Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (3, 23, D:1) a +0 dagger (3, 25, D:1) a +0 dagger (5, 29, D:1) 6 arrows (10, 13, D:1) a +1 whip of electrocution (11, 0, D:1) a +0 ring mail (32, 36, D:1) a +0 whip (37, 35, D:1) 19 bolts (50, 14, D:1) a +0 pair of boots (55, 1, D:1) a +0 plate armour Level 2 of the Dungeon [Shop] Qoneotow's Weapon Emporium the +3 long sword of Ezuonaomm {flame, rN+ Str+7 Int-5 Dex-2} (390 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). It affects your intelligence (-5). It affects your dexterity (-2). It protects you from negative energy. a +7 dagger of venom (472 gold) a +0 falchion (36 gold) a +0 quarterstaff (48 gold) a +0 quarterstaff (48 gold) a +0 club (12 gold) a +0 quarterstaff (48 gold) a +0 halberd (48 gold) 11 stones (13 gold) a +0 dagger (24 gold) (0, 0, D:2) a +0 dagger (3, 2, D:2) a +0 pair of gloves (5, -21, D:2) a +0 ring mail (6, -19, D:2) a +0 robe (7, -23, D:2) a +0 robe (10, -10, D:2) a +0 club a +0 scythe a +0 robe (10, -2, D:2) a +0 dagger (18, -1, D:2) a +0 short sword (19, -3, D:2) a +0 whip (19, -2, D:2) a +0 short sword (19, -1, D:2) a +0 dagger (20, -32, D:2) a +0 hand axe (20, -1, D:2) a +0 short sword (22, -8, D:2) a +0 leather armour (24, -17, D:2) a +0 robe (26, -18, D:2) a +0 dagger (27, -8, D:2) 20 bolts (28, -14, D:2) a +0 whip (31, -15, D:2) a +0 club (37, -11, D:2) a +0 short sword Level 3 of the Dungeon (12, 2, D:3) a +0 dagger (20, 23, D:3) a +0 leather armour (21, 8, D:3) a +0 dagger (21, 10, D:3) a +0 club (22, 12, D:3) a +0 club (24, -20, D:3) a +0 hunting sling (33, 24, D:3) a +0 leather armour (34, 17, D:3) a +0 robe (41, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (13, 0, D:4) a +0 dagger a +0 robe (17, 26, D:4) a +0 mace (18, 12, D:4) a +0 pair of gloves (32, -21, D:4) a scroll of torment (34, 8, D:4) a +0 giant club (35, -1, D:4) a +0 giant spiked club (40, -10, D:4) a +0 club a +0 hunting sling (40, 28, D:4) a +0 mace (46, 11, D:4) a +0 club (47, 25, D:4) a +3 quarterstaff of chaos Level 5 of the Dungeon (0, 0, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (5, -29, D:6) a +0 spear (13, -8, D:6) a +0 cloak (15, -39, D:6) a +0 plate armour of poison resistance (18, -4, D:6) a +0 flail a +0 robe (18, -3, D:6) a +0 dagger a +0 robe (18, -2, D:6) a +5 mace of freezing a +0 robe (18, -1, D:6) a +2 falchion a +0 robe (18, 0, D:6) a +0 rapier (21, -17, D:6) a +0 ring mail (26, -7, D:6) 20 arrows (28, -21, D:6) a +0 quarterstaff (30, -9, D:6) 19 bolts (31, -26, D:6) a +0 giant club (32, -27, D:6) a +0 giant spiked club (34, -9, D:6) 23 arrows a +0 shortbow (47, -32, D:6) 23 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, 14, D:7) a +0 ring mail (8, 2, D:7) a +0 short sword a +0 ring mail (8, 3, D:7) a +0 robe a +0 dagger of draining (8, 23, D:7) a +0 club a +0 leather armour (8, 24, D:7) a +0 flail (8, 25, D:7) a +4 flail a +0 plate armour (9, -8, D:7) a book of Necromancy (14, 2, D:7) 3 scrolls of amnesia (14, 9, D:7) a +0 rapier (15, 22, D:7) a +0 mace (17, 21, D:7) a +0 trident a +0 scale mail (17, 23, D:7) a +0 dagger a +0 robe (19, -3, D:7) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (20, 16, D:7) 26 sling bullets (22, -23, D:7) a +0 robe (23, 4, D:7) a +0 long sword (25, -20, D:7) 14 bolts (25, -8, D:7) a +0 shortbow 24 arrows (29, -7, D:7) a +0 morningstar (39, 22, D:7) a +0 trident a +0 leather armour (39, 23, D:7) a +0 war axe a +0 leather armour (42, -9, D:7) a +0 scale mail (42, -8, D:7) a +0 club (43, 26, D:7) a +0 long sword a +0 plate armour (44, 2, D:7) 5 large rocks Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger (0, 2, D:8) 13 arrows a +0 shortbow (1, -2, D:8) a +0 ring mail a +0 falchion (2, -2, D:8) a +0 leather armour a +0 flail (3, -7, D:8) a +1 whip of pain (3, -5, D:8) a +0 dagger (4, -5, D:8) a +0 short sword (4, -3, D:8) a +0 plate armour a +0 dire flail (5, -7, D:8) a +0 dagger (10, -6, D:8) a +0 spear (12, -15, D:8) a +0 great mace (12, 30, D:8) a +0 dagger (14, 32, D:8) a +0 hand axe (15, -16, D:8) a +0 short sword (16, -17, D:8) a +0 short sword (16, 32, D:8) a +0 club a +0 dagger a +0 robe (17, 10, D:8) a +0 whip (18, -19, D:8) a +0 trident a +0 leather armour (21, 14, D:8) a +0 morningstar (21, 20, D:8) a +0 shortbow 16 arrows (23, 8, D:8) a +0 whip (23, 9, D:8) a +1 dagger of speed a +0 club a +0 ring mail (24, 8, D:8) a +0 whip (24, 9, D:8) a +0 short sword a +0 robe a +0 dagger (26, 6, D:8) 13 bolts (46, -9, D:8) a +0 club a +0 whip a +0 leather armour (46, -8, D:8) a +0 dagger a +0 robe a +0 club (46, -7, D:8) a +0 glaive a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (9, -13, D:9) 19 arrows a +0 shortbow (9, 22, D:9) 20 arrows (10, 16, D:9) a +0 club (11, 16, D:9) a +0 spear (12, 16, D:9) a +0 spear a +0 kite shield a +0 ring mail a +0 spear (13, 17, D:9) a +0 club a +0 flail (21, -5, D:9) a ring of flight (24, 27, D:9) a +0 robe (27, 9, D:9) 3 potions of flight (28, 9, D:9) a +0 short sword a +0 plate armour (30, -7, D:9) a +0 plate armour a +4 scimitar (31, -5, D:9) a +0 giant club a +0 giant spiked club (31, 5, D:9) a +0 flail a +0 leather armour (34, -4, D:9) a +0 hand axe (34, -3, D:9) a +0 plate armour a +0 long sword (36, -5, D:9) a +0 trident (42, -7, D:9) a +0 chain mail a +0 whip (43, -8, D:9) a +0 hand axe (43, -7, D:9) a +0 dagger a +0 chain mail a +0 club a +0 mace (44, -7, D:9) a +0 leather armour a +0 whip a +0 chain mail a +0 battleaxe a +0 leather armour a +0 dagger a +0 vorpal hand axe a +0 club (44, -3, D:9) a +0 club (45, -10, D:9) a book of Minor Magic a +0 club (45, -8, D:9) a +0 club (45, -6, D:9) a +0 short sword a +0 mace Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (3, -13, D:10) 5 bolts (9, 8, D:10) a +0 club a +3 plate armour a +0 short sword (10, 5, D:10) a +0 whip (15, 1, D:10) a +0 plate armour a +0 scimitar (16, -15, D:10) a +0 robe a +0 dagger (17, -13, D:10) a +0 hand axe a +0 plate armour a +0 hand axe (19, -4, D:10) a +1 pair of gloves (22, -7, D:10) a +0 whip (28, -17, D:10) a +0 leather armour (32, -20, D:10) a +0 robe a +0 dagger (34, -24, D:10) a +0 club (38, 9, D:10) a +0 mace of holy wrath Level 11 of the Dungeon (10, -26, D:11) 17 arrows (17, -14, D:11) a +0 falchion of holy wrath (20, -26, D:11) a scroll of amnesia (25, -13, D:11) a scroll of amnesia (30, -9, D:11) a +0 scale mail (32, -14, D:11) a +0 short sword (36, 12, D:11) 17 arrows (39, -26, D:11) 3 potions of degeneration (43, -26, D:11) 13 arrows a +0 shortbow (49, 16, D:11) a +2 vorpal hunting sling (56, 8, D:11) a book of the Sky (66, 20, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a +0 giant spiked club (2, -5, D:12) 32 stones (2, -3, D:12) 22 bolts a +0 arbalest (3, 23, D:12) a +0 scale mail a +0 rapier (7, 23, D:12) a +0 mace (9, 3, D:12) 29 arrows (9, 9, D:12) a +0 chain mail (10, 4, D:12) a +0 scale mail (15, 16, D:12) a +1 short sword of speed (19, -2, D:12) a +0 dagger a +0 flail (19, 16, D:12) a +0 flail (20, -3, D:12) a +0 ring mail a +0 whip a +0 mace (20, 15, D:12) 2 large rocks (21, -2, D:12) a +0 chain mail a +0 hand axe (24, 23, D:12) the +4 war axe "Yguv" {vorpal, +Fly Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you fly. (25, -16, D:12) a +0 cloak (25, -14, D:12) 20 arrows a +0 shortbow a +0 short sword (25, -9, D:12) a +0 hand axe (27, -4, D:12) a +0 cloak (28, -6, D:12) a +0 robe a +0 dagger (38, 14, D:12) a +4 scimitar of flaming (39, 30, D:12) a +0 rapier (40, 14, D:12) a +0 mace (42, 12, D:12) a +3 scimitar of flaming Level 13 of the Dungeon (3, -7, D:13) a +1 war axe of electrocution (3, 7, D:13) a staff of cold (7, 6, D:13) a +0 plate armour a +0 great sword (9, 0, D:13) a +0 great mace a +0 chain mail a +1 battleaxe a +0 plate armour (9, 5, D:13) a +0 robe a +0 whip (10, -6, D:13) 26 bolts a +0 arbalest (10, -5, D:13) a +0 chain mail a +0 long sword (10, 5, D:13) a +0 scale mail a +0 short sword 10 bolts a +0 arbalest (15, -1, D:13) a +0 arbalest a +0 dagger 10 bolts a +0 leather armour (16, -1, D:13) a +0 dagger a +0 robe (18, -24, D:13) a +0 robe a +0 dagger (18, -1, D:13) a +0 plate armour a +0 long sword (21, -15, D:13) a +0 rapier (23, -26, D:13) a +0 club (26, 13, D:13) 11 arrows a +0 shortbow (28, -8, D:13) a +0 trident (30, 11, D:13) 31 arrows a +0 shortbow (31, 13, D:13) a +0 mace (34, 5, D:13) a +0 dagger (37, -11, D:13) 21 stones (40, -22, D:13) a +0 falchion (45, 11, D:13) a +0 club (52, 22, D:13) a +0 hand crossbow (54, 25, D:13) 33 sling bullets (55, 19, D:13) a +0 giant club (58, 21, D:13) a +0 shortbow 39 arrows (60, -21, D:13) a ring of flight (60, 17, D:13) a +0 shortbow a +0 shortbow 59 arrows (60, 18, D:13) a +0 shortbow 14 arrows (61, 17, D:13) a +0 shortbow 8 arrows a scroll of torment (61, 18, D:13) a +0 shortbow 23 arrows Level 14 of the Dungeon (0, 0, D:14) a potion of degeneration (1, 37, D:14) a +0 robe (6, 33, D:14) the +2 flail of the Heavens {vorpal, *Slow rElec rPois rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It may slow you when you take damage. (8, 16, D:14) a +0 hand axe (8, 43, D:14) a +0 scale mail (9, 16, D:14) a +0 hand axe (9, 17, D:14) a +6 hand axe (10, 16, D:14) a +0 hand axe (14, 11, D:14) 5 silver boomerangs (23, 38, D:14) a +2 scimitar of flaming (24, 38, D:14) 23 bolts (31, 11, D:14) a +0 dagger a +0 robe (34, 26, D:14) a +4 long sword (38, 34, D:14) a +0 club (43, 38, D:14) a +0 short sword (52, 21, D:14) a +4 dagger a +0 leather armour (54, 33, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon (4, -2, D:15) 4 stones (5, -22, D:15) a +0 shortbow 23 arrows (5, 9, D:15) +0 fire dragon scales (13, 3, D:15) a +0 giant spiked club (14, 3, D:15) a +0 giant club a +0 giant spiked club a +0 giant spiked club (15, -4, D:15) a +0 shortbow 23 arrows (15, -3, D:15) a +2 scale mail of positive energy (15, 1, D:15) a +0 giant club (15, 2, D:15) a +0 giant spiked club a +0 robe a +0 flail (15, 3, D:15) a +0 giant club (16, -2, D:15) a +0 long sword (16, 3, D:15) a +0 robe a +0 dagger (26, 21, D:15) a +0 trident a +0 robe (32, 13, D:15) the +4 ring mail "Esunoetu" {Rampage rF++ rCorr Int-4} It affects your intelligence (-4). It greatly protects you from fire. It provides partial protection from all sources of acid and corrosion. It bestows one free step when moving towards enemies. (37, -18, D:15) a potion of flight (40, 10, D:15) the +6 war axe of Vanity {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). a +0 dagger of venom (43, 17, D:15) a +0 dagger a +0 robe (43, 18, D:15) a +0 dagger a +0 robe a +0 dagger a +1 robe of willpower a +0 dagger a +0 robe (44, 21, D:15) a +0 flail (48, 22, D:15) 28 stones (49, -20, D:15) a +0 ring mail (57, 4, D:15) 12 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 1, Orc:1) a +0 dagger a +0 robe (1, 0, Orc:1) a +0 whip (1, 8, Orc:1) a +0 trident a +0 club a +0 short sword a +0 leather armour (2, 0, Orc:1) a +0 club (2, 1, Orc:1) a +0 flail a +0 chain mail (4, 6, Orc:1) a +0 halberd a +0 chain mail (10, 7, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 hand axe a +0 mace (11, 7, Orc:1) a +0 club a +0 plate armour a +0 battleaxe (14, -5, Orc:1) a +0 flail a +0 chain mail a +0 battleaxe (14, -4, Orc:1) a +0 leather armour a +0 war axe (14, 4, Orc:1) a +0 whip (15, 7, Orc:1) a +0 mace (20, 28, Orc:1) a +0 short sword (21, 27, Orc:1) a +0 hand axe 3 boomerangs a +0 leather armour (21, 28, Orc:1) a +0 hand axe a +0 plate armour a +0 flail (32, 17, Orc:1) a +0 giant spiked club (35, 18, Orc:1) a +0 whip (36, 19, Orc:1) a +0 hand axe a +0 hand axe a +0 plate armour (54, 12, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Fieffo Oshrah's Antique Armour Shoppe a +1 scale mail of cold resistance (480 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +2 leather armour of poison resistance (480 gold) a +0 chain mail (135 gold) a +0 chain mail (135 gold) a +0 robe (21 gold) a +1 pair of boots of stealth (495 gold) a +4 chain mail of cold resistance (945 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +1 scale mail of fire resistance (480 gold) [Shop] Kyakysug's Jewellery Boutique a ring of poison resistance (260 gold) a ring of see invisible (195 gold) an amulet of guardian spirit (390 gold) a +4 ring of evasion (468 gold) a +6 ring of intelligence (760 gold) a ring of ice (325 gold) an amulet of the acrobat (390 gold) a +6 ring of intelligence (760 gold) a +4 ring of evasion (468 gold) a +4 ring of evasion (468 gold) [Shop] Soarghy's General Store a potion of ambrosia (112 gold) a scroll of vulnerability (105 gold) a wand of acid (7) (308 gold) a potion of lignification (42 gold) a phantom mirror (560 gold) a +0 chain mail (63 gold) 28 sling bullets (196 gold) a +0 shortbow (42 gold) 13 bolts (36 gold) a scroll of noise (14 gold) a box of beasts (560 gold) 2 scrolls of amnesia (98 gold) 11 poisoned darts (61 gold) a +0 plate armour (322 gold) [Shop] Wullin's Antique Weapon Shop a +4 scimitar of holy wrath (846 gold) a +0 dagger (58 gold) the +5 mace "Odufamuff" {freeze, rPois Dex+3} (1389 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from poison. a +0 battleaxe (188 gold) a +0 arbalest (130 gold) a +4 vorpal halberd (812 gold) a +8 long sword of holy wrath (1400 gold) a +5 shortbow of freezing (939 gold) a +2 lajatang of speed (1653 gold) a +0 morningstar (116 gold) the +8 quarterstaff "Geajamm" {flame, Will+ Dex+4} (1977 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It affects your willpower, your defense against some magical effects. a +0 broad axe (116 gold) (0, 0, Orc:2) a +0 chain mail a +0 glaive (1, -1, Orc:2) a +0 plate armour a +0 short sword (2, -10, Orc:2) a +2 robe of cold resistance (2, 0, Orc:2) a +0 chain mail a +1 glaive of venom a +0 plate armour a +0 scimitar (3, 0, Orc:2) a +0 giant club (5, -4, Orc:2) a +0 chain mail a +0 battleaxe (15, 0, Orc:2) a stone (15, 4, Orc:2) a stone (16, 2, Orc:2) a stone (17, 4, Orc:2) a stone (19, -17, Orc:2) a +0 plate armour 6 