Ge0ff Level 1 of the Dungeon (2, 10, D:1) a +0 club {don't train} (3, 22, D:1) a +0 ring mail (6, 12, D:1) a +0 spear (7, 29, D:1) a +0 ring mail (8, 4, D:1) a +0 scale mail (14, -9, D:1) a +0 club {don't train} (17, 1, D:1) a +0 club {don't train} (17, 5, D:1) a +0 ring mail (29, 4, D:1) a +0 club {don't train} (38, -11, D:1) an uncursed ring of teleportation (43, 18, D:1) a +0 club {don't train} (44, -9, D:1) a +0 club {don't train} (44, 17, D:1) a +0 dagger {don't train} (48, 25, D:1) a +0 whip {don't train} Level 2 of the Dungeon (2, -1, D:2) a +0 spear (23, -9, D:2) a +1 chain mail of cold resistance a +0 flail {don't train} (23, -7, D:2) a cursed -3 short sword {don't train} (27, 12, D:2) a +0 trident {don't train} (30, -30, D:2) a +0 ring mail a +0 club {don't train} (33, -2, D:2) a +0 robe a +0 dagger {don't train} (33, 0, D:2) a +0 flail {don't train} Level 3 of the Dungeon (0, 0, D:3) a +0 dagger {don't train} (4, 16, D:3) a cursed -2 dagger {don't train} (7, 15, D:3) a +0 short sword (12, 1, D:3) a cursed +0 dagger {don't train} (12, 11, D:3) a +0 club {don't train} (13, 4, D:3) a +0 dagger {don't train} (14, 26, D:3) a cursed +0 ring mail (21, -14, D:3) a +0 dagger {don't train} (31, -17, D:3) a +0 trident {don't train} (33, -2, D:3) a +0 leather armour (39, 14, D:3) 11 bolts (45, 28, D:3) a +0 ring mail 23 arrows (46, 30, D:3) a +0 dagger {don't train} (47, 16, D:3) a +0 robe (48, 20, D:3) a potion of degeneration (49, -5, D:3) a +0 ring mail (57, 9, D:3) a +0 dagger {don't train} (59, 10, D:3) a scroll of amnesia Level 4 of the Dungeon [Shop] Finawawa's Antique Armour Shop a cursed +0 kite shield (42 gold) the +1 ring mail of the Farrier {Int+6 Dex+3} (977 gold) It affects your intelligence (+6). It affects your dexterity (+3). a +0 ring mail (112 gold) a cursed +0 pair of gloves (42 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 pair of boots (126 gold) a +0 ring mail (112 gold) a +3 plate armour of cold resistance (1260 gold) a +0 ring mail (112 gold) the +1 chain mail of Insatiable Hunger {rElec MR+ Int-5} (520 gold) It affects your intelligence (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. a +1 ring mail of fire resistance (448 gold) a +0 pair of gloves (126 gold) (0, 0, D:4) a +0 whip (4, 8, D:4) a scroll of random uselessness (9, -13, D:4) a +0 trident {don't train} (29, 0, D:4) a +0 dagger {don't train} (43, 20, D:4) a +0 demon whip of venom (44, 19, D:4) a stone (46, 17, D:4) a stone (54, -4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 falchion {don't train} (0, 9, D:5) a +0 scale mail a cursed -2 hand axe {don't train} (0, 26, D:5) a +0 leather armour (9, 3, D:5) a cursed +0 scale mail (13, 11, D:5) a +0 robe a +0 dagger {don't train} (14, 8, D:5) a +0 robe a +0 dagger {don't train} (14, 11, D:5) a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} (15, 8, D:5) a scroll of amnesia (15, 11, D:5) a +0 whip {don't train} (15, 13, D:5) a +0 giant spiked club {don't train} (29, 25, D:5) a +0 club {don't train} (31, -1, D:5) a +0 ring mail (31, 19, D:5) a +0 club {don't train} (38, -9, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 10, D:6) an uncursed ring of attention (11, 1, D:6) a +1 vorpal war axe {don't train} (still there?) the human skeleton of Maggie (still there?) (11, 34, D:6) a +0 robe (15, 23, D:6) a cursed ring of attention (15, 35, D:6) a +0 leather armour (19, -9, D:6) a scroll of random uselessness (20, -11, D:6) a +0 ring mail (36, 20, D:6) a +0 dagger {don't train} a +1 robe (36, 21, D:6) a +0 ring mail a +0 short sword {don't train} Level 7 of the Dungeon [Shop] Guockur's Gadget Shoppe a tin of tremorstones (inert) (640 gold) a box of beasts (3/3) (320 gold) a tin of tremorstones (inert) (640 gold) a phial of floods (640 gold) a box of beasts (3/3) (320 gold) (2, 2, D:7) a +0 ring mail (4, 2, D:7) a +0 leather armour a +0 hand axe {don't train} a +0 flail {don't train} a +0 mace {don't train} (5, -31, D:7) a scroll of amnesia (6, -14, D:7) a +0 leather armour (6, -12, D:7) a +0 short sword {don't train} (8, -31, D:7) 19 arrows (8, -26, D:7) a +0 war axe {don't train} (8, -14, D:7) a +0 plate armour (9, -31, D:7) a potion of stabbing (11, -29, D:7) a +0 scale mail (14, -9, D:7) a +0 cloak (14, 12, D:7) a cursed -3 giant spiked club {don't train} (24, -4, D:7) 8 arrows a +0 shortbow {don't train} (25, 1, D:7) a cursed +0 trident {don't train} (27, -1, D:7) 2 arrows (29, -33, D:7) a +0 shortbow {don't train} 22 arrows (33, -30, D:7) a +0 flail {don't train} a +0 chain mail (33, -6, D:7) a +0 mace (35, -28, D:7) 14 bolts (35, -27, D:7) a +0 dagger {don't train} a +0 robe (35, -6, D:7) a potion of stabbing (36, -30, D:7) a +0 club {don't train} (36, -7, D:7) a +2 quarterstaff of chaos {don't train} a +0 cloak (37, 2, D:7) a +0 cloak (38, 8, D:7) a +0 giant club {don't train} (47, -17, D:7) a +0 giant club {don't train} Level 8 of the Dungeon (2, 8, D:8) a cursed +0 trident {don't train} a +0 robe (2, 10, D:8) a +5 mace {don't train} a +0 robe a cursed +2 dire flail {don't train} a +0 robe (2, 30, D:8) a +0 dagger {don't train} a +0 leather armour (26, -7, D:8) a +2 robe of positive energy (36, 6, D:8) a -4 ring of strength (38, -5, D:8) a +0 pair of boots (39, 11, D:8) a +0 club {don't train} a +0 ring mail a +0 dagger {don't train} a +0 robe a +0 mace {don't train} a +0 plate armour (40, 12, D:8) a +0 flail {don't train} an uncursed ring of magical power (41, 13, D:8) a +0 chain mail a +1 dagger of speed {don't train} a +0 robe (54, -11, D:8) a cursed +0 scimitar (still there?) a +0 plate armour (still there?) a torturous demonspawn corpse (still there?) (54, -10, D:8) a +0 demon whip (54, 9, D:8) 16 arrows (55, -12, D:8) a +0 dagger (still there?) a +0 robe (still there?) (56, -10, D:8) a +0 glaive (still there?) a +0 ring mail (still there?) a torturous demonspawn corpse (still there?) Level 9 of the Dungeon (0, 0, D:9) a +0 whip (4, 10, D:9) a +0 battleaxe {don't train} a +0 robe (5, 9, D:9) a +3 trident of freezing {don't train} a +0 robe (5, 10, D:9) a +0 halberd {don't train} a +0 robe a +0 hand axe {don't train} a +0 robe (24, -4, D:9) a +0 animal skin a +0 animal skin (24, -3, D:9) a +0 animal skin a cursed -2 animal skin (25, 40, D:9) a +0 chain mail (26, -2, D:9) a +0 animal skin (27, 18, D:9) a +0 robe a +4 great sword {don't train} (28, -3, D:9) a +0 animal skin (28, 45, D:9) an arrow (29, 17, D:9) a +0 robe a +0 short sword {don't train} (29, 46, D:9) an arrow (30, 16, D:9) a +0 scimitar {don't train} a +0 robe (30, 46, D:9) an arrow (31, 15, D:9) a +0 dagger {don't train} a +0 robe a +4 battleaxe {don't train} a +0 robe (31, 47, D:9) an arrow (33, 47, D:9) a +0 shortbow {don't train} 22 arrows (37, 35, D:9) a +0 robe (38, 35, D:9) a +0 short sword {don't train} (40, 10, D:9) a +0 flail {don't train} (40, 13, D:9) a +0 dire flail {don't train} a +0 giant club {don't train} (42, 20, D:9) a +0 plate armour a +1 scimitar of holy wrath {don't train} (44, 19, D:9) a +0 robe a +3 dagger {don't train} (51, 33, D:9) a +0 buckler Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (0, 2, D:10) a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} a +0 robe a cursed +0 club {don't train} (0, 3, D:10) a +0 war axe {don't train} a cursed +0 plate armour (2, 19, D:10) a +0 dagger {don't train} a +0 robe (3, 21, D:10) a +0 scimitar {don't train} a +0 plate armour (4, 20, D:10) a +0 dagger {don't train} a +0 leather armour (5, 20, D:10) a +0 short sword {don't train} a +0 trident of venom {don't train} a +0 leather armour (8, -8, D:10) a +2 robe (9, -18, D:10) a +0 short sword (9, 5, D:10) a +0 falchion {don't train} 8 bolts (10, -9, D:10) a +0 hand axe {don't train} (13, -13, D:10) a +0 club {don't train} (14, -14, D:10) a +0 leather armour a +0 hand axe {don't train} (17, 17, D:10) a +0 dagger {don't train} a +0 robe (19, 16, D:10) a +0 dagger {don't train} a cursed +0 robe (20, 15, D:10) a +0 hand axe {don't train} a +0 scale mail (21, 14, D:10) a +0 flail {don't train} a +0 ring mail (35, 9, D:10) a +0 chain mail a +0 short sword {don't train} (35, 10, D:10) a cursed -2 whip {don't train} (36, 10, D:10) a +0 chain mail a +0 club {don't train} a +0 dagger {don't train} (39, 11, D:10) a +0 leather armour a +0 dagger {don't train} Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of see invisible (15, -24, D:11) a cursed +0 scimitar (16, -52, D:11) a +0 robe a cursed +4 scimitar {don't train} (20, -52, D:11) a +0 robe a cursed +0 dagger {don't train} a +0 robe a cursed -3 spear {don't train} a +0 robe a cursed +4 scimitar {don't train} (28, -16, D:11) a book of Misfortune (30, -31, D:11) a +0 vorpal spear {don't train} a +0 scale mail (33, -9, D:11) a +0 scale mail (34, -34, D:11) a +0 robe (34, -33, D:11) 10 bolts (38, -38, D:11) a +0 mace {don't train} (38, -37, D:11) a +0 giant club {don't train} (38, -5, D:11) a +0 chain mail (39, -22, D:11) a +0 dagger {don't train} (40, -38, D:11) a cursed -1 giant spiked club {don't train} (41, -31, D:11) a +0 giant spiked club {don't train} a +0 giant club {don't train} (42, -32, D:11) a +0 giant club {don't train} a cursed +0 spear {don't train} a +0 robe (42, -23, D:11) a +0 hand axe {don't train} (42, -22, D:11) a +0 flail {don't train} (44, -12, D:11) a +2 halberd of freezing (45, -32, D:11) an uncursed staff of cold (46, -11, D:11) a +0 plate armour (48, -30, D:11) a +0 robe a +5 dire flail {don't train} (48, -14, D:11) a phantom mirror (49, -30, D:11) a +0 robe a +0 dagger {don't train} (50, -31, D:11) a +0 robe a +2 hand axe {don't train} (50, -30, D:11) a +2 robe of magic resistance a cursed -3 mace {don't train} (52, -55, D:11) a +0 great mace {don't train} a +0 chain mail (57, -40, D:11) a +0 giant spiked club {don't train} (61, -11, D:11) a +0 kite shield of positive energy Level 12 of the Dungeon [Shop] Lywy's Magic Scroll Emporium a scroll of remove curse (48 gold) a scroll of amnesia (56 gold) a scroll of remove curse (48 gold) (3, 6, D:12) a +0 spear (5, -8, D:12) 19 bolts (5, 2, D:12) a +0 dagger {don't train} (9, 13, D:12) a +0 robe (10, -5, D:12) 10 arrows (11, 2, D:12) a +0 mace {don't train} (11, 4, D:12) a +0 trident {don't train} a +0 chain mail (12, 5, D:12) a +0 whip {don't train} (17, -8, D:12) a +0 long sword (18, 16, D:12) 28 arrows (18, 17, D:12) 20 arrows (19, 0, D:12) a +1 scimitar of flaming {don't train} (22, 14, D:12) a +0 broad axe {don't train} a +0 leather armour (23, 8, D:12) a +0 plate armour (23, 11, D:12) a cursed +0 leather armour a +0 club {don't train} a +0 dagger {don't train} a +0 leather armour a +0 mace {don't train} (24, 9, D:12) a +0 giant club {don't train} a +0 giant club {don't train} (24, 10, D:12) a +0 ring mail a +0 flail {don't train} a +0 chain mail a +0 scimitar {don't train} (25, 1, D:12) 17 arrows a +0 shortbow {don't train} (26, 5, D:12) 3 arrows (26, 6, D:12) a +0 giant club {don't train} a +0 giant club {don't train} a +0 robe a +0 dagger {don't train} (42, -7, D:12) a +2 short sword {don't train} a +0 robe a +4 trident {don't train} a cursed +0 robe (43, -7, D:12) a +0 pair of boots (44, -7, D:12) a cursed +5 spear {don't train} a +0 robe (44, -6, D:12) a +3 falchion of freezing {don't train} a +0 robe (45, 12, D:12) a +0 giant club {don't train} (45, 14, D:12) a +0 trident {don't train} (60, -4, D:12) a +2 vampiric scimitar {don't train} Level 13 of the Dungeon (4, 4, D:13) a +0 plate armour a cursed -1 great sword {don't train} (6, 19, D:13) a +0 war axe (17, 27, D:13) a scroll of noise (20, 31, D:13) a +0 shortbow {don't train} a +0 longbow {don't train} a +0 shortbow {don't train} a +0 shortbow {don't train} a +1 shortbow of flaming {don't train} 83 arrows (21, 6, D:13) a +0 giant spiked club {don't train} (22, 27, D:13) 4 arrows (23, 