Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 whip {don't train} (10, 12, D:1) a +0 dagger {don't train} (29, 0, D:1) a +0 whip {don't train} (29, 24, D:1) 15 stones {don't train} (31, 26, D:1) a +0 dagger {don't train} a stone (34, 26, D:1) a stone (37, 12, D:1) a +0 club {don't train} (37, 27, D:1) a stone (51, 0, D:1) a +0 hunting sling (57, 3, D:1) a +0 leather armour (64, -7, D:1) a +0 dagger {don't train} (64, -4, D:1) a +0 dagger {don't train} Level 2 of the Dungeon (25, -13, D:2) a +0 dagger {don't train} a stone (25, -12, D:2) 2 stones (25, 4, D:2) 22 stones (29, -22, D:2) a +0 dagger (32, -18, D:2) 22 stones (38, 14, D:2) a +0 club (39, 13, D:2) a +0 leather armour (41, -16, D:2) a +0 shortbow (42, -9, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, -25, D:3) a +0 club {don't train} a +0 leather armour a +0 club {don't train} (3, -23, D:3) a +0 flail {don't train} a +0 flail {don't train} (10, -8, D:3) a +0 trident {don't train} (10, -7, D:3) a +0 flail {don't train} (10, -6, D:3) a +0 whip {don't train} (10, -5, D:3) a +0 hand axe {don't train} (22, -22, D:3) a +0 short sword (22, 16, D:3) 13 sling bullets {don't train} (25, 16, D:3) a +0 leather armour (26, -18, D:3) a wand of flame (12) {don't use} (28, -14, D:3) 29 sling bullets (29, -6, D:3) 21 sling bullets (30, -13, D:3) a +0 quarterstaff {don't train} (34, -14, D:3) a +0 dagger {don't train} (37, 6, D:3) a stone (38, 3, D:3) a stone (41, -23, D:3) 17 stones (47, -4, D:3) a +0 mace {don't train} Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, 3, D:4) a +0 ring mail (8, 24, D:4) a +0 leather armour (9, 4, D:4) 20 stones {don't train} (10, 0, D:4) 17 stones (11, 26, D:4) a +0 dagger {don't train} (12, -4, D:4) a +0 ring mail (15, -2, D:4) a +0 robe a +0 dagger {don't train} (16, 8, D:4) a +0 mace {don't train} (17, 0, D:4) a +0 scale mail a +0 hand axe {don't train} a +0 club {don't train} (17, 20, D:4) a +0 dagger {don't train} a +0 robe (17, 23, D:4) a +0 hand axe {don't train} (18, 18, D:4) a +0 ring mail (18, 27, D:4) a +0 hand axe {don't train} a +0 hunting sling {don't train} a +0 leather armour (26, -4, D:4) a +0 dagger (37, 6, D:4) a +0 falchion {don't train} a +0 chain mail (46, 3, D:4) a +0 robe a +0 short sword {don't train} Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club {don't train} a +0 ring mail a +2 flail of protection {don't train} (0, 3, D:5) a +0 leather armour a +0 club {don't train} a +0 robe a +0 dagger {don't train} (0, 26, D:5) 19 stones {don't train} (5, -16, D:5) a +0 dagger {don't train} (6, -16, D:5) a +0 leather armour a +0 flail {don't train} (12, 29, D:5) 11 stones (33, -21, D:5) a +0 robe (37, -22, D:5) 25 stones (39, -13, D:5) a +0 spear Level 6 of the Dungeon (2, -45, D:6) a +0 leather armour (6, -45, D:6) a +0 hand axe {don't train} (12, -50, D:6) a +0 leather armour (13, -7, D:6) a +0 scale mail (14, -23, D:6) a +0 pair of boots (14, -6, D:6) a +0 tower shield (17, -35, D:6) a +0 dagger {don't train} a +0 robe (17, -34, D:6) a +0 flail {don't train} (18, -33, D:6) a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} (31, -60, D:6) a +0 scale mail a +0 ring mail (33, -31, D:6) 19 stones (45, -33, D:6) a +0 leather armour (48, -36, D:6) a +0 dagger (53, -53, D:6) 2 stones {don't train} (53, -52, D:6) 4 stones {don't train} a +0 chain mail a +4 whip {don't train} a +0 chain mail a +0 flail {don't train} (53, -51, D:6) a stone (53, -50, D:6) a +0 leather armour (53, -49, D:6) 8 stones {don't train} a +0 club {don't train} (53, -48, D:6) a +0 giant spiked club {don't train} (54, -43, D:6) a +0 falchion {don't train} (54, -40, D:6) a +0 leather armour (59, -31, D:6) a +0 robe a +0 dire flail {don't train} (66, -35, D:6) 30 stones (66, -34, D:6) a +0 short sword Level 7 of the Dungeon (12, 14, D:7) 23 stones {don't train} (12, 30, D:7) a +0 mace {don't train} a +0 animal skin (13, 23, D:7) 2 stones (13, 24, D:7) 4 stones {don't train} (13, 26, D:7) a +0 animal skin a +0 club {don't train} (14, 27, D:7) a cursed -2 club {don't train} a cursed -2 leather armour (14, 28, D:7) a cursed -3 hunting sling {don't train} 11 stones {don't train} a +0 animal skin (14, 30, D:7) a stone (14, 32, D:7) 2 stones {don't train} (15, 19, D:7) 23 bolts (16, 19, D:7) a +0 glaive {don't train} a +0 chain mail (17, 37, D:7) a +0 flail {don't train} a +0 scale mail (25, 7, D:7) a +0 flail {don't train} (27, 19, D:7) a +0 leather armour (28, 17, D:7) a +0 club {don't train} a +0 robe a +0 hand axe {don't train} a +0 dagger {don't train} (28, 18, D:7) a +0 shortbow a +0 leather armour a +0 hand axe {don't train} a +0 mace {don't train} a +0 chain mail (33, -1, D:7) a +0 chain mail (34, -3, D:7) a +0 short sword {don't train} (36, -1, D:7) a +0 falchion {don't train} (37, -2, D:7) a +0 plate armour a +0 battleaxe {don't train} (39, -1, D:7) a +0 robe a +0 dagger {don't train} a +0 war axe {don't train} Level 8 of the Dungeon (0, 0, D:8) 11 stones (11, -21, D:8) a +0 chain mail a +0 mace {don't train} (16, -27, D:8) a +0 giant spiked club {don't train} (17, -30, D:8) a +0 chain mail a +1 hand axe of draining {don't train} (18, -28, D:8) a +1 spear of flaming {don't train} (19, -40, D:8) 19 stones {don't train} (19, -29, D:8) a +0 robe a +0 dagger {don't train} (22, -40, D:8) a cursed +0 plate armour a cursed +0 glaive {don't train} (23, -21, D:8) a +0 halberd {don't train} (28, -23, D:8) a +0 giant club {don't train} (28, -5, D:8) a +2 vorpal flail {don't train} (28, -4, D:8) a +0 dagger of draining {don't train} (31, -32, D:8) a stone (31, 9, D:8) a wand of acid (9) {don't use} (32, -31, D:8) 2 stones {don't train} (33, -31, D:8) a stone (33, -29, D:8) a stone (33, -28, D:8) 6 stones {don't train} (34, -31, D:8) a stone (35, -33, D:8) 22 stones (39, -27, D:8) a +0 shortbow (39, -20, D:8) a cursed +0 robe (43, 3, D:8) a manual of Staves (46, 2, D:8) a +0 ring mail (51, -30, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, -7, D:9) a wand of paralysis (11) {don't use} (2, 0, D:9) a cursed +0 ring mail (4, -7, D:9) a +0 hand axe {don't train} (4, 6, D:9) a wand of clouds (6) {don't use} (5, -5, D:9) a +0 leather armour a +0 hand axe {don't train} (7, -3, D:9) a +0 scale mail a +0 war axe {don't train} (8, -10, D:9) a +0 hand axe {don't train} (14, -2, D:9) a stone a +0 dagger {don't train} (14, 4, D:9) a stone (15, -4, D:9) a stone a +0 short sword {don't train} (15, -3, D:9) 2 stones {don't train} (15, -2, D:9) 26 stones {don't train} a +0 short sword {don't train} (15, 3, D:9) a stone (16, 3, D:9) 5 stones {don't train} (16, 4, D:9) a stone (17, 5, D:9) 2 stones (20, -14, D:9) 15 bolts (31, -1, D:9) a +0 ring mail a +0 robe a +0 dagger {don't train} (33, -1, D:9) a +0 hand axe {don't train} Level 10 of the Dungeon (0, 0, D:10) a +0 spear (3, 3, D:10) a +0 flail {don't train} (13, 6, D:10) a +0 hand axe {don't train} (14, 14, D:10) a +2 falchion {don't train} a +1 great sword of freezing {don't train} a +0 robe a +0 long sword {don't train} a +0 robe a cursed +0 morningstar {don't train} a +0 robe (16, 19, D:10) a cursed +1 great sword {don't train} a +0 robe (18, -11, D:10) a wand of acid (9) {don't use} a +0 cloak a cursed -3 short sword {don't train} a +0 robe a +3 dagger {don't train} (19, -11, D:10) a +0 halberd {don't train} a +0 robe a +0 flail {don't train} a +0 mace {don't train} a +0 flail {don't train} a cursed +0 ring mail a +0 falchion {don't train} a +0 club {don't train} a +0 dagger {don't train} a +1 short sword of venom {don't train} a +1 flail of protection {don't train} a +3 hand axe {don't train} a +0 leather armour a +0 chain mail a +0 battleaxe {don't train} a +0 plate armour a +3 hand axe {don't train} a +0 robe of fire resistance a +0 dagger {don't train} (20, -11, D:10) a +0 war axe {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 ring mail a cursed +0 chain mail a +0 mace {don't train} a +0 robe a +0 plate armour a +0 mace {don't train} a cursed -2 dagger {don't train} a +0 giant spiked club {don't train} a +0 robe a cursed +0 chain mail a +0 battleaxe {don't train} a +0 dagger {don't train} a +0 long sword {don't train} a +0 chain mail a +0 dire flail {don't train} (30, -10, D:10) a +0 war axe {don't train} (40, -16, D:10) a +0 ring mail (43, -9, D:10) a +0 falchion (46, 10, D:10) a +0 hand axe {don't train} a +0 animal skin Level 11 of the Dungeon (11, 53, D:11) a +0 quarterstaff (14, 44, D:11) a +0 shortbow (14, 55, D:11) an uncursed amulet of regeneration (26, 8, D:11) a +0 giant club {don't train} (48, 8, D:11) a +2 hand axe of freezing {don't train} a +0 robe (48, 10, D:11) a +0 robe (48, 12, D:11) a +0 great sword {don't train} a +0 robe Level 12 of the Dungeon (0, 0, D:12) 23 sling bullets {don't train} (7, -9, D:12) 28 sling bullets {don't train} (11, 10, D:12) a +0 shortbow (11, 11, D:12) a +0 shortbow (12, 10, D:12) a +0 shortbow a +0 robe a +0 giant spiked club {don't train} (16, -21, D:12) 14 stones (16, 30, D:12) a +0 ring mail a cursed -1 falchion {don't train} (17, 30, D:12) a +0 flail {don't train} (19, 30, D:12) 15 sling bullets {don't train} (27, 20, D:12) a +0 giant club {don't train} (32, 20, D:12) a +0 robe a cursed +0 dagger {don't train} (33, 20, D:12) a cursed -2 robe a cursed +0 falchion {don't train} (34, 28, D:12) a +0 robe of fire resistance a +0 chain mail a +3 flail {don't train} a +0 robe a +0 dagger {don't train} (35, 20, D:12) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (39, 20, D:12) a +0 plate armour a +0 glaive {don't train} (40, 20, D:12) a +0 ring mail a +0 war axe {don't train} (42, 20, D:12) a cursed +0 leather armour a +0 dagger {don't train} (43, 20, D:12) a +0 ring mail (46, 20, D:12) a +0 plate armour a cursed -1 scimitar {don't train} (47, -6, D:12) a +0 giant club {don't train} (48, -4, D:12) a +0 shortbow (48, 20, D:12) a +0 robe a +0 dagger {don't train} a +0 robe an uncursed staff of earth {don't train} (49, 19, D:12) a +0 chain mail a cursed -2 glaive {don't train} (50, 17, D:12) a +0 troll leather armour a wand of flame (22) {don't use} a +0 short sword {don't train} a +0 flail {don't train} (50, 18, D:12) a +1 vorpal hand axe {don't train} a +1 rapier of speed {don't train} a +5 spear of freezing {don't train} (51, 17, D:12) a +0 chain mail a +3 flail {don't train} (52, 17, D:12) a +0 robe a +0 dagger {don't train} (54, 19, D:12) a +0 robe a +0 dagger {don't train} (55, -20, D:12) a +0 flail (55, 29, D:12) a +0 mace {don't train} (56, 15, D:12) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (59, 22, D:12) a +0 robe a +1 dagger of flaming {don't train} Level 13 of the Dungeon (0, 0, D:13) 22 stones (0, 5, D:13) a +1 short sword of speed {don't train} (4, -15, D:13) a +0 robe a cursed -2 dagger {don't train} (10, -13, D:13) a +0 ring mail 9 bolts a +3 battleaxe {don't train} a +0 arbalest {don't train} (11, -14, D:13) a bolt (11, -9, D:13) a +0 ring mail a +0 great sword {don't train} (11, -8, D:13) a bolt (20, -36, D:13) a +0 long sword (20, -27, D:13) 22 stones (22, -33, D:13) a +0 pair of boots (22, -1, D:13) 23 bolts (25, -1, D:13) a +0 giant spiked club {don't train} a +0 giant club {don't train} (26, -30, D:13) a +0 flail {don't train} (27, -31, D:13) a +0 chain mail a +0 whip {don't train} (27, -30, D:13) a +0 robe a +0 leather armour a +0 dagger {don't train} a +0 whip {don't train} (27, -11, D:13) a +0 dire flail {don't train} a +0 leather armour (28, -30, D:13) a +0 plate armour a +0 trident {don't train} (30, -36, D:13) a potion of stabbing (31, -2, D:13) 2 large rocks {don't train} (32, -10, D:13) 10 bolts (33, -23, D:13) the cursed +2 quarterstaff "Biriled" {vamp, rC+ Dex+3, don't train} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. (33, -2, D:13) a large rock {don't train} (35, 0, D:13) 20 stones (36, -11, D:13) a +0 dire flail {don't train} a +0 giant club {don't train} Level 14 of the Dungeon (0, 0, D:14) a wand of flame (24) (4, 25, D:14) 32 sling bullets (5, -6, D:14) 3 large rocks {don't train} (9, -2, D:14) 16 sling bullets (13, -7, D:14) 25 stones {don't train} (14, 12, D:14) 10 stones {don't train} (19, -6, D:14) a lightning rod (4/4) (23, 1, D:14) a +0 shortbow (24, 9, D:14) a +0 chain mail a +4 battleaxe {don't train} (25, 24, D:14) a +0 robe (26, 23, D:14) a phial of floods (26, 28, D:14) a +0 giant spiked club {don't train} a cursed -1 giant club {don't train} (27, 19, D:14) a +0 ring mail (32, 28, D:14) a cursed -1 dire flail {don't train} (42, 5, D:14) 26 stones {don't train} (49, 17, D:14) a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a +2 shortbow of flaming (0, 3, D:15) a +0 hand axe {don't train} a +0 leather armour (0, 5, D:15) a +0 hand axe {don't train} a +0 robe (0, 8, D:15) a cursed -3 hand axe {don't train} a cursed +0 robe (3, -2, D:15) a +0 robe (5, 22, D:15) a +0 halberd (14, 48, D:15) a +0 leather armour (17, 24, D:15) a +0 leather armour a +0 hand axe {don't train} (17, 25, D:15) a +0 mace {don't train} a +0 leather armour a +0 hand axe {don't train} a cursed +0 robe (18, 37, D:15) 27 stones {don't train} (22, 27, D:15) 24 stones (24, 7, D:15) 19 sling bullets (24, 21, D:15) a +1 shortbow (32, 28, D:15) a +0 ring mail a +0 dagger {don't train} (37, 43, D:15) a scroll of random uselessness (41, 35, D:15) a +0 flail (49, 29, D:15) a +0 hand axe {don't train} the Ecumenical Temple (12, 12, Temple) a +1 dagger of speed {don't train} Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger {don't train} a +0 robe (15, -18, Orc:1) a +0 giant club {don't train} (19, -12, Orc:1) a +0 chain mail a +0 dire flail {don't train} (19, 8, Orc:1) a cursed -1 giant club {don't train} a +0 dagger {don't train} a +2 robe of magic resistance (20, -2, Orc:1) a large rock {don't train} (20, 4, Orc:1) a +0 mace {don't train} (20, 5, Orc:1) a +0 war axe {don't train} (20, 15, Orc:1) 3 large rocks {don't train} (21, 14, Orc:1) a +0 giant club (23, -5, Orc:1) a +0 chain mail a +1 bardiche {don't train} a +3 whip of draining {don't train} (24, -8, Orc:1) a +0 mace {don't train} (24, -5, Orc:1) a +0 plate armour a +0 bardiche {don't train} (25, -8, Orc:1) a +0 club {don't