Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -7, D:1) 12 stones (2, -1, D:1) a +0 club (12, 24, D:1) a +0 dagger (17, -17, D:1) 16 arrows (21, -13, D:1) a +0 robe (30, 12, D:1) a stone (31, 14, D:1) 3 stones (43, 13, D:1) 22 stones (45, -8, D:1) a stone (45, -6, D:1) a stone (46, -24, D:1) a +0 club (50, 7, D:1) a +0 club (60, -28, D:1) a +0 club (63, -28, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) 16 bolts (6, -36, D:2) a +0 dagger (10, -1, D:2) a scroll of noise a +0 club (25, -22, D:2) a +0 robe (26, 2, D:2) 13 stones (26, 3, D:2) a +0 club (34, -51, D:2) a +0 hand axe (37, -10, D:2) a +0 whip (40, -47, D:2) a +0 long sword (47, -15, D:2) 17 stones (58, -35, D:2) a +0 club (59, -4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (11, -15, D:3) a +0 short sword (11, 24, D:3) a +0 dagger (14, -15, D:3) 2 stones (17, 17, D:3) a +0 club a +0 hunting sling 18 stones (19, -2, D:3) a +0 short sword (19, 17, D:3) a stone (21, 17, D:3) a stone (22, 17, D:3) a stone (23, 13, D:3) a +0 short sword (26, 8, D:3) 11 arrows (30, 9, D:3) a +0 ring mail (31, -14, D:3) a +0 dagger (33, -9, D:3) 19 poisoned needles (34, 1, D:3) 22 stones (35, 2, D:3) 13 stones (37, 12, D:3) a +0 club (37, 13, D:3) a +0 chain mail a +0 robe (37, 14, D:3) a +0 club a +0 chain mail a +0 war axe (44, -24, D:3) a +0 short sword (44, -10, D:3) a +0 hand axe (46, -12, D:3) a +0 spear (48, -9, D:3) 25 sling bullets (49, -15, D:3) 11 stones (52, 1, D:3) a cursed +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -4, D:4) 24 sling bullets (6, -4, D:4) a +0 giant spiked club (7, 41, D:4) a +0 mace (10, 41, D:4) a +0 dagger a +0 robe (14, 43, D:4) a +0 chain mail of poison resistance (28, 39, D:4) 22 stones (40, 4, D:4) a scroll of noise (43, 38, D:4) a +0 robe (46, 8, D:4) a cursed -1 whip (46, 39, D:4) a +0 war axe (47, -8, D:4) 14 stones (47, 26, D:4) 8 stones (49, 6, D:4) a +0 flail (57, 33, D:4) a +0 halberd (58, 34, D:4) a +0 whip a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (18, -27, D:5) a +0 leather armour (19, 9, D:5) 19 arrows (20, -29, D:5) a +0 halberd (20, 8, D:5) a +0 helmet (21, 24, D:5) a +0 helmet (22, -9, D:5) 3 arrows (23, -7, D:5) an arrow (25, -5, D:5) a +0 shortbow 18 arrows (28, 16, D:5) a +0 ring mail (29, 15, D:5) a +0 pair of gloves (30, -36, D:5) a +0 club (30, 0, D:5) a +0 leather armour a +0 whip a wand of iceblast (0/15) (32, 1, D:5) a +0 leather armour a +0 flail (32, 7, D:5) an arrow (32, 8, D:5) a +0 shortbow 13 arrows (33, 7, D:5) 3 arrows (35, 5, D:5) a +0 leather armour of cold resistance (37, 26, D:5) a +0 helmet (41, 16, D:5) a +0 flail a +0 leather armour (42, -2, D:5) a +0 war axe (53, -1, D:5) 10 sling bullets Level 6 of the Dungeon [Shop] Egywk's Magic Scroll Shop a scroll of random uselessness (15 gold) a scroll of magic mapping (52 gold) a scroll of immolation (52 gold) a scroll of enchant armour (112 gold) a scroll of summoning (142 gold) (0, 0, D:6) 24 sling bullets (7, 1, D:6) an uncursed staff of conjuration (10, -10, D:6) a +0 hand axe (13, -4, D:6) a +0 ring mail (19, 3, D:6) a -3 ring of intelligence a scroll of random uselessness (19, 20, D:6) a +0 shortbow 30 arrows (30, -1, D:6) a +0 hunting sling (31, 14, D:6) a +0 ring mail (33, 6, D:6) a +0 short sword (33, 14, D:6) a +0 robe a +0 dagger (35, 14, D:6) a +0 ring mail a +0 flail (37, -7, D:6) a +0 hand axe (37, 23, D:6) a +0 dagger (42, 12, D:6) a scroll of noise (44, 11, D:6) a +0 plate armour (48, -6, D:6) 