24, D:13) 2 arrows (24, -11, D:13) a +0 giant club {don't train} a +0 giant spiked club {don't train} (25, 6, D:13) a +0 longbow (27, 8, D:13) a +0 ring mail a +0 short sword {don't train} (29, 10, D:13) 3 bolts a +1 dagger of venom {don't train} a cursed +0 chain mail a +0 hand axe {don't train} (33, -16, D:13) a +0 rapier (36, 5, D:13) a +0 dagger {don't train} 19 bolts a cursed -1 arbalest {don't train} (36, 20, D:13) an uncursed ring of fire an uncursed ring of resist corrosion (42, 16, D:13) a +0 buckler (43, 17, D:13) a +3 dagger of freezing {don't train} a +0 robe (44, 18, D:13) a cursed +3 falchion of freezing {don't train} a +0 robe (46, 19, D:13) a cursed +2 falchion {don't train} a +0 robe (48, 7, D:13) 25 arrows a +0 shortbow {don't train} (50, -8, D:13) a cursed ring of attention (51, 14, D:13) 3 arrows Level 14 of the Dungeon [Shop] Jedat's Distillery a potion of degeneration (12 gold) [Shop] Musizel's Book Shoppe a book of the Earth (1105 gold) a book of Necromancy (510 gold) a book of Misfortune (340 gold) a book of Clouds (765 gold) a book of Alchemy (1275 gold) a book of Minor Magic (340 gold) a book of the Dragon (1530 gold) a manual of Slings (1876 gold) a book of Transfigurations (935 gold) a book of Minor Magic (340 gold) a book of Alchemy (1275 gold) (0, 0, D:14) a +0 shortbow {don't train} 26 arrows (7, -27, D:14) a +0 short sword {don't train} (7, -26, D:14) 12 arrows (18, -24, D:14) a +3 flail of protection {don't train} (20, -22, D:14) 28 arrows (23, -11, D:14) a +0 giant spiked club {don't train} (26, -30, D:14) a +0 rapier {don't train} (31, -16, D:14) a +3 scimitar of flaming {don't train} (32, -19, D:14) a +0 giant club {don't train} (37, 4, D:14) a cursed -3 giant spiked club {don't train} (39, -24, D:14) a +4 broad axe {don't train} a +0 chain mail (41, -7, D:14) an uncursed ring of positive energy (44, -28, D:14) a +0 leather armour (46, -32, D:14) a +5 vorpal halberd {don't train} (47, -25, D:14) a +0 dagger {don't train} a +0 leather armour (48, -25, D:14) a +0 short sword {don't train} (51, 5, D:14) a +0 leather armour (54, 2, D:14) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) the +1 robe "Kemo" {rCorr} It provides partial protection from all sources of acid and corrosion. (3, 18, D:15) an arrow (4, 16, D:15) a +0 shortbow {don't train} a +0 shortbow {don't train} 30 arrows (4, 17, D:15) a cursed -3 shortbow {don't train} a +0 shortbow {don't train} 19 arrows (4, 18, D:15) a +0 shortbow {don't train} a +0 shortbow {don't train} 47 arrows (4, 19, D:15) 2 arrows (4, 20, D:15) 13 arrows (4, 22, D:15) an arrow (5, 32, D:15) an uncursed staff of earth (7, 31, D:15) a +0 club {don't train} (8, -3, D:15) 17 arrows (16, 0, D:15) a +0 shortbow {don't train} 17 arrows (23, -2, D:15) 4 arrows (24, 23, D:15) 15 arrows (25, -3, D:15) a +2 dagger of speed {don't train} a +2 robe of resistance (29, 6, D:15) a cursed +0 cloak (35, 30, D:15) a +0 robe (still there?) a +0 spear {don't train} (still there?) (37, 19, D:15) a scroll of amnesia (37, 31, D:15) a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (38, 30, D:15) a +0 giant club {don't train} (still there?) a +0 giant spiked club {don't train} (still there?) (38, 31, D:15) a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (39, 16, D:15) an arrow (39, 30, D:15) a +0 giant club {don't train} (39, 31, D:15) a +0 giant club {don't train} a +0 dire flail {don't train} (39, 32, D:15) the ring "Qeatz" {rN+ Str+3} [ring of positive energy] It affects your strength (+3). It protects you from negative energy. (40, 15, D:15) a +0 shortbow {don't train} 13 arrows (40, 34, D:15) a +0 robe a +2 dagger of speed {don't train} (42, 31, D:15) a +2 robe (still there?) a +0 dagger {don't train} (still there?) (42, 33, D:15) a +0 club {don't train} (44, 31, D:15) a +0 spear {don't train} Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail {don't train} a +0 plate armour (1, 1, Orc:1) a +0 dagger {don't train} a +0 robe a +0 club {don't train} (2, 8, Orc:1) a +0 giant spiked club {don't train} (3, 3, Orc:1) a +0 short sword {don't train} (5, -4, Orc:1) a +0 battleaxe {don't train} a +0 plate armour (7, -6, Orc:1) a +0 whip {don't train} a +0 leather armour (7, -5, Orc:1) a +0 dagger {don't train} a +0 robe (7, 18, Orc:1) a +0 flail {don't train} (8, 20, Orc:1) a +0 robe a +0 dagger {don't train} (10, 17, Orc:1) a +0 chain mail a +0 broad axe {don't train} (11, 14, Orc:1) a +0 troll leather armour a +2 flail of protection {don't train} (12, 14, Orc:1) a cursed -1 short sword {don't train} (16, 19, Orc:1) a +0 dagger {don't train} (25, 24, Orc:1) a +0 dagger {don't train} a +0 robe a +0 short sword {don't train} (40, -27, Orc:1) a +0 trident {don't train} a +0 plate armour (42, -27, Orc:1) a +0 hand axe {don't train} a cursed -2 leather armour (42, -26, Orc:1) a +0 trident {don't train} (43, -27, Orc:1) a +0 dagger {don't train} a +0 ring mail (49, -22, Orc:1) a +0 giant spiked club {don't train} (50, -19, Orc:1) a +0 giant spiked club {don't train} (51, -20, Orc:1) a +0 club {don't train} (51, -19, Orc:1) a +0 hand axe {don't train} a +0 plate armour (52, -19, Orc:1) a +0 trident {don't train} a +0 chain mail (53, -19, Orc:1) a +0 dagger {don't train} a +0 robe (53, -18, Orc:1) a +0 club {don't train} a +0 chain mail (53, -17, Orc:1) a +0 trident {don't train} Level 2 of the Orcish Mines [Shop] Fupn's Distillery a potion of berserk rage (80 gold) [Shop] Geesuseg's Magic Scroll Shoppe a scroll of remove curse (54 gold) [Shop] Hop Ehu's Gadget Boutique a condenser vane (1/2) (200 gold) a phantom mirror (300 gold) a lightning rod (4/4) (400 gold) a wand of random effects (12) (70 gold) a phial of floods (400 gold) a phial of floods (400 gold) [Shop] Othof Giqo's Weapon Shoppe a +0 quarterstaff (64 gold) a cursed -1 dagger (1 gold) a +0 rapier (64 gold) a +0 club (16 gold) a +0 shortbow (48 gold) a +0 war axe (56 gold) a +0 quarterstaff (64 gold) a cursed -3 hand axe (1 gold) a cursed -3 hand axe (1 gold) a +0 rapier (64 gold) a +0 quarterstaff (64 gold) (0, 0, Orc:2) a +0 robe a +0 dagger {don't train} (1, -1, Orc:2) a +0 whip {don't train} (1, 0, Orc:2) a +0 giant spiked club {don't train} a +0 chain mail a +0 long sword {don't train} (2, 0, Orc:2) a +0 short sword {don't train} a +0 leather armour a +1 mace of pain {don't train} a +0 robe a +0 dagger {don't train} (3, -2, Orc:2) a +0 ring mail a +0 trident {don't train} a +0 chain mail a +0 long sword {don't train} (3, -1, Orc:2) a +0 leather armour a +0 short sword {don't train} a +0 leather armour a +0 hand axe {don't train} a +0 leather armour a +0 chain mail a +0 trident {don't train} a +0 dagger {don't train} a cursed +0 chain mail a +0 halberd {don't train} (4, -3, Orc:2) a +0 chain mail a +0 battleaxe {don't train} (4, -1, Orc:2) a +2 vorpal hand axe {don't train} (6, 6, Orc:2) a +0 ring mail (8, 31, Orc:2) a book of Minor Magic (9, 31, Orc:2) a book of Minor Magic (11, 31, Orc:2) a +0 long sword {don't train} a +0 leather armour (12, -4, Orc:2) a +0 robe a +0 dagger {don't train} (12, -2, Orc:2) a +0 chain mail a +0 war axe {don't train} a cursed +0 plate armour a +0 war axe {don't train} (12, 0, Orc:2) a +0 short sword {don't train} (13, -4, Orc:2) a +0 chain mail a +0 short sword {don't train} a +0 robe a +0 dagger {don't train} (13, -2, Orc:2) a +0 robe a +0 dagger {don't train} (13, -1, Orc:2) a +0 robe a +0 dagger {don't train} a +0 club {don't train} (13, 31, Orc:2) a +0 long sword {don't train} (14, -3, Orc:2) a +0 ring mail a +0 club {don't train} (14, -2, Orc:2) a +0 chain mail a +2 long sword {don't train} (14, 31, Orc:2) a +0 hat a +0 hat a +0 robe (15, -4, Orc:2) a +0 scimitar {don't train} a +0 plate armour a +0 scimitar {don't train} (15, -3, Orc:2) a cursed -2 hand axe {don't train} a +0 plate armour a +0 flail {don't train} (15, 31, Orc:2) a +0 hat of see invisible a +0 hat a +0 robe (16, -5, Orc:2) a +0 robe a +0 dagger {don't train} (16, -3, Orc:2) a +0 giant club {don't train} a +0 giant club {don't train} a +0 robe a +0 dagger {don't train} (16, -2, Orc:2) a +0 robe a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} a +0 ring mail a +0 club {don't train} (16, -1, Orc:2) a +0 leather armour a +0 hand axe {don't train} (17, -3, Orc:2) a +0 robe a +0 robe (17, -1, Orc:2) a +0 chain mail a +0 short sword {don't train} (17, 0, Orc:2) a cursed +0 ring mail a +0 dagger {don't train} a +0 leather armour a +0 dagger {don't train} (17, 1, Orc:2) a +0 chain mail a +2 short sword of venom {don't train} (17, 2, Orc:2) a +0 ring mail (18, -2, Orc:2) a +0 whip {don't train} (19, -1, Orc:2) a +0 robe a +0 dagger {don't train} (20, -3, Orc:2) a cursed +0 robe a +0 dagger {don't train} (21, -1, Orc:2) a +0 leather armour a +0 club {don't train} (25, 6, Orc:2) a +0 giant club {don't train} (31, 34, Orc:2) a +0 robe a +0 vampiric dagger {don't train} (32, 10, Orc:2) a +0 mace {don't train} a +0 chain mail (32, 35, Orc:2) a +0 robe a +0 dagger {don't train} (33, 10, Orc:2) a +0 short sword {don't train} (33, 33, Orc:2) a +0 leather armour a +0 hand axe {don't train} (33, 34, Orc:2) a +0 plate armour a +0 trident {don't train} (34, 32, Orc:2) a +0 flail {don't train} (34, 33, Orc:2) a +0 giant club {don't train} a +0 short sword {don't train} (35, 9, Orc:2) a +0 scale mail (35, 32, Orc:2) a +0 plate armour a +0 scimitar {don't train} a +0 club {don't train} a +0 ring mail a +2 short sword of venom {don't train} a +0 plate armour a +0 halberd {don't train} (35, 33, Orc:2) a +0 morningstar {don't train} (36, 31, Orc:2) a +0 hand axe (37, 30, Orc:2) a +5 hand axe of venom {don't train} Level 1 of the Elven Halls (0, 0, Elf:1) 4 arrows (0, 3, Elf:1) an arrow a +0 long sword {don't train} a +0 leather armour (0, 4, Elf:1) a +0 longbow {don't train} a +0 dagger {don't train} 5 arrows a +0 leather armour a +0 short sword {don't train} (0, 6, Elf:1) a +1 dagger of venom {don't train} a +0 leather armour (0, 12, Elf:1) a +1 short sword of electrocution {don't train} a +0 leather armour (1, 4, Elf:1) a +0 rapier {don't train} (8, -6, Elf:1) a cursed -1 rapier {don't train} a +0 scale mail (9, 8, Elf:1) a +0 leather armour (10, 6, Elf:1) 18 arrows (11, 7, Elf:1) a +1 dagger of flaming {don't train} (15, -4, Elf:1) a +0 war axe (15, 4, Elf:1) a +0 vorpal battleaxe {don't train} (15, 5, Elf:1) a +0 shortbow {don't train} 26 arrows a +0 leather armour (15, 8, Elf:1) a +0 rapier {don't train} a +0 leather armour (16, 11, Elf:1) a +0 leather armour (17, 19, Elf:1) a +0 cloak (19, -18, Elf:1) an arrow (20, -31, Elf:1) a +0 leather armour 17 arrows a +0 short sword {don't train} a +0 shortbow {don't train} (20, -2, Elf:1) a +2 long sword of draining {don't train} (20, -1, Elf:1) a +0 flail of holy wrath {don't train} (21, -31, Elf:1) 2 arrows (22, -15, Elf:1) a +1 war axe of venom {don't train} a +0 short sword {don't train} a +4 chain mail (23, -24, Elf:1) a +0 chain mail (23, -14, Elf:1) a +0 dagger {don't train} a +0 longbow {don't train} 26 arrows a +0 leather armour a +0 long sword {don't train} a +0 scale mail (23, -13, Elf:1) a +0 dagger {don't train} a +0 shortbow {don't train} 13 arrows a +0 leather armour (23, -12, Elf:1) a +0 rapier (24, -26, Elf:1) a +1 halberd of flaming {don't train} (24, -12, Elf:1) a +0 dagger (25, -13, Elf:1) a +0 rapier (25, -12, Elf:1) an arrow (25, 2, Elf:1) a +0 shortbow {don't train} a -1 dagger {don't train} 15 arrows a +0 leather armour (25, 4, Elf:1) 4 arrows (26, -11, Elf:1) a +0 shortbow {don't train} a +0 dagger of venom {don't train} 24 arrows a +0 leather armour (26, -9, Elf:1) an arrow (26, 4, Elf:1) a +3 shortbow of flaming {don't train} a +0 short sword {don't train} a +0 ring mail 18 arrows (26, 5, Elf:1) an arrow (27, 6, Elf:1) an arrow (28, 6, Elf:1) an