train} Level 2 of the Orcish Mines [Shop] Orixeiff's Food Shoppe a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Retoiwna's Jewellery Shoppe an uncursed ring of stealth (280 gold) an uncursed ring of magical power (320 gold) an uncursed ring of resist corrosion (320 gold) an uncursed ring of wizardry (480 gold) a cursed ring of teleportation (72 gold) a +6 ring of strength (936 gold) a +4 ring of slaying (1248 gold) an uncursed amulet of faith (640 gold) a +6 ring of strength (936 gold) an uncursed ring of positive energy (320 gold) an uncursed amulet of magic regeneration (480 gold) an uncursed ring of see invisible (240 gold) [Shop] Vyfu's General Store a +0 hand crossbow (49 gold) a book of Clouds (630 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) 8 atropa-tipped darts (67 gold) a book of Hexes (700 gold) [Shop] Nukeng's Book Shoppe the Reference Book on Harmful Calling (720 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Static Discharge Conjuration/Air 3 yes d - Summon Guardian Golem Hexes/Summoning 3 yes e - Summon Lightning Spire Summoning/Air 4 yes f - Summon Mana Viper Hexes/Summoning 5 yes a book of Conjurations (480 gold) a book of Party Tricks (800 gold) a book of Callings (480 gold) a book of the Tempests (1120 gold) a book of Flames (560 gold) a book of Changes (400 gold) (0, 0, Orc:2) a +0 giant spiked club {don't train} (2, 29, Orc:2) a +0 robe a +0 dagger {don't train} (3, 29, Orc:2) a +0 chain mail a +0 mace {don't train} (4, 29, Orc:2) a +0 plate armour a +0 halberd {don't train} (4, 30, Orc:2) a +0 leather armour a +0 flail {don't train} (7, 26, Orc:2) a +0 short sword of venom {don't train} (8, 24, Orc:2) a +1 whip of venom {don't train} (8, 25, Orc:2) a +0 chain mail a +0 halberd {don't train} (9, 21, Orc:2) a +0 war axe {don't train} (9, 24, Orc:2) a +0 flail {don't train} a +0 robe a +0 dagger {don't train} (14, 31, Orc:2) a +0 giant spiked club {don't train} (26, 30, Orc:2) a +0 chain mail a +0 broad axe {don't train} (29, 32, Orc:2) a +0 leather armour a cursed +0 hand axe {don't train} a +0 scimitar {don't train} a cursed -2 chain mail (30, 30, Orc:2) a +0 giant club {don't train} a +0 chain mail (30, 31, Orc:2) a +0 ring mail a cursed -3 dagger {don't train} (30, 32, Orc:2) a +0 chain mail a +0 hand axe {don't train} (31, 31, Orc:2) a cursed +0 plate armour a +0 battleaxe {don't train} (35, 28, Orc:2) a +0 club {don't train} a +0 chain mail a +0 short sword {don't train} a +2 hand axe of draining {don't train} a +0 short sword {don't train} (38, 27, Orc:2) a +0 plate armour a +0 glaive {don't train} (41, 22, Orc:2) a +0 ring mail a cursed +0 ring mail a +0 hand axe {don't train} a cursed -1 whip {don't train} a +0 whip {don't train} a +2 chain mail of fire resistance (41, 23, Orc:2) a +0 leather armour a +0 mace {don't train} (41, 24, Orc:2) a +0 flail {don't train} a +0 chain mail a +0 long sword {don't train} (42, 22, Orc:2) a +0 leather armour a +0 ring mail a +0 club {don't train} a +0 club {don't train} (42, 23, Orc:2) a +0 dagger {don't train} a +0 club {don't train} a +0 flail {don't train} a +0 flail {don't train} a +0 plate armour a +0 war axe {don't train} (43, 23, Orc:2) a +0 whip {don't train} a +0 hand axe {don't train} a +0 leather armour a +0 club {don't train} (43, 24, Orc:2) a cursed -1 whip {don't train} (44, 23, Orc:2) a +0 leather armour a +2 short sword of draining {don't train} (44, 24, Orc:2) a +0 plate armour a +0 trident {don't train} (45, -2, Orc:2) a +0 chain mail a +0 halberd {don't train} (45, 22, Orc:2) a +0 plate armour a +0 glaive {don't train} (45, 23, Orc:2) a +0 whip {don't train} (45, 24, Orc:2) a +0 ring mail (46, 1, Orc:2) a +0 scale mail a +0 hand axe {don't train} (46, 4, Orc:2) a +0 leather armour a cursed -1 halberd {don't train} a +0 plate armour a +0 glaive {don't train} (46, 5, Orc:2) a +0 ring mail a +0 battleaxe {don't train} (46, 9, Orc:2) a +0 plate armour a +0 battleaxe {don't train} (46, 13, Orc:2) a +0 ring mail a +0 short sword {don't train} (46, 17, Orc:2) a +0 short sword {don't train} a +0 chain mail a +0 dire flail {don't train} a +0 plate armour a cursed -2 long sword {don't train} (46, 19, Orc:2) a +0 chain mail a +0 great sword {don't train} (46, 20, Orc:2) a +0 club {don't train} a +0 hand axe {don't train} (46, 22, Orc:2) a cursed +0 plate armour a +0 halberd {don't train} a +0 plate armour a +0 war axe {don't train} (46, 23, Orc:2) a +0 chain mail a +0 flail {don't train} (46, 27, Orc:2) a +0 plate armour a +0 scimitar {don't train} (47, 2, Orc:2) a +0 leather armour (47, 13, Orc:2) a +0 flail {don't train} (47, 18, Orc:2) a +0 dagger {don't train} (47, 20, Orc:2) a +0 leather armour a +0 club {don't train} (47, 21, Orc:2) a +4 chain mail a +0 mace {don't train} (47, 22, Orc:2) a +0 dagger {don't train} (48, 17, Orc:2) a +0 scale mail (48, 19, Orc:2) a +0 leather armour of fire resistance a +0 flail {don't train} (48, 23, Orc:2) a +0 dagger {don't train} a +0 chain mail a +0 long sword {don't train} a +0 hand axe {don't train} a +0 chain mail Level 1 of the Elven Halls [Shop] Euubotej's Eclectic Emporium a +4 ring of evasion (612 gold) a book of the Earth (1105 gold) a book of Hexes (850 gold) a manual of Evocations (1876 gold) an uncursed staff of energy (425 gold) an uncursed staff of earth (425 gold) a wand of enslavement (6) (136 gold) a +0 executioner's axe (170 gold) (0, 0, Elf:1) a +2 shortbow of flaming a +0 short sword {don't train} a +0 leather armour a +0 shortbow a +0 short sword {don't train} a +0 leather armour (1, -2, Elf:1) a wand of disintegration (17) {don't use} (1, 1, Elf:1) a +2 long sword of holy wrath {don't train} (1, 2, Elf:1) a +0 short sword {don't train} a +0 leather armour a +0 rapier {don't train} (2, -37, Elf:1) a +0 short sword {don't train} a +0 long sword {don't train} (4, -9, Elf:1) a +0 whip {don't train} (5, -40, Elf:1) a +0 short sword {don't train} a +0 leather armour a +0 buckler (5, -39, Elf:1) a +0 long sword {don't train} (7, -37, Elf:1) a +1 vorpal long sword {don't train} a +0 leather armour (7, -30, Elf:1) a +0 whip (7, -11, Elf:1) a +0 shortbow a +0 short sword {don't train} a +0 leather armour (7, -10, Elf:1) a +1 scimitar of flaming {don't train} (16, -33, Elf:1) 21 stones (16, 0, Elf:1) a +0 long sword {don't train} (18, -1, Elf:1) a +0 short sword a +0 ring mail a +2 buckler (26, -7, Elf:1) a +0 shortbow a +0 long sword {don't train} (28, -43, Elf:1) a +3 long sword of protection {don't train} (28, -8, Elf:1) a +1 glaive of venom {don't train} (31, -43, Elf:1) a +0 long sword {don't train} a +0 shortbow (31, -41, Elf:1) a +0 rapier {don't train} (32, -48, Elf:1) a +0 ring mail a +0 short sword {don't train} (32, -47, Elf:1) a +0 short sword {don't train} a +0 mace of protection {don't train} (32, -43, Elf:1) a +0 rapier {don't train} (33, -51, Elf:1) a +0 scale mail a +0 short sword {don't train} (34, -51, Elf:1) 10 stones {don't train} a +0 longbow a +0 leather armour a +0 dagger {don't train} (34, -17, Elf:1) 10 stones {don't train} (41, -48, Elf:1) a +5 short sword of venom {don't train} (45, 4, Elf:1) a +2 demon whip of electrocution {don't train} a +0 chain mail of cold resistance a +0 kite shield (47, -27, Elf:1) a +0 scimitar {don't train} (48, -31, Elf:1) a +6 short sword of venom {don't train} (49, -10, Elf:1) a +0 leather armour a +0 dagger {don't train} (52, -9, Elf:1) a +2 halberd of venom {don't train} (53, -33, Elf:1) a +6 broad axe of electrocution {don't train} (55, -8, Elf:1) a +0 plate armour a +0 broad axe {don't train} (56, -19, Elf:1) a +1 hand axe of freezing {don't train} a +0 scale mail a cursed -3 long sword {don't train} (56, -17, Elf:1) a +0 ring mail a +0 flail {don't train} (56, -15, Elf:1) a +0 leather armour a +0 scale mail a +0 hand axe {don't train} (56, -13, Elf:1) a potion of degeneration (56, -8, Elf:1) a cursed +0 chain mail a +0 club {don't train} a +0 leather armour a +1 long sword of holy wrath {don't train} a +0 leather armour a +0 short sword {don't train} a +0 longbow a +2 leather armour of cold resistance a +0 halberd {don't train} (57, -19, Elf:1) a +0 leather armour a +1 dagger of speed {don't train} a +0 shortbow (57, -15, Elf:1) a +0 club {don't train} (57, -9, Elf:1) a +0 scale mail a +0 dagger {don't train} a +0 plate armour a +0 war axe {don't train} a +0 plate armour a +0 dire flail {don't train} a +0 scale mail a +0 scimitar of freezing {don't train} a +0 shortbow (57, -8, Elf:1) a +0 ring mail a +0 short sword {don't train} (58, -17, Elf:1) a +0 short sword {don't train} a +0 ring mail a +0 long sword {don't train} a cursed ring of attention (59, -21, Elf:1) a +0 short sword {don't train} (59, -9, Elf:1) a +0 robe a +0 dagger {don't train} (59, -4, Elf:1) +0 fire dragon scales +0 fire dragon scales (60, -20, Elf:1) a cursed -3 long sword {don't train} Level 2 of the Elven Halls (0, 0, Elf:2) an uncursed amulet of faith (1, -21, Elf:2) a +0 short sword {don't train} (1, -15, Elf:2) a +0 dagger {don't train} (1, -3, Elf:2) a +0 buckler a +1 scale mail of fire resistance a +2 long sword of holy wrath {don't train} (2, -40, Elf:2) a +0 shortbow a +0 long sword {don't train} (2, -22, Elf:2) a +0 falchion (3, -40, Elf:2) a +0 long sword {don't train} (3, -20, Elf:2) a +0 long sword {don't train} a +0 ring mail (4, -41, Elf:2) a +0 dagger {don't train} a cursed +0 leather armour a +0 short sword {don't train} a +0 leather armour (4, -40, Elf:2) a +0 dagger {don't train} a +0 shortbow a +0 dagger {don't train} a +0 leather armour (5, -15, Elf:2) a cursed +0 leather armour a +0 dagger {don't train} (6, -20, Elf:2) a cursed -3 long sword {don't train} (7, 5, Elf:2) a +0 rapier {don't train} (8, -46, Elf:2) a wand of acid (9) {don't use} (8, -8, Elf:2) a +0 leather armour a +0 short sword {don't train} a +0 longbow (9, -13, Elf:2) a +0 mace (9, -10, Elf:2) a +0 rapier {don't train} (9, 7, Elf:2) a +0 rapier {don't train} a +0 long sword {don't train} a +0 ring mail a +0 long sword {don't train} (10, 8, Elf:2) a +1 shortbow of freezing (11, -9, Elf:2) a +0 ring mail (18, -9, Elf:2) a +0 hand crossbow {don't train} (19, -36, Elf:2) a +0 dagger {don't train} (20, -37, Elf:2) a +0 leather armour a +0 dagger {don't train} a +1 shortbow of flaming a +0 scale mail a +0 short sword {don't train} a +0 longbow (22, -38, Elf:2) a +0 scale mail a +0 long sword {don't train} (22, -37, Elf:2) a +0 leather armour a -1 dagger {don't train} a +0 shortbow (22, -36, Elf:2) a +0 short sword {don't train} (23, -39, Elf:2) a +0 quarterstaff {don't train} (23, -38, Elf:2) a +0 flail {don't train} a +0 leather armour a +0 short sword {don't train} a +0 longbow (24, -41, Elf:2) a +0 leather armour a +0 short sword {don't train} a +0 short sword {don't train} a +0 leather armour a +0 dagger {don't train} a +0 shortbow a +3 leather armour a +0 short sword of holy wrath {don't train} a +0 shortbow a +0 dagger {don't train} (24, -21, Elf:2) a +0 falchion {don't train} (24, -19, Elf:2) a +11 dagger {don't train} (25, -42, Elf:2) a +0 ring mail a +3 long sword {don't train} a +0 short sword {don't train} a +0 ring mail a +0 dagger {don't train} (25, -37, Elf:2) a +0 long sword (25, -35, Elf:2) a lightning rod (4/4) (26, -37, Elf:2) a +0 leather armour (26, -35, Elf:2) a +1 dagger of electrocution {don't train} (27, -35, Elf:2) a +0 war axe of freezing {don't train} (32, -24, Elf:2) a +5 dagger {don't train} (34, -18, Elf:2) a +4 dagger {don't train} (41, -34, Elf:2) a +1 flail of draining {don't train} (41, -27, Elf:2) a +2 vorpal long sword {don't train} (41, -21, Elf:2) a +0 short sword {don't train} a +0 short sword {don't train} a +0 leather armour (41, -18, Elf:2) a +3 dire flail of draining {don't train} (42, -31, Elf:2) a +0 scimitar {don't train} (43, -22, Elf:2) a +0 short sword {don't train} a +0 scale mail (44, -34, Elf:2) a +0 long sword {don't train} a +0 leather armour (44, -27, Elf:2) a +0 dagger {don't train} (45, 0, Elf:2) a +0 long sword of holy wrath {don't train} (46, -36, Elf:2) a +0 antimagic war axe (48, -47, Elf:2) a +1 dire flail of protection {don't train} (48, -20, Elf:2) a +0 rapier {don't train} a +2 war axe of electrocution {don't train} (49, -18, Elf:2) a +0 long sword {don't train} (51, -47, Elf:2) a +1 quick blade of venom {don't train} (51, 6, Elf:2) a +0 long sword {don't train} a +0 shortbow (52, 3, Elf:2) a +3 bardiche of holy wrath {don't train} (53, -3, Elf:2) a +2 short sword of draining {don't train} (53, 1, Elf:2) a +2 scimitar of holy wrath (54, 3, Elf:2) a +0 glaive of protection {don't train} (56, -48, Elf:2) a +4 glaive of venom {don't train} (58, -16, Elf:2) a +0 short sword {don't train} (60, -13, Elf:2) a +0 short sword {don't train} (60, -9, Elf:2) a +4 hand axe of freezing {don't train} (60, -7, Elf:2) a +1 vorpal flail {don't train} (61, -45, Elf:2) a +2 scimitar of protection {don't train} (61, -8, Elf:2) a +0 dagger {don't train} (61, -6, Elf:2) a +0 rapier {don't train} Level 3 of the Elven Halls (3, -5, Elf:3) a phantom mirror (7, 3, Elf:3) a +0 hand axe {don't train} (7, 16, Elf:3) a +0 long sword {don't train} (10, 19, Elf:3) a wand of flame (23) (12, -3, Elf:3) a cursed -2 dagger {don't train} a +0 chain mail (14, 4, Elf:3) a +0 scimitar {don't train} a +0 scale mail a cursed +0 buckler (21, 11, Elf:3) a +0 buckler (21, 18, Elf:3) a +0 leather armour (24, -13, Elf:3) a +0 long sword {don't train} a +0 buckler (25, -13, Elf:3) a cursed -2 dagger {don't train} (27, -13, Elf:3) a +0 long sword {don't train} a +0 dagger {don't train} a +0 shortbow a +2 leather armour of cold resistance (33, 29, Elf:3) a phial of floods (34, 29, Elf:3) an uncursed staff of summoning (37, 0, Elf:3) a +0 leather armour (37, 14, Elf:3) a +2 rapier of speed {don't train} a +0 ring mail (37, 32, Elf:3) a +2 robe of fire resistance (37, 33, Elf:3) the cursed +1 leather armour of the Known World {rPois rN++ Dex+2} It affects your dexterity (+2). It protects you from poison. It greatly protects you from negative energy. It has a curse placed upon it. (39, 33, Elf:3) an uncursed amulet of magic regeneration (39, 35, Elf:3) a +2 vorpal broad axe (40, 33, Elf:3) a +3 plate armour of cold resistance (40, 34, Elf:3) the +9 long sword "Zyorchea" {vorpal, *Corrode rElec Dex+4, don't train} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It may corrode you when you take damage. 