22 bolts (49, 6, D:6) a +0 halberd (49, 10, D:6) a +0 spear (50, 9, D:6) a +0 giant club (50, 10, D:6) a +0 spear (51, 14, D:6) a +3 spear Level 7 of the Dungeon (0, 0, D:7) an arrow (1, 0, D:7) an arrow (4, 0, D:7) a +0 shortbow 15 arrows (7, -4, D:7) a +0 club (12, 6, D:7) a +0 robe (19, 0, D:7) a +0 dagger a +0 robe (23, 7, D:7) a +0 short sword a +0 chain mail (25, 1, D:7) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (28, 5, D:7) a +0 giant club (36, -14, D:7) a +0 hand axe (38, -17, D:7) a +0 trident (41, -16, D:7) a +0 dagger a +0 robe a +0 leather armour (43, -17, D:7) a +0 club a cursed -2 chain mail (46, -27, D:7) 20 stones (47, 11, D:7) 14 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (15, 9, D:8) 16 arrows (17, -38, D:8) a sling bullet (19, -23, D:8) an arrow (19, -22, D:8) an arrow (19, -21, D:8) an arrow (19, -20, D:8) a +0 shortbow 6 arrows (19, -19, D:8) a +0 shortbow 22 arrows (20, -38, D:8) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour (26, -1, D:8) an arrow (26, 3, D:8) an arrow (26, 5, D:8) a +0 shortbow 11 arrows (29, 7, D:8) a cursed +0 quarterstaff (30, -14, D:8) a cursed +0 dire flail a +0 chain mail (34, 10, D:8) 24 stones (36, -21, D:8) a +0 broad axe (36, -11, D:8) a stone (37, -11, D:8) 3 stones (38, -16, D:8) a +0 chain mail a +0 dagger (38, -9, D:8) a +0 short sword a +0 dagger a +0 short sword 4 stones (38, -8, D:8) a stone (43, -16, D:8) a +0 scale mail (44, -16, D:8) a +0 ring mail a +0 falchion a +0 flail (45, -16, D:8) a +0 hand axe (46, -16, D:8) a +0 giant club a +0 giant club a +0 leather armour (47, -16, D:8) a +0 leather armour a +0 flail (48, -17, D:8) a +0 giant spiked club a +0 giant spiked club a +0 robe (48, -16, D:8) a +0 hand axe (58, 8, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (1, 15, D:9) a +0 robe a +1 great sword (2, 15, D:9) a +0 robe a +2 battleaxe (2, 16, D:9) a +0 robe a +0 dagger (2, 21, D:9) a +0 robe a +0 falchion (3, 5, D:9) a +0 robe a +0 flail (3, 20, D:9) a +0 robe (5, 20, D:9) the +9 plate armour of Eternal Vigilance {rPois SInv} It protects you from poison. It lets you see invisible. (6, 0, D:9) a +0 dagger of flaming (7, 45, D:9) a +0 short sword a +0 hand axe a +0 scale mail a +0 whip a +0 ring mail (9, 42, D:9) a +0 scale mail (9, 45, D:9) a +0 robe (10, 8, D:9) a poisoned needle (11, 7, D:9) 2 poisoned needles a stone (13, 5, D:9) a +0 dagger a +0 whip 2 stones (13, 6, D:9) a +0 short sword (13, 8, D:9) a +0 helmet (13, 9, D:9) a +0 hand axe (14, 6, D:9) 10 poisoned needles a +0 blowgun (14, 12, D:9) a cursed +0 giant club (15, 9, D:9) 24 arrows (15, 10, D:9) a +0 leather armour (17, 7, D:9) a +0 blowgun (25, 39, D:9) an arrow (25, 40, D:9) a +0 shortbow 15 arrows (27, 32, D:9) a +0 dagger a +0 robe (27, 33, D:9) a +0 short sword (35, 44, D:9) a +0 giant spiked club (36, 43, D:9) a +0 giant club (38, 24, D:9) 3 scrolls of random uselessness (43, -1, D:9) a +0 robe (44, 42, D:9) 24 stones (49, 44, D:9) a +0 robe (52, 9, D:9) a +0 giant club (52, 10, D:9) a +0 giant club (53, 42, D:9) a +0 pair of gloves (56, 42, D:9) 28 stones Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia a wand of lightning (0/15) a wand of iceblast (0/15) a wand of acid (0/15) (0, 4, D:10) 2 stones (2, 4, D:10) a stone (3, 13, D:10) a stone a cursed -2 club (3, 14, D:10) a +0 robe a +1 dagger of speed (3, 15, D:10) 3 stones a +0 robe a +0 dagger a +0 chain mail a +0 war axe (3, 16, D:10) 2 stones (4, 4, D:10) a stone (4, 