Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 15070397781754307216 186 Ge0ff the Shooter (level 5, -17/37 HPs) Began as a Djinni Arcane Marksman on Aug 27, 2022. Demolished by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:08:34 (5261 turns). Ge0ff the Shooter (Djinni Arcane Marksman) Turns: 5261, Time: 00:08:35 Health: -17/37 AC: 2 Str: 9 XL: 5 Next: 98% Gold: 169 EV: 12 Int: 16 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn U - ring of wizardry MPRegen 0.00/turn T - ring of protection from cold {=R} @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles F - 19 stones S - 7 poisoned darts Armour c - a +0 robe (worn) Y - a +0 leather armour Magical Staves M - a staff of air Jewellery Q - a ring of resist corrosion T - a ring of protection from cold (right hand) {=R} U - a ring of wizardry (left hand) Z - a +6 ring of dexterity Scrolls B - a scroll of immolation {unknown} C - 3 scrolls of poison D - a scroll of summoning {unknown} G - 2 scrolls of fear {unknown} I - 4 scrolls of identify {unknown} K - a scroll of magic mapping {unknown} O - a scroll of vulnerability {unknown} P - a scroll of enchant weapon {unknown} R - a scroll of enchant armour {unknown} W - a scroll of amnesia {unknown} X - a scroll of acquirement {unknown} Potions A - 2 potions of curing {unknown} E - a potion of brilliance {unknown} H - 2 potions of ambrosia {unknown} J - a potion of attraction {unknown} L - 2 potions of flight {unknown} N - a potion of magic {unknown} V - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting + Level 3.7 Ranged Weapons - Level 2.1 Dodging + Level 2.1 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 2% 1 k - Slow Hex 44% N/A 2% 1 p - Portal Projectile Hex/Tloc 22% N/A 7% 3 s - Call Imp Summ 11% N/A 3% 2 C - Inner Flame Hex/Fire 11% N/A 7% 3 F - Cause Fear Hex 5% N/A 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 18676 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your crimson imp is filled with an inner flame. The ogre barely misses your crimson imp. Your crimson imp blinks! The kobold throws a stone. The stone misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre, p - crimson imp Aim: an ogre, wielding a +0 giant club (moderately wounded, ally target, 73% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. The sling bullet closely misses the quokka. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (translocational energy, moderately wounded, ally target, 73% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The orc completely misses your crimson imp. Your crimson imp hits the ogre. The ogre closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, ally target, 73% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The quokka closely misses your crimson imp. The orc completely misses your crimson imp. Your crimson imp closely misses the ogre. The quokka completely misses your crimson imp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, ally target, 73% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc hits your crimson imp but does no damage. The quokka closely misses your crimson imp. Your crimson imp barely misses the ogre. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - ogre Okay, then. Unknown command. The quokka misses your crimson imp. The orc closely misses your crimson imp. The kobold hits your crimson imp with a +0 short sword. Flame seeps out of your crimson imp. Your crimson imp barely misses the ogre. There is a stone staircase leading down here. The ogre attacks as you move away! The ogre hits you with a +0 giant club!! You die... .############# ............. #..........# #..........# ...........# #......@...# #......O<).# ......5r...# ..##.o.K[..## #.##........# ..........## # ##.........# . #.........# ### ...........# You could see an ogre (ally target), an orc, a quokka, a kobold and a friendly crimson imp (summoned, inner flame). Vanquished Creatures A hound (D:3) An orc wizard (D:4) An adder (D:2) 3 gnolls (D:2) 2 worms (D:2) A dart slug (D:2) 3 orcs (D:4) 8 endoplasms A giant cockroach (D:3) 9 goblins 4 hobgoblins 3 jackals 6 kobolds A quokka (D:1) 4 ball pythons 9 bats 2 frilled lizards (D:2) 8 rats 67 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) An endoplasm (D:3) A goblin (D:3) A hobgoblin (D:3) 3 jackals (D:3) A ball python (D:3) 8 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ge0ff the Djinni Arcane Marksman began the quest for the | Orb. 0 | D:1 | Ge0ff set off with the following spells memorised: Slow, | Inner Flame, Portal Projectile, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 126 | D:1 | Reached skill level 2 in Ranged Weapons 139 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 214 | D:1 | Found a faded altar of an unknown god. 475 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 475 | D:1 | Learned a level 1 spell: Beastly Appendage 920 | D:2 | You are sucked into a shaft and drop 1 floor! 964 | D:3 | Reached skill level 3 in Ranged Weapons 1369 | D:2 | Reached XP level 4. HP: 11/32 MP: 0/0 1738 | D:2 | Reached skill level 1 in Stealth 3510 | D:2 | Reached XP level 5. HP: 22/37 MP: 0/0 3510 | D:2 | Learned a level 2 spell: Call Imp 5250 | D:4 | Noticed an ogre 5259 | D:4 | HP: 1/37 [ogre/+0 giant club (22)] 5261 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic, ebering_ecumenical_altar_rust D:2: layout_basic, bh_walls_and_bars D:3: layout_basic D:4: layout_rooms, minmay_overflow_temple_star_hex, minmay_temple_entry_antechambers, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_i, minmay_goblin_outpost Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 2 3 | 3.7 Stealth | 1 2 | 2.1 Fighting | | 1.0 Dodging | | 2.1 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Sling | 138 | 113 || 251 Throw: Dart | | 7 || 7 Cast: Slow | 4 | || 4 Inner Flame | | 4 || 4 Call Imp | | 4 || 4 Armor: Robe | 10 | 8 || 18 Dodge: Dodged | 30 | 33 || 63