arrow (28, 8, Elf:1) a +0 dagger {don't train} a +0 leather armour (29, 8, Elf:1) a +3 longbow {don't train} a +1 dagger of venom {don't train} a +0 leather armour 14 arrows (32, -11, Elf:1) a +0 club (32, 11, Elf:1) a +0 leather armour (35, -1, Elf:1) a +0 short sword {don't train} a +0 scale mail a +0 long sword {don't train} a +0 dagger {don't train} (37, -16, Elf:1) a +0 scimitar (37, -1, Elf:1) a +0 long sword {don't train} a +0 leather armour (38, -21, Elf:1) a +0 shortbow {don't train} a +0 short sword {don't train} 14 arrows a +0 leather armour (38, -20, Elf:1) 2 arrows (38, 15, Elf:1) a +0 short sword {don't train} a +0 chain mail (40, -2, Elf:1) a +0 longbow {don't train} a +0 short sword {don't train} 19 arrows a +0 leather armour (41, -2, Elf:1) an arrow (47, 1, Elf:1) a +0 short sword {don't train} a +0 scale mail (49, 0, Elf:1) a +0 rapier {don't train} a +0 ring mail (49, 2, Elf:1) a +0 short sword {don't train} a +0 longbow {don't train} 12 arrows a +0 leather armour (50, 0, Elf:1) a +0 long sword {don't train} (55, -3, Elf:1) an uncursed staff of fire Level 2 of the Elven Halls [Shop] Seckilez's Assorted Antiques a cursed -1 long sword (3 gold) a +0 dire flail (136 gold) the +6 dagger of Anger {vorpal, Int+4} (1645 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +1 vorpal scimitar (442 gold) a condenser vane (1/2) (680 gold) (0, 0, Elf:2) a cursed -2 long sword {don't train} (0, 5, Elf:2) a +0 vorpal halberd {don't train} (2, 41, Elf:2) a +0 rapier {don't train} a +0 leather armour (2, 49, Elf:2) an arrow (3, 49, Elf:2) a +0 long sword {don't train} a +0 ring mail (4, 16, Elf:2) a +0 rapier {don't train} a +0 leather armour (4, 19, Elf:2) a +0 short sword of protection {don't train} (4, 36, Elf:2) a +0 long sword {don't train} (4, 48, Elf:2) a +1 battleaxe of flaming {don't train} a +1 dire flail of draining {don't train} (7, 45, Elf:2) a +0 short sword of venom {don't train} (9, -10, Elf:2) a +0 halberd of protection {don't train} (9, 43, Elf:2) a +0 longbow {don't train} a +0 longbow {don't train} a +0 short sword {don't train} 35 arrows a +0 leather armour (11, -6, Elf:2) a cursed +0 long sword {don't train} (11, -5, Elf:2) a +3 long sword of flaming {don't train} (11, 16, Elf:2) a +10 dagger {don't train} (12, -3, Elf:2) a +0 long sword {don't train} a +0 ring mail (14, -6, Elf:2) a +0 dagger of draining {don't train} (14, -5, Elf:2) a +1 dire flail of draining {don't train} a +0 long sword {don't train} (15, -5, Elf:2) a +0 antimagic battleaxe {don't train} (15, 17, Elf:2) a +2 rapier of venom {don't train} (15, 39, Elf:2) a +2 hand axe of flaming (16, -4, Elf:2) a +3 trident of freezing {don't train} a +4 quick blade of holy wrath {don't train} (16, -3, Elf:2) a +0 short sword {don't train} a +0 leather armour a +0 buckler (16, -2, Elf:2) a +3 trident of venom (18, -2, Elf:2) a cursed -3 long sword {don't train} (18, 20, Elf:2) a +3 dagger {don't train} a +0 falchion {don't train} (18, 36, Elf:2) a +2 vorpal long sword (18, 40, Elf:2) a +2 eveningstar of draining (20, 45, Elf:2) a +5 vorpal hand axe (22, 18, Elf:2) a +5 dagger {don't train} (25, -6, Elf:2) a scroll of amnesia (27, 14, Elf:2) a +0 short sword {don't train} a +2 buckler (27, 17, Elf:2) a +3 lajatang of venom {don't train} a +0 robe (28, 26, Elf:2) a +1 flail of holy wrath {don't train} (29, 26, Elf:2) the +2 hunting sling of Okawaru's Hope {freeze, Str+5, don't train} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). (31, 7, Elf:2) a cursed -2 short sword {don't train} a +0 leather armour (32, 34, Elf:2) a +0 trident (33, 6, Elf:2) a +0 long sword {don't train} (33, 7, Elf:2) a +0 short sword {don't train} a +3 leather armour a +3 long sword {don't train} a +0 leather armour (33, 8, Elf:2) a +0 vorpal scimitar {don't train} (33, 9, Elf:2) a +3 vorpal dire flail {don't train} (34, 6, Elf:2) a +0 scimitar {don't train} a cursed +0 buckler (34, 7, Elf:2) an arrow (34, 8, Elf:2) an arrow (34, 9, Elf:2) a +0 leather armour 21 arrows a +0 dagger {don't train} a +0 longbow {don't train} (34, 29, Elf:2) 26 arrows (35, 5, Elf:2) a +0 long sword {don't train} a cursed +0 chain mail (35, 7, Elf:2) a +0 short sword {don't train} a +0 leather armour a +0 short sword {don't train} a +0 leather armour (35, 22, Elf:2) a +0 plate armour of cold resistance (36, 3, Elf:2) a +0 leather armour 22 arrows a +0 short sword {don't train} a -1 shortbow {don't train} (36, 5, Elf:2) 4 arrows (36, 25, Elf:2) a +2 battleaxe of electrocution {don't train} (43, 4, Elf:2) a +0 leather armour 14 arrows a +0 short sword {don't train} a +0 shortbow {don't train} (43, 32, Elf:2) a +0 chain mail a +0 dagger {don't train} (44, 37, Elf:2) a +0 rapier {don't train} a +0 leather armour a +0 long sword {don't train} (45, 4, Elf:2) 3 arrows (49, 45, Elf:2) the +1 robe of Space {Dex+4} It affects your dexterity (+4). (50, 4, Elf:2) 6 arrows (50, 35, Elf:2) 27 arrows (51, 4, Elf:2) an arrow a +0 long sword {don't train} a +1 leather armour of cold resistance a +2 rapier of speed {don't train} a +0 leather armour a +0 short sword {don't train} a +0 chain mail (52, 4, Elf:2) a +0 shortbow {don't train} a +0 dagger {don't train} 9 arrows a +0 leather armour (53, 23, Elf:2) a +0 vampiric short sword {don't train} (54, 5, Elf:2) an arrow (55, 2, Elf:2) an arrow (55, 5, Elf:2) a +0 ring mail (55, 6, Elf:2) a -3 dagger {don't train} a +0 longbow {don't train} 29 arrows a +0 leather armour (57, 1, Elf:2) an arrow (57, 4, Elf:2) a +0 shortbow {don't train} a +0 short sword {don't train} a +0 leather armour 20 arrows (57, 7, Elf:2) a +0 longbow {don't train} a +0 short sword {don't train} 21 arrows (57, 8, Elf:2) an arrow (66, 4, Elf:2) the +3 long sword of Ushileg {drain, *Corrode Str+4, don't train} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It may corrode you when you take damage. (66, 15, Elf:2) a +3 rapier of electrocution {don't train} a +0 cloak of poison resistance a +0 pair of gloves Level 3 of the Elven Halls (0, 0, Elf:3) a +0 helmet (0, 10, Elf:3) a +3 scimitar of freezing {don't train} (0, 23, Elf:3) a +0 short sword (0, 24, Elf:3) a +0 trident of freezing (0, 46, Elf:3) a +0 dagger (1, 28, Elf:3) a +2 longbow of freezing {don't train} 44 arrows a +1 ring mail of magic resistance (2, 21, Elf:3) 2 arrows (2, 23, Elf:3) a +2 short sword of venom {don't train} (4, 13, Elf:3) a +0 shortbow {don't train} a +0 quarterstaff of speed {don't train} 28 arrows a +2 leather armour of fire resistance (4, 19, Elf:3) a +0 hand axe of venom {don't train} (5, 17, Elf:3) a +0 short sword {don't train} a +0 robe a +2 vampiric hand axe {don't train} a +0 leather armour (5, 20, Elf:3) a +0 great sword of flaming {don't train} a +1 hand axe of electrocution {don't train} a +0 rapier {don't train} (6, 12, Elf:3) a +0 trident of protection {don't train} (6, 24, Elf:3) a +0 long sword {don't train} (8, 38, Elf:3) a +0 long sword {don't train} (9, 43, Elf:3) an uncursed staff of death {don't train} a +0 leather armour a +0 shortbow {don't train} 24 arrows (11, 0, Elf:3) an uncursed staff of conjuration (11, 17, Elf:3) 5 atropa-tipped darts (11, 41, Elf:3) a +0 leather armour a +0 short sword {don't train} a +0 chain mail the cursed +1 long sword "Noitouhe" {drain, rElec rC- Int+2, don't train} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It makes you vulnerable to cold. It insulates you from electricity. It has a curse placed upon it. (12, 2, Elf:3) a +0 dagger {don't train} (12, 18, Elf:3) 5 datura-tipped darts {=f} (12, 19, Elf:3) a lightning rod (4/4) (12, 41, Elf:3) a +0 leather armour a +0 dagger {don't train} a +0 shortbow {don't train} 16 arrows (12, 53, Elf:3) a +0 quarterstaff (13, 0, Elf:3) a +0 short sword {don't train} (13, 1, Elf:3) a cursed amulet of inaccuracy (13, 20, Elf:3) a +0 dagger {don't train} (14, 20, Elf:3) a +3 hand crossbow of flaming (14, 23, Elf:3) a tin of tremorstones (inert) (14, 52, Elf:3) a wand of flame (19) (15, 38, Elf:3) a +0 chain mail a +0 morningstar of venom {don't train} (16, 1, Elf:3) a +0 long sword {don't train} (16, 2, Elf:3) a +0 dagger {don't train} a +0 leather armour (19, 18, Elf:3) 14 arrows (19, 40, Elf:3) a +0 short sword {don't train} (20, -1, Elf:3) a +0 dagger (21, -3, Elf:3) a +2 ring mail of positive energy (21, -2, Elf:3) an uncursed staff of conjuration (21, 0, Elf:3) a +0 short sword (22, -4, Elf:3) a cursed staff of death (22, -3, Elf:3) an uncursed staff of poison (22, -2, Elf:3) an uncursed staff of earth (22, -1, Elf:3) a +0 rapier {don't train} (22, 21, Elf:3) a +3 vorpal battleaxe {don't train} (23, -3, Elf:3) an uncursed staff of fire (23, -1, Elf:3) a +1 dagger of speed {don't train} (23, 4, Elf:3) a +0 scimitar of freezing {don't train} (24, -2, Elf:3) a +0 long sword (24, -1, Elf:3) an uncursed staff of conjuration (24, 5, Elf:3) a +0 rapier {don't train} (25, -1, Elf:3) a +0 short sword (26, 25, Elf:3) a +0 long sword {don't train} (30, 20, Elf:3) a +0 dagger (30, 23, Elf:3) a tin of tremorstones (inert) (30, 44, Elf:3) a +0 long sword {don't train} a +0 short sword {don't train} (31, -1, Elf:3) a +0 ring mail (31, 21, Elf:3) a book of Ice (31, 25, Elf:3) a +3 trident of venom {don't train} a +0 leather armour (31, 43, Elf:3) a +0 robe a +0 long sword {don't train} (32, 1, Elf:3) a +0 short sword (32, 19, Elf:3) a cursed staff of air (32, 21, Elf:3) a +0 short sword (32, 40, Elf:3) a +0 leather armour a +0 short sword {don't train} a +0 shortbow {don't train} 19 arrows (32, 41, Elf:3) 13 arrows a +0 scimitar {don't train} a +0 shortbow {don't train} (33, 0, Elf:3) an uncursed staff of death (33, 38, Elf:3) a +0 long sword {don't train} a +0 leather armour (34, 28, Elf:3) a +0 rapier {don't train} a +0 rapier {don't train} a +0 rapier {don't train} a +0 ring mail (34, 38, Elf:3) a +0 mace of protection {don't train} (35, 9, Elf:3) an arrow (35, 38, Elf:3) 2 arrows (36, 10, Elf:3) a +0 dagger {don't train} (36, 30, Elf:3) a +0 rapier {don't train} a cursed +0 leather armour a scroll of amnesia (36, 31, Elf:3) a +4 triple sword {don't train} (36, 35, Elf:3) 2 arrows (36, 37, Elf:3) a +0 leather armour 10 arrows a +0 short sword {don't train} a +0 longbow {don't train} (36, 51, Elf:3) a +4 long sword {don't train} a +0 ring mail (37, 25, Elf:3) a +0 long sword {don't train} a +3 vampiric whip {don't train} (37, 36, Elf:3) a +0 long sword {don't train} (37, 41, Elf:3) an arrow (37, 44, Elf:3) a +0 leather armour of fire resistance a cursed -2 long sword {don't train} (38, 42, Elf:3) an arrow (39, 8, Elf:3) a +0 short sword {don't train} a +0 leather armour a +0 short sword {don't train} (39, 9, Elf:3) a +0 leather armour 20 arrows a +0 short sword {don't train} a +0 shortbow {don't train} (39, 10, Elf:3) a +0 long sword (39, 23, Elf:3) a +0 leather armour a +0 long sword {don't train} (40, 5, Elf:3) a +0 leather armour a +0 longbow {don't train} 78 arrows (40, 9, Elf:3) a +0 trident {don't train} (40, 10, Elf:3) a +0 short sword {don't train} (40, 13, Elf:3) a +0 scimitar {don't train} (40, 21, Elf:3) a +0 ring mail a +0 long sword of electrocution {don't train} (40, 22, Elf:3) the +8 dire flail "Hull" {flame, rPois rC+ Str+6, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It protects you from cold. It protects you from poison. (41, 10, Elf:3) a +0 leather armour 23 arrows a +0 short sword {don't train} a +0 shortbow {don't train} a +0 ring mail a +0 short sword {don't train} (42, 10, Elf:3) a +0 long sword {don't train} (42, 17, Elf:3) a +3 mace of pain {don't train} a +2 robe of positive energy an uncursed ring of resist corrosion (43, 10, Elf:3) a potion of degeneration a +0 ring mail a +3 rapier of draining {don't train} (43, 11, Elf:3) a +0 long sword {don't train} (45, 6, Elf:3) a +0 dagger {don't train} (47, 16, Elf:3) a +3 long sword of draining {don't train} (48, 7, Elf:3) a +1 war axe of venom {don't train} (48, 10, Elf:3) a +0 scale mail a +0 short sword {don't train} (49, -1, Elf:3) a +0 chain mail (52, 41, Elf:3) a +0 mace (53, 38, Elf:3) a +0 scale mail (54, 42, Elf:3) a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -1 flail {don't train} (4, 14, Lair:1) a +0 troll leather armour (5, 14, Lair:1) the +3 gold dragon scales "Diliupi" {-Cast rPois rF+ rC+ Regen+ Dex+3} It affects your dexterity (+3). It protects you from fire. It protects you from cold. It protects you from poison. It prevents spellcasting. It increases your rate of regeneration. (5, 15, Lair:1) the ring of Hoshy {+Inv rN+ MR+ Stlth+} [ring of positive energy] It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. +0 pearl dragon scales the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). an uncursed amulet of faith a +8 tower shield of reflection the ring of Sutigaz {Str+3 Int+2 Slay+2 Stlth-} [ring of attention] It affects your strength (+3). