Dungeon Crawl Stone Soup version 0.31-a0-152-g6aa68a64a1 (webtiles) character file. Game seed: 8160069548442872272 45 Ge0ff the Sneak (level 3, -7/29 HPs) Began as a Merfolk Delver on June 9, 2023. Mangled by a sickly merfolk siren (12 damage) ... in a sewer. The game lasted 00:03:41 (491 turns). Ge0ff the Sneak (Merfolk Delver) Turns: 491, Time: 00:03:41 Health: -7/29 AC: 3 Str: 14 XL: 3 Next: 64% Magic: 3/3 EV: 15 Int: 9 God: Gold: 7 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++++ U - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: hasted, very quick A: nimble swimmer 2, mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery U - a ring of poison resistance (left hand) Wands d - a wand of digging (3) Scrolls i - a scroll of identify F - a scroll of fog T - a scroll of teleportation Skills: - Level 3.2 Fighting + Level 5.2 Polearms - Level 2.6 Dodging - Level 5.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 17734 Sewer (1/1) Zot: 5826 Temple: D:4-7 Altars: Kikubaaqudgha Annotations: D:7 1 transporter Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History You are mesmerised by the sickly merfolk siren! You hit the sickly merfolk siren but do no damage. Your tail-slap misses the sickly merfolk siren. The sickly merfolk siren is severely wounded. You break out of your daze! You closely miss the sickly merfolk siren. The sickly merfolk siren is severely wounded. You hit the sickly merfolk siren but do no damage. The sickly merfolk siren is severely wounded. The sickly merfolk siren hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the sickly merfolk siren but do no damage. The sickly merfolk siren is severely wounded. The sickly merfolk siren hits you! * * * LOW HITPOINT WARNING * * * Reach: a) +0 spear Press: ? - help, Dir - move target, f - sickly merfolk siren Aim: a sickly merfolk siren (heavily wounded, about 42% to evade your +0 spear) You reach to attack! You hit the sickly merfolk siren but do no damage. The sickly merfolk siren is heavily wounded. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - sickly merfolk siren Aim: a sickly merfolk siren (heavily wounded, about 42% to evade your +0 spear) You reach to attack! You miss the sickly merfolk siren. The sickly merfolk siren is heavily wounded. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - sickly merfolk siren Aim: a sickly merfolk siren (heavily wounded, mesmerising, about 42% to evade your +0 spear) You reach to attack! You hit the sickly merfolk siren but do no damage. The sickly merfolk siren is heavily wounded. You are no longer entranced. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - sickly merfolk siren Aim: a sickly merfolk siren (heavily wounded, about 42% to evade your +0 spear) You reach to attack! You closely miss the sickly merfolk siren. The sickly merfolk siren is heavily wounded. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - sickly merfolk siren Aim: a sickly merfolk siren (heavily wounded, about 42% to evade your +0 spear) You hit the sickly merfolk siren but do no damage. Your tail-slap misses the sickly merfolk siren. The sickly merfolk siren is heavily wounded. The sickly merfolk siren hits you! You die... ## ..## ~...# ~~...####### ≈~~~.†.....# ≈≈~~~~~~##.# ### ##~###≈≈≈#.# #### ##.. ###≈~~#############..####.~≈ #≈≈~r~r~m@~~~~~..~.†~~.~≈≈ ##########≈~≈≈≈≈≈≈≈~†≈≈≈≈. ################### #∩∩~~~~.†.........# ###~~~.########~†.# ##~.## #~~.. #### ##### You could see a sickly merfolk siren and 2 rats. Vanquished Creatures 3 adders (Sewer) An orc (D:5) 3 giant cockroaches 2 ball pythons (Sewer) 2 frilled lizards (Sewer) 12 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Ge0ff the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 60 | D:6 | Found a glowing drain. 108 | D:5 | Noticed a jelly 185 | D:7 | Noticed a scorpion 185 | D:7 | Noticed a hound 185 | D:7 | Found a transporter. 217 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 226 | D:6 | Noticed a water moccasin 271 | Sewer | Entered a sewer 288 | Sewer | Reached XP level 2. HP: 24/24 MP: 2/2 423 | Sewer | Reached XP level 3. HP: 29/29 MP: 3/3 472 | Sewer | Reached skill level 5 in Polearms 491 | Sewer | Mangled by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, serial_shops, nicolae_shop_rolling_square D:6: layout_loops_corners, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_24_doors, cheibrodos_sewer_entry_drain, minmay_microvault D:7: layout_rooms, gammafunk_ghost_arena Sewer: sewer_sea Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 4 5 | 5.2 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 5.4 Action || total ---------------------------++------- Melee: Spear || 99 Tailslap || 4 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 3 Armour: Leather armour || 11 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 438 | 438 | 0 | 0 | 46 | 4 | 109.5 | Dungeon | 266 | 266 | 0 | 0 | 0 | 3 | 88.7 | Sewer | 172 | 172 | 0 | 0 | 46 | 1 | 172.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 245 daAuts Sewer: 172 daAuts D:5: 19 daAuts D:7: 1 daAuts