12, D:10) a +0 mace of protection (4, 13, D:10) a +0 leather armour a +0 hand axe (5, 4, D:10) 2 stones (7, 4, D:10) 13 stones a +0 whip of freezing (8, 2, D:10) a +0 robe a +0 dagger (8, 17, D:10) a +0 giant club (12, 2, D:10) a +0 dagger a +0 robe (14, 3, D:10) a +0 war axe (15, 18, D:10) a +0 club (29, 26, D:10) a +0 whip (29, 27, D:10) a stone (29, 28, D:10) a +0 club a +0 club a +0 club 4 stones a +0 short sword a +0 falchion a +3 leather armour a +0 ring mail a +2 hand axe of electrocution (29, 29, D:10) 4 stones (29, 33, D:10) a +0 giant club (31, -3, D:10) a +0 plate armour a +0 giant club (31, 20, D:10) a wand of lightning (0/15) (31, 22, D:10) 4 stones (32, -3, D:10) a +0 glaive (32, 20, D:10) a +0 dagger a +0 robe (32, 22, D:10) a stone (32, 27, D:10) a +0 cloak (33, -3, D:10) a +0 club (33, 21, D:10) a +1 dagger a +0 hand axe a +0 scale mail (34, 19, D:10) a +0 hand axe (34, 21, D:10) a +0 dagger a +0 robe a +0 leather armour a +0 club a +0 dagger (36, 20, D:10) 22 stones a +0 dagger of speed (37, 27, D:10) a +0 robe a +2 dagger (39, 41, D:10) a +0 leather armour (40, 28, D:10) a +0 robe a +0 flail (41, 27, D:10) a +0 robe a +3 mace a cursed +0 chain mail a +0 trident (42, 27, D:10) a +0 robe a +0 war axe (44, 27, D:10) a stone (46, 29, D:10) 3 stones a +0 dagger (49, -5, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (0, 6, D:11) a +0 leather armour (0, 7, D:11) a +0 leather armour (1, 22, D:11) a cursed +0 club (2, 23, D:11) a +0 hand axe a +0 plate armour (6, 24, D:11) a +0 cloak (7, 3, D:11) a +0 club (7, 4, D:11) a +0 trident (8, 3, D:11) a +0 chain mail a +0 short sword (8, 4, D:11) a +0 dagger (9, -22, D:11) a +1 long sword of protection (9, 0, D:11) a +0 robe a +0 long sword (14, 14, D:11) a +1 robe (16, 13, D:11) a +0 giant club (17, 2, D:11) a +0 ring mail (18, 2, D:11) a +1 ring mail of cold resistance (18, 16, D:11) 14 sling bullets (19, 2, D:11) a +0 dagger a +0 leather armour a +0 robe (19, 22, D:11) a +0 flail (21, 11, D:11) a +0 giant club (22, 8, D:11) a +1 dagger of chaos a +0 robe (23, 1, D:11) a +0 whip (27, 1, D:11) a +2 scale mail of fire resistance (28, 9, D:11) a +0 dagger a +0 robe (28, 14, D:11) a +0 giant spiked club (29, 9, D:11) a +0 club (29, 11, D:11) a cursed -3 club a +0 mace a +0 plate armour (38, 9, D:11) a +3 scale mail (42, 8, D:11) a wand of lightning (0/15) (44, -13, D:11) a +0 giant club (46, -3, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) 6 poisoned needles (4, -7, D:12) a +4 scimitar of flaming (18, -13, D:12) 16 arrows (23, 3, D:12) a +0 plate armour a +0 battleaxe of electrocution (26, 5, D:12) a +0 pair of boots (27, -6, D:12) 8 poisoned needles (29, 0, D:12) 8 needles of confusion (29, 3, D:12) a +0 robe a +0 dagger (29, 6, D:12) a potion of degeneration (42, -4, D:12) a +0 rapier (44, -7, D:12) the +2 blowgun of the Candle {evade, rN+} It affects your evasion (+5 to EV). It protects you from negative energy. (45, -16, D:12) a +0 giant spiked club (45, -14, D:12) 13 stones Level 13 of the Dungeon (19, -4, D:13) a cursed +0 hunting sling (28, 15, D:13) 15 stones (31, -30, D:13) a +0 ring mail (32, -32, D:13) 25 stones (33, -8, D:13) a scroll of noise (34, -8, D:13) a +0 vampiric great sword 21 arrows a +0 shortbow (35, -9, D:13) an arrow (37, -13, D:13) 10 sling bullets (49, -16, D:13) 7 poisoned needles a +0 ring mail (50, 0, D:13) 19 sling bullets (56, 9, D:13) a +0 large shield (57, 4, D:13) a +0 ring mail (60, 1, D:13) a +0 ring mail (61, 7, D:13) a +0 long sword of distortion a +0 plate armour (62, 3, D:13) a +0 whip a +0 robe (62, 4, D:13) a +0 falchion (62, 5, D:13) a +2 rapier of piercing (62, 6, D:13) an uncursed ring of protection from fire a +0 cloak a cursed -2 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (62, 7, D:13) a cursed +0 great sword 22 stones a +0 chain mail (62, 8, D:13) a +0 dagger (63, 3, D:13) a +0 pearl dragon armour the +3 falchion of Demand {slice, rF+ MR+ Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from fire. It affects your resistance to hostile enchantments. (63, 6, D:13) a +0 great sword a cursed +0 plate armour (63, 8, D:13) a +0 great mace a +0 shortbow a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a +0 chain mail (10, 19, D:14) a +0 quick blade (16, 15, D:14) a +0 robe a +1 dagger of venom (17, 5, D:14) a +0 chain mail (19, 19, D:14) 12 stones (20, 8, D:14) a scroll of amnesia (23, 8, D:14) a +0 shortbow a +0 dire flail a +0 dire flail a +2 battleaxe of freezing 5 arrows (23, 9, D:14) an arrow a +0 plate armour a +0 long sword (23, 12, D:14) an arrow (28, -6, D:14) a +0 great mace (29, -23, D:14) a cursed +0 longbow a +0 longbow 36 arrows (29, 2, D:14) a +1 glaive of venom (30, 6, D:14) a +0 scale mail (31, -22, D:14) a +0 giant club (34, -12, D:14) a +0 shortbow 15 arrows (34, -11, D:14) an arrow (34, 14, D:14) a +0 hand axe (34, 18, D:14) a +0 long sword a +0 morningstar (35, -10, D:14) an arrow (35, -9, D:14) an arrow (35, -8, D:14) 2 arrows (36, 0, D:14) 18 stones (37, -13, D:14) 15 stones (37, 12, D:14) a +0 broad axe (41, 19, D:14) a +0 giant club (45, 11, D:14) 12 stones (52, -25, D:14) a +0 giant spiked club 17 stones (58, -3, D:14) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) a +4 scimitar of flaming (4, -1, D:15) a +0 great mace of holy wrath (7, -30, D:15) a +0 dagger a +2 robe of fire resistance (7, -26, D:15) a +0 spear (8, -8, D:15) 13 arrows (10, 4, D:15) a +2 helmet of see invisible (11, -29, D:15) a +0 flail a +0 robe (11, -9, D:15) a +0 lajatang (12, -28, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a cursed -1 long sword a +0 giant spiked club (17, -1, D:15) a +2 great sword a +0 chain mail (23, -34, D:15) a +2 dagger of venom a +0 robe (26, -23, D:15) a +0 robe a +0 chain mail a +3 great mace of crushing (31, -32, D:15) a +0 falchion (34, 11, D:15) a scroll of random uselessness (35, -26, D:15) a +0 greatsling 20 sling bullets (36, -18, D:15) a +0 scale mail (37, -37, D:15) a book of Dreams (39, -13, D:15) a +2 arbalest of velocity (40, -14, D:15) a +0 giant club a cursed -3 giant club (40, -9, D:15) 21 sling bullets (41, -35, D:15) a +2 dire flail a +0 robe a +0 scimitar a +0 robe (41, -34, D:15) a cursed +0 long sword a +0 robe a +0 war axe a +0 robe (41, 12, D:15) a +1 whip of venom a stone (42, 12, D:15) a +0 dagger 4 stones (43, 12, D:15) a stone a +0 dagger a cursed -1 robe a cursed -2 dagger (44, -35, D:15) 19 stones (44, 6, D:15) a +0 dagger a +0 robe (44, 10, D:15) a cursed +0 dagger a +0 robe (44, 11, D:15) a +0 dagger a +0 robe (44, 12, D:15) a stone a +0 dagger a +0 robe (56, -15, D:15) 24 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (0, 1, Orc:1) a +0 hand axe a +0 robe a +0 dagger a +0 short sword a +0 plate armour a +0 long sword (1, 1, Orc:1) a +0 plate armour a +0 hand axe (2, 0, Orc:1) a +0 leather armour a +0 hand axe (3, 4, Orc:1) a +0 leather armour (11, 2, Orc:1) a +0 chain mail a +0 trident (11, 3, Orc:1) a +0 