25 stones {don't train} (40, 35, Elf:3) a cursed ring of teleportation (41, 33, Elf:3) a +2 fustibalus of freezing {don't train} (41, 34, Elf:3) a +5 vampiric broad axe {don't train} (41, 35, Elf:3) a +2 buckler of fire resistance (42, 33, Elf:3) an uncursed staff of fire {don't train} (42, 34, Elf:3) a lightning rod (4/4) {don't use} (42, 35, Elf:3) an uncursed ring of flight (43, 15, Elf:3) a +0 ring mail a +0 long sword {don't train} a +0 rapier {don't train} (43, 17, Elf:3) a +0 long sword {don't train} a +0 chain mail (43, 35, Elf:3) the cursed +1 dire flail of Guliesye {freeze, +Rage rElec rF- rN+++, don't train} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It insulates you from electricity. It renders you almost immune to negative energy. It lets you go berserk. It has a curse placed upon it. (44, 7, Elf:3) a +0 long sword {don't train} (44, 9, Elf:3) a +0 leather armour a +0 long sword of draining {don't train} (44, 10, Elf:3) a +1 vorpal flail {don't train} a +0 leather armour a +0 longbow a +0 leather armour a +0 long sword {don't train} a +1 dagger of electrocution {don't train} a +0 rapier {don't train} a +0 leather armour a +0 rapier {don't train} (44, 11, Elf:3) a +0 rapier {don't train} a +3 battleaxe of flaming {don't train} a +0 dagger {don't train} a +0 long sword {don't train} a +1 ring mail of fire resistance a +0 long sword {don't train} a +1 rapier of distortion {don't train} (44, 12, Elf:3) a +0 dagger {don't train} a +0 rapier {don't train} a +0 chain mail a +2 dagger of speed {don't train} a cursed -1 rapier {don't train} a +0 leather armour a cursed -1 rapier {don't train} a +0 leather armour a +0 long sword {don't train} (44, 14, Elf:3) a +0 ring mail a +0 dagger {don't train} a +0 long sword {don't train} a +0 long sword {don't train} a +0 dagger {don't train} (44, 15, Elf:3) a +2 dagger of draining {don't train} a +0 long sword {don't train} (44, 17, Elf:3) a +0 rapier {don't train} (44, 34, Elf:3) 19 stones {don't train} (44, 35, Elf:3) a +0 leather armour (45, 15, Elf:3) a +0 longbow a +0 leather armour (45, 34, Elf:3) a +0 rapier {don't train} a phantom mirror {don't use} (45, 35, Elf:3) the amulet "Usoitar" {Inacc +Blink rElec Dex+4 Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). It insulates you from electricity. It lets you blink. It makes you more stealthy. (46, 35, Elf:3) an uncursed staff of death {don't train} (47, 4, Elf:3) a +0 long sword {don't train} (47, 33, Elf:3) a +2 vorpal scimitar {don't train} (47, 34, Elf:3) the cursed +0 ring mail "Yrrouc" {rElec Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It insulates you from electricity. It has a curse placed upon it. (47, 35, Elf:3) a +0 hand crossbow {don't train} (48, 34, Elf:3) a +4 arbalest of flaming (48, 35, Elf:3) a +5 mace of protection {don't train} (49, 28, Elf:3) 22 bolts (49, 34, Elf:3) the +27 Lear's hauberk (49, 35, Elf:3) 21 stones (50, 32, Elf:3) a +0 robe (51, 31, Elf:3) a phantom mirror {don't use} (51, 32, Elf:3) a +1 vorpal hand crossbow (51, 33, Elf:3) an uncursed staff of death {don't train} (51, 35, Elf:3) a phantom mirror (52, 29, Elf:3) a +6 ring of strength (52, 34, Elf:3) a +0 chain mail (53, 29, Elf:3) a +0 dagger {don't train} (53, 31, Elf:3) a phial of floods (53, 33, Elf:3) a +0 robe (54, 29, Elf:3) a +0 long sword {don't train} a +0 scale mail of fire resistance an uncursed amulet of magic regeneration (54, 30, Elf:3) a wand of iceblast (11) {don't use} (54, 31, Elf:3) a +0 pair of gloves (55, 28, Elf:3) a +0 great sword {don't train} a +0 ring mail a +0 rapier {don't train} (55, 31, Elf:3) a +0 lajatang of venom {don't train} Level 1 of the Lair of Beasts (10, -36, Lair:1) a +2 short sword of electrocution {don't train} 4 potions of berserk rage {don't evoke!q} +0 gold dragon scales an uncursed ring of fire a +3 vorpal longbow the ring "Cawubip" {Str+2 Dex+2 Stlth+} [ring of stealth] It affects your strength (+2). It affects your dexterity (+2). It makes you more stealthy. an uncursed staff of wizardry {don't train} 7 scrolls of enchant weapon the ring "Anesotak" {+Blink rC+ rN+ Str+5} [ring of protection from cold] It affects your strength (+5). It protects you from cold. It protects you from negative energy. It lets you blink. an uncursed ring of protection from cold an uncursed ring of poison resistance the +2 chain mail "Dubrel" {rF+ Int+2} It affects your intelligence (+2). It protects you from fire. 8 scrolls of enchant armour the +1 chain mail "Ihobren" {rF+++ rN+ MR- MP+9} It renders you almost immune to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +1 robe of the Archmagi an uncursed ring of magical power an uncursed staff of earth {don't train} a +0 troll leather armour an uncursed ring of wizardry an uncursed amulet of the acrobat an uncursed amulet of magic regeneration the +1 pair of gloves "Atuih" {rC+} It protects you from cold. a +1 robe of fire resistance a +0 chain mail of magic resistance +0 swamp dragon scales an uncursed ring of ice 19 scrolls of identify the +4 ring mail of the Griffon {rC+ Regen+} It protects you from cold. It increases your rate of regeneration. the ring "Qicef" {MR+ Int+7 Dex+8} [ring of protection from magic] It affects your intelligence (+7). It affects your dexterity (+8). It affects your resistance to hostile enchantments. a +2 pair of gloves of strength a +1 dagger of draining {don't train} an uncursed ring of positive energy an uncursed staff of cold {don't train} a +2 dagger of venom {don't train} (26, -20, Lair:1) a +0 rapier {don't train} (27, -29, Lair:1) a +0 ring mail (27, -21, Lair:1) 28 stones {don't train} (31, -16, Lair:1) a cursed +0 robe (40, -27, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 potions of degeneration (2, -39, Lair:2) 24 sling bullets (4, -26, Lair:2) 16 stones (20, -33, Lair:2) a wand of disintegration (13) {don't use} (20, -29, Lair:2) 5 stones (20, -17, Lair:2) a +0 scimitar of flaming {don't train} (23, 3, Lair:2) 11 stones (27, -20, Lair:2) 25 sling bullets (30, -18, Lair:2) a +0 robe (44, -15, Lair:2) a wand of acid (9) {don't use} (44, -8, Lair:2) 17 stones {don't train} Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 vampiric hand axe (10, 1, Lair:3) a +0 chain mail (11, 6, Lair:3) 24 stones (17, 24, Lair:3) a +1 pair of boots (22, -6, Lair:3) a cursed -2 falchion (22, 0, Lair:3) a +0 robe (25, 5, Lair:3) a potion of stabbing (56, 5, Lair:3) a wand of paralysis (8) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (1, -19, Lair:4) 22 sling bullets (24, 9, Lair:4) 29 stones (54, 20, Lair:4) a cursed ring of attention Level 5 of the Lair of Beasts (0, 0, Lair:5) 22 stones {don't train} (0, 1, Lair:5) 11 stones {don't train} (1, 2, Lair:5) a +0 flail (20, 16, Lair:5) a cursed -1 short sword {don't train} (27, -23, Lair:5) 26 stones (29, 15, Lair:5) an uncursed staff of poison {don't train} (31, -17, Lair:5) 17 stones (41, 0, Lair:5) a +0 glaive (45, -1, Lair:5) an uncursed ring of see invisible (50, -19, Lair:5) a +0 cloak (52, -7, Lair:5) a wand of random effects (25) {don't use} (52, -1, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of degeneration an uncursed staff of earth {don't train} (0, 2, Lair:6) a wand of flame (20) {don't use} (0, 11, Lair:6) a +0 rapier {don't train} a +0 robe (0, 12, Lair:6) a +0 spear {don't train} (1, 11, Lair:6) a +0 rapier {don't train} a +0 robe (4, -4, Lair:6) a +0 rapier {don't train} a +0 robe (7, 33, Lair:6) 9 sling bullets {don't train} (9, 15, Lair:6) a +0 buckler a +0 robe a +0 robe a +0 rapier {don't train} a +0 robe a +0 short sword {don't train} (18, -4, Lair:6) a +0 robe a +0 rapier {don't train} (19, -3, Lair:6) a +0 robe a +0 short sword {don't train} (20, 9, Lair:6) a cursed -2 buckler a cursed +0 robe a +0 short sword {don't train} (21, 5, Lair:6) a +0 robe a +0 dagger {don't train} (21, 33, Lair:6) a tin of tremorstones (3/3) (23, 21, Lair:6) a +0 chain mail (24, 28, Lair:6) a wand of flame (11) (35, 20, Lair:6) a wand of clouds (3) (37, 21, Lair:6) an uncursed amulet of the acrobat (43, 32, Lair:6) a +0 rapier (45, 5, Lair:6) a +0 hand axe (52, 7, Lair:6) an uncursed staff of cold {don't train} (54, 0, Lair:6) a +0 ring mail (55, 4, Lair:6) 9 atropa-tipped darts {don't train} a cursed -3 dagger {don't train} (59, 18, Lair:6) a +0 spear {don't train} (60, 36, Lair:6) a +0 dagger {don't train} a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a +0 buckler a cursed -1 spear {don't train} (18, -10, Swamp:1) a +0 hunting sling {don't train} (20, -3, Swamp:1) 22 stones (29, -13, Swamp:1) a phantom mirror {don't use} (41, -17, Swamp:1) 20 bolts Level 2 of the Swamp (11, -6, Swamp:2) a +0 helmet (18, -11, Swamp:2) a +0 buckler a +0 spear {don't train} (22, 3, Swamp:2) a +0 robe a +2 dagger of holy wrath {don't train} (27, -7, Swamp:2) 2 stones (32, -6, Swamp:2) 18 stones {don't train} a +0 robe a +0 rapier {don't train} (33, -14, Swamp:2) a +0 spear {don't train} (33, -7, Swamp:2) a +0 robe a cursed +0 quarterstaff {don't train} (33, 15, Swamp:2) a +0 quarterstaff (34, 18, Swamp:2) a +0 great mace (45, 16, Swamp:2) a +0 falchion {don't train} (45, 21, Swamp:2) a +0 war axe {don't train} a +0 robe (54, 17, Swamp:2) 21 stones {don't train} Level 3 of the Swamp (0, 0, Swamp:3) a cursed -1 spear {don't train} (6, -18, Swamp:3) a +0 great mace (17, 0, Swamp:3) a book of Air (28, -12, Swamp:3) a +0 whip (28, 22, Swamp:3) 16 stones (36, 4, Swamp:3) a +0 spear {don't train} (37, 18, Swamp:3) a +0 dagger (38, 3, Swamp:3) 24 sling bullets (39, -1, Swamp:3) a wand of disintegration (11) {don't use} (49, 12, Swamp:3) the +1 chain mail of Bengyorph {-Cast Regen+ Str+6 Int+3} It affects your strength (+6). It affects your intelligence (+3). It prevents spellcasting. It increases your rate of regeneration. (49, 15, Swamp:3) a +0 mace Level 4 of the Swamp (0, 0, Swamp:4) a book of Air (1, 7, Swamp:4) 18 sling bullets (1, 12, Swamp:4) a scroll of random uselessness (3, 38, Swamp:4) a +0 troll leather armour (5, 22, Swamp:4) 27 stones {don't train} (6, 36, Swamp:4) a +0 halberd {don't train} (12, 37, Swamp:4) +0 swamp dragon scales a +0 robe a +0 quarterstaff {don't train} (14, 37, Swamp:4) +0 swamp dragon scales (16, 39, Swamp:4) a +0 robe a cursed -3 quarterstaff {don't train} a +0 robe a +0 quarterstaff {don't train} (18, 43, Swamp:4) a +1 pair of boots (20, 22, Swamp:4) a +0 hand axe (21, 1, Swamp:4) a +0 helmet (28, 48, Swamp:4) 13 stones (30, 43, Swamp:4) a +0 hand axe {don't train} (36, 44, Swamp:4) a +0 halberd {don't train} (39, 30, Swamp:4) a scroll of amnesia (40, 7, Swamp:4) a +1 long sword of holy wrath (40, 24, Swamp:4) a +0 rapier {don't train} (46, 36, Swamp:4) a +0 shortbow (47, 7, Swamp:4) 6 stones {don't train} Level 1 of the Spider Nest (0, 0, Spider:1) a +0 pair of gloves a +0 cloak a +4 rapier of electrocution {don't train} (2, 0, Spider:1) a wand of digging (5) Level 2 of the Spider Nest (0, 0, Spider:2) a +0 chain mail (8, -11, Spider:2) a +2 buckler of protection a +0 leather armour a +0 morningstar {don't train} (8, -8, Spider:2) a +0 robe a +2 sacred scourge of holy wrath {don't train} (10, -9, Spider:2) a +1 plate armour of positive energy a +0 double sword of draining {don't train} a +3 vorpal longbow (12, -13, Spider:2) a +0 buckler a +0 robe 18 stones {don't train} a +1 long sword of flaming {don't train} a +0 fustibalus {don't train} (13, -13, Spider:2) a stone (14, -13, Spider:2) +0 pearl dragon scales a +6 great sword of flaming {don't train} (18, -9, Spider:2) a +0 morningstar {don't train} a +0 scale mail (20, -14, Spider:2) a wand of acid (9) {don't use} (21, -15, Spider:2) a +0 trident {don't train} Level 3 of the Spider Nest (0, 0, Spider:3) 25 bolts Level 4 of the Spider Nest (14, 6, Spider:4) a +0 leather armour (17, -21, Spider:4) a +3 whip of holy wrath {don't train} (19, -15, Spider:4) a cursed +0 robe a +2 quarterstaff of distortion {don't train} (23, -36, Spider:4) 8 stones {don't train} (23, -29, Spider:4) a +0 scimitar {don't train} a +0 scale mail (23, -28, Spider:4) a +0 long sword {don't train} a +0 scale mail (23, -20, Spider:4) a +0 demon trident {don't train} a +0 leather armour (24, -28, Spider:4) a +2 demon whip of venom {don't train} a +0 scale mail (26, -24, Spider:4) a +0 scythe of freezing (26, 12, Spider:4) a +0 war axe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a scroll of identify (1, -7, Slime:5) a scroll of noise (1, -1, Slime:5) a +0 short sword (1, 0, Slime:5) a +0 cloak (1, 1, Slime:5) a +0 plate armour (2, -11, Slime:5) a scroll of torment (2, -9, Slime:5) 21 sling bullets (2, -8, Slime:5) a +1 plate armour of fire resistance (2, -7, Slime:5) a +0 glaive {don't train} (2, -2, Slime:5) a potion of stabbing (2, -1, Slime:5) an uncursed staff of cold (2, 1, Slime:5) an uncursed ring of wizardry (3, -11, Slime:5) a +0 club {don't train} (3, -9, Slime:5) a book of Callings (3, -8, Slime:5) a scroll of random uselessness (3, 0, Slime:5) a +1 long sword of holy wrath (3, 1, Slime:5) a tin of tremorstones (3/3) (3, 3, Slime:5) a +0 long sword (4, -9, Slime:5) a +0 scale mail (4, -7, Slime:5) a Fen Folio (4, -2, Slime:5) an uncursed staff of earth (9, -7, Slime:5) an uncursed staff of air (9, 0, Slime:5) a +0 halberd (10, -12, Slime:5) 25 stones (10, -9, Slime:5) a +1 hand axe of electrocution {don't train} (10, -8, Slime:5) a +0 scale mail (10, -1, Slime:5) a cursed +0 chain mail (10, 0, Slime:5) a +2 war axe of flaming (10, 1, Slime:5) a wand of paralysis (5) {don't use} (10, 2, Slime:5) a +3 leather armour (11, -10, Slime:5) a +2 plate armour of magic resistance (11, -9, Slime:5) 16 stones {don't train} (11, -8, Slime:5) an uncursed staff of earth (11, -7, Slime:5) 13 stones (11, -2, Slime:5) 31 sling bullets (11, -1, Slime:5) a +2 quarterstaff of protection (11, 1, Slime:5) a cursed ring of