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you less stealthy. the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. a lightning rod (4/4) an uncursed ring of see invisible 11 scrolls of remove curse the +4 faerie dragon scales {rCorr Str+4} It affects your strength (+4). It provides partial protection from all sources of acid and corrosion. a scarf of resistance the ring "Juhod" {rN+ Str+2 Dex+4} [ring of positive energy] It affects your strength (+2). It affects your dexterity (+4). It protects you from negative energy. a +4 ring of evasion a scarf of invisibility +2 storm dragon scales a wand of polymorph (16) the ring of Pimefe {MR- Str+8 Int+6 Stlth+} [ring of intelligence] It affects your strength (+8). It affects your intelligence (+6). It affects your resistance to hostile enchantments. It makes you more stealthy. a +4 ring of protection 4 potions of berserk rage {!q} the +0 cloak "Epuggop" {rElec Dex+4} It affects your dexterity (+4). It insulates you from electricity. 4 scrolls of magic mapping a scroll of enchant weapon a wand of polymorph (9) the ring of Ymothralo {Wiz *Drain rN++ MP+9 Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It greatly protects you from negative energy. It affects your magic capacity (+9). It causes draining when unequipped. an uncursed ring of ice a +6 ring of intelligence +0 fire dragon scales +0 swamp dragon scales the ring "Xadonij" {rElec rF+ Dex+2} [ring of protection from fire] It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. an uncursed amulet of regeneration an uncursed amulet of guardian spirit a +4 fustibalus of electrocution {don't train} the +4 quick blade of Valiance {venom, Str+3 Int+4, don't train} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (+4). an uncursed ring of flight the +3 long sword "Jellyslayer" {venom, rF+ Int+4, don't train} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from fire. a wand of flame (42) the +6 shillelagh "Devastator" {shatter} 31 curare-tipped darts {=f} a wand of polymorph (12) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. a +9 fustibalus of flaming {don't train} the +2 kite shield "Pemihai" {Harm rCorr} It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. a +1 cloak of poison resistance the +2 robe of Xubbimach {rElec MR+ Int+10} It affects your intelligence (+10). It insulates you from electricity. It affects your resistance to hostile enchantments. a +1 kite shield of protection a +0 dagger of chaos {don't train} a scarf of repulsion 7 datura-tipped darts {=f} the +1 short sword of Dullness {venom, +Fly Int+4, don't train} It poisons the flesh of those it strikes. It affects your intelligence (+4). It lets you fly. an uncursed amulet of reflection an uncursed staff of cold {don't train} a +0 kite shield of positive energy (25, 23, Lair:1) a +6 ring of strength (33, 45, Lair:1) a +0 quarterstaff {don't train} (51, -1, Lair:1) a +0 glaive {don't train} Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (37, -12, Lair:2) a +1 scimitar of flaming {don't train} (42, -17, Lair:2) a +0 falchion (48, -1, Lair:2) a +0 trident {don't train} (49, 6, Lair:2) a +0 trident {don't train} (59, -18, Lair:2) 17 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 arrows (20, -4, Lair:3) a +2 falchion of electrocution (22, -19, Lair:3) a +0 mace (26, -11, Lair:3) a cursed -3 short sword (36, -37, Lair:3) a +0 long sword (49, -21, Lair:3) a +0 trident (54, 1, Lair:3) a condenser vane (1/2) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail of cold resistance (6, 4, Lair:4) a +0 arbalest (13, -17, Lair:4) a scroll of amnesia (21, 13, Lair:4) a +0 robe a +0 morningstar {don't train} (24, 11, Lair:4) a +0 short sword {don't train} (24, 14, Lair:4) a +0 robe a +1 trident of venom {don't train} (25, -7, Lair:4) 15 arrows (27, -22, Lair:4) a +3 dire flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 morningstar {don't train} (4, 15, Lair:5) a +0 leather armour (8, 15, Lair:5) a +0 chain mail (13, 40, Lair:5) a +0 ring mail (14, 40, Lair:5) a cursed -3 rapier {don't train} (18, 36, Lair:5) a +0 ring mail (23, 5, Lair:5) a +0 club (23, 32, Lair:5) a +0 leather armour (28, 17, Lair:5) a +0 scale mail (34, -5, Lair:5) a +0 leather armour (34, 4, Lair:5) a +1 hat (42, 23, Lair:5) a +0 robe Level 6 of the Lair of Beasts (4, 0, Lair:6) a +0 rapier {don't train} (7, 11, Lair:6) 21 arrows (11, -3, Lair:6) a +0 scale mail (23, 10, Lair:6) a +0 double sword (24, 10, Lair:6) a +0 spear {don't train} (25, 11, Lair:6) a cursed ring of teleportation (26, 10, Lair:6) 21 bolts (32, 27, Lair:6) a +0 pair of boots (44, 17, Lair:6) a +0 morningstar (52, 9, Lair:6) a scroll of amnesia Level 1 of the Shoals [Shop] Pyurph's Weapon Shoppe a +0 flail (38 gold) the +6 demon blade of the Equator {flame, rElec rC- Int+3 Dex+2} (819 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+2). It makes you vulnerable to cold. It insulates you from electricity. a +3 mace of protection (226 gold) a +0 great sword (71 gold) a +0 long sword (38 gold) the +9 scimitar "Erhoisam" {vorpal, MR- Int-2 Dex+8} (730 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+8). It affects your resistance to hostile enchantments. (0, 0, Shoals:1) a cursed -3 war axe (17, -4, Shoals:1) a +0 falchion (20, -13, Shoals:1) a scroll of noise (23, -3, Shoals:1) a +6 rapier of venom {don't train} a +0 robe (28, 3, Shoals:1) a +0 flail (29, -2, Shoals:1) a +0 leather armour (32, -16, Shoals:1) 17 arrows (34, 1, Shoals:1) a +0 hat of magic resistance (34, 3, Shoals:1) a +1 trident of protection {don't train} (38, -8, Shoals:1) a +0 ring mail (42, 28, Shoals:1) a +0 ring mail Level 2 of the Shoals (6, 22, Shoals:2) 18 arrows (14, 1, Shoals:2) a +0 lajatang {don't train} a +0 trident {don't train} (14, 6, Shoals:2) a +0 trident {don't train} (15, -22, Shoals:2) the +1 hat of Misanthropy {+Fly Str+2 Dex-3 Stlth+} It affects your strength (+2). It affects your dexterity (-3). It lets you fly. It makes you more stealthy. (15, 4, Shoals:2) a cursed -3 spear {don't train} a +0 hunting sling {don't train} (16, -21, Shoals:2) a +0 leather armour (16, 4, Shoals:2) a +0 trident {don't train} a +0 club {don't train} a +0 hunting sling {don't train} (16, 6, Shoals:2) a +0 quarterstaff {don't train} a +0 hunting sling {don't train} (17, 4, Shoals:2) a +0 trident {don't train} (18, 1, Shoals:2) a +0 robe a +1 trident of venom {don't train} (18, 2, Shoals:2) a +0 robe of magic resistance a +4 trident of freezing {don't train} (18, 3, Shoals:2) a +0 trident {don't train} (19, -1, Shoals:2) a +0 trident {don't train} (19, 1, Shoals:2) a +0 trident {don't train} (33, -14, Shoals:2) 24 bolts (40, -6, Shoals:2) a cursed +0 hand crossbow (42, -18, Shoals:2) a scroll of random uselessness (44, -12, Shoals:2) a +0 falchion {don't train} (48, -5, Shoals:2) 25 bolts Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear {don't train} (17, 16, Shoals:3) a tin of tremorstones (inert) (21, 35, Shoals:3) a +0 hunting sling {don't train} a +0 spear {don't train} (24, 4, Shoals:3) 9 arrows (24, 32, Shoals:3) a +0 longbow {don't train} a +0 spear {don't train} 23 arrows (26, 32, Shoals:3) a +0 spear {don't train} (29, 29, Shoals:3) an arrow (32, 26, Shoals:3) a +0 war axe (33, 18, Shoals:3) a +0 club {don't train} a +0 hunting sling {don't train} (36, 14, Shoals:3) a +0 falchion (37, -9, Shoals:3) an uncursed amulet of magic regeneration (43, 23, Shoals:3) a +0 spear {don't train} (47, 33, Shoals:3) a +0 falchion (48, 39, Shoals:3) a +0 hunting sling {don't train} a +0 spear {don't train} (51, 20, Shoals:3) a +0 flail {don't train} (51, 33, Shoals:3) a +0 trident {don't train} (53, 31, Shoals:3) a cursed -1 ring mail (55, 32, Shoals:3) a cursed -3 spear (59, 28, Shoals:3) a +0 trident {don't train} Level 4 of the Shoals [Shop] Tuoshrycwa's Magic Scroll Shop a scroll of silence (150 gold) a scroll of silence (150 gold) a scroll of silence (150 gold) a scroll of remove curse (60 gold) (0, 0, Shoals:4) a +3 triple sword of holy wrath (7, 14, Shoals:4) a condenser vane (1/2) (8, 4, Shoals:4) a +0 trident (10, 3, Shoals:4) 5 atropa-tipped darts (10, 22, Shoals:4) a +0 leather armour (11, -10, Shoals:4) a +0 chain mail (11, 2, Shoals:4) 39 poisoned darts a +0 plate armour (11, 4, Shoals:4) a +0 robe a +1 hand axe of holy wrath {don't train} a +0 leather armour a +0 war axe {don't train} (13, -20, Shoals:4) a scroll of random uselessness (13, 1, Shoals:4) a +0 leather armour a cursed +0 hand axe {don't train} a +0 leather armour a +0 spear {don't train} (13, 2, Shoals:4) a +0 quarterstaff {don't train} a +0 hunting sling {don't train} (16, -18, Shoals:4) a +0 spear (17, -17, Shoals:4) a +4 spear of flaming {don't train} a +0 leather armour (17, -6, Shoals:4) a +0 buckler (18, -18, Shoals:4) a +0 battleaxe of freezing (19, -18, Shoals:4) a +1 demon trident of freezing {don't train} a +0 robe a +0 demon trident of freezing {don't train} a +0 robe (19, -17, Shoals:4) a +2 trident of freezing {don't train} a +0 robe a +2 demon trident of freezing {don't train} a +0 robe (20, 10, Shoals:4) a +0 trident {don't train} (22, 15, Shoals:4) a +0 ring mail a +2 trident of venom {don't train} (26, 12, Shoals:4) a +0 trident {don't train} (27, -6, Shoals:4) a +2 vorpal war axe (27, 8, Shoals:4) a +0 leather armour (28, -5, Shoals:4) a +0 spear {don't train} a +0 hunting sling {don't train} (29, -2, Shoals:4) a +0 mace {don't train} (30, -6, Shoals:4) a +0 fustibalus {don't train} a +0 quarterstaff {don't train} (30, -4, Shoals:4) a +1 longbow of freezing (30, 21, Shoals:4) a cursed -2 trident {don't train} (33, 22, Shoals:4) a +0 trident {don't train} (35, 1, Shoals:4) a +0 trident {don't train} (36, 0, Shoals:4) a +0 spear {don't train} a +0 hunting sling {don't train} (37, 8, Shoals:4) a +0 flail (38, 23, Shoals:4) a +2 robe of fire resistance (39, -19, Shoals:4) a +0 trident {don't train} (40, 21, Shoals:4) a +0 trident {don't train} (42, 19, Shoals:4) a +0 trident {don't train} (43, 11, Shoals:4) a +0 ring mail (44, 18, Shoals:4) a +0 fustibalus {don't train} a +0 club {don't train} (45, -4, Shoals:4) a +0 leather armour (54, -16, Shoals:4) the +0 ring mail of Dishonour {rElec rCorr MP-9} It insulates you from electricity. It affects your magic capacity (-9). It provides partial protection from all sources of acid and corrosion. (57, -18, Shoals:4) a +0 trident {don't train} (58, 9, Shoals:4) a +0 spear Level 1 of the Snake Pit [Shop] Dimoogg's Weapon Boutique a +0 great sword (97 gold) a +0 great mace (97 gold) a +0 club (15 gold) 4 arrows (12 gold) a +0 flail (52 gold) a +0 flail (52 gold) the +3 scimitar of Tumult {elec, Str+5 Dex+6 Stlth+} (868 