ring mail (12, 5, Orc:1) a cursed -1 club (13, 5, Orc:1) a +0 chain mail a +0 battleaxe a +0 trident a +0 chain mail (19, 24, Orc:1) a +0 chain mail a +0 war axe (19, 25, Orc:1) a +0 leather armour a +0 war axe a +0 plate armour a +0 long sword (20, 26, Orc:1) a cursed +0 plate armour a +0 halberd a +0 chain mail a +0 hand axe a +0 great sword (20, 29, Orc:1) a cursed +0 robe a +0 dagger (21, 26, Orc:1) a +0 scimitar (22, 19, Orc:1) a +0 robe a +0 dagger (22, 21, Orc:1) a +0 robe a +4 giant club (24, -7, Orc:1) a +0 war axe (25, -8, Orc:1) a +0 club a +0 hand axe a cursed +0 chain mail (25, -7, Orc:1) a +0 club (25, 25, Orc:1) a +0 club a +0 plate armour a +0 flail of draining (25, 26, Orc:1) a +0 hand axe a +3 chain mail of poison resistance a +2 broad axe of electrocution (27, 28, Orc:1) a +0 ring mail a cursed +0 club (29, 21, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Sigiax's Antique Armour Shop a +0 chain mail (166 gold) a +0 cloak (166 gold) a +0 chain mail (166 gold) a +0 leather armour (74 gold) a +0 chain mail (166 gold) a +0 chain mail (166 gold) a +0 chain mail (166 gold) a +3 plate armour of cold resistance (1665 gold) a +0 robe (25 gold) a +1 ring mail of fire resistance (592 gold) a +0 ring mail (148 gold) a +0 leather armour of fire resistance (333 gold) [Shop] Tiqin's Assorted Antiques a +0 shield (166 gold) a +0 scale mail (148 gold) a +5 ring of evasion (2035 gold) a +0 ring mail (148 gold) the +7 great mace "Firestarter" {inner flame, rF++} (2634 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 great sword of holy wrath (506 gold) a +3 mace of protection (762 gold) a potion of flight (111 gold) a +0 leather armour (74 gold) a +0 pair of gloves (166 gold) [Shop] Jafecu's Antique Armour Boutique a +0 chain mail (85 gold) the +8 plate armour of the Eternal Void {rElec Int+5 Dex-2 SInv} (1662 gold) It affects your intelligence (+5). It affects your dexterity (-2). It insulates you from electricity. It lets you see invisible. a +0 scale mail (76 gold) a +0 chain mail (85 gold) the +2 pair of gloves of Makhleb's Scorn {-Cast rCorr Int-5 Dex+10} (581 gold) It affects your intelligence (-5). It affects your dexterity (+10). It prevents spellcasting. It protects you from acid and corrosion. a cursed +0 chain mail (66 gold) a +2 buckler of protection (408 gold) a +0 robe (13 gold) a +1 leather armour of fire resistance (266 gold) a +0 helmet of see invisible (218 gold) a +0 plate armour (437 gold) [Shop] Jemew's Gadget Shop an ornate deck of summoning (280 gold) a phantom mirror (420 gold) a plain deck of defence (196 gold) a sack of spiders (280 gold) a disc of storms (280 gold) a stone of tremors (560 gold) a plain deck of defence (196 gold) a lamp of fire (560 gold) a sack of spiders (280 gold) [Shop] Usoosat's Jewellery Emporium an uncursed amulet of rage (600 gold) a +1 ring of evasion (45 gold) a +2 ring of protection (150 gold) a cursed ring of loudness (67 gold) an uncursed ring of ice (375 gold) a cursed ring of loudness (67 gold) an uncursed ring of resist corrosion (300 gold) the amulet of the Four Winds {rN+ MR+++ Clar} (448 gold) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. an uncursed amulet of magic regeneration (450 gold) the ring of Linkio {rElec rN+ AC+3} (588 gold) [ring of protection] It affects your AC (+3). It insulates you from electricity. It protects you from negative energy. a cursed amulet of inaccuracy (30 gold) (1, 7, Orc:2) a +0 giant club (2, 