protection from fire (12, -10, Slime:5) 19 stones {don't train} (12, -9, Slime:5) a box of beasts {don't use} (12, -8, Slime:5) a +0 scale mail (12, -7, Slime:5) a +0 ring mail (12, -2, Slime:5) a scroll of amnesia (12, 0, Slime:5) a +2 ring mail of cold resistance (13, -8, Slime:5) a potion of degeneration Level 1 of the Vaults [Shop] Pyuleucail's Antique Armour Boutique a +0 pair of gloves (121 gold) a +0 chain mail (121 gold) a +0 chain mail (121 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 chain mail (121 gold) a cursed +0 kite shield (40 gold) a +0 ring mail (108 gold) a +0 chain mail of cold resistance (310 gold) (0, 0, Vaults:1) a +0 great sword (6, 33, Vaults:1) a +0 morningstar (9, 5, Vaults:1) a wand of disintegration (13) {don't use} (14, 17, Vaults:1) a +0 giant spiked club {don't train} (14, 19, Vaults:1) a +0 giant spiked club {don't train} (15, 17, Vaults:1) a cursed -3 giant spiked club {don't train} (17, 5, Vaults:1) a +0 shortbow (19, 14, Vaults:1) a +0 great mace {don't train} a +0 ring mail (25, 16, Vaults:1) a +0 shortbow (31, 9, Vaults:1) 19 stones (31, 45, Vaults:1) a +0 shortbow (32, 11, Vaults:1) a +2 rapier of chaos {don't train} (33, 9, Vaults:1) the +7 dire flail of Junt {elec, Str+2, don't train} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). (33, 23, Vaults:1) a +0 shortbow (35, -2, Vaults:1) a +0 giant club {don't train} a +2 dagger of venom {don't train} a +0 leather armour (35, -1, Vaults:1) a cursed -1 war axe {don't train} a +2 chain mail of fire resistance (36, -3, Vaults:1) a +0 great sword {don't train} a +0 chain mail a cursed -1 short sword {don't train} a +0 chain mail (38, -11, Vaults:1) a +2 hat (39, 9, Vaults:1) a +0 giant club {don't train} a cursed -1 giant club {don't train} (39, 20, Vaults:1) a +0 giant spiked club {don't train} a +0 giant club {don't train} (39, 21, Vaults:1) a +0 robe (40, 23, Vaults:1) a +1 great mace of protection {don't train} a +0 ring mail (40, 36, Vaults:1) a +0 scale mail (44, 37, Vaults:1) 13 stones (52, 28, Vaults:1) a +0 shortbow a +0 shortbow (55, 25, Vaults:1) a +0 morningstar {don't train} a +0 ring mail (61, -11, Vaults:1) a +0 dagger {don't train} a +0 robe (61, 45, Vaults:1) a +0 buckler (63, -13, Vaults:1) a +0 scimitar {don't train} (66, -16, Vaults:1) a +0 falchion (67, 44, Vaults:1) a +0 ring mail a +0 arbalest {don't train} 18 bolts a +0 long sword {don't train} (69, 10, Vaults:1) a +0 longbow (70, 1, Vaults:1) 29 stones Level 2 of the Vaults [Shop] Namax's Distillery a potion of stabbing (76 gold) (0, 0, Vaults:2) a +0 falchion {don't train} a cursed +0 scale mail (0, 1, Vaults:2) a +0 long sword {don't train} a +0 arbalest {don't train} 21 bolts a +0 scale mail (0, 3, Vaults:2) a +0 great sword {don't train} a +0 plate armour a +1 battleaxe {don't train} a +0 plate armour (2, -22, Vaults:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} (2, 19, Vaults:2) the +5 arbalest of Golden Courage {elec, Str+2, don't traindon't evoke} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+2). (2, 23, Vaults:2) 12 bolts (3, -24, Vaults:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} (3, -23, Vaults:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a cursed +0 giant spiked club {don't train} (3, -22, Vaults:2) a cursed -2 giant spiked club {don't train} a +0 giant club {don't train} (3, -21, Vaults:2) a +0 robe a +0 halberd {don't train} (3, -20, Vaults:2) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} a +0 ring mail a +0 flail {don't train} (3, 19, Vaults:2) a +0 triple crossbow (3, 23, Vaults:2) 30 bolts (4, 10, Vaults:2) 4 large rocks {don't train} (4, 19, Vaults:2) a +0 arbalest (4, 23, Vaults:2) 18 bolts (5, -7, Vaults:2) a +0 morningstar {don't train} a +0 ring mail (5, 11, Vaults:2) a +0 hand crossbow (5, 19, Vaults:2) a +0 arbalest (5, 23, Vaults:2) 20 bolts (6, 19, Vaults:2) a +0 arbalest (6, 23, Vaults:2) 17 bolts (8, 22, Vaults:2) a +0 arbalest {don't train} 12 bolts (11, 10, Vaults:2) a large rock {don't train} (11, 12, Vaults:2) 3 large rocks {don't train} (12, 5, Vaults:2) 2 large rocks {don't train} (13, -12, Vaults:2) 2 large rocks {don't train} (13, 17, Vaults:2) a +0 dagger {don't train} a +0 robe a +0 bardiche {don't train} a +0 plate armour a +0 dagger {don't train} a cursed +0 robe a +0 trident {don't train} (14, 6, Vaults:2) a cursed -2 shortbow (14, 18, Vaults:2) a +0 short sword {don't train} a +0 scale mail (19, -23, Vaults:2) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (20, -23, Vaults:2) a cursed +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 spear {don't train} a +0 robe (21, -23, Vaults:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} (22, -23, Vaults:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} (22, 14, Vaults:2) a +0 falchion {don't train} a +1 ring mail of poison resistance (24, -8, Vaults:2) a +3 great sword of holy wrath {don't train} a +1 scale mail of cold resistance (24, -5, Vaults:2) 5 atropa-tipped darts (24, 1, Vaults:2) the ring of Kaips {rElec rPois MR- Int+2 Dex+3} [ring of poison resistance] It affects your intelligence (+2). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (25, -23, Vaults:2) a +0 giant club {don't train} a +0 giant club {don't train} (25, 5, Vaults:2) a +0 short sword {don't train} a +0 chain mail (26, -2, Vaults:2) a +0 giant club {don't train} (26, 9, Vaults:2) 32 stones {don't train} (27, -3, Vaults:2) a +0 dire flail {don't train} a +0 dire flail {don't train} a +0 hand axe {don't train} a +0 chain mail (28, 0, Vaults:2) a +0 long sword {don't train} a +0 hunting sling {don't train} 27 stones {don't train} a +0 chain mail (28, 1, Vaults:2) a +1 pair of boots of running (29, -3, Vaults:2) a +0 battleaxe {don't train} a cursed -2 plate armour (31, -23, Vaults:2) 29 bolts a cursed +0 arbalest {don't train} (31, -22, Vaults:2) 14 bolts a +0 arbalest {don't train} (31, -21, Vaults:2) 19 bolts a +0 arbalest {don't train} (31, -20, Vaults:2) 13 bolts a cursed -2 arbalest {don't train} (31, 3, Vaults:2) a +0 dagger {don't train} a +0 leather armour (32, -12, Vaults:2) 3 bolts (32, 3, Vaults:2) a +0 long sword {don't train} a cursed +0 leather armour (33, 1, Vaults:2) a +0 longbow a +0 dagger {don't train} a +0 leather armour a +0 long sword {don't train} a +0 scale mail (36, -33, Vaults:2) 14 bolts a +0 arbalest {don't train} (36, -8, Vaults:2) a +0 robe a +0 dagger {don't train} (38, -16, Vaults:2) 3 bolts (38, -12, Vaults:2) a cursed -1 arbalest {don't train} a +0 ring mail a +0 falchion {don't train} a +0 arbalest {don't train} 42 bolts (39, -13, Vaults:2) a +0 arbalest {don't train} 24 bolts a +0 arbalest {don't train} (39, -12, Vaults:2) 4 bolts a +0 arbalest {don't train} (39, -10, Vaults:2) a +0 scale mail a cursed +0 mace {don't train} (40, 25, Vaults:2) 24 stones (42, 21, Vaults:2) a +2 dire flail of holy wrath {don't train} a +0 ring mail (46, -25, Vaults:2) a +0 spear (46, 23, Vaults:2) a +0 dire flail {don't train} a +3 ring mail (47, 24, Vaults:2) a +0 arbalest {don't train} a +1 dire flail of protection {don't train} 20 bolts a +0 chain mail (48, -36, Vaults:2) a +1 great sword of holy wrath {don't train} a +0 ring mail (48, -34, Vaults:2) a +0 long sword {don't train} a +0 arbalest {don't train} 25 bolts a +0 scale mail (50, 15, Vaults:2) a +1 triple sword of freezing (51, 24, Vaults:2) a +0 dire flail {don't train} a +0 plate armour (52, 7, Vaults:2) 28 sling bullets {don't train} (53, -1, Vaults:2) a cursed -3 arbalest {don't train} 18 bolts (54, 3, Vaults:2) a +0 plate armour a +0 hand axe {don't train} (55, -4, Vaults:2) a bolt (55, -2, Vaults:2) a bolt (55, 2, Vaults:2) a +0 arbalest {don't train} 19 bolts (55, 3, Vaults:2) a +0 chain mail a +0 war axe (55, 5, Vaults:2) a +0 plate armour a cursed -2 mace {don't train} (56, 6, Vaults:2) a +0 trident {don't train} a +0 robe (61, -4, Vaults:2) a +0 war axe {don't train} a +0 plate armour (62, -4, Vaults:2) a +0 dire flail {don't train} a +0 chain mail (63, -18, Vaults:2) a +0 giant club {don't train} (63, -11, Vaults:2) +0 acid dragon scales (63, -4, Vaults:2) a +1 vampiric war axe {don't train} a +0 leather armour (64, -18, Vaults:2) a +0 morningstar {don't train} a +0 leather armour (65, -19, Vaults:2) a +1 whip of venom {don't train} a +0 robe (65, -18, Vaults:2) a +2 hand axe of freezing {don't train} (65, -2, Vaults:2) a +0 flail {don't train} a +3 ring mail (66, -24, Vaults:2) a +0 great mace {don't train} a +0 ring mail (67, -22, Vaults:2) a potion of degeneration (67, -21, Vaults:2) a +0 giant club {don't train} a +0 dire flail {don't train} a +3 whip of electrocution {don't train} a +0 robe a +0 great mace {don't train} a +0 ring mail Level 3 of the Vaults [Shop] Mufostau's Weapon Boutique a +1 falchion of distortion (246 gold) a +0 flail (59 gold) 21 sling bullets (178 gold) a +1 dagger of draining (180 gold) a +0 club (17 gold) the +11 halberd "Fedado" {drain, Str+8} (1462 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+8). 10 stones (17 gold) a +0 trident (59 gold) a +3 scimitar (357 gold) a +0 battleaxe of freezing (232 gold) a +0 mace (51 gold) a +0 great sword (110 gold) (0, 0, Vaults:3) a wand of enslavement (8) (2, -2, Vaults:3) a +0 quarterstaff (4, -1, Vaults:3) a +0 battleaxe of freezing {don't train} (5, -2, Vaults:3) a +0 arbalest {don't train} (5, -1, Vaults:3) 2 large rocks {don't train} (6, -2, Vaults:3) 2 large rocks {don't train} (6, -1, Vaults:3) a large rock {don't train} a +0 plate armour a +0 great sword {don't train} (7, -2, Vaults:3) a +0 giant club {don't train} (8, -3, Vaults:3) a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (8, -2, Vaults:3) a cursed +0 robe a +0 club {don't train} (8, -1, Vaults:3) a +0 troll leather armour (9, -3, Vaults:3) a +0 scale mail a +0 giant club {don't train} (9, -2, Vaults:3) 2 bolts (9, -1, Vaults:3) a +0 giant club {don't train} a +0 giant spiked club {don't train} (11, 0, Vaults:3) 27 bolts (12, -2, Vaults:3) 20 poisoned darts {don't train} a +0 scale mail a +0 rapier {don't train} (13, -3, Vaults:3) a +0 ring mail a +0 rapier {don't train} (14, -10, Vaults:3) a stone (14, -4, Vaults:3) a +0 ring mail a +0 morningstar {don't train} a +0 ring mail a +0 flail {don't train} a +1 chain mail of cold resistance a +0 glaive {don't train} a cursed +0 plate armour 18 bolts a +0 long sword {don't train} a +0 arbalest {don't train} (14, -3, Vaults:3) a +0 ring mail a +0 flail {don't train} (14, 3, Vaults:3) a +0 scale mail (15, -5, Vaults:3) a +0 dagger {don't train} a +0 short sword {don't train} (15, -4, Vaults:3) a +0 leather armour a +0 dagger {don't train} a +0 shortbow a +0 robe a +0 trident {don't train} a cursed +0 chain mail a +0 mace {don't train} a +0 dire flail {don't train} a +0 dire flail {don't train} (16, -10, Vaults:3) a stone (16, -6, Vaults:3) a +0 robe a +0 dagger {don't train} a +0 leather armour a +0 short sword {don't train} a +0 shortbow (17, -10, Vaults:3) a +0 ring mail of fire resistance 10 stones {don't train} a +0 flail {don't train} (17, -9, Vaults:3) a +0 rapier {don't train} (18, -9, Vaults:3) a +0 leather armour a +0 dagger {don't train} a +0 shortbow (19, -8, Vaults:3) a cursed +0 ring mail a +0 dire flail {don't train} (20, -7, Vaults:3) a +0 giant spiked club {don't train} a +0 giant club {don't train} a +2 long sword of protection {don't train} Level 4 of the Vaults [Shop] Cuwis's Assorted Antiques a +1 vorpal spear (345 gold) a book of Party Tricks (1500 gold) a +2 buckler (495 gold) a +0 glaive (195 gold) a +0 mace (90 gold) a phial of floods (1200 gold) a +0 chain mail (135 gold) an uncursed amulet of regeneration (900 gold) a wand of disintegration (10) (420 gold) (0, 0, Vaults:4) a +0 scale mail (1, 0, Vaults:4) a +0 war axe {don't train} a +0 ring mail (1, 1, Vaults:4) a +1 great sword of flaming {don't train} a +2 plate armour of fire resistance a +0 trident {don't train} a +0 flail {don't train} a +0 ring mail of cold resistance a +2 flail of protection {don't train} a +0 trident {don't train} a cursed +0 plate armour a +0 ring mail a +0 long sword {don't train} a +0 chain mail a +0 hand axe {don't train} a +0 chain mail a +0 halberd {don't train} a +0 plate armour (2, 0, Vaults:4) a +0 hand axe {don't train} (5, 14, Vaults:4) a +0 short sword {don't train} a +0 chain mail (7, 14, Vaults:4) a +0 flail {don't train} a +0 leather armour (8, 14, Vaults:4) a +2 hand axe of venom {don't train} a +0 mace {don't train} a +0 plate armour (9, 13, Vaults:4) a +0 battleaxe {don't train} a +0 plate armour (14, -13, Vaults:4) a +0 club (16, 30, Vaults:4) a +0 giant club {don't train} a +0 giant spiked club {don't train} (17, 30, Vaults:4) a +0 giant club {don't train} a +0 giant spiked club {don't train} a +3 vorpal long sword {don't train} a +0 arbalest {don't train} 8 bolts a +0 plate armour a +0 giant spiked club {don't train} a +1 long sword {don't train} a cursed +0 plate armour (17, 33, Vaults:4) a +0 war axe (18, 30, Vaults:4) a +0 morningstar {don't train} a +1 ring mail of poison resistance a cursed +0 morningstar {don't train} a +0 ring mail (19, 2, Vaults:4) 21 stones (19, 30, Vaults:4) a +0 morningstar {don't train} a +0 scale mail (19, 47, Vaults:4) a +0 war axe {don't train} a +0 scale mail a potion of stabbing a +0 dagger {don't train} a +0 robe (20, 7, Vaults:4) a scroll of torment (20, 11, Vaults:4) a +0 giant spiked club {don't train} (20, 30, Vaults:4) a +0 robe (20, 47, Vaults:4) a +0 dire flail {don't train} a +0 dire flail {don't train} (21, 10, Vaults:4) a +0 giant club {don't train} a +0 robe a +0 halberd {don't train} a +0 great mace {don't train} a cursed +0 leather armour a +0 giant club {don't train} (22, 9, Vaults:4) a +0 giant club {don't train} (24, 39, Vaults:4) a +0 arbalest of freezing {don't train} a bolt (25, 40, Vaults:4) a cursed -1 arbalest {don't train} 16 bolts (26, 3, Vaults:4) a +0 plate armour a +0 war axe {don't train} (26, 39, Vaults:4) a cursed -3 arbalest {don't train} 20 bolts (26, 40, Vaults:4) a +0 dire flail {don't train} a +0 plate armour (27, 4, Vaults:4) a +0 leather armour a +0 mace {don't train} a +0 plate armour a +0 war axe {don't train} a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} a +0 leather armour a +0 war axe {don't train} (27, 33, Vaults:4) a bolt (29, -6, Vaults:4) a bolt (30, -5, Vaults:4) 6 bolts (30, 7, Vaults:4) a +0 plate armour a +0 battleaxe {don't train} (30, 42, Vaults:4) a +0 morningstar (31, 38, Vaults:4) a +0 spear (33, -4, Vaults:4) 4 bolts a +0 arbalest {don't train} (33, -3, Vaults:4) 26 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (34, 31, Vaults:4) 23 bolts (38, 5, Vaults:4) a +0 ring mail (40, 45, Vaults:4) a +3 great mace {don't train} a +0 chain mail (40, 46, Vaults:4) a +0 war axe {don't train} a +0 plate armour a +2 tower shield a +3 dire flail {don't train} a +0 plate armour a cursed -1 war axe {don't train} a +0 plate armour a +2 war axe {don't train} a +0 plate armour a +0 kite shield a +0 chain mail a +0 long sword {don't train} (41, 47, Vaults:4) a +3 battleaxe {don't train} a +2 plate armour of cold resistance (42, 48, Vaults:4) a +0 kite shield a +0 chain mail a +3 long sword of freezing {don't train} (42, 49, Vaults:4) a cursed +0 chain mail a +1 war axe {don't train} a +0 plate armour a +0 battleaxe {don't train} (43, -4, Vaults:4) a +2 kite shield of reflection a +0 chain mail a +5 scimitar of protection {don't train} (43, 50, Vaults:4) a +0 plate armour a +1 long sword {don't train} (44, -2, Vaults:4) a +0 ring mail a +0 club {don't train} (44, -1, Vaults:4) a +0 chain mail a +1 vorpal battleaxe {don't train} (45, -2, Vaults:4) a +0 mace {don't train} (45, -1, Vaults:4) a +0 chain mail a +0 great mace {don't train} (45, 0, Vaults:4) a +0 plate armour a +2 vorpal dire flail {don't train} (48, 46, Vaults:4) a +0 broad axe (49, 30, Vaults:4) a +0 dire flail {don't train} a cursed -3 dire flail {don't train} (50, 30, Vaults:4) a +0 scale mail a +0 morningstar {don't train} (51, 30, Vaults:4) a +0 leather armour a +0 flail {don't train} a +0 long sword {don't train} (52, 29, Vaults:4) a +0 scale mail a +0 leather armour a +0 flail {don't train} a +3 leather armour a +0 falchion {don't train} a +0 long sword {don't train} (52, 30, Vaults:4) a +0 scale mail a +0 long sword {don't train} (53, 26, Vaults:4) a +0 ring mail a cursed +0 great mace {don't train} (53, 28, Vaults:4) a +0 troll leather armour (53, 29, Vaults:4) a +0 troll leather armour a +0 leather armour a +0 great mace {don't train} (53, 30, Vaults:4) a +0 plate armour a +1 vorpal great sword {don't train} (55, 29, Vaults:4) a +0 dagger {don't train} (56, 29, Vaults:4) a +0 plate armour a +2 hand axe of freezing {don't train} (57, -12, Vaults:4) 3 large rocks {don't train} (57, 29, Vaults:4) a +0 plate armour a +1 battleaxe of flaming {don't train} (58, -11, Vaults:4) a large rock {don't train} (59, -4, Vaults:4) a +0 arbalest {don't train} (59, 29, Vaults:4) a +0 flail {don't train} a +2 robe a cursed -2 dagger {don't train} (61, -6, Vaults:4) a cursed -1 falchion {don't train} a +1 great sword of flaming {don't train} (61, -5, Vaults:4) a +0 ring mail (61, -4, Vaults:4) 13 bolts (62, -9, Vaults:4) a +0 arbalest {don't train} a +0 arbalest {don't train} 23 bolts (62, 0, Vaults:4) a +0 long sword {don't train} (63, -9, Vaults:4) a +0 dire flail {don't train} a cursed -1 ring mail a +0 giant club {don't train} a +0 great mace {don't train} a +0 leather armour (63, -4, Vaults:4) a +0 scimitar {don't train} a +0 plate armour (63, -3, Vaults:4) a +0 leather armour a +0 shortbow (63, -2, Vaults:4) a +0 leather armour a +0 flail {don't train} a +0 short sword {don't train} a +2 shortbow of flaming a +0 dagger {don't train} a +0 leather armour a +0 hand axe {don't train} (63, 0, Vaults:4) a +0 short sword {don't train} a +0 leather armour (63, 37, Vaults:4) a +0 ring mail (64, 0, Vaults:4) a +0 chain mail a +0 dire flail {don't train} (65, -9, Vaults:4) a +0 dire flail {don't train} a +0 giant club {don't train} (65, -3, Vaults:4) a +0 shortbow (66, -9, Vaults:4) a +0 giant club {don't train} a cursed +0 dire flail {don't train} a +0 halberd of venom {don't train} a +0 chain mail (66, 10, Vaults:4) a book of Air (67, -9, Vaults:4) a +0 long sword {don't train} a +0 plate armour a +0 tower shield a +0 club {don't train} a +0 robe a cursed -2 morningstar {don't train} a +0 scale mail (68, -9, Vaults:4) 3 bolts (68, -5, Vaults:4) a potion of stabbing Level 5 of the Vaults (0, 0, Vaults:5) a +2 arbalest of freezing {don't train} 13 bolts (0, 3, Vaults:5) a +0 long sword {don't train} (0, 6, Vaults:5) 2 bolts (0, 7, Vaults:5) a bolt (0, 21, Vaults:5) a +0 giant club {don't train} (0, 23, Vaults:5) a +0 great mace {don't train} a +0 plate armour a +0 war axe {don't train} a +0 plate armour (0, 24, Vaults:5) a +2 vorpal long sword {don't train} a +0 ring mail a +0 buckler a +0 mace {don't train} (0, 27, Vaults:5) a +0 giant club {don't train} (0, 28, Vaults:5) an atropa-tipped dart (1, -2, Vaults:5) 26 stones {don't train} (1, -1, Vaults:5) a +3 arbalest of freezing {don't train} 15 bolts (1, 0, Vaults:5) a +1 morningstar of draining {don't train} a +0 scale mail (1, 2, Vaults:5) a +2 great mace of protection {don't train} a +9 plate armour of ponderousness a +0 arbalest {don't train} 8 bolts (1, 3, Vaults:5) a +0 arbalest {don't train} a +0 long sword {don't train} 30 bolts a +3 great mace {don't train} a +3 ring mail (1, 4, Vaults:5) an uncursed amulet of reflection a +3 great sword {don't train} a +4 shortbow of freezing a +0 chain mail (1, 5, Vaults:5) a bolt 2 large rocks {don't train} (1, 10, Vaults:5) the +8 scimitar "Feagurot" {freeze, *Slow rElec Str+6 Dex-2 SInv, don't train} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your dexterity (-2). It insulates you from electricity. It lets you see invisible. It may slow you when you take damage. a +2 arbalest of freezing {don't train} 25 bolts (1, 14, Vaults:5) a +0 arbalest {don't train} a +0 scythe {don't train} 12 bolts (1, 25, Vaults:5) a stone a cursed -2 long sword {don't train} a +0 plate armour (1, 27, Vaults:5) a +3 great sword {don't train} 4 atropa-tipped darts {don't train} a +0 chain mail a scroll of identify (1, 29, Vaults:5) an atropa-tipped dart {don't train} (1, 30, Vaults:5) a large rock an atropa-tipped dart {don't train} (2, -5, Vaults:5) a +0 spear {don't train} a +0 robe (2, 25, Vaults:5) 3 large rocks {don't train} (2, 47, Vaults:5) a bolt (3, -4, Vaults:5) a +3 battleaxe {don't train} a +0 chain mail (3, 19, Vaults:5) a +2 war axe {don't train} a +0 plate armour (3, 23, Vaults:5) a +0 battleaxe {don't train} a +0 chain mail (3, 24, Vaults:5) a +2 great sword of flaming {don't train} (3, 26, Vaults:5) a +0 dagger {don't train} (3, 46, Vaults:5) a +0 long sword {don't train} a +0 ring mail a +2 war axe of electrocution {don't train} a +0 arbalest {don't train} 22 bolts a scroll of identify a +0 scimitar {don't train} a cursed +0 chain mail (5, 11, Vaults:5) 8 sling bullets (5, 23, Vaults:5) a +1 vorpal hunting sling {don't train} a +1 great mace {don't train} 13 stones {don't train} a +0 plate armour an uncursed ring of magical power a potion of degeneration (6, 35, Vaults:5) a +1 leather armour of magic resistance (6, 44, Vaults:5) a +0 arbalest {don't train} a +0 demon blade {don't train} 25 bolts (7, 25, Vaults:5) a cursed +0 morningstar {don't train} a +0 arbalest {don't train} 16 bolts (7, 29, Vaults:5) a +0 long sword {don't train} (8, 40, Vaults:5) a +0 club {don't train} a +0 arbalest {don't train} 23 bolts (8, 48, Vaults:5) a +0 long sword a +2 ring mail of cold resistance (9, 40, Vaults:5) a +0 arbalest {don't train} 12 bolts (14, 42, Vaults:5) a book of Death (15, -2, Vaults:5) a +0 ring mail (16, 36, Vaults:5) a +0 chain mail (25, 42, Vaults:5) a +4 ring of protection the ring "Ximeivou" {rElec rC- MR+ Int+4} [ring of protection from magic] It affects your intelligence (+4). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 battleaxe {don't train} a +0 chain mail a +1 antimagic hand axe {don't train} a +0 chain mail a wand of flame (15) {don't use} (27, 44, Vaults:5) a +0 trident {don't train} a +0 chain mail (29, 14, Vaults:5) a +0 long sword {don't train} a +1 fustibalus of freezing {don't train} a +0 plate armour (29, 15, Vaults:5) 2 large rocks (29, 41, Vaults:5) a +0 vampiric trident {don't train} 26 stones {don't train} a +0 plate armour a cursed +0 kite shield (30, 15, Vaults:5) a +4 short sword of freezing {don't train} a +0 ring mail a +0 buckler (30, 16, Vaults:5) a +3 vorpal battleaxe {don't train} a +0 scale mail (30, 37, Vaults:5) a +0 flail (32, 19, Vaults:5) a +0 club {don't train} a +0 arbalest {don't train} 11 bolts (33, -4, Vaults:5) a +6 dire flail {don't train} a +0 ring mail (34, 18, Vaults:5) 2 large rocks {don't train} (34, 47, Vaults:5) a +1 battleaxe of freezing {don't train} (35, 21, Vaults:5) a +0 battleaxe of freezing {don't train} (36, 10, Vaults:5) 3 stones (36, 11, Vaults:5) a bolt a +0 great sword {don't train} a +0 plate armour (37, 12, Vaults:5) a +0 morningstar {don't train} a +0 arbalest {don't train} 25 bolts a +0 ring mail (38, 11, Vaults:5) a +0 morningstar of protection {don't train} a +0 ring mail (40, 11, Vaults:5) a +2 great sword {don't train} a +0 plate armour of cold resistance the +6 ring mail of the Crypt {Regen+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. (40, 12, Vaults:5) a +1 great sword of protection {don't train} a +0 plate armour (41, 4, Vaults:5) a +0 club {don't train} a +0 ring mail (41, 12, Vaults:5) a cursed ring of attention (42, -5, Vaults:5) a +0 mace (42, 12, Vaults:5) a +0 plate armour (42, 15, Vaults:5) a +0 long sword {don't train} 9 stones {don't train} a +0 chain mail a +0 tower shield (43, 12, Vaults:5) the +3 glaive of Watchfulness {flame, rElec Str+2 Dex+4, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (+4). It insulates you from electricity. a +0 great sword {don't train} a +0 chain mail an uncursed amulet of regeneration (43, 14, Vaults:5) a +0 dire flail {don't train} a +0 scale mail (43, 18, Vaults:5) a +2 arbalest of flaming {don't train} a +0 long sword {don't train} 16 bolts 2 large rocks {don't train} (44, 18, Vaults:5) a large rock {don't train} (45, 12, Vaults:5) a +6 quarterstaff of speed {don't train} a +0 ring mail (45, 15, Vaults:5) a +0 flail {don't train} a +0 scale mail (46, 16, Vaults:5) a +0 bardiche {don't train} a +0 plate armour (47, -4, Vaults:5) 2 bolts (47, 11, Vaults:5) a +0 war axe {don't train} a +0 plate armour (48, 17, Vaults:5) a tin of tremorstones (3/3) (49, 14, Vaults:5) an uncursed amulet of guardian spirit (49, 18, Vaults:5) a large rock {don't train} (49, 40, Vaults:5) a phantom mirror (50, -4, Vaults:5) a bolt (50, 40, Vaults:5) a phantom mirror (51, -4, Vaults:5) a bolt (51, 40, Vaults:5) an uncursed staff of air (52, -5, Vaults:5) 2 bolts a +0 long sword {don't train} a +0 chain mail (52, -4, Vaults:5) a +3 great mace of protection {don't train} a +0 scale mail (52, 4, Vaults:5) a +0 long sword {don't train} (52, 17, Vaults:5) a bolt (53, -5, Vaults:5) a +0 arbalest {don't train} 5 bolts a +2 demon trident of pain {don't train} a +0 chain mail (53, -4, Vaults:5) the +4 trident of Instinct {protect, *Corrode rElec MR+, don't train} It grants its wielder temporary protection when it strikes (+7 to AC). It insulates you from electricity. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a +0 flail {don't train} a +0 leather armour (53, 32, Vaults:5) a +0 ring mail (53, 34, Vaults:5) an uncursed staff of fire (53, 35, Vaults:5) a phial of floods (53, 39, Vaults:5) a +0 war axe (53, 40, Vaults:5) a box of beasts (54, -5, Vaults:5) a +0 battleaxe of venom {don't train} a +0 plate armour (54, -4, Vaults:5) a +4 great sword of electrocution {don't train} a +0 scale mail a +0 arbalest {don't train} a +2 long sword {don't train} 9 bolts a +0 chain mail (54, 22, Vaults:5) a +0 falchion {don't train} (54, 42, Vaults:5) a cursed -3 arbalest {don't train} 22 bolts (55, -5, Vaults:5) a +2 great mace {don't train} a cursed +0 ring mail (55, -4, Vaults:5) a +3 war axe of electrocution {don't train} a +0 plate armour (55, 17, Vaults:5) 2 bolts (55, 35, Vaults:5) 2 bolts (55, 39, Vaults:5) a +0 halberd {don't train} a +0 plate armour (56, -5, Vaults:5) a +0 arbalest {don't train} 16 bolts (56, -4, Vaults:5) a +0 arbalest {don't train} 24 bolts (57, 11, Vaults:5) a bolt (57, 14, Vaults:5) a bolt (57, 17, Vaults:5) 2 bolts (57, 20, Vaults:5) a +0 mace (57, 25, Vaults:5) a +0 dagger {don't train} a +0 robe (58, -3, Vaults:5) a +0 long sword {don't train} (58, 0, Vaults:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (58, 6, Vaults:5) a bolt (58, 9, Vaults:5) a bolt (58, 10, Vaults:5) a bolt (58, 11, Vaults:5) a bolt (58, 12, Vaults:5) a bolt (58, 19, Vaults:5) a +1 vorpal battleaxe {don't train} a +0 chain mail (58, 32, Vaults:5) a bolt (59, -3, Vaults:5) a cursed +0 arbalest {don't train} 9 bolts (59, -2, Vaults:5) a +0 battleaxe {don't train} a +2 robe of fire resistance an uncursed ring of fire 2 potions of degeneration a +0 ring mail (59, 22, Vaults:5) a +0 great mace {don't train} a +0 chain mail (59, 24, Vaults:5) a +2 battleaxe of freezing {don't train} (59, 25, Vaults:5) a stone a +0 arbalest {don't train} 10 bolts (60, -1, Vaults:5) a +0 dire flail {don't train} a +0 chain mail (60, 0, Vaults:5) a +0 short sword {don't train} a +0 plate armour a +1 vorpal great sword {don't train} a +2 plate armour of fire resistance (60, 9, Vaults:5) a large rock {don't train} (60, 10, Vaults:5) 2 large rocks {don't train} (60, 11, Vaults:5) +0 shadow dragon scales a large rock {don't train} (60, 12, Vaults:5) a +0 rapier {don't train} a large rock {don't train} (60, 19, Vaults:5) a large rock {don't train} (60, 25, Vaults:5) 3 stones (60, 32, Vaults:5) a +1 dire flail of protection {don't train} 13 stones {don't train} a +0 ring mail (61, 20, Vaults:5) a +0 great sword of flaming {don't train} Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe (6, -5, Crypt:1) a +0 plate armour a +2 great mace of draining {don't train} (10, -34, Crypt:1) a +0 robe (16, 13, Crypt:1) 21 