Ge0ff Level 1 of the Dungeon Level 2 of the Dungeon (0, 1, D:2) a +0 dagger (5, -2, D:2) a +0 whip (5, 1, D:2) a +0 short sword (6, -7, D:2) 13 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 8 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +1 robe of cold resistance (6, -2, D:4) 21 sling bullets (22, -6, D:4) a +0 dagger (unseen) (23, -4, D:4) a +0 giant club (23, -2, D:4) a +0 club (unseen) (27, 10, D:4) a +0 club (31, 8, D:4) a staff of poison (34, -27, D:4) a +0 dagger (49, -30, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 20 stones (4, -3, D:5) a scroll of amnesia (14, -8, D:5) 11 gold pieces (21, -15, D:5) 8 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (unseen) (3, 3, D:6) 5 gold pieces 20 stones Level 7 of the Dungeon [Shop] Nefam's Antique Weapon Shop a +0 war axe (101 gold) the +3 hand axe of Peace {pain, +Rage rN+ Will- Stlth+} (1038 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It lets you go berserk. It decreases your willpower. It makes you more stealthy. a +0 falchion (87 gold) a +0 dire flail (116 gold) a +0 spear (87 gold) a +0 war axe (101 gold) the +5 glaive of the Wasteland {flame, rF+ Dex+2} (1592 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from fire. a +0 hand axe (87 gold) (0, 0, D:7) a +0 shortbow 29 arrows (9, 4, D:7) 12 stones (18, -51, D:7) 8 gold pieces (22, -49, D:7) a +0 mace (26, -42, D:7) 10 gold pieces (39, -40, D:7) a +0 trident (40, -39, D:7) a +0 battleaxe (40, -38, D:7) a +0 dagger (still there?) a +0 robe (still there?) (41, -40, D:7) a +0 hand axe (unseen) (42, -28, D:7) 16 stones (46, -6, D:7) a +0 plate armour Level 8 of the Dungeon [Shop] Lauph's Antique Weapon Boutique a +0 hunting sling (36 gold) a +2 glaive of venom (475 gold) a +0 trident (84 gold) a +0 short sword of venom (134 gold) a +0 trident (84 gold) a +0 morningstar (96 gold) a +0 halberd (96 gold) a +1 flail of holy wrath (319 gold) a +0 falchion (72 gold) a +0 scimitar (96 gold) a +0 dagger (48 gold) a +0 spear (72 gold) [Shop] Vagur's Antique Weapon Boutique a +0 halberd (100 gold) a +0 war axe (87 gold) a +2 shortbow of flaming (435 gold) a +0 fustibalus (375 gold) a +0 rapier (100 gold) a +0 great mace (162 gold) a +0 halberd of protection (170 gold) a +1 vorpal mace (287 gold) a +0 mace (75 gold) a +0 dagger (50 gold) a +0 falchion (75 gold) [Shop] Riohixt's Book Shoppe a book of Minor Magic (300 gold) a book of Party Tricks (750 gold) a book of Unlife (975 gold) a book of Geomancy (525 gold) a book of Changes (375 gold) a book of Spatial Translocations (975 gold) a book of Necromancy (450 gold) a book of Ice (975 gold) the Catalogue of the Traveller and the Arsonist (1275 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Blink Translocation 2 no c - Teleport Other Translocation 3 no d - Dispersal Translocation 6 no e - Ignition Fire 8 no a book of Ice (975 gold) [Shop] Igeruys's General Store a scroll of noise (11 gold) 13 poisoned darts (57 gold) 24 stones (26 gold) 26 arrows (57 gold) a +2 buckler of reflection (203 gold) a potion of magic (88 gold) a lightning rod (4/4) (330 gold) 28 stones (30 gold) a potion of invisibility (88 gold) a potion of degeneration (11 gold) 15 stones (16 gold) (0, 0, D:8) a stone (1, -3, D:8) 14 arrows (4, -9, D:8) a +0 leather armour a +0 club (4, -3, D:8) a +0 hand axe (4, -2, D:8) a +0 dagger (still there?) a +0 robe (still there?) (5, -4, D:8) a +0 hand axe (still there?) a +0 chain mail (still there?) (5, -3, D:8) a +0 whip (13, 17, D:8) a +0 falchion a +0 chain mail (26, 10, D:8) a +0 club (still there?) a +0 leather armour (still there?) (31, 3, D:8) a +1 dagger of draining (still there?) a +0 robe (still there?) a +0 spear (still there?) a +0 ring mail (still there?) Level 9 of the Dungeon (0, 0, D:9) 9 gold pieces (1, -12, D:9) a +0 plate armour (2, 4, D:9) a +0 robe (3, 4, D:9) a staff of conjuration (7, -2, D:9) 14 arrows (10, -13, D:9) 18 bolts (11, -26, D:9) a +0 ring mail (30, -42, D:9) 23 bolts (33, -40, D:9) a +0 robe (still there?) a +0 dagger (still there?) (34, -40, D:9) a +0 robe (still there?) a +0 dagger (still there?) (35, -41, D:9) a +0 club (37, -15, D:9) a +0 kite shield (49, -16, D:9) a +2 vorpal shortbow 12 arrows Level 10 of the Dungeon Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (0, 9, D:11) 21 stones (6, -15, D:11) a +0 trident a +0 plate armour (17, -11, D:11) 8 arrows Level 1 of the Lair of Beasts (4, -16, Lair:1) a wolf corpse (5, -17, Lair:1) a wolf corpse (still there?) a wolf corpse (still there?) (7, 0, Lair:1) a +0 hand axe (8, -7, Lair:1) a blink frog corpse (9, -9, Lair:1) a blink frog corpse (17, -16, Lair:1) 24 sling bullets (18, -28, Lair:1) a bullfrog corpse (skeletalised by now) (38, -36, Lair:1) a +0 club (49, -38, Lair:1) a cane toad corpse (skeletalised by now) a Gauntlet (0, 0, Gauntlet) a +0 chain mail (still there?) a scroll of silence (still there?) a wand of flame (20) (still there?) a scroll of vulnerability (still there?) 39 gold pieces (still there?) 26 stones (still there?) a scroll of enchant weapon (still there?) (19, -4, Gauntlet) a potion of cancellation (19, -3, Gauntlet) a ring of wizardry (19, 4, Gauntlet) a staff of poison (19, 7, Gauntlet) a scroll of fog (24, -2, Gauntlet) a glowing shapeshifter corpse (31, 7, Gauntlet) a ring of flight (32, 6, Gauntlet) 28 gold pieces (43, -7, Gauntlet) 8 silver javelins (43, -6, Gauntlet) 26 gold pieces