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It affects your dexterity (+6). It makes you more stealthy. a +0 vorpal quarterstaff (120 gold) a +3 hand axe of freezing (336 gold) a cursed -3 great sword (1 gold) a +0 short sword (45 gold) 21 stones (31 gold) [Shop] Xuseymeu's Antique Armour Shop a +0 hat (140 gold) a +0 pair of gloves (157 gold) the +3 ring mail of Idigevakk {Dex+3 Stlth+} (1228 gold) It affects your dexterity (+3). It makes you more stealthy. a +0 leather armour (70 gold) a +0 pair of boots (157 gold) a +0 ring mail (140 gold) a +2 scale mail of cold resistance (735 gold) [Shop] Ijam's Weapon Shop a +0 morningstar of protection (108 gold) a +0 morningstar (64 gold) a +0 quarterstaff (64 gold) a +0 hunting sling (24 gold) a +0 war axe (56 gold) a +3 spear of freezing (358 gold) 6 bolts (19 gold) a +6 vorpal hand crossbow (595 gold) [Shop] Zaot Qic's Armour Boutique a +0 tower shield (90 gold) a +0 pair of boots (90 gold) a +0 chain mail (90 gold) a +0 kite shield (90 gold) a +0 ring mail (80 gold) a +1 chain mail of magic resistance (330 gold) a +0 leather armour (40 gold) a +0 scale mail (80 gold) a +1 helmet of intelligence (330 gold) (0, 0, Snake:1) an uncursed ring of see invisible (6, -30, Snake:1) a +0 short sword (20, -35, Snake:1) a +0 long sword {don't train} a +0 kite shield (20, -34, Snake:1) a +0 dagger of venom {don't train} a +0 robe (21, -34, Snake:1) a +0 halberd {don't train} a +0 robe (26, 6, Snake:1) an uncursed amulet of magic regeneration (27, -2, Snake:1) a +0 halberd {don't train} (31, -27, Snake:1) a +0 long sword {don't train} (31, -9, Snake:1) 10 bolts (31, -7, Snake:1) a +0 robe a +0 whip {don't train} (32, -8, Snake:1) a +0 flail {don't train} (33, -8, Snake:1) a +0 robe a +0 glaive {don't train} (33, -7, Snake:1) a +0 halberd {don't train} (35, -8, Snake:1) a +0 robe a +0 club {don't train} (35, -7, Snake:1) a cursed +0 barding a +0 trident {don't train} (38, -6, Snake:1) 16 bolts a +0 short sword {don't train} a +0 arbalest {don't train} (39, -30, Snake:1) a +0 hand axe {don't train} a +0 robe (43, -50, Snake:1) a +4 halberd of flaming {don't train} (43, -13, Snake:1) a book of Misfortune (50, -16, Snake:1) a +0 helmet Level 2 of the Snake Pit (0, 0, Snake:2) 11 arrows (2, 0, Snake:2) a +0 long sword {don't train} 10 arrows a +0 scimitar {don't train} a +0 longbow {don't train} (3, -1, Snake:2) a +0 short sword {don't train} (3, 0, Snake:2) a +0 robe a +1 dire flail of protection {don't train} (4, -1, Snake:2) a +0 short sword {don't train} a +0 mace {don't train} 6 arrows a +0 shortbow of flaming {don't train} (4, 0, Snake:2) a +0 flail {don't train} (4, 1, Snake:2) 12 arrows a -1 war axe {don't train} a -2 longbow {don't train} (5, -2, Snake:2) a +0 robe a +0 dagger of venom {don't train} (6, -2, Snake:2) a +0 short sword {don't train} a +0 trident {don't train} (7, -17, Snake:2) a +0 robe a +0 trident {don't train} (9, -17, Snake:2) a +0 short sword {don't train} a +0 mace {don't train} a +0 robe a +0 long sword {don't train} (11, -8, Snake:2) a +0 robe a +0 battleaxe {don't train} (11, 21, Snake:2) a +0 robe 16 bolts a +0 trident {don't train} a +0 arbalest {don't train} (13, 21, Snake:2) a +0 robe a cursed +0 spear {don't train} (17, 22, Snake:2) a +0 robe a +0 quarterstaff {don't train} (17, 37, Snake:2) a +0 robe a cursed -2 dire flail {don't train} (18, 22, Snake:2) 3 bolts (20, 27, Snake:2) a +0 shortbow {don't train} (21, 19, Snake:2) a +0 robe a +1 scimitar of venom {don't train} (25, 22, Snake:2) 2 arrows (25, 24, Snake:2) a +4 halberd of venom {don't train} (26, 24, Snake:2) a +0 robe a +0 hand axe {don't train} (26, 25, Snake:2) a +0 halberd {don't train} (30, 28, Snake:2) 15 arrows a +0 shortbow of flaming {don't train} (34, 1, Snake:2) 4 arrows (36, -15, Snake:2) a +0 robe a +0 glaive {don't train} (39, -7, Snake:2) a +0 mace (39, 12, Snake:2) a +0 scimitar {don't train} a +0 robe a +0 shortbow of flaming {don't train} 39 arrows a +3 chain mail of cold resistance (39, 13, Snake:2) a +3 spear {don't train} a cursed -3 quarterstaff {don't train} a +0 robe (40, 1, Snake:2) a +0 war axe {don't train} a +0 ring mail 23 arrows a +0 shortbow of flaming {don't train} (40, 7, Snake:2) a +0 spear {don't train} (41, 5, Snake:2) an arrow (42, 5, Snake:2) a +0 spear {don't train} a potion of stabbing (43, -3, Snake:2) a +1 cloak of preservation an arrow (43, -2, Snake:2) an arrow (43, 0, Snake:2) an arrow (43, 1, Snake:2) a +0 halberd {don't train} (43, 3, Snake:2) an arrow (43, 4, Snake:2) 12 arrows a +0 shortbow of flaming {don't train} (44, 26, Snake:2) 18 bolts (45, 5, Snake:2) a +0 halberd {don't train} (46, 38, Snake:2) a +0 battleaxe {don't train} (56, -2, Snake:2) 21 bolts (59, -18, Snake:2) a +0 plate armour (65, -10, Snake:2) a +0 dagger of venom {don't train} a +0 robe (66, -13, Snake:2) 20 arrows (70, 9, Snake:2) a +0 halberd Level 3 of the Snake Pit [Shop] Ufiupt's Armour Emporium a +2 scale mail of cold resistance (294 gold) the +6 scale mail "Sualiw" {rElec} (672 gold) It insulates you from electricity. a +0 buckler (63 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 cloak (63 gold) a +0 plate armour (322 gold) +2 steam dragon scales (728 gold) a +0 leather armour (28 gold) [Shop] Weipnu's Distillery a potion of berserk rage (70 gold) a potion of berserk rage (70 gold) a potion of lignification (42 gold) a potion of berserk rage (70 gold) a potion of flight (42 gold) a potion of stabbing (56 gold) a potion of degeneration (14 gold) a potion of lignification (42 gold) [Shop] Noepn's Assorted Antiques a +0 chain mail (171 gold) a scroll of remove curse (114 gold) a cursed -2 halberd (3 gold) a +0 robe of cold resistance (292 gold) a +0 great mace (247 gold) [Shop] Netau's Distillery 2 potions of lignification (120 gold) a potion of lignification (60 gold) a potion of flight (60 gold) (0, 0, Snake:3) a +0 scimitar {don't train} (4, 16, Snake:3) a +0 short sword {don't train} (4, 41, Snake:3) a bolt (4, 42, Snake:3) 2 arrows (7, 41, Snake:3) an arrow (8, 43, Snake:3) a +0 robe a +0 halberd {don't train} (9, 42, Snake:3) 28 arrows a +0 robe a +0 long sword {don't train} a +0 longbow {don't train} a +2 barding of flying a +1 trident of venom {don't train} a +0 longbow {don't train} (9, 44, Snake:3) a +0 robe a +0 trident {don't train} (10, 41, Snake:3) a +0 robe 11 bolts a +0 battleaxe {don't train} a +0 arbalest {don't train} (10, 43, Snake:3) a +0 robe a +1 dagger of venom {don't train} (11, 41, Snake:3) 24 bolts a +0 robe a +0 battleaxe {don't train} a +1 arbalest of freezing {don't train} (11, 42, Snake:3) 26 bolts an arrow a +0 war axe {don't train} a +0 arbalest {don't train} (11, 43, Snake:3) 26 bolts a +0 morningstar {don't train} a +0 arbalest {don't train} (12, 42, Snake:3) 2 arrows (17, 44, Snake:3) a +0 scale mail (18, 15, Snake:3) a +0 barding a +2 flail of protection {don't train} (31, 6, Snake:3) a +0 spear {don't train} a +0 robe (32, 33, Snake:3) a +0 shortbow of flaming {don't train} 18 arrows (35, 7, Snake:3) a +1 robe of the Archmagi (35, 17, Snake:3) a +0 kite shield a +0 robe a +0 long sword {don't train} (38, 35, Snake:3) a +0 robe (41, 35, Snake:3) a +0 trident {don't train} (53, -2, Snake:3) a +0 whip {don't train} a +1 robe of fire resistance (66, 28, Snake:3) a +0 scimitar {don't train} (68, 41, Snake:3) a +0 robe (68, 44, Snake:3) a +0 robe a +0 battleaxe {don't train} (69, 44, Snake:3) a +0 robe a +0 flail {don't train} Level 4 of the Snake Pit [Shop] Ceos's Jewellery Emporium an uncursed ring of resist corrosion (340 gold) the ring of Pride {+Fly rElec rC+ Str-5 SInv} (547 gold) [ring of flight] It affects your strength (-5). It protects you from cold. It insulates you from electricity. It lets you see invisible. It lets you fly. an uncursed ring of ice (425 gold) a +6 ring of intelligence (994 gold) an uncursed ring of resist corrosion (340 gold) a cursed -4 ring of intelligence (34 gold) an uncursed amulet of reflection (510 gold) an uncursed ring of resist corrosion (340 gold) an uncursed amulet of magic regeneration (510 gold) an uncursed amulet of guardian spirit (510 gold) an uncursed amulet of guardian spirit (510 gold) a cursed amulet of inaccuracy (34 gold) [Shop] Powafe's Gadget Shop a tin of tremorstones (inert) (520 gold) a phantom mirror (390 gold) a phial of floods (520 gold) a wand of random effects (18) (130 gold) a condenser vane (1/2) (260 gold) a condenser vane (1/2) (260 gold) a wand of flame (18) (130 gold) a wand of polymorph (8) (130 gold) a phial of floods (520 gold) a tin of tremorstones (inert) (520 gold) a phial of floods (520 gold) [Shop] Ocaschuk's Jewellery Emporium an uncursed ring of positive energy (240 gold) an uncursed ring of resist corrosion (240 gold) a cursed ring of teleportation (54 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed ring of magical power (240 gold) an uncursed ring of stealth (210 gold) a +4 ring of protection (432 gold) the ring "Duesool" {MR+ Int+4 Dex+2} (535 gold) [ring of protection from magic] It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (0, 0, Snake:4) a +0 trident {don't train} a +0 robe a +0 kite shield (2, 1, Snake:4) a +0 halberd {don't train} (3, -4, Snake:4) a +0 glaive of venom {don't train} (3, 2, Snake:4) a +0 spear {don't train} (6, -6, Snake:4) a book of Maledictions (12, -27, Snake:4) a +0 glaive {don't train} (13, -25, Snake:4) a +0 robe a +0 hand axe {don't train} (16, -18, Snake:4) the +9 hand axe of the Thoughtful Bones {venom, +Rage rF+++ Int-4 Dex-5, don't train} It poisons the flesh of those it strikes. It affects your intelligence (-4). It affects your dexterity (-5). It renders you almost immune to fire. It lets you go berserk. (18, -20, Snake:4) a +0 robe (22, -19, Snake:4) a wand of random effects (31) (32, -27, Snake:4) a +0 ring mail (32, -6, Snake:4) a +0 short sword (37, -23, Snake:4) a +0 flail {don't train} a +0 robe (37, -22, Snake:4) a +0 battleaxe {don't train} (38, -25, Snake:4) a +0 whip {don't train} (38, -23, Snake:4) a +3 hand axe of freezing {don't train} a +0 robe (38, -18, Snake:4) 4 bolts (39, -25, Snake:4) a +0 arbalest {don't train} a +0 flail {don't train} a +0 robe 24 bolts (39, -24, Snake:4) a +0 robe (39, -23, Snake:4) a cursed -2 short sword {don't train} a cursed +0 robe a +0 spear {don't train} a +0 robe a +0 short sword {don't train} a +0 robe a +0 dagger of venom {don't train} a +0 robe a +0 club {don't train} a +0 spear {don't train} a +0 robe (39, -22, Snake:4) a +0 mace {don't train} a +0 robe a +0 shortbow {don't train} a +0 short sword {don't train} 13 arrows a +0 robe (39, -21, Snake:4) a +0 dagger of venom {don't train} a +0 robe a +0 spear {don't train} a +0 robe a +0 trident {don't train} a +0 trident {don't train} a +0 robe (39, -20, Snake:4) a +0 robe (39, -19, Snake:4) the +0 glaive of Valiance {vorpal, rC+ MP+9 Int+2 Dex-4, don't train} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (-4). It protects you from cold. It affects your magic capacity (+9). 