6, Orc:2) a wand of disintegration (0/24) (5, 7, Orc:2) a +0 chain mail a +0 glaive (5, 8, Orc:2) a +0 short sword of venom a +2 blowgun of evasion (5, 9, Orc:2) a +0 giant spiked club (6, 8, Orc:2) 4 curare-tipped needles (7, 7, Orc:2) a +0 chain mail a +0 flail a +0 giant spiked club (7, 8, Orc:2) a curare-tipped needle (8, 8, Orc:2) a +0 short sword (13, 19, Orc:2) a +0 ring mail (14, 19, Orc:2) a +0 leather armour (14, 20, Orc:2) a +0 flail a +0 leather armour (15, 19, Orc:2) a +0 short sword a +1 leather armour of cold resistance a +0 mace a +0 club a +0 hand axe a +0 trident a +0 chain mail (16, 18, Orc:2) a cursed -3 trident a +0 chain mail a cursed -2 short sword (21, 12, Orc:2) a +0 short sword a +0 chain mail a cursed -2 mace a +0 club (21, 13, Orc:2) a +3 short sword (23, 19, Orc:2) a +0 battleaxe a +0 plate armour a +0 hand axe a +0 club a +0 ring mail (23, 20, Orc:2) a +0 mace (25, 19, Orc:2) a +0 flail (28, 25, Orc:2) a +0 plate armour a +1 trident of piercing (28, 26, Orc:2) a +0 short sword (29, 26, Orc:2) a +0 chain mail a +0 leather armour a +0 club a +0 dagger (29, 28, Orc:2) a +0 dagger a +0 robe a +0 leather armour a +0 flail (30, 27, Orc:2) a bolt (30, 28, Orc:2) a +0 short sword a +0 chain mail a +0 trident a +0 plate armour 17 bolts a +0 long sword a +0 arbalest a +0 plate armour a +0 battleaxe (31, 28, Orc:2) a +0 dagger a +0 robe a +1 flail of protection a +0 scale mail a +0 long sword a +0 chain mail a bolt a cursed -2 short sword a +0 hand axe of chopping a +2 robe a +0 dagger a +0 robe a +0 dagger (32, 27, Orc:2) a bolt (32, 28, Orc:2) a +0 robe a +0 dagger (33, 28, Orc:2) a +0 plate armour a +0 battleaxe (34, 44, Orc:2) a +0 cloak (36, 26, Orc:2) a +0 chain mail a +0 broad axe (36, 27, Orc:2) a +0 robe a cursed -3 dagger (37, 27, Orc:2) a +0 robe a +0 dagger (38, 29, Orc:2) a +0 robe a cursed -2 dagger a +0 plate armour a +0 battleaxe a +0 plate armour a +0 halberd Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (12, -11, Lair:1) a book of the Earth a book of Conjurations the +1 steam dragon armour of Yxein {rC+ MR+ Regen+ rCorr} It protects you from cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It protects you from acid and corrosion. a book of Dreams a book of Maledictions a potion of cure mutation {!q} a Young Poisoner's Handbook a Grand Grimoire a potion of mutation {!q} a book of Battle 14 bread rations (13, -6, Lair:1) an uncursed staff of death (31, 29, Lair:1) 26 stones (43, 2, Lair:1) a +0 giant club (44, -16, Lair:1) a +0 war axe a +0 scale mail (46, 4, Lair:1) a +2 falchion of holy wrath (46, 5, Lair:1) an uncursed ring of magical power (49, 8, Lair:1) a +3 troll leather armour Level 2 of the Lair of Beasts (5, 33, Lair:2) 21 stones (15, 39, Lair:2) a +0 great mace (17, 8, Lair:2) a +0 shortbow (35, 39, Lair:2) an uncursed staff of air (38, 17, Lair:2) the +1 robe of Ru's Castigation {rPois rF- rC+ Str+3} It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (51, 15, Lair:2) a +0 flail (59, 7, Lair:2) a +3 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 arbalest (4, -9, Lair:3) a +2 ring mail of cold resistance (29, -26, Lair:3) a +0 spear (29, 4, Lair:3) a wand of flame (0/48) (33, -14, Lair:3) 14 stones a +0 spear (44, -12, Lair:3) a +0 trident (45, 3, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (2, 3, Lair:4) a +0 mace (12, 11, Lair:4) a +0 robe (14, 3, Lair:4) 23 stones (15, 6, Lair:4) a wand of digging (0/24) (16, 25, Lair:4) 16 