Ge0ff Level 1 of the Dungeon (0, 0, D:1) 2 stones a +0 short sword (1, -7, D:1) a +0 short sword (1, 1, D:1) a +0 whip a +0 dagger (2, -8, D:1) a +0 ring mail (2, 1, D:1) a +0 whip 4 stones (4, -13, D:1) 11 stones (5, 20, D:1) a +0 whip (18, -14, D:1) a +0 short sword (23, -3, D:1) a +0 whip (24, -7, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Mourchix's Armour Shop a +0 chain mail (45 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) a +0 buckler (45 gold) a +0 robe (7 gold) the +0 scale mail of Liuteaw {rF+ rCorr Dex-4} (152 gold) Dex: It affects your dexterity (-4). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (0, 0, D:2) a +0 club (10, -39, D:2) a +1 flail of venom a +0 scale mail (11, -36, D:2) a +0 whip (19, -40, D:2) 16 arrows (20, -1, D:2) a +0 trident (29, -23, D:2) a potion of degeneration (32, -8, D:2) a +0 dagger a +0 club a +0 animal skin a +0 whip (34, -35, D:2) a +0 whip (37, -1, D:2) a +0 club (39, -35, D:2) 23 sling bullets (42, -8, D:2) a +0 dagger (44, -30, D:2) a +0 dagger (45, -15, D:2) a +0 dagger (46, -15, D:2) a +0 mace (47, -13, D:2) a +0 dagger (49, -13, D:2) a +2 robe of willpower a +0 robe (50, -13, D:2) a +1 chain mail of willpower Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 30, D:3) a +0 falchion (3, 0, D:3) a +0 trident (7, 21, D:3) 18 stones (11, -7, D:3) a +0 plate armour (16, 3, D:3) a +0 club (16, 7, D:3) a +0 dagger (20, -14, D:3) a +0 robe (still there?) a +0 dagger (still there?) (21, -14, D:3) a +0 robe (still there?) a +0 dagger (still there?) a +0 hand axe (still there?) (34, 7, D:3) a +0 club (40, -2, D:3) a +0 ring mail (43, -15, D:3) a +0 dagger (48, 7, D:3) a +0 dagger (52, 8, D:3) a +0 plate armour (55, 14, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of venom (2, -2, D:4) a +0 robe (8, 17, D:4) a +0 leather armour a +0 club (9, 16, D:4) a +0 whip (10, 4, D:4) a +0 leather armour (19, 22, D:4) 16 stones (23, 16, D:4) a +0 mace a +0 mace (23, 17, D:4) a +0 ring mail a +0 club (24, 12, D:4) a +0 club (25, 16, D:4) a +0 whip (25, 17, D:4) a +0 trident a +0 leather armour a +0 club a +0 falchion (25, 18, D:4) a +0 club (26, -7, D:4) a +0 leather armour (32, 13, D:4) a +0 whip (33, -5, D:4) a +0 leather armour (37, 5, D:4) a +0 club (41, 5, D:4) a +0 dagger (44, 12, D:4) a +0 whip a +0 whip a +0 whip a +0 club Level 5 of the Dungeon (5, -10, D:5) a +0 whip (6, -26, D:5) a +0 club (6, -19, D:5) a +0 club a +0 robe a +0 vorpal spear (7, -21, D:5) a +0 flail (7, -19, D:5) a +0 club a +1 robe of positive energy (9, -21, D:5) a +0 halberd (17, -5, D:5) a +0 leather armour a +0 rapier (18, -9, D:5) 19 stones a +0 spear (20, -30, D:5) a +0 great mace (21, -25, D:5) 13 arrows (25, -25, D:5) a +0 spear (25, -22, D:5) a +0 arbalest (25, -7, D:5) a +0 short sword (25, -3, D:5) a +0 giant club (28, -18, D:5) a +0 halberd (29, -38, D:5) a +0 longbow (29, 7, D:5) a +3 quarterstaff of chaos (34, -5, D:5) a +0 mace (35, 4, D:5) a +0 mace (36, 7, D:5) a +0 mace (37, 5, D:5) a +0 mace (38, -35, D:5) a +0 halberd (41, -28, D:5) a potion of degeneration (45, -28, D:5) a +0 hand axe (50, -26, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, -1, D:6) a +0 spear a +0 scale mail a +0 spear (4, -2, D:6) a +0 whip (19, 25, D:6) a +0 robe (23, -25, D:6) a potion of degeneration (23, -13, D:6) a +0 war axe (27, -26, D:6) a +0 giant club (28, 12, D:6) a +0 whip a +0 robe a +0 flail (30, 15, D:6) a +0 flail (32, -28, D:6) a +0 barding (32, 14, D:6) a +0 whip a +0 flail a +0 halberd (34, -25, D:6) 10 arrows (41, 15, D:6) a +0 scimitar Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 13, D:7) a +0 leather armour (2, 18, D:7) 26 sling bullets (3, 24, D:7) a +0 robe a +2 spear (10, 25, D:7) a +0 battleaxe (17, 25, D:7) a +0 giant club (18, 11, D:7) a +0 hand crossbow (22, 27, D:7) a +0 quarterstaff 24 arrows a +0 shortbow (24, 32, D:7) a +0 trident (33, -11, D:7) a +0 scimitar +0 steam dragon scales a +1 trident a +0 robe (34, -10, D:7) a +0 long sword a +0 robe (39, 33, D:7) a +0 shortbow 18 arrows (41, 29, D:7) a +4 scimitar a +0 robe a +0 hand axe a +0 robe a +2 morningstar a +0 robe a +0 war axe a +0 robe (52, 21, D:7) 12 sling bullets (53, 16, D:7) 18 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, 23, D:8) a +0 robe a +3 war axe (6, 18, D:8) a +0 dagger (7, -9, D:8) a +0 shortbow (7, 1, D:8) a +0 short sword (10, 6, D:8) a +0 robe a +1 dire flail a +0 robe a +0 dagger (11, 6, D:8) a +0 robe a +0 short sword (13, -4, D:8) 24 arrows a +1 shortbow of flaming (17, 16, D:8) a +0 pair of gloves (21, -12, D:8) a +3 flail a +0 robe (21, 4, D:8) a +0 scale mail a +0 trident (21, 5, D:8) 20 stones a +0 short sword (23, -7, D:8) a +0 pair of gloves (25, 1, D:8) a +0 dagger a +0 falchion a +0 ring mail a +0 hand axe (41, -1, D:8) a +0 whip (43, -9, D:8) a +0 dagger (44, -8, D:8) a +0 short sword a +0 hand crossbow (45, -2, D:8) a +0 robe (60, -11, D:8) a +0 great mace Level 9 of the Dungeon (0, 0, D:9) 19 sling bullets (0, 9, D:9) a +0 scale mail (1, -17, D:9) a potion of degeneration (4, -16, D:9) 24 stones (8, 0, D:9) a +0 club (10, -24, D:9) a +0 robe (19, -11, D:9) a +0 plate armour a +0 glaive (21, -12, D:9) a +0 battleaxe (25, -11, D:9) a +0 whip (26, -11, D:9) a +0 robe a +0 dagger (28, -18, D:9) a staff of death 5 poisoned darts (29, -19, D:9) a +0 long sword (29, -18, D:9) 21 stones (30, -18, D:9) a +0 whip (31, 12, D:9) a +0 quarterstaff (33, 5, D:9) a +0 leather armour (43, 20, D:9) 20 arrows (44, -7, D:9) a +0 mace (46, -14, D:9) a +0 whip (46, -13, D:9) a +0 long sword a +0 chain mail (48, -15, D:9) a +0 dagger a +0 robe (48, -13, D:9) a +0 dagger a +0 robe (48, -12, D:9) a +0 short sword a +0 chain mail (53, -25, D:9) a +0 rapier (53, 12, D:9) a +0 chain mail a +0 glaive Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (1, -2, D:10) a +0 giant club a +0 giant spiked club (10, -5, D:10) a +0 chain mail (18, -30, D:10) a +0 whip a +1 hand crossbow of freezing (18, -28, D:10) a +0 dagger 2 stones (18, -27, D:10) a +0 dagger (18, -25, D:10) a +0 short sword (19, -30, D:10) a +0 dagger of venom (20, -31, D:10) a +0 whip of electrocution (20, -28, D:10) a +0 short sword a +0 hand crossbow (20, -27, D:10) a +0 short sword (27, -5, D:10) a +0 robe (35, -11, D:10) a +0 robe (38, -6, D:10) 2 scrolls of noise (43, -25, D:10) 26 arrows (47, -1, D:10) 26 arrows a +0 shortbow (48, -27, D:10) a +0 hand axe Level 11 of the Dungeon [Shop] Feschegeigh's