4 arrows a bolt a +0 short sword of draining {don't train} (40, -25, Snake:4) a +0 hand axe {don't train} a +0 arbalest {don't train} a +0 short sword {don't train} 10 bolts (40, -23, Snake:4) a +0 scimitar of venom {don't train} a +0 robe a +0 flail {don't train} a +0 robe a +0 spear {don't train} a +0 robe (40, -22, Snake:4) a +0 battleaxe {don't train} (40, -21, Snake:4) a +0 spear {don't train} a +0 robe (40, -20, Snake:4) a +0 battleaxe {don't train} (40, -19, Snake:4) a +0 hand axe {don't train} a +0 short sword {don't train} a +0 kite shield a +0 war axe {don't train} a +0 robe a +0 kite shield a +0 scimitar {don't train} (41, -25, Snake:4) a +0 short sword {don't train} a +0 robe a +0 war axe {don't train} a +0 robe (41, -24, Snake:4) a +0 spear {don't train} (41, -23, Snake:4) a +0 scimitar of venom {don't train} a +0 robe (41, -21, Snake:4) a +0 hand axe {don't train} (41, -20, Snake:4) a +0 spear {don't train} (42, -23, Snake:4) a +0 spear {don't train} a +0 robe a -2 longbow {don't train} a +0 halberd {don't train} 10 arrows (42, -22, Snake:4) a +0 long sword {don't train} a cursed -2 robe a +0 dagger of venom {don't train} a +0 robe a cursed -3 club {don't train} (42, -21, Snake:4) a cursed -2 flail {don't train} a +0 robe (43, -26, Snake:4) an arrow (43, -24, Snake:4) a +2 flail of protection {don't train} a +0 kite shield (43, -23, Snake:4) a +0 glaive {don't train} (43, -22, Snake:4) a +0 dagger of venom {don't train} a +0 robe (43, -21, Snake:4) a +0 halberd {don't train} a +0 robe (44, -23, Snake:4) a +2 short sword of draining {don't train} a +4 ring of evasion (44, -22, Snake:4) a +0 robe a +1 trident of freezing {don't train} (44, -21, Snake:4) a +0 war axe {don't train} (45, -24, Snake:4) a +1 hat of see invisible (50, -24, Snake:4) a box of beasts (3/3) (54, -23, Snake:4) 18 bolts Level 1 of the Pits of Slime Level 2 of the Pits of Slime (3, 7, Slime:2) the +9 longbow "Munuos" {vorpal, rPois, don't train} Any arrow fired from it inflicts extra damage. It protects you from poison. Level 4 of the Pits of Slime (0, 0, Slime:4) a +2 robe of fire resistance Level 5 of the Pits of Slime (14, -6, Slime:5) a +0 battleaxe {don't train} (15, -8, Slime:5) a +0 leather armour (15, -7, Slime:5) a book of Callings (15, -5, Slime:5) a tin of tremorstones (inert) (15, 2, Slime:5) an uncursed staff of death (16, -9, Slime:5) 14 bolts (16, -6, Slime:5) a +6 ring of intelligence (16, 0, Slime:5) a +0 shortbow (16, 1, Slime:5) a phial of floods (16, 2, Slime:5) an uncursed staff of air (16, 3, Slime:5) a +2 ring mail of fire resistance (17, -9, Slime:5) a +6 ring of intelligence (17, 1, Slime:5) a +0 great mace {don't train} (17, 2, Slime:5) a +3 leather armour of cold resistance (17, 5, Slime:5) the +2 robe of Owier {rElec rF+ rC+} It protects you from fire. It protects you from cold. It insulates you from electricity. (18, -9, Slime:5) a +0 chain mail (18, -7, Slime:5) a +0 scimitar {don't train} (18, -5, Slime:5) an uncursed staff of conjuration (18, 0, Slime:5) the +6 arbalest "Qoafe" {freeze, rElec rPois Int+2 Dex+4, don't train} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. (18, 4, Slime:5) 5 datura-tipped darts (23, -9, Slime:5) 12 arrows (23, -7, Slime:5) a wand of flame (17) (23, -5, Slime:5) a lightning rod (4/4) (23, 0, Slime:5) the +7 short sword "Iwuell" {flame, *Slow rElec rF- Str+7, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It makes you vulnerable to fire. It insulates you from electricity. It may slow you when you take damage. (24, -8, Slime:5) an uncursed amulet of regeneration (24, -7, Slime:5) a +3 glaive of freezing (24, -6, Slime:5) a +0 double sword (24, 1, Slime:5) a scroll of noise (24, 2, Slime:5) a +0 short sword of speed (24, 4, Slime:5) a cursed -1 dagger (25, -8, Slime:5) a book of the Warp (25, -7, Slime:5) a +2 hand crossbow of flaming (25, -5, Slime:5) 17 arrows (25, 0, Slime:5) a scroll of amnesia (25, 3, Slime:5) a +3 plate armour of fire resistance (25, 4, Slime:5) a scroll of remove curse (26, -5, Slime:5) a +0 short sword (26, 0, Slime:5) a +6 ring of intelligence (26, 2, Slime:5) a +5 morningstar of draining (27, -7, Slime:5) a scroll of torment (27, -6, Slime:5) the +2 whip of Debt {freeze, rPois MR+ Stlth+, don't train} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest {don't train} 17 bolts (1, -2, Vaults:1) 12 bolts (1, 0, Vaults:1) a +0 arbalest of freezing {don't train} 12 bolts (1, 2, Vaults:1) a +0 arbalest (2, -2, Vaults:1) 23 bolts (2, 2, Vaults:1) a +0 arbalest (3, -2, Vaults:1) 17 bolts (3, 0, Vaults:1) a +0 arbalest {don't train} 26 bolts (3, 2, Vaults:1) a +4 arbalest of flaming (4, -2, Vaults:1) 13 bolts (4, 0, Vaults:1) 2 bolts (4, 2, Vaults:1) a +0 arbalest (5, -2, Vaults:1) 21 bolts (5, 2, Vaults:1) a cursed -3 arbalest (11, -51, Vaults:1) a +0 long sword {don't train} (11, -50, Vaults:1) a +0 morningstar {don't train} a +0 ring mail (11, -42, Vaults:1) a +0 war axe {don't train} a +0 plate armour (13, -49, Vaults:1) a +0 short sword {don't train} a +3 shortbow {don't train} a +0 dagger {don't train} 17 arrows a +0 leather armour (14, -48, Vaults:1) a +0 great mace {don't train} (15, -48, Vaults:1) an arrow (15, -1, Vaults:1) a +3 battleaxe {don't train} a +0 chain mail (18, -39, Vaults:1) a +0 short sword (19, -41, Vaults:1) a potion of degeneration (27, -21, Vaults:1) a +0 morningstar {don't train} (31, -15, Vaults:1) a cursed +0 scale mail (32, -5, Vaults:1) a +0 battleaxe {don't train} a +0 plate armour (32, -3, Vaults:1) a +0 whip {don't train} a +0 robe (32, -2, Vaults:1) a +0 great mace {don't train} a +0 scale mail (33, -3, Vaults:1) a +0 arbalest {don't train} a +0 great sword of electrocution {don't train} 15 bolts a +0 chain mail (33, -2, Vaults:1) a +0 halberd {don't train} a +0 chain mail of cold resistance (33, 0, Vaults:1) a bolt (35, -46, Vaults:1) 19 arrows (35, -36, Vaults:1) a +0 great mace {don't train} a +0 ring mail (36, -25, Vaults:1) a +0 morningstar {don't train} a +0 ring mail (37, -49, Vaults:1) a +0 flail {don't train} (37, -45, Vaults:1) a +0 war axe {don't train} a +0 scale mail (37, -44, Vaults:1) a +0 great mace {don't train} a +0 great mace {don't train} (37, -40, Vaults:1) a +0 longbow {don't train} 22 arrows (37, -4, Vaults:1) a bolt (38, -46, Vaults:1) a +0 robe (38, -42, Vaults:1) a +1 great mace of holy wrath {don't train} a +0 ring mail a cursed -2 morningstar {don't train} a +0 ring mail (38, -40, Vaults:1) a +0 dire flail {don't train} a +0 ring mail a +0 arbalest {don't train} 17 bolts a +0 short sword of freezing {don't train} (38, -39, Vaults:1) a +2 robe of fire resistance (38, -4, Vaults:1) a +0 dire flail {don't train} a cursed +0 chain mail a +0 whip {don't train} a +0 ring mail (39, -45, Vaults:1) a +0 arbalest {don't train} 17 bolts (39, -43, Vaults:1) a +0 dire flail {don't train} a +0 plate armour (39, -42, Vaults:1) a +1 battleaxe of freezing (39, -41, Vaults:1) a +0 flail {don't train} a +0 ring mail (39, -4, Vaults:1) a +0 dire flail {don't train} a +0 scale mail (40, -45, Vaults:1) a +0 battleaxe {don't train} a +0 arbalest {don't train} 18 bolts a +0 plate armour (40, -44, Vaults:1) a +0 dire flail {don't train} a +0 leather armour (40, -43, Vaults:1) a +1 halberd of venom {don't train} a +0 robe (40, -42, Vaults:1) a +0 arbalest of freezing {don't train} 12 bolts (40, -4, Vaults:1) a +3 great mace {don't train} a cursed +0 plate armour a +0 club {don't train} a +0 chain mail a +0 arbalest {don't train} a +0 long sword of holy wrath {don't train} 24 bolts a +0 ring mail (41, -41, Vaults:1) a +0 spear {don't train} a cursed +0 robe (41, -4, Vaults:1) a +0 trident {don't train} a +0 robe (48, -54, Vaults:1) a +3 battleaxe {don't train} a +0 chain mail (53, -38, Vaults:1) an uncursed ring of protection from magic (53, -14, Vaults:1) 12 arrows (53, -3, Vaults:1) 19 arrows (54, -53, Vaults:1) a bolt (56, -51, Vaults:1) a +0 arbalest {don't train} a +0 long sword {don't train} 17 bolts a +0 chain mail (56, -49, Vaults:1) a +0 spear {don't train} a +0 robe (56, 0, Vaults:1) a bolt (57, -52, Vaults:1) a bolt (57, -51, Vaults:1) a +0 great mace {don't train} a +0 scale mail (57, -31, Vaults:1) a scroll of amnesia (57, -4, Vaults:1) a +0 arbalest {don't train} 24 bolts (57, -2, Vaults:1) a +0 war axe {don't train} a +0 chain mail a +0 arbalest {don't train} 27 bolts (59, -4, Vaults:1) a +0 arbalest {don't train} 4 bolts (59, -3, Vaults:1) a +0 arbalest {don't train} 18 bolts (61, -50, Vaults:1) a bolt (61, -6, Vaults:1) 2 bolts (61, 1, Vaults:1) a +0 war axe {don't train} a +0 chain mail of fire resistance Level 2 of the Vaults (5, 0, Vaults:2) a +0 long sword {don't train} a +0 scale mail (7, 0, Vaults:2) a +1 quarterstaff of speed {don't train} (9, 16, Vaults:2) a +0 chain mail a +1 great mace of freezing {don't train} (11, 55, Vaults:2) a +0 leather armour 16 arrows a +0 dagger {don't train} a +0 shortbow {don't train} (12, 55, Vaults:2) an arrow (12, 58, Vaults:2) 26 arrows a +0 leather armour a +0 dagger {don't train} a +0 longbow {don't train} (13, 11, Vaults:2) a cursed ring of attention a cursed -2 giant club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 robe a +0 club {don't train} the +1 robe of Sloth {Regen+ Stlth+} It increases your rate of regeneration. It makes you more stealthy. (13, 52, Vaults:2) an uncursed amulet of reflection a +0 ring mail a +0 dagger {don't train} (14, 11, Vaults:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 plate armour a +3 great mace of pain {don't train} (14, 48, Vaults:2) 2 arrows (14, 51, Vaults:2) an arrow (14, 52, Vaults:2) a +0 ring mail a +0 rapier {don't train} (17, 53, Vaults:2) a +0 scimitar (18, 9, Vaults:2) a +1 great mace of venom {don't train} a +0 shortbow {don't train} a +0 plate armour a +0 battleaxe of freezing {don't train} (19, 5, Vaults:2) a +0 long sword {don't train} a +0 shortbow {don't train} 16 arrows (19, 7, Vaults:2) a +0 dagger {don't train} a +0 shortbow {don't train} 19 arrows (19, 8, Vaults:2) a +0 short sword {don't train} a +0 shortbow {don't train} 28 arrows a +0 leather armour (19, 11, Vaults:2) a +2 shortbow of freezing {don't train} 27 arrows a +0 leather armour (20, 8, Vaults:2) a +5 vampiric spear {don't train} a +0 leather armour a +2 dagger of venom {don't train} a +0 longbow {don't train} 15 arrows a +0 leather armour (21, 8, Vaults:2) an uncursed staff of fire {don't train} a +0 shortbow {don't train} 17 arrows a +0 leather armour (22, 18, Vaults:2) a +0 leather armour 27 arrows a +0 short sword {don't train} a +0 shortbow {don't train} (22, 21, Vaults:2) an arrow (23, 7, Vaults:2) a +0 leather armour (23, 9, Vaults:2) a +0 dagger (24, 6, Vaults:2) a +0 dagger (24, 8, Vaults:2) a cursed -2 dagger (24, 24, Vaults:2) a +0 scale mail a +0 long sword {don't train} (24, 58, Vaults:2) a +0 great mace {don't train} a +0 ring mail (25, 22, Vaults:2) a +0 long sword {don't train} (25, 58, Vaults:2) a +0 broad axe (25, 63, Vaults:2) a +0 dire flail {don't train} a +0 giant spiked club {don't train} (26, 40, Vaults:2) a +0 troll leather armour a +0 troll leather armour a +0 ring mail a +0 great mace {don't train} (26, 41, Vaults:2) a +1 hat of intelligence (26, 54, Vaults:2) a +0 arbalest {don't train} 11 bolts (26, 62, Vaults:2) a +0 great mace {don't train} a +0 plate armour (27, 22, Vaults:2) a +0 ring mail a +0 short sword {don't train} a +0 short sword {don't train} (27, 23, Vaults:2) a +0 plate armour a +0 halberd {don't train} (27, 40, Vaults:2) a +0 troll leather armour (27, 54, Vaults:2) 2 bolts a +0 hand crossbow {don't train} (27, 56, Vaults:2) a +0 arbalest {don't train} 26 bolts (27, 57, Vaults:2) a +0 arbalest {don't train} 21 bolts (27, 62, Vaults:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 dire flail {don't train} (28, 22, Vaults:2) a +0 scale mail a +0 flail {don't train} (28, 23, Vaults:2) a +0 leather armour a +0 long sword of protection {don't train} (28, 24, Vaults:2) a +0 robe a +0 dagger {don't train} (28, 25, Vaults:2) a +0 plate armour a +0 war axe {don't train} (28, 52, Vaults:2) a cursed -3 giant club {don't train} a +0 dire flail {don't train} a +0 ring mail a +0 flail {don't train} a +0 robe (28, 62, Vaults:2) a +0 mace {don't train} a +0 battleaxe {don't train} a +0 chain mail (29, 22, Vaults:2) an arrow (29, 23, Vaults:2) an arrow a +0 mace {don't train} (29, 24, Vaults:2) a +0 vampiric short sword {don't train} a +0 plate armour a +3 battleaxe {don't train} (29, 25, Vaults:2) a cursed -1 