stones (22, -12, Lair:4) a +0 hand crossbow (37, -16, Lair:4) a cursed +0 pair of gloves (40, -2, Lair:4) a +4 trident (42, -4, Lair:4) the +0 robe of Henotheism {rF+ Dex+7} It affects your dexterity (+7). It protects you from fire. Level 5 of the Lair of Beasts (0, 0, Lair:5) 29 stones (4, 45, Lair:5) 27 stones (36, 17, Lair:5) a +2 dagger of flaming a +1 dagger of speed (37, 17, Lair:5) the +9 long sword "Pihamn" {vamp, rF+ Int+2 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+2). It protects you from fire. It lets you see invisible. (42, 18, Lair:5) a +0 pair of boots (56, 19, Lair:5) a cursed +0 scale mail (59, 11, Lair:5) a +0 glaive (64, 41, Lair:5) 29 stones (64, 42, Lair:5) a +0 dire flail Level 6 of the Lair of Beasts (4, 8, Lair:6) a +1 dagger of draining (6, -10, Lair:6) a +0 morningstar (12, 21, Lair:6) an uncursed ring of teleportation (19, -10, Lair:6) 22 sling bullets (25, -17, Lair:6) a +0 quarterstaff (29, -4, Lair:6) a +0 long sword Level 7 of the Lair of Beasts (0, 2, Lair:7) a +0 pair of boots (2, -17, Lair:7) 14 stones (4, -8, Lair:7) a +0 vampiric dagger an uncursed amulet of magic regeneration (13, -43, Lair:7) 23 stones (27, -19, Lair:7) a +0 hunting sling (38, -12, Lair:7) 17 stones (42, -18, Lair:7) a +0 morningstar (48, -3, Lair:7) a +0 plate armour (53, -48, Lair:7) a +0 robe (57, -27, Lair:7) 24 stones (58, -52, Lair:7) a +0 giant spiked club (61, -28, Lair:7) 16 arrows Level 8 of the Lair of Beasts (2, 41, Lair:8) a +0 helmet (5, 43, Lair:8) 24 bolts (17, 36, Lair:8) a +0 morningstar (38, 33, Lair:8) 12 poisoned needles (47, 37, Lair:8) the +2 robe of a wizard's laboratory {rCorr Dex+2} It affects your dexterity (+2). It protects you from acid and corrosion. a +0 dagger (48, 24, Lair:8) 19 stones (50, 45, Lair:8) 13 stones (56, 35, Lair:8) a wand of iceblast (0/15) a wand of lightning (0/15) (59, 39, Lair:8) a +2 short sword of draining (60, 37, Lair:8) 13 bolts (61, 36, Lair:8) a scroll of amnesia (61, 37, Lair:8) a +0 leather armour (62, 36, Lair:8) 7 sling bullets (63, 35, Lair:8) a cursed +0 plate armour (64, 34, Lair:8) 13 poisoned needles Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (1, -2, Shoals:1) a +0 trident (11, 5, Shoals:1) a +0 robe (15, 5, Shoals:1) a +0 scale mail (16, -4, Shoals:1) a +4 ring of evasion (16, 0, Shoals:1) a wand of random effects (22/48) (16, 5, Shoals:1) a +2 cloak (17, -29, Shoals:1) a +2 short sword of venom (17, 6, Shoals:1) 12 arrows (18, -37, Shoals:1) a +0 quarterstaff (18, 6, Shoals:1) a +0 shortbow 10 arrows (20, 7, Shoals:1) a +0 long sword (22, -25, Shoals:1) 12 arrows (24, -39, Shoals:1) a +2 demon trident of freezing a +0 spear a +0 leather armour (33, -1, Shoals:1) the +11 trident of the Tales {pierce, rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. (42, -7, Shoals:1) a +0 spear (42, -6, Shoals:1) a wand of flame (0/48) (43, -9, Shoals:1) a +0 trident (45, -22, Shoals:1) a scroll of amnesia (50, -26, Shoals:1) 18 stones (51, -23, Shoals:1) 14 sling bullets Level 2 of the Shoals (2, 3, Shoals:2) 17 stones (2, 16, Shoals:2) 13 sling bullets a +0 hunting sling a +0 quarterstaff (3, 13, Shoals:2) a +0 leather armour a +0 spear (4, -10, Shoals:2) a +0 chain mail (4, 15, Shoals:2) 4 sling bullets (5, 13, Shoals:2) a wand of slowing (43/48) (5, 14, Shoals:2) 8 stones a cursed -2 hunting sling a cursed +0 spear (6, 17, Shoals:2) a sling bullet (8, 18, Shoals:2) a sling bullet (9, 16, Shoals:2) a sling bullet (18, -1, Shoals:2) 15 poisoned needles (22, 31, Shoals:2) a sling bullet (22, 32, Shoals:2) a sling bullet (24, 16, Shoals:2) a +0 hunting sling (24, 34, Shoals:2) 2 sling bullets (26, 36, Shoals:2) a +2 robe of positive energy (27, 37, Shoals:2) a +0 quarterstaff a +0 hunting sling 22 sling bullets (28, 22, Shoals:2) a +0 trident (33, -4, Shoals:2) a +0 spear (46, 19, Shoals:2) a +0 trident (50, 20, Shoals:2) 31 stones (50, 30, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Raar's Antique Weapon Shoppe a +1 dagger of draining (243 gold) a +4 hand axe of venom (588 gold) the +8 battleaxe "Beetle's Funeral" {drain, rElec rN+ Int-2 Dex+3} (1656 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. a +0 halberd (92 gold) a +1 lajatang of electrocution (1023 gold) a +2 halberd of venom (386 gold) the +4 quarterstaff of Demand {vamp, rC++ MR+ Str-5 SInv} (1283 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-5). It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 hand crossbow (80 gold) a +0 dagger (46 gold) (0, 0, Shoals:3) a +0 trident (7, -25, Shoals:3) a +0 great sword (7, -2, Shoals:3) a +0 pair of boots (10, -15, Shoals:3) a cursed -3 spear (15, 3, Shoals:3) a +0 spear (16, 1, Shoals:3) a +0 trident (17, -23, Shoals:3) a +0 great mace (17, 1, Shoals:3) a +0 trident (17, 2, Shoals:3) a +0 leather armour a +0 spear (17, 4, Shoals:3) a +0 trident (19, -24, Shoals:3) a +0 halberd (19, -14, Shoals:3) 16 stones (19, -7, Shoals:3) a potion of degeneration (20, -24, Shoals:3) a +0 trident (21, -24, Shoals:3) a +0 trident (25, 4, Shoals:3) 13 stones (29, 11, Shoals:3) the +1 spear of Certain Death {speed, +Fly rF++ MR+ Int-5} Attacks with this weapon are significantly faster. It affects your intelligence (-5). It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. (31, -22, Shoals:3) 18 sling bullets (31, 5, Shoals:3) a +0 trident (38, -12, Shoals:3) an arrow (39, -12, Shoals:3) 4 arrows (40, -29, Shoals:3) a +0 cloak (40, -12, Shoals:3) a +0 trident of protection (40, -11, Shoals:3) a +0 shortbow 6 arrows (41, -37, Shoals:3) a +0 trident (44, -13, Shoals:3) 20 sling bullets (45, 3, Shoals:3) 21 stones (48, -27, Shoals:3) a +0 greatsling a +1 quarterstaff of distortion 21 sling bullets (50, -35, Shoals:3) 23 stones (52, -33, Shoals:3) 3 sling bullets (58, -25, Shoals:3) a wand of lightning (0/15) Level 4 of the Shoals (0, 0, Shoals:4) a +0 longbow (2, -6, Shoals:4) a +0 plate armour (2, 5, Shoals:4) a wand of flame (0/48) (3, -4, Shoals:4) the +1 short sword "Zeomeuh" {venom, Fragile rC+ Dex+7 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+7). It protects you from cold. It lets you see invisible. It will be destroyed if unequipped. (5, 8, Shoals:4) a water nymph corpse (6, -15, Shoals:4) a +0 spear (15, -29, Shoals:4) a +1 cloak (15, -11, Shoals:4) a water nymph corpse (skeletalised by now) (17, -17, Shoals:4) a cyclops corpse (skeletalised by now) (19, -17, Shoals:4) a harpy corpse (skeletalised by now) (21, 10, Shoals:4) a barnacled rune of Zot (23, 10, Shoals:4) a javelin (23, 11, Shoals:4) a steel javelin (still there?) a javelin (still there?) (24, 7, Shoals:4) a tomahawk (24, 10, Shoals:4) 2 javelins (unseen) (25, 8, Shoals:4) a +4 trident of protection (still there?) 2 tomahawks (still there?) (25, 9, Shoals:4) 2 tomahawks (25, 10, Shoals:4) a +3 rapier of speed (still there?) a tomahawk (still there?) (31, -30, Shoals:4) a +0 trident (32, -25, Shoals:4) a +1 trident of piercing a +0 robe