Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 9222183699638036728 32 Ge0ff the Magician (level 3, -1/19 HPs) Began as a Kobold Hedge Wizard on Sept 8, 2022. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (1539 turns). Ge0ff the Magician (Kobold Hedge Wizard) Turns: 1539, Time: 00:02:35 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 45% Magic: 3/7 EV: 14 Int: 17 God: Gold: 24 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls N - a scroll of amnesia Potions q - a potion of curing K - a potion of magic {!q} M - 2 potions of might Skills: + Level 0.1 Fighting + Level 2.7 Short Blades - Level 2.4 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting + Level 1.1 Conjurations + Level 1.7 Summonings - Level 1.0 Translocations + Level 0.0 Air Magic + Level 0.3 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 k - Magic Dart Conj 24% 1d4 11% 1 s - Call Imp Summ 8% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 17% 1 Blink Tloc 12% N/A 17% 2 Conjure Flame Conj/Fire 4% 6-21 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10464 Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. A jackal comes into view. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal bites your white imp. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal closely misses your white imp. The jackal misses you. Your white imp gestures at the jackal. The puff of frost hits the jackal! The jackal dies! A gnoll comes into view. It is wielding a +0 club. You miss the jackal. The jackal bites you but does no damage. Your white imp gestures at the jackal. The puff of frost hits the jackal! The jackal dies! The jackal closely misses you. You barely miss the jackal. Your white imp barely misses the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. Your white imp closely misses the jackal. The gnoll hits your white imp with a +0 club! Your magical contamination has completely faded away. You hit the jackal but do no damage. The jackal bites you. Your white imp gestures at the jackal. The puff of frost misses the jackal. The jackal attacks as you move away! The jackal closely misses you. The jackal barely misses you. Your white imp gestures at the jackal. The puff of frost hits the jackal! The jackal dies! A gnoll comes into view. It is wielding a +0 club. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club. Something closely misses your white imp. The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 club. You die... #.......#....# #.#.....#....# #.......##...# ######.###...## #......... #####.#### #†.# ##.## #.@.# #.g.# #...# #.5.### .###†..... ...†...... ?g........ .......... .###...### You could see a gnoll (ally target) and a friendly white imp (summoned). Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas 5 bats (D:1) 2 kobolds (D:1) 2 rats 20 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 5 jackals A rat (D:1) 7 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ge0ff the Kobold Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 118 | D:1 | Reached skill level 1 in Short Blades 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 201 | D:1 | Learned a level 2 spell: Call Imp 632 | D:1 | Found a faded altar of an unknown god. 824 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/7 828 | D:1 | Learned a level 3 spell: Mephitic Cloud 1539 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_loops_cross, grunt_ministairs_7 Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.7 Fighting | | 0.1 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 3.3 Conjurations | | 1.1 Summonings | | 1.7 Translocations | | 1.0 Poison Magic | | 0.3 Action || total -------------------------++------- Melee: Dagger || 42 Cast: Magic Dart || 21 Call Imp || 3 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 6 Armor: Robe || 18 Dodge: Dodged || 49