giant club {don't train} (29, 62, Vaults:2) a +0 trident {don't train} a +0 plate armour a +0 dagger {don't train} a +0 robe a +0 giant club {don't train} a +0 giant spiked club {don't train} (29, 63, Vaults:2) a +0 robe (30, 62, Vaults:2) a +0 short sword {don't train} a +3 plate armour a +5 war axe of electrocution {don't train} a +0 plate armour (31, 61, Vaults:2) a +0 trident {don't train} a +2 great mace {don't train} a +0 chain mail (32, 60, Vaults:2) a cursed +0 giant club {don't train} a +0 giant spiked club {don't train} (33, 30, Vaults:2) a +0 chain mail a +1 broad axe {don't train} (33, 60, Vaults:2) a +2 vampiric halberd {don't train} a +0 chain mail a +0 giant spiked club {don't train} a +0 morningstar {don't train} a +0 ring mail (34, 61, Vaults:2) a +0 great mace {don't train} a +0 scale mail (38, 6, Vaults:2) a +0 scale mail (41, 27, Vaults:2) an uncursed ring of wizardry a +0 leather armour a -1 short sword {don't train} a +0 shortbow {don't train} 17 arrows (46, 7, Vaults:2) a +2 vorpal shortbow {don't train} 10 arrows (46, 27, Vaults:2) a bolt (51, 17, Vaults:2) a +0 arbalest {don't train} 15 bolts (51, 46, Vaults:2) a +0 halberd {don't train} a +0 robe (51, 47, Vaults:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} (52, 46, Vaults:2) a cursed -3 giant spiked club {don't train} a +0 giant club {don't train} (53, 9, Vaults:2) a +0 falchion {don't train} a +0 ring mail (53, 25, Vaults:2) 9 bolts a +0 arbalest {don't train} (53, 45, Vaults:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} (55, 34, Vaults:2) a +0 plate armour a +0 long sword {don't train} (57, 1, Vaults:2) a +0 morningstar {don't train} a +0 leather armour (58, 9, Vaults:2) a cursed -3 flail {don't train} a +0 dagger {don't train} a +0 leather armour (58, 10, Vaults:2) a +0 war axe {don't train} a +0 hand axe {don't train} a +0 ring mail (58, 42, Vaults:2) a cursed -2 giant club {don't train} a cursed -3 giant club {don't train} (59, 2, Vaults:2) a +3 great mace {don't train} a +0 chain mail (59, 33, Vaults:2) a cursed +0 giant club {don't train} (59, 34, Vaults:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} (59, 35, Vaults:2) a cursed +0 giant club {don't train} a +0 giant club {don't train} (59, 37, Vaults:2) a +0 leather armour a +0 great mace {don't train} (59, 40, Vaults:2) a +0 giant spiked club {don't train} (60, 8, Vaults:2) a cursed +0 halberd {don't train} (60, 10, Vaults:2) a +0 chain mail (60, 30, Vaults:2) a +0 robe a +0 spear {don't train} (67, 48, Vaults:2) a +0 ring mail Level 3 of the Vaults [Shop] Kaxtukh's Antique Weapon Boutique a cursed -2 club (3 gold) a +0 eveningstar of holy wrath (1102 gold) a +0 flail (133 gold) a +0 great sword (247 gold) a +1 falchion of holy wrath (471 gold) a cursed -1 shortbow (3 gold) a +3 mace of holy wrath (851 gold) a +0 morningstar (152 gold) a +0 falchion (114 gold) a +0 hunting sling (57 gold) a +0 great sword (247 gold) (0, 0, Vaults:3) 11 bolts a +0 scale mail a +0 morningstar {don't train} a +0 arbalest {don't train} (3, -17, Vaults:3) a bolt (3, -8, Vaults:3) a bolt (4, -9, Vaults:3) 19 bolts a +0 arbalest {don't train} (4, -3, Vaults:3) the +7 great mace "Hitinuy" {vamp, rC- SInv Stlth+, don't train} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you vulnerable to cold. It lets you see invisible. It makes you more stealthy. (5, -5, Vaults:3) 9 bolts a +0 arbalest {don't train} (6, -11, Vaults:3) a +0 arbalest {don't train} 12 bolts (6, -10, Vaults:3) a scroll of noise (7, -11, Vaults:3) a +0 broad axe {don't train} a +0 plate armour a +0 kite shield (8, -11, Vaults:3) a +0 long sword {don't train} a +0 scale mail (8, -9, Vaults:3) the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (9, -10, Vaults:3) a +0 chain mail a +0 arbalest {don't train} 9 bolts a +0 short sword {don't train} a +0 plate armour (9, -9, Vaults:3) a +0 scale mail a +0 long sword {don't train} a +0 plate armour a +0 great sword {don't train} (9, -8, Vaults:3) 23 bolts a +0 arbalest {don't train} a +0 flail {don't train} a +4 trident {don't train} (11, -10, Vaults:3) a +0 chain mail (11, -8, Vaults:3) a cursed -1 flail {don't train} (12, 13, Vaults:3) a +1 vorpal long sword {don't train} a +0 scale mail (14, -8, Vaults:3) a +0 morningstar {don't train} a +0 ring mail (26, -17, Vaults:3) a +0 arbalest {don't train} a +0 morningstar {don't train} a +0 ring mail 14 bolts (26, -9, Vaults:3) a +0 robe (28, -40, Vaults:3) a +0 scale mail (36, -21, Vaults:3) a +0 arbalest {don't train} 14 bolts (38, -32, Vaults:3) 10 arrows (38, -18, Vaults:3) a +0 great mace {don't train} a +0 chain mail a scroll of random uselessness (39, -41, Vaults:3) a +0 dire flail {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (39, -40, Vaults:3) a +0 great mace {don't train} a +0 ring mail a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (39, -23, Vaults:3) a +0 long sword (40, -20, Vaults:3) a cursed +0 dagger {don't train} a +0 leather armour (40, -18, Vaults:3) a +0 dagger {don't train} (42, -18, Vaults:3) a +0 dagger {don't train} a +0 robe a +0 mace {don't train} a +0 plate armour a +0 hand axe {don't train} (44, -31, Vaults:3) 16 arrows (47, -1, Vaults:3) a +0 hand axe {don't train} (48, -17, Vaults:3) a +0 giant club {don't train} (50, -3, Vaults:3) a +0 cloak (50, -1, Vaults:3) a +0 dagger (51, -22, Vaults:3) a +1 battleaxe of freezing {don't train} a +0 battleaxe of freezing {don't train} (51, 12, Vaults:3) the +1 rapier of the Crushed Defenders {freeze, rPois Stlth+, don't train} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It makes you more stealthy. (52, -17, Vaults:3) a +1 battleaxe of flaming {don't train} a +0 plate armour (52, -16, Vaults:3) a +0 battleaxe {don't train} a +0 plate armour a +0 club {don't train} a +0 robe (52, -15, Vaults:3) a +2 bardiche {don't train} a +0 plate armour (52, -2, Vaults:3) a cursed -2 mace {don't train} (53, -17, Vaults:3) a +0 club {don't train} a +0 robe (53, -15, Vaults:3) a +0 flail {don't train} a cursed +0 scale mail (53, -13, Vaults:3) a +0 morningstar {don't train} a +0 scale mail (53, -2, Vaults:3) a cursed -3 flail {don't train} (54, 6, Vaults:3) a bolt (54, 12, Vaults:3) a +0 arbalest {don't train} a +0 short sword {don't train} 20 bolts (55, -39, Vaults:3) a +0 whip {don't train} (55, -2, Vaults:3) a +0 hand axe {don't train} a cursed +0 plate armour (56, -6, Vaults:3) a +0 dire flail {don't train} a +0 ring mail (58, -5, Vaults:3) a cursed +0 great sword {don't train} a +0 plate armour a +0 trident {don't train} a +0 chain mail (59, -3, Vaults:3) a +0 arbalest {don't train} a +0 war axe {don't train} a +0 scale mail 21 bolts (60, -34, Vaults:3) 27 arrows (60, -6, Vaults:3) a bolt a +0 broad axe of venom {don't train} (60, -5, Vaults:3) a +2 vorpal great sword {don't train} a +0 plate armour (60, 2, Vaults:3) a +0 trident {don't train} (61, -15, Vaults:3) 19 arrows Level 4 of the Vaults (0, 0, Vaults:4) 21 arrows (0, 25, Vaults:4) 10 bolts (2, 9, Vaults:4) a cursed -1 hand crossbow {don't train} (4, 32, Vaults:4) a bolt (5, 32, Vaults:4) 25 bolts a +0 arbalest {don't train} (6, 32, Vaults:4) a cursed -3 arbalest {don't train} 12 bolts (6, 33, Vaults:4) an arrow 14 bolts a +0 arbalest {don't train} (6, 34, Vaults:4) 2 arrows (6, 35, Vaults:4) 20 bolts a +0 arbalest {don't train} 19 arrows a +0 shortbow {don't train} (6, 36, Vaults:4) a +0 chain mail a +0 war axe {don't train} 14 arrows a +0 longbow {don't train} (6, 38, Vaults:4) 3 bolts (6, 40, Vaults:4) an arrow (6, 41, Vaults:4) a cursed +0 dire flail {don't train} a +0 great mace {don't train} a +1 ring mail of poison resistance a +0 morningstar {don't train} (6, 42, Vaults:4) an arrow (7, 33, Vaults:4) an arrow a bolt (7, 34, Vaults:4) 16 bolts a +0 arbalest {don't train} (7, 35, Vaults:4) 29 arrows a +0 shortbow {don't train} (8, 6, Vaults:4) a +2 pair of gloves of strength (9, 4, Vaults:4) a +0 dagger {don't train} (14, -22, Vaults:4) a +0 plate armour a +0 great sword {don't train} (14, -21, Vaults:4) a +0 chain mail a +0 battleaxe {don't train} a +0 chain mail a +1 great sword {don't train} a +0 chain mail a +0 broad axe {don't train} (32, -17, Vaults:4) a +2 battleaxe of freezing {don't train} (34, 5, Vaults:4) a box of beasts (3/3) (35, -20, Vaults:4) a +0 club {don't train} (35, -19, Vaults:4) a +0 chain mail a +0 battleaxe {don't train} (36, -19, Vaults:4) a +0 plate armour a +0 battleaxe {don't train} (37, -19, Vaults:4) a +0 robe a +0 dagger {don't train} (38, -19, Vaults:4) a +0 short sword {don't train} (46, -7, Vaults:4) a +0 scale mail of cold resistance (53, -21, Vaults:4) 2 arrows (53, -20, Vaults:4) 16 arrows a +0 shortbow {don't train} (54, 2, Vaults:4) a +0 ring mail a +0 rapier {don't train} (55, 9, Vaults:4) a +0 robe of positive energy (55, 23, Vaults:4) a +0 plate armour (56, 1, Vaults:4) a +0 scale mail a +0 long sword {don't train} (56, 3, Vaults:4) a +0 chain mail a +0 war axe {don't train} (56, 4, Vaults:4) a +0 chain mail a +2 long sword of venom {don't train} a +0 plate armour a +4 dire flail of holy wrath {don't train} (56, 32, Vaults:4) 10 bolts (57, 0, Vaults:4) a +0 dagger {don't train} (57, 4, Vaults:4) a +0 plate armour a +1 war axe of freezing {don't train} a +0 ring mail a +0 flail {don't train} a cursed +0 plate armour a +3 great mace {don't train} a +0 chain mail a +1 great mace of protection {don't train} a +1 ring mail of positive energy a +0 morningstar {don't train} (58, -1, Vaults:4) a +0 leather armour a +0 long sword {don't train} (58, 0, Vaults:4) a +0 leather armour 14 arrows a +0 short sword {don't train} a +0 vorpal shortbow {don't train} (58, 4, Vaults:4) a +0 ring mail a +0 morningstar {don't train} a +0 chain mail a +1 long sword {don't train} a +0 short sword {don't train} (59, 31, Vaults:4) a +0 rapier {don't train} (60, 15, Vaults:4) the cursed +0 ring mail "Zarodiud" {Dex+2 Slay-6 Stlth+} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It makes you more stealthy. It has a curse placed upon it. (60, 31, Vaults:4) a +0 dagger {don't train} an uncursed ring of see invisible (60, 33, Vaults:4) a +0 quick blade (61, 31, Vaults:4) a +0 plate armour a +0 dire flail {don't train} (62, 31, Vaults:4) a +0 rapier {don't train} (62, 33, Vaults:4) a +2 ring mail of fire resistance (63, 31, Vaults:4) a +0 hand crossbow (64, -14, Vaults:4) a +0 robe (64, -9, Vaults:4) a +2 battleaxe of freezing {don't train} (72, -5, Vaults:4) a +0 hand crossbow {don't train} Level 5 of the Vaults [Shop] Ifazerea's Distillery 2 potions of stabbing (112 gold) a potion of degeneration (14 gold) [Shop] Hohaog's Magic Scroll Emporium a scroll of amnesia (80 gold) a scroll of remove curse (69 gold) [Shop] Fios's Magic Scroll Boutique a scroll of silence (112 gold) [Shop] Qywkisk's Magic Scroll Shop a scroll of amnesia (52 gold) a scroll of amnesia (52 gold) a scroll of torment (112 gold) a scroll of amnesia (52 gold) a scroll of remove curse (45 gold) (0, 0, Vaults:5) a +0 battleaxe of freezing {don't train} (0, 2, Vaults:5) a +1 war axe of holy wrath {don't train} a +4 ring mail of poison resistance a +0 buckler an uncursed ring of fire (0, 3, Vaults:5) a +2 battleaxe of freezing {don't train} (1, 16, Vaults:5) a +0 hand axe {don't train} a +0 plate armour an uncursed ring of protection from fire (1, 23, Vaults:5) a scroll of torment (2, -1, Vaults:5) a +0 chain mail a +0 battleaxe {don't train} (2, 15, Vaults:5) a +0 long sword {don't train} (3, 13, Vaults:5) 56 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} a +0 arbalest {don't train} a +2 battleaxe of freezing {don't train} (3, 14, Vaults:5) a +0 arbalest {don't train} 17 bolts (3, 45, Vaults:5) a +0 hand axe {don't train} (7, 31, Vaults:5) a +0 morningstar {don't train} (7, 34, Vaults:5) +0 storm