boomerangs of dispersal a +0 trident (19, -15, Orc:2) a +0 leather armour a +0 long sword (20, -16, Orc:2) a +0 short sword an elf corpse (skeletalised by now) (20, 0, Orc:2) 3 large rocks (22, -18, Orc:2) a +2 plate armour of fire resistance a +0 long sword (26, -29, Orc:2) a +0 leather armour a +0 short sword (27, -34, Orc:2) a +0 trident (28, -33, Orc:2) a +0 plate armour 5 boomerangs a +2 scimitar of holy wrath (29, -30, Orc:2) a +1 chain mail of cold resistance a +0 great mace (35, -31, Orc:2) the +0 plate armour "Ugainata" {rPois Str+3 Slay+3} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. (37, -30, Orc:2) a +0 buckler the +2 ring mail "Ywogabe" {rF+} It protects you from fire. the +2 scale mail "Nukhlago" {*Corrode Dex+4} It affects your dexterity (+4). It may corrode you when you take damage. (38, -11, Orc:2) an arrow (39, -16, Orc:2) an arrow (39, -14, Orc:2) an arrow (40, -15, Orc:2) an arrow (40, -13, Orc:2) an arrow (40, -9, Orc:2) an arrow (42, -15, Orc:2) an arrow (42, -13, Orc:2) an arrow (43, -14, Orc:2) an arrow (43, -12, Orc:2) an arrow (46, -30, Orc:2) a +0 robe a +0 dagger (47, -30, Orc:2) a +0 chain mail a +1 great sword (48, -33, Orc:2) a +0 chain mail a +0 dire flail a +0 giant club (49, -34, Orc:2) a +0 ring mail a +0 mace (49, -31, Orc:2) a +0 leather armour a +0 long sword (51, -34, Orc:2) a +0 plate armour a +0 halberd (54, -41, Orc:2) a +0 glaive a +0 plate armour (54, -36, Orc:2) a +0 hand axe (54, -35, Orc:2) a +0 flail (55, -36, Orc:2) a +0 hand axe (56, -40, Orc:2) a +0 club (57, -38, Orc:2) a +0 club (58, -38, Orc:2) a +0 scale mail a +0 falchion (59, -32, Orc:2) 10 arrows a +1 shortbow of flaming (60, -38, Orc:2) a +0 club (60, -36, Orc:2) 19 poisoned darts (60, -35, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (60, -34, Orc:2) a +0 short sword (60, -33, Orc:2) a +0 chain mail a +0 trident (60, -32, Orc:2) a +2 dagger of venom (60, -30, Orc:2) a +0 robe a +0 dagger 10 arrows a +1 shortbow of freezing (61, -36, Orc:2) a +0 leather armour a +0 whip (61, -34, Orc:2) a +0 whip (61, -29, Orc:2) a +0 plate armour a +0 hand axe (63, -37, Orc:2) a +0 chain mail a +0 dagger (63, -32, Orc:2) a +0 chain mail a +3 battleaxe of draining (64, -34, Orc:2) a +0 plate armour a +0 battleaxe (64, -32, Orc:2) a +0 plate armour a +0 glaive (64, -30, Orc:2) a +0 plate armour a +2 dire flail of protection (66, -31, Orc:2) a +0 plate armour a +1 antimagic battleaxe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 leather armour a +0 dagger (1, 0, Elf:1) a +0 leather armour a +0 short sword of venom an elf corpse (2, -4, Elf:1) a +0 leather armour a +0 dagger a +0 leather armour a +0 long sword an elf corpse (2, -1, Elf:1) a +0 long sword a +0 buckler an elf corpse (2, 0, Elf:1) a scroll of torment (4, 2, Elf:1) a +0 scale mail a +1 rapier of venom (5, 0, Elf:1) a +0 ring mail a +0 dagger (6, 2, Elf:1) a +0 leather armour a +0 dagger (7, -9, Elf:1) a +0 leather armour (31, -19, Elf:1) a +0 long sword a +0 leather armour (32, -24, Elf:1) a +0 rapier a +0 ring mail (37, -20, Elf:1) 8 boomerangs (49, -15, Elf:1) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) the +2 plate armour "Wyenauno" {rF+ rC- Dex+7} It affects your dexterity (+7). It protects you from fire. It makes you vulnerable to cold. (13, 9, Lair:1) a +0 robe (13, 21, Lair:1) the +7 hunting sling of Xutirphy {vorpal, *Corrode rElec rPois Dex+4} Any stone fired from it inflicts extra damage. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. (34, -3, Lair:1) a +0 chain mail (36, -10, Lair:1) a +0 ring mail (37, -7, Lair:1) a +0 arbalest (45, -5, Lair:1) a +1 hat (48, -1, Lair:1) a +1 short sword of electrocution a +4 short sword (57, -20, Lair:1) 15 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (0, 36, Lair:2) a +0 ring mail (6, -14, Lair:2) a +0 scale mail (23, -11, Lair:2) 17 arrows a +0 shortbow (24, -11, Lair:2) 25 arrows a +1 vorpal shortbow (25, -10, Lair:2) 28 arrows a +0 shortbow (31, 36, Lair:2) 20 arrows (40, 12, Lair:2) a +0 robe a +0 hand axe (46, 15, Lair:2) a +0 pair of gloves a +0 cloak a +4 rapier of electrocution (47, 14, Lair:2) a +4 ring of evasion (47, 15, Lair:2) a +0 robe 21 arrows a +0 longbow a +0 mace (50, 14, Lair:2) a +0 robe a +0 flail (56, 31, Lair:2) a book of Hexes (57, -14, Lair:2) a +0 club Level 3 of the Lair of Beasts (1, -5, Lair:3) a staff of cold (15, -14, Lair:3) a staff of air (15, -6, Lair:3) a +0 rapier (21, 1, Lair:3) a book of Alchemy (22, 2, Lair:3) 18 stones (25, -8, Lair:3) a scroll of noise (25, 3, Lair:3) 17 stones (32, -10, Lair:3) 596 stones 14 boomerangs 2 boomerangs of dispersal 4 silver javelins 6 atropa-tipped darts 35 poisoned darts (36, -16, Lair:3) a +0 ring mail (38, 10, Lair:3) a +0 dagger (42, 7, Lair:3) a +0 pair of gloves (57, -17, Lair:3) a +0 great sword (59, -27, Lair:3) a scroll of amnesia (61, 23, Lair:3) a book of Debilitation (63, 9, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (43, -5, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 whip (0, 19, Lair:5) the +5 longbow of Geips {venom, rElec rN+ Int-3 Dex+2} It poisons the ammo it fires. It affects your intelligence (-3). It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. (1, 11, Lair:5) 2 potions of attraction (4, 6, Lair:5) a +0 rapier (8, 13, Lair:5) a book of Power (21, 11, Lair:5) a +4 halberd of flaming 4 javelins a +1 ring mail of poison resistance (34, 13, Lair:5) a +3 plate armour of fire resistance (45, 19, Lair:5) 21 stones (45, 25, Lair:5) 22 stones (46, -17, Lair:5) a scroll of amnesia Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 flail (3, 17, Lair:6) a +2 arbalest of flaming (13, 15, Lair:6) a scroll of torment (22, -41, Lair:6) a +2 longbow of freezing (23, 1, Lair:6) a +2 ring mail of fire resistance a +2 pair of gloves (25, -16, Lair:6) a +0 robe (29, -31, Lair:6) a potion of degeneration (29, 12, Lair:6) a +0 plate armour (32, -34, Lair:6) 13 stones (34, 13, Lair:6) a potion of attraction (35, 2, Lair:6) a potion of magic {!q} (41, 12, Lair:6) a potion of flight (46, 15, Lair:6) a +0 quarterstaff (48, 7, Lair:6) a +0 flail (56, -42, Lair:6) the +5 arbalest of Generosity {flame, rElec rPois Dex-3 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It makes you more stealthy. (56, -30, Lair:6) a ring of fire (57, -34, Lair:6) a potion of attraction (60, 4, Lair:6) a +0 whip (62, 6, Lair:6) 22 arrows (63, -13, Lair:6) a +0 leather armour (71, -14, Lair:6) a +6 shortbow of flaming (72, -13, Lair:6) a staff of death Level 1 of the Shoals (2, 4, Shoals:1) 4 large rocks (2, 7, Shoals:1) 12 bolts (12, -18, Shoals:1) 26 sling bullets (20, 6, Shoals:1) a potion of attraction (22, -3, Shoals:1) a +0 helmet (31, -25, Shoals:1) a +0 short sword (31, -21, Shoals:1) a +0 spear (36, -26, Shoals:1) 22 stones (38, -37, Shoals:1) a +0 leather armour a +3 trident of venom Level 2 of the Shoals [Shop] Inkaso's Antique Weapon Shop a +0 club (41 gold) a +0 long sword (143 gold) a +0 glaive (266 gold) a +0 long sword (143 gold) a +0 shortbow (123 gold) a +4 vorpal hunting sling (992 gold) a +0 hand axe (123 gold) the +10 fustibalus "Oklitirch" {flame, Int+5 Stlth-} (3817 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It makes you less stealthy. a +0 flail of holy wrath (340 gold) a +2 dagger of draining (639 gold) a +1 trident of venom (459 gold) a +0 hunting sling (61 gold) a +0 mace (123 gold) (0, 0, Shoals:2) a +0 hunting sling a +0 club 19 sling bullets (0, 10, Shoals:2) a +2 spear of venom (0, 20, Shoals:2) a +0 chain mail a +1 trident of protection (2, 2, Shoals:2) a +0 trident a +0 hunting sling a +0 club 24 sling bullets (2, 3, Shoals:2) a +0 hunting sling a +0 spear 19 sling bullets a +3 trident (3, 9, Shoals:2) a +0 trident (3, 11, Shoals:2) 8 boomerangs a +0 trident (3, 13, Shoals:2) 2 potions of attraction (4, 6, Shoals:2) a +0 trident (6, 6, Shoals:2) a +0 kite shield of resistance (8, 31, Shoals:2) 12 stones (9, 5, Shoals:2) a +0 rapier of draining a +0 robe 2 potions of degeneration (11, 4, Shoals:2) a +0 trident (12, 3, Shoals:2) a +0 club a +0 hunting sling 19 sling bullets a +0 hunting sling a +0 spear 30 stones (12, 4, Shoals:2) a +0 hunting sling a +0 spear 16 stones (14, -10, Shoals:2) a +0 ring mail (14, 28, Shoals:2) a +0 robe a +3 vampiric rapier (17, 4, Shoals:2) a +0 robe a +0 rapier (19, 9, Shoals:2) a potion of flight (19, 25, Shoals:2) a +0 scale mail (20, -5, Shoals:2) a +0 robe (21, 9, Shoals:2) a +0 trident (23, 17, Shoals:2) 8 sling bullets a +0 spear a +0 hunting sling (24, 16, Shoals:2) 24 sling bullets a +0 club a +0 hunting sling (25, -13, Shoals:2) 9 stones (25, 10, Shoals:2) a +0 trident (31, 30, Shoals:2) 26 stones (34, 36, Shoals:2) a +0 leather armour a +0 trident (36, 35, Shoals:2) 14 stones a +0 quarterstaff a +0 hunting sling (36, 37, Shoals:2) 21 sling bullets a +0 spear a +0 hunting sling (37, 36, Shoals:2) 22 sling bullets a +0 spear a +0 hunting sling (37, 37, Shoals:2) 17 stones a +0 quarterstaff a +0 vorpal hunting sling (38, 27, Shoals:2) a phantom mirror (40, 30, Shoals:2) a book of Changes (41, 27, Shoals:2) a +0 ring mail of poison resistance (44, -1, Shoals:2) the +5 rapier "Tien" {speed, +Fly Int+2 Stlth+} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It lets you fly. It makes you more stealthy. (47, 21, Shoals:2) 19 stones (47, 24, Shoals:2) a potion of degeneration Level 3 of the Shoals (0, 0, Shoals:3) 3 boomerangs of dispersal (7, 19, Shoals:3) a +0 spear (8, 21, Shoals:3) 6 large rocks (10, 26, Shoals:3) a +4 chain mail of fire resistance (11, 20, Shoals:3) a +0 trident (11, 23, Shoals:3) 4 boomerangs a +0 spear (11, 24, Shoals:3) a +0 glaive (11, 25, Shoals:3) a +0 robe a +0 rapier (12, 24, Shoals:3) a +0 trident (13, 16, Shoals:3) a +0 scale mail (13, 23, Shoals:3) a +0 spear (14, 23, Shoals:3) a +0 trident (15, 21, Shoals:3) a +0 leather armour a +0 vorpal trident (18, 17, Shoals:3) a +0 trident (20, 16, Shoals:3) a +0 trident (29, -4, Shoals:3) a +0 trident (32, 0, Shoals:3) a +0 trident (35, -6, Shoals:3) 17 stones (43, -2, Shoals:3) a +0 scale mail (43, 5, Shoals:3) the +1 chain mail "Vetarolo" {rCorr} It provides partial protection from all sources of acid and corrosion. (50, -2, Shoals:3) a +0 trident (54, 19, Shoals:3) a +0 trident Level 4 of the Shoals [Shop] Coesin's Armour Boutique a +3 chain mail of willpower (450 gold) a +0 helmet (76 gold) a +0 cloak (76 gold) the -8 buckler of