Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 17169154802941601054 201696 Ge0ff the Scorcher (level 19, -3/124 HPs) Began as a Formicid Conjurer on Sept 8, 2022. Was the Champion of Vehumet. Shot with a bolt by a naga sharpshooter (12 damage) ... on level 4 of the Snake Pit. The game lasted 01:40:39 (34103 turns). Ge0ff the Scorcher (Formicid Conjurer) Turns: 34103, Time: 01:40:40 Health: -3/124 AC: 15 Str: 16 XL: 19 Next: 26% Magic: 21/35 EV: 9 Int: 30 God: Vehumet [******] Gold: 3690 SH: 12 Dex: 17 Spells: 10/42 levels left rFire + . . SeeInvis + a - +6 hammer of the Bear {vorpal, Drain rN+++ Dex+5} rCold . . . Faith . M - +1 kite shield {rF+} rNeg + + + Spirit . H - +4 troll leather armour rPois + Reflect . (helmet unavailable) rElec . Harm . Q - +2 cloak {Will+} rCorr . Rampage . B - +1 pair of gloves Will ++... T - +0 pair of boots Stlth ++........ b - amulet of magic regeneration HPRegen 1.10/turn w - ring of poison resistance {=R} MPRegen 0.64/turn s - ring of Undoing {Str+2 Int+6} @: lethally poisoned (-3 -> -30), slightly contaminated, constricted A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms }: 1/15 runes: decaying a: Dig, Shaft Self, Renounce Religion You were on level 4 of the Snake Pit. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 6 branches of the dungeon, and saw 31 of its levels. You also visited: Bailey, Gauntlet and Ice Cave. You collected 5838 gold pieces. You spent 2148 gold pieces at shops. Inventory: Hand Weapons a - the +6 hammer of the Bear (weapon) {vorpal, Drain rN+++ Dex+5} (You found it on level 4 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. k - a +2 dagger of distortion G - a +1 spectral demon whip Missiles g - 7 throwing nets {=F} v - 15 curare-tipped darts {=F} Armour h - a +2 tower shield of reflection l - an orb of energy x - the +2 ring mail of Light {Will+ rCorr} (You found it on level 9 of the Dungeon) rCorr: It protects you from acid and corrosion. Will: It increases your willpower. B - a +1 pair of gloves (worn) D - the +2 cloak of the Dragon {Slay+2 Stlth+} (You found it in a Gauntlet) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth: It makes you more stealthy. H - a +4 troll leather armour (worn) M - a +1 kite shield of fire resistance (worn) Q - a +2 cloak of willpower (worn) S - a +0 kite shield of reflection T - a +0 pair of boots (worn) Y - the +4 skin of Zhor {*Englaciate rC+++ SInv} (You found it in an ice cave) It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. Magical Staves p - a staff of air Jewellery b - an amulet of magic regeneration (around neck) s - the ring of Undoing (right hand) {Str+2 Int+6} (You bought it in a shop on level 2 of the Orcish Mines) [ring of intelligence] Str: It affects your strength (+2). Int: It affects your intelligence (+6). w - a ring of poison resistance (left hand) {=R} F - a ring of wizardry J - a ring of protection from cold O - a ring of flight Wands d - a wand of digging (7) e - a wand of charming (22) f - a wand of flame (67) j - a wand of light (5) r - a wand of roots (15) P - a wand of polymorph (12) Scrolls i - 7 scrolls of identify m - 3 scrolls of magic mapping y - a scroll of immolation C - 4 scrolls of poison E - a scroll of fear U - 6 scrolls of butterflies V - 6 scrolls of vulnerability Z - 2 scrolls of amnesia Potions o - 4 potions of ambrosia q - 17 potions of curing u - 5 potions of mutation {!q} z - a potion of brilliance A - 3 potions of attraction I - 2 potions of invisibility K - 2 potions of magic {!q} L - 2 potions of lignification N - a potion of cancellation {!q} R - 2 potions of resistance W - 13 potions of heal wounds {!q} X - 6 potions of flight Miscellaneous c - a condenser vane (inert) n - a phial of floods t - a tin of tremorstones (1/2) Skills: + Level 4.4 Fighting - Level 5.0 Armour + Level 4.3 Dodging - Level 2.4 Stealth + Level 7.5 Shields + Level 12.3 Spellcasting * Level 19.0 Conjurations - Level 5.0 Hexes - Level 5.0 Necromancy - Level 4.0 Translocations * Level 19.2 Fire Magic - Level 5.0 Earth Magic - Level 3.0 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sublimation of Blood Necr 48% N/A 1% 2 d - Iskenderun's Mystic Conj/Tloc 73% 2d15 1% 4 e - Irradiate Conj/Tmut 33% 3d22 1% 5 g - Apportation Tloc 84% N/A 1% 1 m - Stone Arrow Conj/Erth 100% 3d13 1% 3 s - Fulminant Prism Conj/Hex 37% 3d18 1% 4 w - Passwall Tmut/Erth 27% N/A 3% 2 C - Fireball Conj/Fire 46% 3d18 1% 5 E - Starburst Conj/Fire 46% 6d13 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignition Fire 46% 3d13 4% 8 Fire Storm Conj/Fire 46% 8d12 54% 9 