Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 15376880838142658556 4 Ge0ff the Conjurer (level 1, -2/15 HPs) Began as a Ghoul Conjurer on Aug 8, 2021. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (601 turns). Ge0ff the Conjurer (Ghoul Conjurer) Turns: 601, Time: 00:00:55 Health: -2/15 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 0/2 EV: 11 Int: 13 God: Gold: 13 SH: 0 Dex: 7 Spells: 2/3 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Missiles c - 21 stones Armour a - a +0 robe (worn) Scrolls b - a scroll of silence {unknown} e - a scroll of identify {unknown} Skills: + Level 0.5 Fighting - Level 1.7 Dodging - Level 2.1 Stealth * Level 1.0 Unarmed Combat - Level 1.7 Spellcasting - Level 3.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level k - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 18% 3d3 11% 2 Dazzling Flash Conj/Hex 10% N/A 38% 3 Fulminant Prism Conj/Hex 2% 3d6 80% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. You scratch the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You see here a +0 club. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin misses you. You scratch the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin misses you. You scratch the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... .# #.# #.....##......# .# #.# ### #....####....## .###.###.## #.#### ###### ..........# #.# ###...##.## #.# #....#.# ##.# #....#.# ###..######## ######)#.####............ ...........)...g@######.. ######.#########.# #.# #.# #.# #.# #.# ... ... ... ... ...# .. ##### You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ge0ff the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 561 | D:1 | Reached skill level 1 in Unarmed Combat 601 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, minmay_misc_feat_diagonals Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.0 Fighting | | 0.5 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 38 Cast: Magic Dart || 9 Use: Potion || 2 Armor: Robe || 5 Dodge: Dodged || 18