bolts (17, -34, Crypt:1) 12 stones (18, -28, Crypt:1) a +0 robe (21, -37, Crypt:1) an uncursed ring of poison resistance (33, -24, Crypt:1) a +0 hand axe (39, 2, Crypt:1) a +0 chain mail a +1 vorpal battleaxe {don't train} (40, 13, Crypt:1) 7 stones {don't train} (41, -31, Crypt:1) a +0 falchion (42, -8, Crypt:1) a +0 robe (43, -7, Crypt:1) a +0 robe (45, -9, Crypt:1) a +0 short sword {don't train} (45, -7, Crypt:1) a +0 scale mail (45, 4, Crypt:1) 28 stones {don't train} (48, 13, Crypt:1) a scroll of identify (49, -9, Crypt:1) a cursed +0 chain mail a +0 dire flail {don't train} (54, -36, Crypt:1) a +0 ring mail Level 2 of the Crypt (0, 0, Crypt:2) a +0 club (16, -35, Crypt:2) 27 stones (16, -33, Crypt:2) a scroll of identify (16, -9, Crypt:2) a +4 vorpal morningstar {don't train} a +0 chain mail (17, -31, Crypt:2) 11 bolts (17, -10, Crypt:2) 17 stones {don't train} (20, -33, Crypt:2) a +0 broad axe of electrocution {don't train} a +0 chain mail (26, 6, Crypt:2) a +0 war axe (27, -24, Crypt:2) a +0 mace {don't train} (27, -23, Crypt:2) a +0 battleaxe {don't train} (29, -20, Crypt:2) a +0 dagger {don't train} (29, -14, Crypt:2) a scroll of identify (31, -20, Crypt:2) a +0 scimitar {don't train} a +0 chain mail a +1 battleaxe of freezing {don't train} (32, -19, Crypt:2) a +0 war axe {don't train} (32, 2, Crypt:2) a scroll of identify (33, -9, Crypt:2) a +0 rapier (34, 8, Crypt:2) a +0 long sword {don't train} (34, 9, Crypt:2) a +0 trident {don't train} (34, 10, Crypt:2) a +0 battleaxe {don't train} a +0 chain mail (39, -42, Crypt:2) a +0 battleaxe (39, -37, Crypt:2) 16 bolts (39, 13, Crypt:2) a book of Clouds (40, -41, Crypt:2) a +0 rapier {don't train} (40, -22, Crypt:2) a +2 robe of magic resistance (40, -11, Crypt:2) a +0 quarterstaff {don't train} (41, -23, Crypt:2) a cursed -3 scimitar {don't train} a +0 glaive {don't train} (42, -24, Crypt:2) a +0 war axe {don't train} (45, -37, Crypt:2) a cursed -4 ring of slaying (50, -6, Crypt:2) 34 stones {don't train} (54, -18, Crypt:2) a cursed +0 pair of boots (57, -32, Crypt:2) a +0 ring mail Level 3 of the Crypt (0, 0, Crypt:3) a cursed -4 ring of evasion (0, 1, Crypt:3) a +0 chain mail (1, -1, Crypt:3) a +0 leather armour (1, 0, Crypt:3) an uncursed staff of wizardry {don't train} a phial of floods {don't use} (1, 3, Crypt:3) a wand of polymorph (8) {don't use} (2, 2, Crypt:3) a +2 vorpal hunting sling (3, -14, Crypt:3) 26 stones (5, -11, Crypt:3) an uncursed staff of summoning (19, -13, Crypt:3) a +2 eveningstar of draining (19, 28, Crypt:3) a +0 robe (19, 29, Crypt:3) a +2 scythe of protection {don't train} (28, 35, Crypt:3) a +0 scimitar (30, 25, Crypt:3) 20 stones {don't train} (31, 12, Crypt:3) an uncursed amulet of magic regeneration (33, -15, Crypt:3) 12 stones (38, 3, Crypt:3) the +3 short sword of the Crushing Scavenger {freeze, Dex+4, don't train} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). a +2 robe of magic resistance a cursed -4 ring of dexterity (39, 19, Crypt:3) a +0 cloak (44, 27, Crypt:3) a scroll of amnesia (45, -10, Crypt:3) a +0 glaive {don't train} (45, 29, Crypt:3) a +0 morningstar (46, -12, Crypt:3) a +0 hand axe {don't train} a +0 battleaxe {don't train} (46, 31, Crypt:3) a +0 glaive {don't train} a +0 plate armour (47, 22, Crypt:3) a +0 morningstar (50, 14, Crypt:3) 14 stones (50, 36, Crypt:3) a +1 battleaxe {don't train} a +0 chain mail (52, 24, Crypt:3) a +0 dagger {don't train} a +0 leather armour a +0 dagger {don't train} (53, -11, Crypt:3) 8 poisoned darts (55, 22, Crypt:3) a scroll of noise (56, -3, Crypt:3) a +0 robe (58, -1, Crypt:3) a scroll of identify (58, 30, Crypt:3) a +0 robe Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 robe (0, 33, Tomb:1) a scroll of identify (11, -5, Tomb:1) a +0 robe (18, 40, Tomb:1) an arrow (21, -2, Tomb:1) a +0 longbow (22, 40, Tomb:1) an arrow (24, 40, Tomb:1) 3 arrows (24, 47, Tomb:1) a +0 leather armour (25, 11, Tomb:1) a +0 plate armour (25, 39, Tomb:1) an arrow (28, 11, Tomb:1) a +0 trident {don't train} (28, 25, Tomb:1) a +0 rapier (29, 7, Tomb:1) a +0 hand axe {don't train} (33, 35, Tomb:1) a +0 mace {don't train} a +0 chain mail (36, 28, Tomb:1) a +1 plate armour of poison resistance (42, 31, Tomb:1) 19 stones (51, 5, Tomb:1) 15 poisoned darts {don't train} (58, -4, Tomb:1) a +0 ring mail (58, 12, Tomb:1) a poisoned dart the Vestibule of Hell (18, 15, Hell) a +0 morningstar {don't train} (20, -4, Hell) a +1 plate armour of positive energy a +4 demon blade of flaming {don't train} (21, -5, Hell) a +0 trident {don't train} (21, 22, Hell) a cursed -1 short sword {don't train} (22, -11, Hell) a +0 chain mail a +5 scimitar {don't train} a +0 plate armour a +2 glaive of distortion {don't train} (22, 0, Hell) a +0 trident {don't train} (23, -21, Hell) a +0 hand axe {don't train} (23, -9, Hell) a +0 chain mail a +5 demon trident {don't train} (23, -8, Hell) a +0 plate armour a +1 vorpal great sword {don't train} (23, -4, Hell) the horn of Geryon {don't use} (23, 22, Hell) a +0 flail {don't train} (24, -7, Hell) a +0 plate armour a +5 broad axe of flaming {don't train} (24, -4, Hell) a +0 plate armour a +3 vorpal great sword {don't train} (24, -3, Hell) a +0 war axe of venom {don't train} (25, -3, Hell) a +0 plate armour a +1 battleaxe of draining {don't train} a +0 hand axe {don't train} (25, -2, Hell) a +0 glaive {don't train} (26, -4, Hell) a +0 hand axe {don't train} (26, -2, Hell) a +0 flail {don't train} (26, -1, Hell) a +0 halberd {don't train} (27, -3, Hell) a +2 demon trident of electrocution {don't train} (27, 0, Hell) a +0 trident {don't train} (29, 22, Hell) a +2 scythe of distortion {don't train} (30, 17, Hell) a +0 morningstar of holy wrath {don't train} (37, -4, Hell) a +2 vorpal scythe {don't train} Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 short sword (1, 0, Dis:1) a +3 glaive of protection (1, 1, Dis:1) a +0 robe (unseen) (2, -1, Dis:1) a +0 mace (2, 3, Dis:1) a +3 vorpal scythe (6, -3, Dis:1) a +0 glaive {don't train} (7, -3, Dis:1) a cursed -3 long sword {don't train} a +0 war axe {don't train} (8, 1, Dis:1) a +5 great sword a +0 chain mail (8, 2, Dis:1) a +0 flail {don't train} a +0 war axe {don't train} (9, 2, Dis:1) a +0 dagger {don't train} a +0 robe a +0 glaive {don't train} (10, -17, Dis:1) a +2 scythe of venom {don't train} (10, 2, Dis:1) a +0 vampiric dagger a +0 robe (11, 4, Dis:1) a +2 battleaxe of draining {don't train} a +0 chain mail (11, 5, Dis:1) a +0 flail {don't train} (12, 1, Dis:1) a +0 battleaxe (12, 2, Dis:1) a +2 demon blade of distortion (unseen) (13, -16, Dis:1) a +3 scimitar of flaming {don't train} a +0 plate armour a +0 flail {don't train} (13, -15, Dis:1) a +2 scimitar {don't train} a +0 plate armour a +2 hand axe of freezing {don't train} a +2 antimagic dagger {don't train} a +0 robe (13, 2, Dis:1) a +1 long sword (still there?) a +0 flail (still there?) (14, -17, Dis:1) a +0 halberd {don't train} a +0 war axe {don't train} (14, -16, Dis:1) a +2 glaive {don't train} a +0 chain mail (14, -15, Dis:1) a +0 dagger {don't train} a +0 robe a +0 battleaxe {don't train} a cursed +0 chain mail (15, 1, Dis:1) a +3 vorpal war axe (unseen) Level 2 of the Iron City of Dis (0, 0, Dis:2) a +1 vampiric scythe {don't train} (8, -5, Dis:2) a +2 scythe of freezing {don't train} (20, 21, Dis:2) a +0 vampiric scythe {don't train} (23, 23, Dis:2) a +2 scythe of protection {don't train} Level 3 of the Iron City of Dis (0, 0, Dis:3) a +2 scythe of venom {don't train} (5, -3, Dis:3) a +1 battleaxe of freezing {don't train} a +0 robe a +4 war axe {don't train} a cursed +0 robe (6, -4, Dis:3) a +0 battleaxe {don't train} a +0 robe Level 4 of the Iron City of Dis Level 5 of the Iron City of Dis (1, 36, Dis:5) a +2 scythe of venom {don't train} (6, 28, Dis:5) a +1 scythe of pain {don't train} (6, 35, Dis:5) a +1 scythe of venom {don't train} 6 arrows (7, 28, Dis:5) a +0 troll leather armour (8, 35, Dis:5) a +0 troll leather armour Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) a +3 hand axe of venom {don't train} (0, 9, Dis:7) a +0 glaive {don't train} (1, -3, Dis:7) a +2 lajatang of pain {don't train} a +0 vorpal great mace {don't train} (1, 0, Dis:7) a +0 mace {don't train} a +0 great mace {don't train} (1, 1, Dis:7) a +0 trident {don't train} a +0 dire flail {don't train} (1, 11, Dis:7) a cursed -1 battleaxe {don't train} (4, -28, Dis:7) a +1 scythe of venom {don't train} (5, 16, Dis:7) a +0 great mace {don't train} (7, 16, Dis:7) a +1 great mace of protection {don't train} (10, -16, Dis:7) a +0 giant spiked club {don't train} (11, -16, Dis:7) a +0 flail {don't train} (12, -16, Dis:7) a +0 flail {don't train} (18, -23, Dis:7) a +3 scythe of venom {don't train} a +2 antimagic scythe {don't train} (19, 5, Dis:7) a +1 plate armour of cold resistance (21, 2, Dis:7) the +7 rapier of the Crypt {flame, rN+ MP+9 Int+2, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from negative energy. It affects your magic capacity (+9). (22, 2, Dis:7) a +2 scythe of protection {don't train} (26, -23, Dis:7) a +0 glaive {don't train} (26, -21, Dis:7) a +1 long sword of protection (28, -23, Dis:7) a +1 scythe of flaming {don't train} (28, -9, Dis:7) a +0 antimagic battleaxe (28, -8, Dis:7) the +2 long sword of Wacva {flame, +Blink +Fly rF+ rC- rN+++, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you fly. It lets you blink. (29, -25, Dis:7) a +0 battleaxe {don't train} (29, -23, Dis:7) a +0 halberd {don't train} a +6 scythe of venom {don't train} a +0 scimitar {don't train} (29, -8, Dis:7) a +3 quarterstaff of speed {don't train} (29, 13, Dis:7) an uncursed ring of flight (29, 14, Dis:7) an uncursed staff of earth (31, -9, Dis:7) an uncursed staff of earth (31, 11, Dis:7) an uncursed staff of poison (32, -9, Dis:7) a box of beasts (32, 11, Dis:7) an uncursed amulet of regeneration (33, -9, Dis:7) a +2 rapier of speed (33, 11, Dis:7) a +1 morningstar of protection (33, 12, Dis:7) a +4 scythe of venom {don't train} (37, 16, Dis:7) a +1 demon whip of draining {don't train} (40, 16, Dis:7) a +0 dire flail {don't train} (46, -2, Dis:7) a +0 great mace {don't train} (46, 1, Dis:7) a +0 mace of protection {don't train} (46, 4, Dis:7) a +0 troll leather armour (46, 16, Dis:7) a +4 flail of holy wrath {don't train} (49, -3, Dis:7) a +0 morningstar {don't train} (57, 16, Dis:7) a +0 trident {don't train} (58, 1, Dis:7) a +3 vorpal scythe {don't train} (58, 17, Dis:7) a +0 battleaxe {don't train} (59, 15, Dis:7) a +0 giant spiked club {don't train} (59, 17, Dis:7) a +0 battleaxe {don't train} (60, 2, Dis:7) a +0 troll leather armour (60, 14, Dis:7) a +1 battleaxe {don't train} a +0 chain mail (60, 16, Dis:7) a +0 morningstar {don't train} (60, 17, Dis:7) a +2 great sword of flaming {don't train} a +0 plate armour (61, 4, Dis:7) a +0 lajatang {don't train} (61, 14, Dis:7) a cursed +0 morningstar {don't train} (63, 6, Dis:7) a +0 giant club {don't train} (63, 8, Dis:7) a +0 scythe of distortion {don't train} (64, 8, Dis:7) a +0 flail {don't train} Level 1 of Gehenna (6, 15, Geh:1) a +2 dagger of venom {don't train} a +0 robe a +3 broad axe {don't train} a +0 plate armour a +2 glaive of distortion {don't train} a +0 plate armour (7, 13, Geh:1) a +1 great sword of flaming a +0 chain mail (7, 14, Geh:1) a +3 war axe of flaming {don't train} a +4 plate armour (9, 12, Geh:1) a +0 dagger {don't train} a +0 robe (11, 10, Geh:1) a +0 chain mail a +1 great sword {don't train} (13, 4, Geh:1) a +2 hand axe {don't train} a +0 robe (14, 6, Geh:1) a +3 hand axe {don't train} a +0 robe a +0 dagger {don't train} a +0 robe (15, 5, Geh:1) a +3 spear a +0 robe (16, 4, Geh:1) a +2 great sword a +0 robe Level 2 of Gehenna Level 3 of Gehenna (0, 12, Geh:3) a +0 demon trident (1, 12, Geh:3) a +0 vampiric scythe {don't train} (1, 14, Geh:3) a +0 demon trident of freezing Level 4 of Gehenna (0, 0, Geh:4) a +4 hand axe a +0 robe (0, 3, Geh:4) a +0 hand axe {don't train} a +0 robe a cursed +2 halberd {don't train} a +0 robe (2, 4, Geh:4) a cursed +0 dagger {don't train} a +0 robe a cursed +0 halberd {don't train} a +0 robe (2, 5, Geh:4) a +0 flail {don't train} a +0 robe (2, 7, Geh:4) a +1 mace a +0 robe (4, 4, Geh:4) a +2 dagger of pain {don't train} a +0 robe (6, 3, Geh:4) a +4 war axe of draining {don't train} a +0 plate armour a cursed -3 long sword {don't train} a +0 robe a cursed +4 mace {don't train} a +0 robe (6, 4, Geh:4) a +1 vorpal great sword {don't train} a +0 plate armour a +4 falchion {don't train} a +0 robe (6, 5, Geh:4) a +0 great mace of flaming {don't train} a +0 chain mail a +2 demon whip of flaming {don't train} a +0 plate armour (7, 3, Geh:4) a cursed +4 dagger {don't train} a +0 robe Level 5 of Gehenna Level 6 of Gehenna (0, 0, Geh:6) a +0 trident {don't train} Level 7 of Gehenna (32, -26, Geh:7) a +0 mace (still there?) an arrow (still there?) (32, -25, Geh:7) 2 arrows (still there?) an arrow (still there?) (32, -24, Geh:7) an arrow (32, -23, Geh:7) a +4 trident {don't train} 2 arrows a +0 flail {don't train} (33, -27, Geh:7) an arrow (33, -26, Geh:7) an arrow (33, -25, Geh:7) an arrow (34, -27, Geh:7) 2 arrows (34, -26, Geh:7) an arrow (34, -25, Geh:7) 2 arrows (34, -23, Geh:7) a +0 demon whip {don't train} (34, -20, Geh:7) an arrow (35, -28, Geh:7) an arrow (35, -22, Geh:7) a +2 great sword of flaming {don't train} (36, -30, Geh:7) 4 arrows (42, -4, Geh:7) a +3 vorpal scythe {don't train} (48, -3, Geh:7) a +0 dire flail {don't train} (51, -21, Geh:7) a +1 dire flail of protection Level 1 of Tartarus (0, 0, Tar:1) a +0 robe a +5 great sword of freezing {don't train} a +0 robe a +4 short sword {don't train} (0, 1, Tar:1) a cursed +0 robe a cursed +0 vorpal spear {don't train} (0, 2, Tar:1) a +0 robe a cursed +3 dire flail {don't train} (1, 0, Tar:1) a +0 robe a +0 battleaxe (4, 0, Tar:1) a +0 glaive (4, 3, Tar:1) a +2 war axe of electrocution {don't train} a +1 scimitar {don't train} (5, 3, Tar:1) a +0 mace {don't train} Level 2 of Tartarus (7, 22, Tar:2) a cursed +1 great sword {don't train} a +0 robe (8, 22, Tar:2) a +1 vorpal long sword {don't train} a +0 robe a +0 hand axe {don't train} a +0 robe (8, 23, Tar:2) a +0 great sword a +0 robe (21, 17, Tar:2) a +0 mace (38, -5, Tar:2) a +6 vorpal scythe {don't train} (41, -15, Tar:2) a +0 long sword {don't train} (41, -14, Tar:2) a +0 mace {don't train} a +1 scimitar {don't train} (42, -14, Tar:2) a +0 hand axe {don't train} (42, -13, Tar:2) a +0 trident {don't train} Level 3 of Tartarus (0, 0, Tar:3) a +3 hand axe a cursed +0 robe (5, 1, Tar:3) a +0 robe a cursed +0 flail (5, 8, Tar:3) a +0 long sword {don't train} (6, 2, Tar:3) a +0 robe a +4 short sword (6, 7, Tar:3) a cursed -1 short sword {don't train} Level 4 of Tartarus (0, 0, Tar:4) a +0 vorpal scythe {don't train} (27, -26, Tar:4) a +0 long sword (51, -12, Tar:4) a +0 scimitar {don't train} (51, -11, Tar:4) a +0 short sword {don't train} a +0 trident {don't train} (51, -10, Tar:4) a +0 battleaxe {don't train} (52, -11, Tar:4) a +0 halberd {don't train} Level 5 of Tartarus (0, 0, Tar:5) a +0 war axe {don't train} (0, 1, Tar:5) a +0 plate armour (12, 15, Tar:5) a +0 scythe of venom {don't train} (22, 20, Tar:5) a +0 mace {don't train} (28, 31, Tar:5) a +2 scythe of freezing {don't train} Level 6 of Tartarus (16, 8, Tar:6) a +2 scythe of flaming {don't train} (41, -1, Tar:6) a +0 trident {don't train} (42, 0, Tar:6) a +2 scimitar of flaming {don't train} (43, 0, Tar:6) a +0 hand axe {don't train} Level 7 of Tartarus (0, 0, Tar:7) a +2 leather armour of fire resistance (0, 1, Tar:7) 32 gold pieces (0, 2, Tar:7) a +2 pair of boots of stealth (0, 3, Tar:7) +2 pearl dragon scales (0, 5, Tar:7) a +1 robe of positive energy (0, 6, Tar:7) the cursed +1 plate armour of the Barber Surgeon {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (0, 7, Tar:7) the +8 whip of the Median {elec, rN+ Int+4 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from negative energy. (1, 0, Tar:7) an uncursed staff of summoning (1, 1, Tar:7) a +2 whip of venom (1, 2, Tar:7) 19 gold pieces (1, 3, Tar:7) 23 gold pieces (1, 5, Tar:7) 42 gold pieces (1, 6, Tar:7) a +7 lajatang of electrocution (1, 7, Tar:7) 23 gold pieces (2, 0, Tar:7) 12 gold pieces (2, 1, Tar:7) an uncursed staff of poison (2, 2, Tar:7) an uncursed staff of summoning (2, 3, Tar:7) 28 gold pieces (2, 5, Tar:7) 26 gold pieces (2, 6, Tar:7) a Young Poisoner's Handbook (2, 7, Tar:7) an uncursed ring of protection from magic (3, 0, Tar:7) a tin of tremorstones (3/3) (3, 1, Tar:7) 29 gold pieces (3, 2, Tar:7) 11 gold pieces (3, 3, Tar:7) a +1 glaive of protection (3, 5, Tar:7) 20 gold pieces (3, 6, Tar:7) a Young Poisoner's Handbook (3, 7, Tar:7) a book of Fire (4, -43, Tar:7) a cursed -2 scimitar {don't train} (4, -42, Tar:7) a +0 glaive {don't train} a +5 scythe of venom {don't train} (4, 5, Tar:7) a lightning rod (4/4) (4, 6, Tar:7) the cursed +2 spear "Qoicaxesm" {flame, *Slow Str+5 Dex+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your dexterity (+2). It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. (4, 7, Tar:7) an uncursed staff of energy (5, -38, Tar:7) a +0 vorpal scythe {don't train} (5, 5, Tar:7) 16 gold pieces (5, 6, Tar:7) 30 gold pieces (5, 7, Tar:7) a +0 dire flail of draining (6, 5, Tar:7) 17 gold pieces (6, 6, Tar:7) a +2 plate armour of fire resistance (6, 7, Tar:7) 44 gold pieces (7, -39, Tar:7) a +0 long sword {don't train} a +0 war axe {don't train} (7, -38, Tar:7) a +0 short sword {don't train} (7, -12, Tar:7) a +0 dire flail {don't train} a +0 dire flail {don't train} a +3 scythe of flaming {don't train} (7, -9, Tar:7) a +0 trident {don't train} (7, 5, Tar:7) 17 gold pieces (7, 6, Tar:7) 22 gold pieces (7, 7, Tar:7) 40 gold pieces (9, -1, Tar:7) an uncursed staff of wizardry {don't train} (10, -39, Tar:7) a +2 scythe of freezing {don't train} a +0 vorpal scythe {don't train} (12, -17, Tar:7) the +10 plate armour of the Trees {rF+ Str+5 Dex+4 Slay-6} It affects your strength (+5). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from fire. (12, -16, Tar:7) a +1 vorpal long sword {don't train} (12, 7, Tar:7) a +1 scythe of protection {don't train} (13, -12, Tar:7) a box of beasts (13, -11, Tar:7) a lightning rod (4/4) (14, -23, Tar:7) a +4 scythe of flaming {don't train} (14, -22, Tar:7) a +2 scythe of distortion {don't train} (14, -12, Tar:7) a +4 rapier of speed {don't train} (14, -11, Tar:7) a +0 eveningstar of protection (15, -23, Tar:7) a +2 vorpal scythe {don't train} (15, -12, Tar:7) a +1 demon blade of flaming (15, -1, Tar:7) an uncursed staff of conjuration {don't train} (16, -17, Tar:7) a phantom mirror {don't use} (16, -16, Tar:7) the +8 flail of Judgement {drain, *Contam +Rage Stlth+, don't train} A truly terrible weapon, it drains the life of those it strikes. It lets you go berserk. It causes magical contamination when unequipped. It makes you more stealthy. (17, -2, Tar:7) a +2 scythe of protection {don't train} a +0 trident {don't train} a +0 halberd {don't train} (17, -1, Tar:7) a +0 long sword {don't train} a +0 battleaxe {don't train} (17, 0, Tar:7) a +0 mace {don't train} (19, -11, Tar:7) a +0 vorpal scythe {don't train} (19, -10, Tar:7) a +0 scythe of venom {don't train} (31, -17, Tar:7) a +0 scythe of venom {don't train} (32, -14, Tar:7) a +4 scythe of freezing {don't train} (41, -31, Tar:7) a +2 scythe of flaming {don't train} (48, -33, Tar:7) a +0 pair of boots (48, -30, Tar:7) a +0 flail {don't train} a +0 dire flail {don't train} (50, -5, Tar:7) a scroll of identify (52, -31, Tar:7) a +0 dire flail {don't train} (52, -23, Tar:7) a +0 dire flail {don't train} (54, -23, Tar:7) a +0 trident {don't train} Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 ring mail (2, -22, Zot:1) quicksilver dragon scales (6, -18, Zot:1) a +2 hand axe of venom {don't train} (7, -19, Zot:1) a +0 long sword of draining {don't train} a +0 cloak (8, 20, Zot:1) a +0 cloak (9, -18, Zot:1) a +0 halberd of pain {don't train} (9, 19, Zot:1) a +0 trident {don't train} a +0 long sword {don't train} a +2 cloak (10, -18, Zot:1) a +0 battleaxe {don't train} a +0 dagger {don't train} a cursed +0 cloak a +0 cloak (10, 19, Zot:1) a +0 dire flail {don't train} (11, 4, Zot:1) a scroll of torment (11, 20, Zot:1) 16 stones {don't train} (18, 8, Zot:1) a +0 club {don't train} (19, -25, Zot:1) 13 sling bullets (20, -8, Zot:1) a +0 short sword {don't train} a +0 cloak (20, -6, Zot:1) a +0 dagger {don't train} a +0 cloak (21, -7, Zot:1) a cursed -2 cloak (21, -6, Zot:1) a +0 hand axe {don't train} (21, 8, Zot:1) +0 storm dragon scales (22, -9, Zot:1) a +0 trident {don't train} (22, -8, Zot:1) a +0 halberd (22, -7, Zot:1) a +0 morningstar {don't train} (23, -8, Zot:1) a +0 long sword {don't train} (32, -23, Zot:1) a wand of disintegration (11) {don't use} (32, -8, Zot:1) a +0 chain mail (32, 0, Zot:1) a potion of degeneration (32, 8, Zot:1) a +0 ring mail (33, 16, Zot:1) an uncursed ring of stealth (36, -19, Zot:1) a +0 halberd {don't train} (36, -17, Zot:1) a +0 short sword {don't train} (37, -19, Zot:1) a +1 trident of venom {don't train} (38, -17, Zot:1) quicksilver dragon scales (38, -6, Zot:1) a +0 arbalest (40, 0, Zot:1) a +0 great mace {don't train} (44, 15, Zot:1) an uncursed amulet of magic regeneration (47, -10, Zot:1) 19 stones (55, 0, Zot:1) a +0 trident (55, 10, Zot:1) 14 poisoned darts (56, 15, Zot:1) an uncursed staff of conjuration Level 2 of the Realm of Zot (0, 0, Zot:2) a scroll of random uselessness (8, 43, Zot:2) a +0 mace {don't train} a +0 short sword {don't train} (9, 44, Zot:2) a +0 scimitar {don't train} (10, 22, Zot:2) a +0 robe (10, 44, Zot:2) a +0 dagger {don't train} a +0 cloak (12, 31, Zot:2) 24 stones (15, 19, Zot:2) 22 stones (16, 9, Zot:2) a +0 robe (18, 21, Zot:2) a +0 flail (21, 7, Zot:2) a +0 broad axe of flaming {don't train} a +0 cloak (22, 4, Zot:2) 5 large rocks {don't train} (22, 7, Zot:2) a +4 war axe {don't train} (23, 6, Zot:2) a +0 short sword {don't train} (23, 7, Zot:2) a +1 broad axe {don't train} a cursed +0 cloak a +0 kite shield (24, 22, Zot:2) quicksilver dragon scales (27, 28, Zot:2) a cursed -3 trident {don't train} (36, 22, Zot:2) 8 stones (38, 37, Zot:2) a +0 trident {don't train} (39, -4, Zot:2) 18 stones {don't train} (39, 20, Zot:2) a wand of iceblast (9) (41, 29, Zot:2) a +0 flail {don't train} a +0 whip {don't train} a +0 cloak (42, 29, Zot:2) a +0 trident {don't train} (42, 30, Zot:2) a +0 short sword {don't train} a +2 cloak a +0 long sword {don't train} a +0 cloak (43, 29, Zot:2) a +0 halberd {don't train} (45, 33, Zot:2) a +0 war axe {don't train} (47, 6, Zot:2) a scroll of identify (49, 37, Zot:2) 24 stones (50, 12, Zot:2) a +0 scale mail (50, 23, Zot:2) a scroll of amnesia (53, 32, Zot:2) a +0 fustibalus (54, 16, Zot:2) a cursed -3 flail {don't train} (57, 22, Zot:2) a +0 scimitar {don't train} a +0 cloak a +0 rapier {don't train} (59, 14, Zot:2) +0 storm dragon scales (67, 12, Zot:2) a +0 short sword {don't train} (68, 10, Zot:2) a +0 battleaxe {don't train} (68, 13, Zot:2) a wand of clouds (6) Level 3 of the Realm of Zot (2, -3, Zot:3) +0 storm dragon scales (10, -36, Zot:3) 21 stones {don't train} (11, -36, Zot:3) a +1 mace of protection {don't train} (12, -1, Zot:3) 15 poisoned darts (13, -35, Zot:3) a +0 short sword {don't train} (13, -34, Zot:3) a +0 trident {don't train} a +0 whip {don't train} a +0 cloak (14, -35, Zot:3) a +0 rapier {don't train} a +0 cloak a +0 short sword {don't train} (19, -17, Zot:3) +0 shadow dragon scales (22, 2, Zot:3) a +0 long sword {don't train} a +0 cloak a +0 short sword {don't train} a +0 cloak (23, 2, Zot:3) a +1 long sword of holy wrath {don't train} a cursed +0 whip {don't train} a cursed +0 cloak a +1 battleaxe of freezing {don't train} (25, -2, Zot:3) a +0 dire flail {don't train} (29, -35, Zot:3) a box of beasts (35, -32, Zot:3) an uncursed ring of poison resistance (40, -18, Zot:3) a +0 ring mail (42, -14, Zot:3) a wand of flame (18) (47, -17, Zot:3) a +0 ring mail (48, -35, Zot:3) a +0 plate armour (48, -34, Zot:3) 24 stones (49, -13, Zot:3) a wand of random effects (20) (63, -37, Zot:3) a +0 buckler (64, -45, Zot:3) +0 storm dragon scales (64, -18, Zot:3) 20 stones {don't train} (65, -27, Zot:3) +0 gold dragon scales (65, -18, Zot:3) a +0 leather armour (72, -21, Zot:3) a +0 short sword Level 4 of the Realm of Zot (0, 0, Zot:4) a scroll of identify (1, 0, Zot:4) a +0 glaive {don't train} a +0 cloak a +0 dagger {don't train} (1, 6, Zot:4) a scroll of identify (3, 1, Zot:4) a +0 cloak (6, 15, Zot:4) a lightning rod (4/4) (6, 18, Zot:4) 12 poisoned darts {don't train} (7, 22, Zot:4) a wand of random effects (18) (13, -30, Zot:4) an uncursed ring of magical power (13, -29, Zot:4) a scroll of amnesia (14, -30, Zot:4) a +1 vampiric lajatang (14, -22, Zot:4) +0 acid dragon scales (14, -6, Zot:4) a +0 short sword {don't train} (15, -28, Zot:4) a phial of floods {don't use} (15, -26, Zot:4) an uncursed staff of cold {don't train} (15, -23, Zot:4) a +0 war axe of flaming {don't train} (15, -22, Zot:4) a +0 plate armour (15, -19, Zot:4) a cursed +0 cloak a cursed -3 rapier {don't train} (15, -18, Zot:4) +0 fire dragon scales (15, -5, Zot:4) a +0 war axe {don't train} (15, -4, Zot:4) a +0 cloak a +2 long sword of pain {don't train} (16, -27, Zot:4) +0 gold dragon scales (16, -23, Zot:4) an uncursed staff of cold {don't train} (16, -19, Zot:4) a +0 trident {don't train} a +0 long sword {don't train} (16, -14, Zot:4) a +0 plate armour (17, -28, Zot:4) the +10 great sword of Giequx {flame, *Contam +Blink +Fly rF++, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It lets you fly. It lets you blink. It causes magical contamination when unequipped. (17, -24, Zot:4) a +2 vampiric morningstar (17, -19, Zot:4) a +0 dire flail {don't train} a +2 scimitar of venom {don't train} (17, -15, Zot:4) a +4 chain mail of fire resistance (17, -14, Zot:4) the ring of Qoymp {*Drain MP+9 Str+4 Dex+3 Stlth-} [ring of attention] It affects your strength (+4). It affects your dexterity (+3). It affects your magic capacity (+9). It causes draining when unequipped. It makes you less stealthy. (17, -13, Zot:4) a lightning rod (4/4) {don't use} (18, -28, Zot:4) an uncursed staff of cold (18, -27, Zot:4) a +0 shortbow (18, -25, Zot:4) a wand of disintegration (13) (18, -6, Zot:4) a +0 scale mail (19, -28, Zot:4) a +2 plate armour of cold resistance (20, -7, Zot:4) a +0 halberd (21, -17, Zot:4) a +0 flail {don't train} (21, -6, Zot:4) 13 poisoned darts (24, -1, Zot:4) a +0 halberd {don't train} (31, 15, Zot:4) a +0 mace (32, 19, Zot:4) +0 storm dragon scales (50, 18, Zot:4) a +0 mace Level 5 of the Realm of Zot (0, 9, Zot:5) a phantom mirror (9, 4, Zot:5) a +12 club of venom {don't train} (10, -12, Zot:5) a scroll of random uselessness (11, 19, Zot:5) a potion of degeneration (12, -29, Zot:5) an uncursed ring of ice (12, -1, Zot:5) a +12 club of electrocution {don't train} (13, 2, Zot:5) a +8 club of holy wrath {don't train} (14, 18, Zot:5) a +12 club of flaming {don't train} (15, -27, Zot:5) quicksilver dragon scales (17, 14, Zot:5) 20 stones (29, -7, Zot:5) a +12 vorpal club {don't train} (35, -25, Zot:5) 21 stones {don't train} 23 sling bullets {don't train} (46, -13, Zot:5) 21 sling bullets (48, -15, Zot:5) a +0 shortbow (49, -2, Zot:5) a +0 chain mail (49, 4, Zot:5) quicksilver dragon scales a +8 club {don't train} a +8 club of freezing {don't train} (51, 5, Zot:5) +0 storm dragon scales a +11 club of flaming {don't train} (51, 10, Zot:5) +0 shadow dragon scales (53, 12, Zot:5) a wand of polymorph (5) {don't use} (61, -23, Zot:5) a +2 naga barding Level 1 of the Depths (0, 0, Depths:1) a +0 dire flail {don't train} a +0 dire flail {don't train} (1, -13, Depths:1) a +0 leather armour (5, -5, Depths:1) a +0 troll leather armour (14, 3, Depths:1) a scroll of torment (15, 17, Depths:1) a +0 long sword {don't train} a +3 chain mail (16, 5, Depths:1) a +0 morningstar {don't train} (16, 16, Depths:1) a +0 trident {don't train} a +0 robe (16, 18, Depths:1) a +1 great sword of flaming {don't train} (19, -20, Depths:1) a +0 troll leather armour a +0 troll leather armour (19, 3, Depths:1) 20 stones (20, -22, Depths:1) a wand of clouds (7) {don't use} (21, -21, Depths:1) a +0 troll leather armour (22, 15, Depths:1) a +1 battleaxe of freezing {don't train} (23, 18, Depths:1) a +0 hand axe {don't train} a +0 chain mail a +2 battleaxe of draining {don't train} (26, -6, Depths:1) 22 stones {don't train} (28, -13, Depths:1) a scroll of identify (30, 8, Depths:1) 5 large rocks {don't train} (36, 12, Depths:1) 21 bolts (38, 4, Depths:1) a +0 robe a +0 dire flail {don't train} a +0 great mace {don't train} (41, -11, Depths:1) a +2 helmet (41, 1, Depths:1) +0 fire dragon scales (42, 7, Depths:1) +0 ice dragon scales (53, -19, Depths:1) a bolt 2 large rocks {don't train} (53, -17, Depths:1) a large rock {don't train} (53, -13, Depths:1) a +0 arbalest {don't train} 14 bolts (54, -19, Depths:1) a large rock {don't train} Level 2 of the Depths [Shop] Cilorchi's Jewellery Shop an uncursed ring of stealth (315 gold) a +6 ring of strength (1053 gold) an uncursed ring of stealth (315 gold) an uncursed ring of protection from fire (450 gold) an uncursed ring of positive energy (360 gold) the ring of the Final Decision {rElec rC+ Str+6 Dex-2} (1355 gold) [ring of strength] It affects your strength (+6). It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. a cursed amulet of inaccuracy (36 gold) an uncursed amulet of the acrobat (540 gold) an uncursed ring of positive energy (360 gold) an uncursed ring of positive energy (360 gold) an uncursed amulet of magic regeneration (540 gold) an uncursed amulet of reflection (540 gold) a +4 ring of protection (648 gold) an uncursed ring of resist corrosion (360 gold) [Shop] Giggosk's Gadget Shoppe a wand of random effects (8) (120 gold) a box of beasts (480 gold) a wand of paralysis (8) (240 gold) a wand of iceblast (7) (264 gold) a tin of tremorstones (3/3) (960 gold) a wand of enslavement (9) (264 gold) a lightning rod (4/4) (960 gold) a wand of flame (19) (252 gold) a wand of random effects (15) (204 gold) [Shop] Plog's Jewellery Shop a cursed ring of attention (67 gold) an uncursed ring of fire (375 gold) a cursed amulet of inaccuracy (30 gold) the ring "Kaabrity" {rC+ rN+ Int-3 Dex+5 Stlth-} (585 gold) [ring of protection from cold] It affects your intelligence (-3). It affects your dexterity (+5). It protects you from cold. It protects you from negative energy. It makes you less stealthy. a cursed ring of attention (67 gold) an uncursed ring of ice (375 gold) an uncursed amulet of magic regeneration (450 gold) an uncursed ring of protection from cold (375 gold) a +6 ring of strength (877 gold) an uncursed amulet of faith (600 gold) (0, 0, Depths:2) a large rock {don't train} (0, 5, Depths:2) a +5 halberd {don't train} a cursed +0 chain mail a +2 demon whip of draining {don't train} a +0 chain mail (0, 6, Depths:2) a +0 glaive of distortion {don't train} a +0 chain mail (0, 17, Depths:2) a +0 pair of gloves (1, 5, Depths:2) 2 large rocks {don't train} (6, 18, Depths:2) a +4 glaive {don't train} a +0 chain mail (7, 20, Depths:2) a +0 dagger {don't train} a +0 robe (13, -12, Depths:2) a potion of stabbing (13, -4, Depths:2) 9 poisoned darts (17, -25, Depths:2) a +0 troll leather armour (19, -23, Depths:2) a +0 troll leather armour (20, -21, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} (20, -14, Depths:2) a bolt (21, -17, Depths:2) a large rock {don't train} (21, -16, Depths:2) a +0 troll leather armour a +0 animal skin a +0 rapier {don't train} (21, -15, Depths:2) a bolt (21, -11, Depths:2) a +0 shortbow (22, -11, Depths:2) a +0 robe a +0 whip {don't train} (22, -10, Depths:2) 2 large rocks {don't train} (23, -8, Depths:2) 20 bolts a cursed -2 arbalest {don't train} (23, 11, Depths:2) 19 bolts a +0 arbalest {don't train} (24, -7, Depths:2) a +0 arbalest {don't train} 44 bolts a +0 arbalest {don't train} (24, 10, Depths:2) a +0 chain mail a +0 demon whip {don't train} (24, 11, Depths:2) a scroll of identify (25, 10, Depths:2) a +0 plate armour a +0 chain mail a +1 great sword of flaming {don't train} a +5 glaive {don't train} (27, 4, Depths:2) a bolt (27, 5, Depths:2) a +0 kite shield a +0 leather armour a +0 war axe {don't train} (27, 8, Depths:2) 24 bolts a +0 arbalest {don't train} (28, -25, Depths:2) 18 stones {don't train} (30, -5, Depths:2) a +0 war axe {don't train} (31, -15, Depths:2) a +0 ring mail (31, 0, Depths:2) a +0 robe of the Archmagi a +0 long sword {don't train} (32, -5, Depths:2) a +0 great sword of flaming {don't train} (32, -2, Depths:2) a +0 war axe {don't train} (32, 0, Depths:2) 3 large rocks {don't train} 3 bolts a +0 dire flail of holy wrath {don't train} a +0 dire flail {don't train} (33, -3, Depths:2) a +0 hand axe {don't train} (33, 1, Depths:2) a cursed +0 ring mail a +3 battleaxe {don't train} (34, -10, Depths:2) a +0 dire flail {don't train} a +0 great mace {don't train} (34, -6, Depths:2) 21 bolts a +0 arbalest {don't train} (34, -3, Depths:2) a +0 hand axe {don't train} (34, 1, Depths:2) a +0 robe (36, -6, Depths:2) a +0 war axe (36, -4, Depths:2) 21 stones (37, 10, Depths:2) a +6 ring of intelligence (41, -3, Depths:2) 15 stones (42, 5, Depths:2) a cursed -2 trident {don't train} a +0 robe (42, 6, Depths:2) a +0 shortbow (45, -1, Depths:2) a +0 dire flail {don't train} a +0 great mace {don't train} (45, 0, Depths:2) a scroll of torment (45, 5, Depths:2) a +0 leather armour a +0 battleaxe {don't train} (46, 6, Depths:2) a +0 ring mail a +0 dire flail {don't train} (51, -9, Depths:2) a +0 dagger {don't train} a +0 robe (59, 19, Depths:2) a wand of iceblast (4) {don't use} Level 3 of the Depths (0, 0, Depths:3) a +0 great mace {don't train} (1, 1, Depths:3) an uncursed staff of death (10, -25, Depths:3) a +0 scale mail a +0 dagger of protection {don't train} (10, -17, Depths:3) a +0 great sword of flaming {don't train} (11, -28, Depths:3) 24 bolts a +0 arbalest {don't train} (11, -24, Depths:3) a +0 battleaxe {don't train} (11, -17, Depths:3) 4 large rocks {don't train} (11, -6, Depths:3) a +0 ring mail (12, -21, Depths:3) a +2 great sword of flaming {don't train} (12, -14, Depths:3) a +1 great sword of flaming {don't train} (13, -22, Depths:3) a +2 robe of fire resistance a +2 quarterstaff of freezing {don't train} (13, -21, Depths:3) 15 bolts a +0 arbalest {don't train} (13, 10, Depths:3) 9 bolts a +0 arbalest {don't train} (14, -26, Depths:3) a +0 plate armour a +2 triple crossbow of flaming {don't train} (14, -17, Depths:3) 2 bolts (14, -10, Depths:3) a +0 trident {don't train} (16, -36, Depths:3) a +0 robe (16, -10, Depths:3) 12 bolts a +0 arbalest {don't train} (17, -42, Depths:3) a +0 ring mail (17, -30, Depths:3) a bolt (18, 10, Depths:3) a +0 troll leather armour (19, 2, Depths:3) a +0 morningstar {don't train} 25 bolts a +0 arbalest {don't train} (19, 10, Depths:3) a +0 troll leather armour (20, -30, Depths:3) a +0 chain mail a +3 great sword {don't train} (20, 5, Depths:3) a bolt (21, -30, Depths:3) a +0 chain mail a +0 broad axe of flaming {don't train} (22, -30, Depths:3) a bolt (22, -29, Depths:3) a +0 chain mail a +3 demon whip of draining {don't train} (22, 0, Depths:3) a wand of enslavement (13) (23, -36, Depths:3) a +0 chain mail (23, -27, Depths:3) a +0 short sword {don't train} a +0 robe a +0 chain mail a +0 great mace of flaming {don't train} (24, -37, Depths:3) a +0 arbalest {don't train} 10 bolts (24, -11, Depths:3) a +0 hunting sling (30, -19, Depths:3) 21 bolts a +0 arbalest {don't train} (31, -21, Depths:3) a bolt (31, -20, Depths:3) a +0 robe a +0 dagger {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a cursed -3 giant club {don't train} a +0 giant spiked club {don't train} a +0 chain mail a +4 demon blade {don't train} (31, -18, Depths:3) a +0 giant club {don't train} (32, -46, Depths:3) a +6 ring of dexterity (32, -21, Depths:3) a +0 plate armour a +2 scimitar {don't train} (32, -20, Depths:3) 18 bolts a +0 arbalest {don't train} a +0 plate armour a +5 demon blade of flaming {don't train} a cursed +0 giant spiked club {don't train} a +0 giant club {don't train} (34, -17, Depths:3) a +0 robe a +0 whip {don't train} (35, -36, Depths:3) a +0 arbalest {don't train} a +3 arbalest {don't train} 38 bolts a +2 spear of venom {don't train} a +0 leather armour (35, -35, Depths:3) a +0 arbalest {don't train} 20 bolts (37, -33, Depths:3) a +1 battleaxe of freezing {don't train} (40, -30, Depths:3) a +0 arbalest {don't train} 28 bolts (40, -28, Depths:3) a +0 scale mail (41, -30, Depths:3) a +0 long sword {don't train} a cursed -2 robe 2 large rocks {don't train} a bolt (42, -30, Depths:3) a bolt (42, -22, Depths:3) a +0 robe (45, -20, Depths:3) 27 stones {don't train} a +0 lajatang of freezing {don't train} (46, -20, Depths:3) a +0 long sword of protection {don't train} (47, -30, Depths:3) 3 large rocks {don't train} (47, -20, Depths:3) a +3 scimitar of flaming {don't train} (48, -20, Depths:3) a +0 scimitar of flaming {don't train} a +2 quarterstaff of flaming {don't train} a +2 robe of cold resistance a +2 battleaxe of freezing {don't train} a +0 scimitar of flaming {don't train} (48, -18, Depths:3) 15 stones {don't train} (52, -32, Depths:3) a +0 dagger (52, -17, Depths:3) a large rock {don't train} (53, -31, Depths:3) a +0 robe a +0 dagger {don't train} (54, -37, Depths:3) 27 stones (55, -32, Depths:3) a +0 robe a +0 dagger {don't train} (56, -30, Depths:3) a +0 chain mail a +1 demon blade {don't train} (56, -16, Depths:3) a +1 robe of magic resistance a +0 dagger {don't train} (57, -30, Depths:3) a +0 plate armour a +2 vorpal demon trident {don't train} a +0 plate armour a +4 demon trident {don't train} (57, -15, Depths:3) a +0 chain mail a +0 battleaxe {don't train} 3 large rocks {don't train} (60, -29, Depths:3) 23 bolts a +0 arbalest {don't train} (61, -28, Depths:3) a +0 arbalest {don't train} 29 bolts a cursed -2 arbalest {don't train} (62, -28, Depths:3) 22 bolts a +0 arbalest {don't train} Level 4 of the Depths (1, -18, Depths:4) a wand of iceblast (9) (5, -15, Depths:4) a +0 leather armour (5, -9, Depths:4) a scroll of identify (6, -12, Depths:4) a +0 robe (13, 18, Depths:4) a large rock {don't train} (15, 13, Depths:4) a +2 great sword of flaming {don't train} (15, 17, Depths:4) 4 large rocks {don't train} (17, 7, Depths:4) a +0 dagger {don't train} a +0 robe (17, 9, Depths:4) a +5 demon blade of flaming {don't train} a +0 plate armour a +1 battleaxe {don't train} a +0 chain mail (17, 10, Depths:4) a +0 dagger {don't train} a +0 robe a +1 great sword {don't train} a +0 chain mail (19, 7, Depths:4) a potion of degeneration (20, 13, Depths:4) a +0 plate armour (20, 14, Depths:4) a +0 scimitar {don't train} (22, -15, Depths:4) a +0 robe (23, 12, Depths:4) a wand of flame (21) {don't use} (24, 12, Depths:4) 22 stones (25, 14, Depths:4) a +1 short sword of protection {don't train} a +0 leather armour (30, 4, Depths:4) a scroll of identify (30, 5, Depths:4) an uncursed staff of cold (31, 0, Depths:4) 16 stones (34, -11, Depths:4) 31 sling bullets (35, 6, Depths:4) a +0 kite shield a +0 leather armour a +0 broad axe {don't train} a +0 ring mail a +2 great mace {don't train} (37, -3, Depths:4) a +0 ring mail a +3 dire flail of holy wrath {don't train} Level 5 of the Depths (0, 0, Depths:5) a +0 battleaxe of freezing {don't train} (3, 11, Depths:5) 25 sling bullets (6, -18, Depths:5) a +0 leather armour (7, -4, Depths:5) a bolt (7, -3, Depths:5) a bolt (7, -2, Depths:5) 3 bolts (7, 3, Depths:5) a +0 arbalest {don't train} 19 bolts (7, 4, Depths:5) a +0 vorpal arbalest {don't train} 25 bolts (7, 5, Depths:5) a +0 arbalest {don't train} 17 bolts (8, -6, Depths:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (8, -5, Depths:5) a wand of enslavement (10) {don't use} (8, 4, Depths:5) a +0 arbalest {don't train} 9 bolts (8, 5, Depths:5) a +0 arbalest {don't train} 15 bolts (10, -4, Depths:5) a stone a +1 vampiric hand axe {don't train} a +0 animal skin (10, -2, Depths:5) a cursed +0 leather armour a +0 rapier {don't train} (10, 1, Depths:5) a large rock {don't train} a +0 robe (11, -15, Depths:5) a +0 battleaxe of freezing {don't train} (11, -4, Depths:5) a +0 robe (11, -1, Depths:5) a +0 mace {don't train} (11, 0, Depths:5) a +2 glaive of freezing {don't train} (11, 2, Depths:5) a +0 troll leather armour (12, -7, Depths:5) a +0 troll leather armour (12, -2, Depths:5) +0 storm dragon scales a +0 spear {don't train} (12, -1, Depths:5) a +0 hand axe {don't train} (12, 2, Depths:5) a +0 spear {don't train} (12, 4, Depths:5) 2 large rocks {don't train} (13, -5, Depths:5) a +0 mace of draining {don't train} a +0 buckler (13, -4, Depths:5) a +0 battleaxe of freezing {don't train} (13, -3, Depths:5) a +2 battleaxe of freezing {don't train} a large rock {don't train} (14, -5, Depths:5) 14 stones {don't train} a +0 plate armour a +1 glaive of freezing {don't train} (14, 5, Depths:5) a +0 robe (15, 5, Depths:5) a +0 buckler a +0 robe a +4 demon whip of flaming {don't train} (19, -8, Depths:5) a +0 cloak a +0 long sword {don't train} (19, 8, Depths:5) a +0 flail (20, -9, Depths:5) a +0 glaive {don't train} (21, 6, Depths:5) a wand of acid (5) (21, 10, Depths:5) an uncursed ring of ice (21, 12, Depths:5) a +0 troll leather armour (22, 12, Depths:5) a wand of polymorph (10) (22, 19, Depths:5) an uncursed ring of wizardry (23, -12, Depths:5) a +0 trident {don't train} a +0 robe (23, -11, Depths:5) a +0 long sword {don't train} a +0 flail {don't train} (23, 11, Depths:5) a +0 troll leather armour (24, -26, Depths:5) a +0 robe (25, -11, Depths:5) a +1 great sword of flaming {don't train} (27, -24, Depths:5) a scroll of amnesia (28, -24, Depths:5) a +0 great sword of flaming {don't train} (29, -4, Depths:5) a +0 falchion {don't train} a +0 scale mail (31, 19, Depths:5) a phial of floods {don't use} (32, -19, Depths:5) a scroll of identify (33, -16, Depths:5) 10 stones {don't train} a +0 chain mail a +0 halberd of venom {don't train} (33, 6, Depths:5) +0 fire dragon scales (34, -23, Depths:5) a +2 battleaxe of freezing {don't train} (37, 2, Depths:5) a stone (38, 0, Depths:5) a stone (38, 1, Depths:5) a stone (39, 17, Depths:5) a cursed -3 glaive {don't train}