Shatter Erth 24% 3d21* 100% 9 Foxfire Conj/Fire 100% 2x1d9 0% 1 Magic Dart Conj 100% 1d8 0% 1 Searing Ray Conj 100% 2d8 0% 2 Conjure Flame Conj/Fire 93% 6-21 0% 3 Necrotise Necr 100% 1d9 1% 1 Sandblast Erth 96% 2d20 1% 1 Static Discharge Conj/Air 66% 3-12/arc 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Ignite Poison Fire/Tmut/Pois 54% N/A 1% 3 Inner Flame Hex/Fire 74% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 54% N/A 1% 3 Flame Wave Conj/Fire 93% 2d20 1% 4 Hailstorm Conj/Ice 66% 3d14 1% 4 Iskenderun's Battlesphe Conj 93% 2d14 1% 5 Orb of Destruction Conj 46% 9d12 1% 7 Tukima's Dance Hex 48% N/A 2% 3 Ensorcelled Hibernation Hex/Ice 66% N/A 3% 2 Portal Projectile Hex/Tloc 90% N/A 3% 3 Gell's Gravitas Tloc 42% N/A 4% 3 Lesser Beckoning Tloc 42% N/A 4% 3 Teleport Other Tloc 42% N/A 4% 3 Freezing Cloud Conj/Ice/Air 27% 6-21 4% 5 Frozen Ramparts Ice 36% 1d6 5% 3 Conjure Ball Lightning Conj/Air 33% 3x3d11 5% 6 Beastly Appendage Tmut 36% N/A 7% 1 Summon Small Mammal Summ 72% N/A 7% 1 Lee's Rapid Deconstruct Erth 24% 3d14* 7% 5 Summon Guardian Golem Hex/Summ 33% N/A 8% 3 Anguish Hex/Necr 24% N/A 9% 4 Leda's Liquefaction Hex/Erth 24% N/A 9% 4 Wereblood Tmut 18% N/A 11% 2 Passage of Golubria Tloc 42% N/A 13% 4 Call Canine Familiar Summ 18% N/A 21% 3 Ozocubu's Armour Ice 18% N/A 21% 3 Spider Form Tmut/Pois 18% N/A 21% 3 Borgnjor's Vile Clutch Necr/Erth 24% N/A 24% 5 Ice Form Ice/Tmut 18% N/A 56% 4 Summon Ice Beast Ice/Summ 18% N/A 56% 4 Metabolic Englaciation Hex/Ice 16% N/A 56% 5 Silence Hex/Air 16% N/A 56% 5 Lehudib's Crystal Spear Conj/Erth 37% 10d9 58% 8 Alistair's Intoxication Tmut/Pois 12% N/A 88% 5 Blade Hands Tmut 9% N/A 88% 5 Eringya's Noxious Bog Tmut/Pois 9% N/A 92% 6 Simulacrum Ice/Necr 16% N/A 98% 6 Borgnjor's Revivificati Necr 24% N/A 100% 8 Death's Door Necr 24% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 25980 Temple (1/1) D:5 Zot: 5841 Lair (5/5) D:8 Zot: 23124 Swamp (4/4) Lair:2 Zot: 21589 Snake (4/4) Lair:3 Zot: 22443 Slime (0/5) Lair:4 Orc (2/2) D:10 Zot: 10493 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Bailey (visited) IceCv (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:6 = D:13 ? D:15 * Orc:1 * Orc:2 [=!( Snake:2 ( Annotations: Lair:5 2 transporters, Charly's ghost, journeyman DjMo Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sea snake blinks! The anaconda blinks into view! The naga blinks! x2 The naga sharpshooter blinks! x2 Really quaff W - 15 potions of heal wounds {!q}? You feel much better. The anaconda grabs you. The anaconda bites you! The anaconda constricts you. You block the black mamba's attack. The naga sharpshooter shoots an arrow. You block the arrow. You block the naga's attack. The naga spits poison at you. The splash of poison misses you. The splash of poison hits the naga sharpshooter. The sea snake bites you. The anaconda bites you! * * * LOW HITPOINT WARNING * * * The anaconda constricts you. * * * LOW HITPOINT WARNING * * * The naga sharpshooter shoots an arrow. The arrow barely misses you. The arrow hits the naga! The black mamba closely misses you. The naga sharpshooter gestures wildly while chanting. The naga sharpshooter magically shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * Really quaff W - 14 potions of heal wounds {!q}? Okay, then. Really quaff W - 14 potions of heal wounds {!q}? You feel much better. You block the anaconda's attack. The anaconda constricts you. The black mamba bites you. The naga sharpshooter spits poison at you. You block the splash of poison. The sea snake bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The sea snake poisons you! The naga hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You block the naga's attack. The naga sharpshooter gestures wildly while chanting. The naga sharpshooter shoots an arrow. You block the arrow. The naga ritualist mumbles some strange prayers to its god. The naga ritualist begins to radiate toxic energy. * * * LOW HITPOINT WARNING * * * You are more poisoned. The anaconda bites you but does no damage. The anaconda constricts you. * * * LOW HITPOINT WARNING * * * The black mamba bites you! * * * LOW HITPOINT WARNING * * * The naga sharpshooter unwields a +0 long sword. The naga sharpshooter wields a +0 arbalest. The naga sharpshooter mumbles some strange words. The naga sharpshooter magically shoots a bolt. The bolt hits you! You die... ##.... ##..... #...... { .#..... .{≈ . ....... {{≈ .. ......)### .{~~ ##.. ......NNS###.{N.{ #.... .....NN@SS###{''# ..... ......NSN.##.....# ..... ........S...#.!..S#S.... ##........○.)○).SS