Armour Boutique a +0 robe (10 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 pair of boots (67 gold) a +0 cloak (67 gold) a +0 chain mail (67 gold) a +0 robe (10 gold) (0, 0, D:11) a +0 long sword (3, 2, D:11) a +1 helmet (4, 25, D:11) a +0 pair of boots (6, -2, D:11) a +0 robe a +0 dagger (15, 16, D:11) a +0 robe a +0 dagger (17, -31, D:11) 10 arrows a +0 shortbow (17, -30, D:11) a +0 shortbow 25 arrows a +0 shortbow (17, -29, D:11) 14 arrows a +0 shortbow (28, 4, D:11) a +0 giant club a +0 giant club (34, -30, D:11) a +0 whip (47, -12, D:11) a +6 ring of intelligence (50, -12, D:11) a +0 hunting sling (50, -3, D:11) 20 stones Level 12 of the Dungeon (0, 0, D:12) 14 bolts (2, -2, D:12) a +0 scimitar 5 poisoned darts (3, -2, D:12) a +3 great sword of flaming a +0 chain mail (11, -5, D:12) a +0 long sword (12, -33, D:12) a +2 leather armour of willpower (13, -38, D:12) a +3 scimitar of flaming (19, -38, D:12) 26 stones (31, 11, D:12) a +0 shortbow 21 arrows (32, 11, D:12) a +0 shortbow 28 arrows (33, 11, D:12) a +0 shortbow a +0 shortbow 42 arrows (34, -6, D:12) 5 large rocks (34, 11, D:12) a +0 shortbow a +0 shortbow 49 arrows (36, -6, D:12) a +0 dagger (40, 10, D:12) a ring of magical power (42, -18, D:12) 13 arrows (46, 1, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 quarterstaff (2, 4, D:13) 19 stones (5, -31, D:13) a +0 ring mail (12, -42, D:13) a scroll of noise (15, -34, D:13) 10 stones (26, -43, D:13) a +0 dire flail a +0 giant club (29, -21, D:13) a +0 great sword (30, -44, D:13) a +0 dagger (33, -43, D:13) a +0 ring mail (36, -7, D:13) a +0 chain mail (42, -33, D:13) 2 poisoned darts (42, -23, D:13) 30 arrows a +0 shortbow (51, -24, D:13) a +0 mace (52, -25, D:13) 19 stones (54, -16, D:13) a ring of willpower (54, -7, D:13) a +0 hand axe (55, -42, D:13) a +0 club (55, -34, D:13) 6 poisoned darts Level 14 of the Dungeon (0, 0, D:14) a scroll of identify (1, -4, D:14) 3 large rocks (5, 17, D:14) a +0 barding 17 arrows a +3 longbow of flaming (8, -19, D:14) 5 large rocks (11, -26, D:14) 10 arrows a +0 shortbow (16, -12, D:14) a +0 scale mail (24, 6, D:14) the +7 great mace "Ywuunaol" {elec, rElec rC++ Str-5 Int+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (-5). Int: It affects your intelligence (+4). rC: It greatly protects you from cold. rElec: It insulates you from electricity. (27, 12, D:14) a +0 scale mail (31, -12, D:14) a +0 robe (34, -20, D:14) 31 arrows a +0 shortbow (34, -19, D:14) 12 arrows a +0 shortbow (35, -19, D:14) 19 arrows a +0 longbow (36, -19, D:14) a +0 flail 14 arrows a +0 shortbow (38, -22, D:14) 20 arrows a +0 shortbow (39, -24, D:14) a +0 shortbow 17 arrows (39, -1, D:14) a +0 dagger (39, 3, D:14) a +0 cloak (41, 1, D:14) a +5 long sword a +4 long sword (42, 8, D:14) a +0 hand axe Level 15 of the Dungeon (0, 0, D:15) 15 sling bullets (3, -11, D:15) a +0 scale mail (3, 1, D:15) a scroll of identify (7, -8, D:15) 10 sling bullets (8, -17, D:15) a +0 dagger a +0 chain mail (9, 4, D:15) a potion of attraction (16, 23, D:15) a +0 shortbow 25 arrows (18, -4, D:15) a +0 helmet of see invisible the +1 leather armour of Umnaux {rF+ rCorr Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (18, 2, D:15) a +1 falchion of draining (23, -10, D:15) a +0 pair of gloves (24, 13, D:15) 12 stones (28, 34, D:15) a +0 vorpal spear (43, -6, D:15) a +0 pair of gloves (43, 11, D:15) 21 bolts a +0 arbalest (43, 14, D:15) a +0 glaive a +0 ring mail (55, 12, D:15) a +0 leather armour a +2 great sword of freezing (56, 19, D:15) 16 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (0, 1, Orc:1) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour (1, -5, Orc:1) a +0 hand axe (1, 1, Orc:1) a +0 war axe a +0 leather armour (2, 0, Orc:1) a +0 long sword a +0 chain mail (4, 3, Orc:1) a +0 giant club (6, 0, Orc:1) a +0 dagger a +0 robe (7, 6, Orc:1) a +0 short sword a +0 plate armour (8, 2, Orc:1) a +0 club a +0 long sword a +0 plate armour (8, 3, Orc:1) a +0 flail a +0 leather armour (8, 5, Orc:1) a +0 whip (15, 10, Orc:1) a +0 battleaxe a +0 plate armour (16, 11, Orc:1) a +3 war axe a +0 plate armour (36, 7, Orc:1) a +0 giant club a +0 dire flail a +0 giant spiked club (40, 9, Orc:1) a +1 scale mail of willpower a +0 club a +0 robe a +0 dagger (40, 10, Orc:1) a +0 hand axe a +0 plate armour (51, 10, Orc:1) a +0 giant club a +0 giant club (52, -10, Orc:1) a +0 giant spiked club a +0 dire flail Level 2 of the Orcish Mines [Shop] Woeros's Book Emporium an Everburning Encyclopedia (390 gold) a book of Fire (660 gold) a book of Weapons (480 gold) Gyonesm's Volume of Malediction and Contamination (540 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Confusing Touch Hexes 3 yes d - Yara's Violent Unravelling Hexes/Transmutation 5 yes a book of Minor Magic (270 gold) a book of the Tundra (510 gold) a book of Cantrips (180 gold) a book of Scorching (450 gold) [Shop] Urhih's Distillery 2 potions of degeneration (36 gold) a potion of haste (180 gold) a potion of lignification (54 gold) a potion of ambrosia (144 gold) a potion of haste (180 gold) a potion of lignification (54 gold) a potion of lignification (54 gold) [Shop] Nadwixuch's Assorted Antiques a potion of degeneration (31 gold) a scroll of fear (108 gold) the +4 crystal plate armour "Silam" {Rampage rElec rN++} (3614 gold) rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. an amulet of faith (1240 gold) a phantom mirror (1240 gold) 2 potions of heal wounds (310 gold) a +2 trident of venom (502 gold) a +0 flail (108 gold) a +0 scale mail (124 gold) [Shop] Kuopac's Antique Armour Boutique a +2 ring mail of fire resistance (525 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 plate armour (575 gold) a +1 scale mail of willpower (400 gold) a +0 scale mail (100 gold) a +0 plate armour (575 gold) [Shop] Ihostop's Jewellery Emporium an amulet of regeneration (480 gold) a ring of protection from fire (400 gold) a +6 ring of strength (936 gold) an amulet of the acrobat (480 gold) a +4 ring of evasion (576 gold) a ring of poison resistance (320 gold) the amulet of Mistrust {Acrobat Str-5 Dex+9} (726 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (-5). Dex: It affects your dexterity (+9). (0, 0, Orc:2) the +0 robe of Rysih {+Inv rPois rCorr Str-4} Str: It affects your strength (-4). rPois: It protects you from poison. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. a ring of see invisible (21, -8, Orc:2) a +0 ring mail (still there?) a +0 short sword (still there?) (21, -6, Orc:2) a +0 giant spiked club (21, -1, Orc:2) a +0 robe a +8 giant spiked club (24, -2, Orc:2) a +0 giant club (24, -1, Orc:2) a +0 dagger a +0 robe (28, -11, Orc:2) a +0 giant spiked club a +0 giant club (31, -24, Orc:2) a +0 robe a +0 dagger (31, -19, Orc:2) a +0 chain mail a +0 mace (31, -12, Orc:2) a +0 giant spiked club a +0 giant spiked club (34, -26, Orc:2) a +4 ring of evasion the +1 ring mail of Jipay {rPois rC+++} rC: It renders you almost immune to cold. rPois: It protects you from poison. the +0 leather armour of Xom's Whim {+Blink +Inv rCorr Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). +Inv: It lets you turn invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (34, -25, Orc:2) a +2 cloak of stealth (34, -19, Orc:2) a +0 giant spiked club (35, -22, Orc:2) a +0 plate armour a +0 glaive of venom (37, -23, Orc:2) a +0 giant spiked club (38, -20, Orc:2) a +0 mace (39, -23, Orc:2) a +0 giant club (40, -18, Orc:2) a +0 falchion (41, -16, Orc:2) a +0 plate armour a +0 mace (41, -14, Orc:2) a +0 giant club (42, -24, Orc:2) a +0 ring mail a +0 flail (42, -14, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (44, -25, Orc:2) a +0 robe a +0 spear (44, -13, Orc:2) a +0 giant club a +0 great mace (45, -24, Orc:2) a +0 giant spiked club (45, -14, Orc:2) a +0 giant club (46, -25, Orc:2) a +0 giant club (46, -17, Orc:2) a +0 giant club (47, -17, Orc:2) a +0 robe a +0 whip of draining (47, -16, Orc:2) a +0 robe a +0 spear (47, -10, Orc:2) a +0 giant club (48, -13, Orc:2) a +0 ring mail a +0 dagger a +0 chain mail a +0 hand axe a +0 giant club (49, -17, Orc:2) a +0 giant club (49, -15, Orc:2) a +0 giant club (49, -13, Orc:2) a +0 chain mail a +0 short sword (49, -12, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail (49, -11, Orc:2) a +0 dagger (49, -10, Orc:2) a +0 giant club a +0 giant spiked club (50, -11, Orc:2) a +0 leather armour a +0 hand axe a +0 giant spiked club (50, -10, Orc:2) a +0 robe a +0 dagger of venom (50, -9, Orc:2) a +0 giant club a +0 giant spiked club (51, -11, Orc:2) a +0 giant club (51, -10, Orc:2) a +0 whip a +0 giant club (51, -9, Orc:2) a +0 giant club (52, -18, Orc:2) a +0 giant club (52, -16, Orc:2) a +0 giant club (52, -14, Orc:2) a +0 giant spiked club a +0 giant club (52, -9, Orc:2) a +0 club (52, -8, Orc:2) a +0 flail a +0 chain mail a +0 hand axe (53, -18, Orc:2) a +0 giant club (53, -9, Orc:2) a +0 robe a +0 dagger of venom (54, -17, Orc:2) a +0 giant club a +0 giant club (54, -15, Orc:2) a +0 robe a +0 club (56, -16, Orc:2) a +0 giant club a +0 giant spiked club (57, -17, Orc:2) a +0 giant club a +0 giant club (58, -24, Orc:2) a ring of positive energy (59, -24, Orc:2) the amulet "Kyaq" {Spirit rN+ Int+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+3). rN: It protects you from negative energy. an amulet of magic regeneration 3 potions of attraction Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 arrows (0, 18, Lair:1) a potion of degeneration (11, -22, Lair:1) a +0 shortbow (12, -19, Lair:1) a There-And-Back Book (14, -12, Lair:1) 15 arrows (19, 4, Lair:1) 90 bolts (24, 5, Lair:1) a +0 shortbow (34, -19, Lair:1) a +2 