Anaesthesia {rN+ Str-2 Dex+4} (1 gold) It affects your strength (-2). It affects your dexterity (+4). It protects you from negative energy. a +0 robe (11 gold) a +0 chain mail (76 gold) a +0 kite shield (76 gold) a +0 cloak (76 gold) a +0 leather armour (34 gold) (0, 0, Shoals:4) 7 boomerangs a +0 trident (1, -4, Shoals:4) the Reference Book on Fire Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Conjure Flame Conjuration/Fire 3 no c - Fireball Conjuration/Fire 5 no d - Bolt of Magma Conjuration/Fire/Earth 5 no (1, 5, Shoals:4) a +0 robe a +1 trident of protection (2, 1, Shoals:4) a +0 trident (3, -1, Shoals:4) 6 boomerangs a +0 trident (3, 1, Shoals:4) 5 boomerangs a +0 trident (4, -3, Shoals:4) 8 boomerangs a +0 trident (4, -2, Shoals:4) a +0 leather armour 16 silver javelins a +0 spear (5, -9, Shoals:4) a +0 hand axe (6, 1, Shoals:4) 13 stones (8, -10, Shoals:4) 17 arrows (10, 7, Shoals:4) a +0 trident (14, -5, Shoals:4) a phial of floods (inert) (16, 9, Shoals:4) a +1 buckler of reflection (16, 11, Shoals:4) 5 boomerangs a +0 trident a +2 leather armour of cold resistance a +0 trident (16, 12, Shoals:4) 4 boomerangs a +0 trident (17, 11, Shoals:4) 5 silver boomerangs a +0 trident of venom (17, 14, Shoals:4) a +0 leather armour 16 javelins a +8 spear of venom (19, 3, Shoals:4) a +0 dagger (19, 6, Shoals:4) 11 arrows a +0 shortbow (19, 7, Shoals:4) the +7 hand axe "Gaoki" {holy, *Slow +Fly rElec Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It insulates you from electricity. It lets you fly. It may slow you when you take damage. (20, 6, Shoals:4) a +0 leather armour 20 javelins a +0 spear (20, 15, Shoals:4) a +0 leather armour 17 javelins a +0 great sword of flaming (22, 11, Shoals:4) a +0 trident (23, 30, Shoals:4) a +1 vampiric spear (23, 32, Shoals:4) a +0 plate armour (37, -1, Shoals:4) a +2 spear of pain (38, 8, Shoals:4) a book of Alchemy (39, 12, Shoals:4) 4 large rocks (40, 8, Shoals:4) a +0 trident (40, 12, Shoals:4) 4 large rocks (40, 13, Shoals:4) a +0 spear (43, 9, Shoals:4) a +0 barding (44, 8, Shoals:4) 8 boomerangs a +0 trident (44, 11, Shoals:4) a +0 trident (46, 7, Shoals:4) a +6 trident of venom a +0 robe a scroll of amnesia (48, 12, Shoals:4) a +4 trident of distortion (49, -8, Shoals:4) a +0 morningstar of protection (50, -9, Shoals:4) a +0 quarterstaff a +0 hunting sling 30 stones (50, -8, Shoals:4) a +0 quarterstaff a +0 hunting sling 20 stones (50, -7, Shoals:4) a +0 spear a +0 hunting sling 23 stones (51, -8, Shoals:4) a +3 trident a +0 fustibalus a +0 spear 17 sling bullets a +0 trident (52, -8, Shoals:4) a +0 shortbow 13 arrows (53, -7, Shoals:4) a +0 spear 8 boomerangs (53, -6, Shoals:4) a +5 trident of freezing a +0 robe (53, 18, Shoals:4) a +0 antimagic spear (54, -6, Shoals:4) a +0 spear Level 1 of the Snake Pit (0, 0, Snake:1) a +0 hand axe (still there?) a +0 robe (still there?) a +0 long sword (still there?) (1, 2, Snake:1) 40 bolts (still there?) a +0 hand axe (still there?) a +0 arbalest (still there?) a +0 long sword (still there?) a +0 scimitar (still there?) a +0 arbalest (still there?) (2, 3, Snake:1) a +0 war axe the +5 kite shield "Pohapsa" {Rampage rF++ Str-5 Slay+3} It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from fire. It bestows one free step when moving towards enemies. (3, 1, Snake:1) a +2 hand axe of venom (3, 2, Snake:1) an anaconda corpse (skeletalised by now) (4, 2, Snake:1) a +0 halberd (unseen) (7, 6, Snake:1) a wand of digging (7)