Dungeon Crawl Stone Soup version 0.26-a0-639-g72c4674329 (webtiles) character file. Game seed: 3243093457199631367 272 Ge0ff the Conjurer (level 6, -13/38 HPs) Began as an Octopode Hedge Wizard on Sept 26, 2020. Mangled by a mummy (14 damage) ... in an ossuary. The game lasted 00:11:03 (5761 turns). Ge0ff the Conjurer (Octopode Hedge Wizard) Turns: 5761, Time: 00:11:03 Health: -13/38 AC: 1 Str: 9 XL: 6 Next: 23% Magic: 5/11 EV: 13 Int: 19 God: Gold: 187 SH: 5 Dex: 11 Spells: 1/12 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect + c - amulet of reflection rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 187 gold pieces. Inventory: Armour b - a +0 hat (worn) Jewellery c - an amulet of reflection (around mantle) Scrolls i - a scroll of identify C - a scroll of remove curse Potions g - 2 potions of lignification {unknown} H - a potion of haste {!q} W - a potion of heal wounds {!q} X - 2 potions of flight Y - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.5 Stealth - Level 1.0 Unarmed Combat + Level 3.5 Spellcasting * Level 4.1 Conjurations - Level 2.0 Summonings - Level 1.0 Translocations * Level 0.5 Fire Magic + Level 0.9 Air Magic + Level 1.3 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Conjure Flame Conj/Fire ##...... 17% 3 c - Blink Tloc N/A 14% 2 f - Mephitic Cloud Conj/Pois/Air ##...... 19% 3 k - Magic Dart Conj ###. 2% 1 s - Call Imp Summ ##...... 10% 2 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex #....... 22% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Nemelex Xobeh Qazlal Trog Uskayaw Annotations: D:4 3 exclusions Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The elf zombie hits you. * * * LOW HITPOINT WARNING * * * Your white imp gestures at the rat zombie. The puff of frost hits the rat zombie. The rat zombie resists. The kobold zombie misses your white imp. The human zombie hits your white imp. The orc zombie misses you. The orc zombie closely misses you. The kobold zombie closely misses you. Your white imp disappears in a puff of smoke! The kobold zombie hits you. * * * LOW HITPOINT WARNING * * * A mummy comes into view. The kobold zombie hits you. * * * LOW HITPOINT WARNING * * * You block the orc zombie's attack. You closely miss the mummy. You grab the mummy. You constrict the mummy. The kobold zombie misses you. You release your grip on the mummy. You block the kobold zombie's attack. The mummy hits you! You die... #...# #.... #...# #...# #M.... #...# #...# #.∩... #...# #...# #...# #...# #Z.Z# #...# #.Z.# #...##############Z..# #.............MZMZ...# #.........∩∩..@ZZZZ..# ###################### You could see 2 mummies, a rat zombie, a hobgoblin zombie, 3 kobold zombies, 2 orc zombies and an elf zombie. Vanquished Creatures 2 centaur zombies (Ossuary) 2 orc priests (D:3) 5 adders An ooze (D:2) 3 worms 6 dart slugs 4 leopard geckos 7 orcs (D:3) 7 giant cockroaches 5 goblins 12 hobgoblins 3 jackals (D:1) 4 kobolds A quokka (D:4) 6 bats 7 frilled lizards 6 hobgoblin zombies (Ossuary) 6 kobold zombies (Ossuary) 8 orc zombies (Ossuary) 6 rats 101 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) 2 jackal zombies (Ossuary) 3 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ge0ff the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 270 | D:1 | Reached XP level 2. HP: 14/17 MP: 1/6 351 | D:1 | Learned a level 2 spell: Call Imp 371 | D:1 | Reached skill level 2 in Conjurations 890 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/7 1581 | D:2 | Reached skill level 3 in Conjurations 1846 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 2147 | D:2 | Found a bloodstained altar of Trog. 2173 | D:2 | Reached skill level 1 in Fighting 2375 | D:2 | Found a hide-covered altar of Uskayaw. 2375 | D:2 | Noticed a +0 hand axe 2376 | D:2 | Noticed a +0 hand axe 3413 | D:3 | Learned a level 3 spell: Mephitic Cloud 3471 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3511 | D:3 | Reached XP level 5. HP: 30/33 MP: 3/10 4063 | D:3 | Found a stormy altar of Qazlal. 4376 | D:3 | Reached skill level 1 in Unarmed Combat 4376 | D:3 | Reached skill level 1 in Poison Magic 4720 | D:4 | Reached skill level 4 in Conjurations 4809 | D:4 | Noticed a phantom 4833 | D:4 | Learned a level 2 spell: Blink 4935 | D:4 | Found a sand-covered staircase. 4940 | Ossuary | Entered an ossuary 5430 | Ossuary | Reached XP level 6. HP: 38/38 MP: 5/11 5547 | Ossuary | Learned a level 3 spell: Conjure Flame 5756 | Ossuary | HP: 1/38 [kobold zombie (3)] 5761 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: minmay_door_path, layout_basic, old_standard_altar, dancing_weapons_uskayaw D:3: layout_basic, nicolae_overflow_crystal_walls, grunt_qazlal_clouds D:4: layout_loops_ring, vehumet_statue, minmay_temple_entry_poolview, lightli_ossuary_entry_decrepit_ruins Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.5 Conjurations | 2 3 4 | 4.1 Fighting | 1 | 1.0 Summonings | 2 | 2.0 Unarmed Combat | 1 | 1.0 Poison Magic | 1 | 1.3 Dodging | | 2.0 Spellcasting | | 3.5 Translocations | | 1.0 Fire Magic | | 0.5 Air Magic | | 0.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 35 | 48 || 83 Constrict | 14 | 15 || 29 Tentacles | 6 | 5 || 11 Cast: Magic Dart | 87 | 189 || 276 Blink | | 5 || 5 Call Imp | | 8 || 8 Mephitic Cloud | | 1 || 1 Use: Scroll | 1 | 7 || 8 Stab: Sleeping | 2 | || 2 Armor: Skin | 3 | 2 || 5 Dodge: Dodged | 21 | 28 || 49 Block: Other | 7 | 15 || 22 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5760 | 5589 | 171 | 353 | 4316 | 5 | 1152.0 | Dungeon | 4940 | 4769 | 171 | 112 | 3990 | 4 | 1235.0 | Ossuary | 820 | 820 | 0 | 241 | 326 | 1 | 820.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1873 daAuts D:1: 1500 daAuts D:3: 1360 daAuts Ossuary: 820 daAuts D:4: 206 daAuts