short sword of freezing (39, 1, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 bolts (1, 46, Lair:2) a +0 short sword (2, 4, Lair:2) a +0 quarterstaff (3, 46, Lair:2) +0 steam dragon scales (4, 18, Lair:2) the +6 falchion of Optimality {vorpal, rN+ MP+9 Str+3 Stlth+} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (4, 19, Lair:2) a +0 scale mail a +7 long sword (4, 30, Lair:2) 21 stones (10, 9, Lair:2) a +0 spear (15, 43, Lair:2) a +0 quarterstaff of freezing (23, 47, Lair:2) a staff of death (28, 16, Lair:2) 15 arrows (31, 37, Lair:2) a +0 leather armour (34, 15, Lair:2) a +4 antimagic quarterstaff (44, 20, Lair:2) a staff of earth Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (9, 4, Lair:3) a +0 rapier (13, 19, Lair:3) a +0 short sword of distortion (15, 23, Lair:3) 11 arrows (27, -21, Lair:3) 29 stones (30, -8, Lair:3) 20 arrows (30, 0, Lair:3) 15 arrows (36, -11, Lair:3) a +0 chain mail (37, -18, Lair:3) a +0 rapier (38, -10, Lair:3) 19 stones (40, -9, Lair:3) 6 poisoned darts (50, -11, Lair:3) 14 arrows (52, 20, Lair:3) a +2 dagger of venom a +1 whip of electrocution (55, -2, Lair:3) 16 bolts (55, 4, Lair:3) a ring of see invisible Level 4 of the Lair of Beasts (0, 0, Lair:4) the +1 leather armour "Pufrorri" {Will+ Str-4 Dex+4} Str: It affects your strength (-4). Dex: It affects your dexterity (+4). Will: It increases your willpower. (10, 12, Lair:4) a +0 scale mail (14, -6, Lair:4) 22 bolts (27, -12, Lair:4) 13 arrows (31, 21, Lair:4) a +0 leather armour (35, 20, Lair:4) 13 arrows (43, -22, Lair:4) a +0 scale mail (44, -38, Lair:4) a +0 club (56, -21, Lair:4) 16 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 poisoned darts (0, 16, Lair:5) a +0 falchion (24, 12, Lair:5) a +0 chain mail (48, 10, Lair:5) 25 sling bullets (51, 26, Lair:5) a +0 robe (58, -25, Lair:5) 31 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 robe of cold resistance (3, -13, Lair:6) a +0 club (3, 7, Lair:6) a potion of degeneration (21, -14, Lair:6) a ring of resist corrosion (22, -14, Lair:6) a +0 whip (22, -13, Lair:6) 30 arrows (22, -1, Lair:6) 4 stones (23, -16, Lair:6) a +0 scale mail (23, -15, Lair:6) the -2 tower shield "Teoblunt" {Contam rPois Will+++ Dex-2} Dex: It affects your dexterity (-2). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (27, 3, Lair:6) an amulet of the acrobat (30, 13, Lair:6) a +0 long sword (53, 3, Lair:6) a +0 great sword (54, 5, Lair:6) a +0 robe (59, 1, Lair:6) a +0 dagger Level 1 of the Swamp (0, 0, Swamp:1) a +0 long sword (4, 11, Swamp:1) a +0 pair of gloves (8, -3, Swamp:1) a +0 leather armour (15, 14, Swamp:1) a +0 spear (15, 15, Swamp:1) a +0 robe a +0 quarterstaff (16, 14, Swamp:1) a +0 spear (16, 16, Swamp:1) a +0 robe a +0 quarterstaff (18, 1, Swamp:1) a +0 leather armour (36, 18, Swamp:1) 17 sling bullets Level 2 of the Swamp (0, 0, Swamp:2) a +0 spear (0, 13, Swamp:2) a +0 buckler (1, -7, Swamp:2) a ring of ice (1, -2, Swamp:2) a +0 spear (2, 0, Swamp:2) a +0 buckler a +1 spear of venom (7, -6, Swamp:2) a +0 robe a +0 quarterstaff (22, 3, Swamp:2) a +0 plate armour (23, -1, Swamp:2) a +0 trident (32, 31, Swamp:2) 16 stones (34, -11, Swamp:2) 19 stones Level 3 of the Swamp (0, 0, Swamp:3) 17 gold pieces