Vaults:4) a +0 arbalest (43, -2, Vaults:4) the ring "Hoick" {Fire Str+3} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. (43, 45, Vaults:4) a +5 ring of evasion Level 5 of the Vaults (5, 48, Vaults:5) the ring "Ban Bih" {rN+ MP+9 Str-5 Int+7 SInv} [ring of positive energy] Str: It affects your strength (-5). Int: It affects your intelligence (+7). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (15, 34, Vaults:5) the +4 sling "Woutogen" {drain, Will+ Str+3 Dex-5} Str: It affects your strength (+3). Dex: It affects your dexterity (-5). Will: It increases your willpower. (17, 34, Vaults:5) the ring "Edafef" {Contam rF+ Str+4 Dex+3} [ring of protection from fire] Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. (19, 36, Vaults:5) the +5 shortbow of Pac Oqan {heavy, rElec Will+ Dex+2 Stlth-} Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you less stealthy. (23, 15, Vaults:5) the +1 triple crossbow of the Scorpion {penet, *Corrode Will+ Str+3 Stlth+} Str: It affects your strength (+3). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. Stlth: It makes you more stealthy. (25, 17, Vaults:5) the ring of Uvon {rF+ MP-9 Str+6} [ring of protection from fire] Str: It affects your strength (+6). rF: It protects you from fire. MP: It affects your magic capacity (-9). (36, 18, Vaults:5) the +5 Lochaber axe {reach-cleave, Poleaxe Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. Drain: It drains your maximum health when unequipped. (38, 30, Vaults:5) the staff "Ogoathov" {rN+ MP+9 Str+6 Stlth- Necro Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+6). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (59, 24, Vaults:5) the +3 mace "Fiatant" {freeze, rF++ Str+3 Dex+3 SInv} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. SInv: It lets you see invisible. Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 leather armour (9, 12, Zot:1) a +0 mace a +0 short sword (10, 11, Zot:1) a +0 trident a +0 halberd (10, 12, Zot:1) a +0 cloak a +0 dagger (12, 8, Zot:1) a +0 chain mail (12, 10, Zot:1) a +1 cloak a +0 rapier Level 2 of the Realm of Zot [Shop] Deotagy's Changing Room a wand of polymorph (5) (91 gold) a wand of polymorph (4) (72 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) the Vellum of Flesh (364 gold) Spells Type Level a - Wereblood Transmutation 2 b - Ice Form Ice/Transmutation 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 a book of Transfigurations (520 gold) a potion of mutation (104 gold) (0, 0, Zot:2) a +0 hand axe (23, 6, Zot:2) a +0 ring mail (25, -8, Zot:2) a +0 flail (25, -3, Zot:2) a +0 short sword (25, 0, Zot:2) a +0 cloak a +0 rapier (26, -8, Zot:2) a +0 cloak a +0 rapier (26, -7, Zot:2) a +0 tower shield (still there?) a +0 cloak (still there?) a +3 war axe (still there?) (26, -6, Zot:2) a +0 halberd (26, -3, Zot:2) a +0 short sword (26, -2, Zot:2) a +0 cloak a +0 short sword Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 rapier (3, -6, Zot:4) a +0 robe a +3 whip of holy wrath (4, 5, Zot:4) a +0 war axe Level 5 of the Realm of Zot (8, -42, Zot:5) a +0 dagger a +0 cloak a +0 dagger a +0 cloak (8, 0, Zot:5) 25 gold pieces (11, -40, Zot:5) a +0 hand axe (12, -40, Zot:5) a +0 hand axe (15, -8, Zot:5) a potion of heal wounds (16, 1, Zot:5) 15 gold pieces (25, -2, Zot:5) a potion of brilliance (30, -1, Zot:5) a +0 pair of boots (45, -46, Zot:5) a +0 battleaxe Level 1 of the Depths (13, 11, Depths:1) 4 large rocks (17, 24, Depths:1) a +2 antimagic rapier (18, 26, Depths:1) a +4 dire flail of protection (19, 27, Depths:1) a +1 short sword of protection (19, 30, Depths:1) +0 shadow dragon scales a +2 great sword of flaming a +0 great sword of flaming (19, 31, Depths:1) a +2 great sword of flaming (20, 24, Depths:1) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (20, 26, Depths:1) a staff of death (21, 24, Depths:1) a staff of earth (21, 25, Depths:1) a +1 battleaxe of flaming (23, 37, Depths:1) a +0 war axe (24, 32, Depths:1) a +3 war axe a +0 leather armour a +0 kite shield of cold resistance 6 large rocks a +0 troll leather armour a +0 troll leather armour (25, 0, Depths:1) 5 large rocks (27, 26, Depths:1) a +0 scale mail (30, 8, Depths:1) +0 fire dragon scales (31, 40, Depths:1) a +0 robe a +0 ring mail a +2 buckler of protection (31, 41, Depths:1) a +1 whip of pain a +4 long sword (35, 24, Depths:1) a +0 robe (35, 43, Depths:1) a +0 dire flail a +0 dire flail (36, 32, Depths:1) a +0 dagger a +0 robe (36, 36, Depths:1) +0 ice dragon scales (38, 16, Depths:1) a wand of polymorph (3) (38, 36, Depths:1) 5 large rocks (40, 30, Depths:1) a +0 ring mail a +0 buckler (40, 31, Depths:1) a +2 war axe (41, 26, Depths:1) a +0 dire flail a +0 dire flail 4 large rocks (41, 30, Depths:1) a +0 heavy dire flail (42, 7, Depths:1) a +4 scythe of flaming (44, 18, Depths:1) 2 large rocks (50, 23, Depths:1) +0 ice dragon scales Level 2 of the Depths (17, 7, Depths:2) the +7 sceptre of Torment {pain, torment} Level 3 of the Depths (0, 0, Depths:3) a potion of degeneration (0, 3, Depths:3) a scroll of identify (13, 21, Depths:3) a +1 short sword of venom (55, -4, Depths:3) a +1 plate armour of positive energy Level 4 of the Depths (11, -29, Depths:4) a +0 great mace a +0 dire flail (11, -9, Depths:4) a +0 cloak (11, -8, Depths:4) a +0 war axe (11, -7, Depths:4) a +0 short sword (15, 15, Depths:4) a +1 long sword of electrocution a +0 cloak (18, 17, Depths:4) a +0 robe (19, 16, Depths:4) a +0 troll leather armour a +0 troll leather armour (20, 15, Depths:4) a +0 glaive (28, 10, Depths:4) a +0 robe (40, 14, Depths:4) a +2 dire flail of draining (40, 15, Depths:4) a +0 dire flail