dragon scales (9, 4, Vaults:5) +0 gold dragon scales (9, 5, Vaults:5) a wand of flame (21) (10, 35, Vaults:5) a +0 arbalest {don't train} 16 bolts (11, 28, Vaults:5) the +5 kite shield "Orimuru" {*Slow Str+7 Stlth+} It affects your strength (+7). It may slow you when you take damage. It makes you more stealthy. (11, 29, Vaults:5) a cursed +0 robe a cursed -2 dagger {don't train} a cursed -2 dagger {don't train} (12, 21, Vaults:5) a +0 vorpal spear (12, 29, Vaults:5) a +2 great sword of flaming {don't train} (13, 2, Vaults:5) a +2 shortbow of freezing (13, 8, Vaults:5) 22 arrows (15, 33, Vaults:5) a +0 arbalest {don't train} 19 bolts (16, 4, Vaults:5) a +1 trident of pain (16, 10, Vaults:5) a cursed +0 pair of boots (17, 5, Vaults:5) a +0 scale mail (17, 37, Vaults:5) a +0 ring mail (18, 46, Vaults:5) a +0 dire flail {don't train} a cursed +0 chain mail (19, 7, Vaults:5) a cursed +0 ring mail (19, 45, Vaults:5) a +0 whip {don't train} a cursed +0 leather armour (24, 11, Vaults:5) a +0 ring mail a +0 long sword {don't train} a +0 arbalest {don't train} 24 bolts a +0 arbalest {don't train} (24, 16, Vaults:5) a +0 scale mail a +1 vorpal great mace {don't train} (25, 12, Vaults:5) 69 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} a +0 trident {don't train} an uncursed staff of death {don't train} (26, 13, Vaults:5) a bolt (26, 14, Vaults:5) 18 bolts a +0 arbalest {don't train} a +0 triple sword {don't train} (26, 15, Vaults:5) 19 bolts a +0 arbalest {don't train} (26, 16, Vaults:5) a +0 ring mail a +3 great mace {don't train} (26, 38, Vaults:5) 16 arrows (27, 17, Vaults:5) a +0 plate armour a +0 great sword {don't train} (27, 19, Vaults:5) a +0 chain mail a +4 bardiche {don't train} (27, 20, Vaults:5) a +0 chain mail a +4 battleaxe {don't train} (28, 16, Vaults:5) a +0 plate armour of fire resistance a +0 bardiche {don't train} (28, 17, Vaults:5) a +0 kite shield a +0 plate armour a +1 war axe {don't train} a +0 plate armour a +0 long sword {don't train} (28, 18, Vaults:5) a +0 chain mail a +0 long sword {don't train} a +2 buckler of protection a +2 ring mail of fire resistance a +0 broad axe {don't train} (28, 19, Vaults:5) a +0 chain mail a +0 war axe {don't train} (28, 20, Vaults:5) a +0 chain mail a +0 long sword {don't train} (28, 38, Vaults:5) a +1 long sword {don't train} a +2 scale mail of magic resistance a +2 buckler of protection (29, 16, Vaults:5) a +3 chain mail a +3 glaive {don't train} (29, 17, Vaults:5) a +0 plate armour a +0 great mace {don't train} (29, 19, Vaults:5) a +0 plate armour a +2 great sword of holy wrath {don't train} (29, 20, Vaults:5) a +0 plate armour a +1 great sword of holy wrath {don't train} (29, 21, Vaults:5) a +0 chain mail a +0 great sword {don't train} (29, 43, Vaults:5) a +0 short sword {don't train} (29, 46, Vaults:5) a +1 scale mail of fire resistance a +1 battleaxe of electrocution {don't train} (30, -7, Vaults:5) a +0 arbalest {don't train} a +1 long sword of holy wrath {don't train} a +0 ring mail 21 bolts (30, 17, Vaults:5) a +0 plate armour of poison resistance a +0 battleaxe {don't train} (30, 18, Vaults:5) a bolt a cursed +0 plate armour a +0 great sword {don't train} a +0 chain mail a +3 battleaxe {don't train} (30, 19, Vaults:5) a +0 plate armour a +0 long sword {don't train} (30, 20, Vaults:5) a +0 chain mail a +0 battleaxe {don't train} (30, 21, Vaults:5) a +0 plate armour a +0 great mace {don't train} (31, 16, Vaults:5) a +0 flail {don't train} (31, 17, Vaults:5) a +0 tower shield a cursed +0 plate armour a +2 long sword of protection {don't train} (31, 18, Vaults:5) a +0 tower shield a cursed +0 chain mail a +0 war axe {don't train} (31, 19, Vaults:5) a +0 chain mail a +2 war axe of electrocution {don't train} (31, 20, Vaults:5) a +0 scale mail a +0 battleaxe {don't train} (32, 16, Vaults:5) a +0 plate armour a +0 battleaxe {don't train} (32, 18, Vaults:5) a +0 kite shield a +0 plate armour a +1 vorpal long sword {don't train} (32, 22, Vaults:5) a +0 scimitar {don't train} (33, -5, Vaults:5) a +1 vorpal dire flail {don't train} a +0 chain mail an uncursed ring of fire (33, 20, Vaults:5) 22 bolts a +0 arbalest {don't train} (33, 22, Vaults:5) a bolt (34, -7, Vaults:5) a cursed +0 dagger {don't train} (34, -6, Vaults:5) a +3 glaive {don't train} a cursed +0 plate armour (34, -2, Vaults:5) a +2 battleaxe of freezing {don't train} a +1 scale mail of fire resistance (34, 11, Vaults:5) 9 bolts a +0 arbalest {don't train} a +0 robe a +0 glaive {don't train} (34, 12, Vaults:5) 3 bolts (34, 19, Vaults:5) a +0 war axe {don't train} a +2 leather armour of fire resistance an uncursed amulet of faith (34, 32, Vaults:5) a +0 helmet (34, 36, Vaults:5) a +0 rapier (34, 38, Vaults:5) a +0 leather armour (35, 5, Vaults:5) 5 atropa-tipped darts 3 bolts (35, 15, Vaults:5) 6 bolts a +0 arbalest {don't train} (35, 18, Vaults:5) a +0 plate armour a +0 halberd {don't train} (35, 34, Vaults:5) the cursed -5 cloak of Howling Wind {MR- Str+7 Dex+4 Slay+3} It affects your strength (+7). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (35, 35, Vaults:5) a scroll of noise (35, 37, Vaults:5) the +2 pair of gloves of Elitism {rPois} It protects you from poison. (35, 41, Vaults:5) a +0 war axe {don't train} a +0 scale mail a +2 buckler of protection (36, -1, Vaults:5) a +0 leather armour (36, 5, Vaults:5) the +3 buckler of Past Mistakes {+Fly rN+ Regen+ Stlth-} It protects you from negative energy. It lets you fly. It increases your rate of regeneration. It makes you less stealthy. a +3 leather armour of poison resistance a +0 rapier {don't train} (36, 35, Vaults:5) a manual of Axes (36, 36, Vaults:5) the cursed +0 chain mail of Enamupp {rElec Str-4 Dex+4} It affects your strength (-4). It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. (37, -3, Vaults:5) a +0 giant club {don't train} a +0 arbalest {don't train} a +0 war axe {don't train} an uncursed ring of protection from cold 13 bolts (37, -1, Vaults:5) a +0 robe (37, 5, Vaults:5) +0 shadow dragon scales a +0 buckler a cursed +0 scale mail a +1 vorpal long sword {don't train} (37, 34, Vaults:5) a +2 dagger of venom {don't train} (37, 35, Vaults:5) a +0 dagger of venom {don't train} (38, -1, Vaults:5) a +0 falchion (38, 35, Vaults:5) an uncursed staff of fire {don't train} a +0 scale mail (38, 46, Vaults:5) a +0 scale mail (39, 46, Vaults:5) 32 arrows (40, -3, Vaults:5) a +0 trident {don't train} a +0 plate armour (43, -3, Vaults:5) a +0 mace {don't train} a +0 plate armour of poison resistance a wand of flame (20) (50, 23, Vaults:5) a +3 long sword {don't train} a cursed +0 chain mail (52, -7, Vaults:5) a +1 battleaxe of freezing {don't train} a +6 ring of dexterity a +0 dire flail {don't train} a +0 leather armour (52, -6, Vaults:5) a +0 flail {don't train} a cursed +0 ring mail (53, -1, Vaults:5) a +1 dagger of venom (53, 12, Vaults:5) an uncursed staff of earth (53, 13, Vaults:5) a book of Frost (54, -6, Vaults:5) quicksilver dragon scales (54, -1, Vaults:5) a +0 scale mail (56, 39, Vaults:5) 26 bolts a +0 arbalest {don't train} a +2 vorpal hand axe {don't train} a +4 ring of protection (57, 32, Vaults:5) a +0 giant club (59, 14, Vaults:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (59, 35, Vaults:5) a +2 robe of cold resistance (59, 40, Vaults:5) a +1 battleaxe of flaming {don't train} a +0 scale mail (59, 42, Vaults:5) a +0 scale mail a +0 long sword {don't train} (59, 44, Vaults:5) 2 bolts (60, 0, Vaults:5) an uncursed ring of magical power (60, 39, Vaults:5) a +0 long sword {don't train} a +0 ring mail a +0 buckler Level 1 of the Crypt (0, 0, Crypt:1) a +0 chain mail a +3 great sword {don't train} a +0 hand axe {don't train} a +0 battleaxe {don't train} (1, 0, Crypt:1) a +0 flail {don't train} (14, -10, Crypt:1) a +0 rapier {don't train} (15, -1, Crypt:1) 22 arrows (26, -11, Crypt:1) a cursed amulet of inaccuracy (28, 8, Crypt:1) a +0 halberd {don't train} a +0 robe (30, -10, Crypt:1) a +0 fustibalus {don't train} a +2 war axe {don't train} a +0 plate armour (32, -11, Crypt:1) 28 bolts (43, -10, Crypt:1) 15 arrows Level 2 of the Crypt (0, 0, Crypt:2) the +1 leather armour of Impatience {Str+8} It affects your strength (+8). (4, -11, Crypt:2) a +0 plate armour a +3 battleaxe of draining {don't train} (17, -4, Crypt:2) a +0 rapier {don't train} (19, -26, Crypt:2) a +1 vampiric bardiche (20, -26, Crypt:2) a +0 flail {don't train} a +0 scale mail (20, -24, Crypt:2) a +0 hand axe {don't train} (20, -23, Crypt:2) a +0 battleaxe {don't train} (22, 7, Crypt:2) a +0 robe (24, 4, Crypt:2) a +0 hat of see invisible (25, -15, Crypt:2) a +0 robe (26, -14, Crypt:2) a +0 plate armour a +2 long sword {don't train} (26, -13, Crypt:2) a cursed +0 chain mail a +0 great mace {don't train} (29, -16, Crypt:2) a +0 chain mail a +0 great mace of flaming {don't train} (33, -7, Crypt:2) a +0 scale mail (34, -9, Crypt:2) a +0 leather armour (39, -15, Crypt:2) a +0 ring mail (44, -16, Crypt:2) an uncursed ring of protection from fire (45, -11, Crypt:2) a +0 arbalest Level 3 of the Crypt (6, -15, Crypt:3) a +1 scythe of venom {don't train} (8, -48, Crypt:3) a +0 battleaxe {don't train} a +0 plate armour a +0 great sword {don't train} (10, -18, Crypt:3) a +0 chain mail a +0 great mace of freezing {don't train} (11, -23, Crypt:3) a +0 long sword {don't train} (11, -6, Crypt:3) a potion of degeneration (12, -19, Crypt:3) a +0 battleaxe {don't train} (13, -8, Crypt:3) a +0 scale mail (14, -21, Crypt:3) a +0 chain mail a +2 great mace of pain {don't train} (14, -7, Crypt:3) an uncursed staff of poison (15, -23, Crypt:3) a +0 glaive {don't train} (19, -7, Crypt:3) 17 arrows (20, -20, Crypt:3) a cursed +0 trident {don't train} (21, 1, Crypt:3) 12 poisoned darts (26, -39, Crypt:3) a +0 hunting sling {don't train} (28, -41, Crypt:3) a +0 long sword (28, -37, Crypt:3) a scroll of torment (35, -36, Crypt:3) a cursed -4 ring of evasion (37, -46, Crypt:3) a +0 long sword {don't train} a +0 plate armour (41, -47, Crypt:3) a +0 robe (42, -47, Crypt:3) a +2 war axe {don't train} a +0 plate armour (43, -47, Crypt:3) a +0 quarterstaff {don't train} (43, -41, Crypt:3) a +0 chain mail (44, -51, Crypt:3) a +2 dire flail {don't train} a +0 plate armour (44, -47, Crypt:3) 4 atropa-tipped darts (44, -45, Crypt:3) 26 arrows (45, 0, Crypt:3) a +0 hand crossbow (46, -51, Crypt:3) a +0 helmet (46, -47, Crypt:3) a +2 battleaxe {don't train} a +0 plate armour (47, -43, Crypt:3) a +0 long sword {don't train} a +0 chain mail (50, -43, Crypt:3) a +0 robe (51, -51, Crypt:3) a +0 robe (51, -50, Crypt:3) a +3 battleaxe {don't train} a +0 chain mail (59, -42, Crypt:3) a +0 robe (59, -40, Crypt:3) a +0 club {don't train} (60, 0, Crypt:3) a potion of stabbing (63, -13, Crypt:3) a +2 scimitar of freezing {don't train} (63, -12, Crypt:3) a +0 robe (63, -11, Crypt:3) a +4 dagger of flaming (64, -13, Crypt:3) a +5 vorpal war axe (65, -13, Crypt:3) a tin of tremorstones (inert) (65, -12, Crypt:3) a +0 great sword Level 1 of the Tomb of the Ancients (4, -17, Tomb:1) a +0 chain mail (4, -4, Tomb:1) a +0 shortbow (16, -5, Tomb:1) the +3 robe "Isamnura" {rF- Regen+ Int+5} It affects your intelligence (+5). It makes you vulnerable to fire. It increases your rate of regeneration. (17, 18, Tomb:1) 6 atropa-tipped darts (18, 24, Tomb:1) a scroll of remove curse (25, 12, Tomb:1) a scroll of amnesia (34, 14, Tomb:1) a +0 short sword {don't train} (37, 8, Tomb:1) a potion of degeneration (38, 3, Tomb:1) a +0 long sword {don't train} (39, -27, Tomb:1) a +0 hand axe {don't train} (42, -26, Tomb:1) a +0 robe (42, 14, Tomb:1) a +2 war axe of electrocution (53, 25, Tomb:1) a scroll of noise (55, -9, Tomb:1) a +0 club Level 2 of the Tomb of the Ancients (4, 2, Tomb:2) a +1 battleaxe of venom {don't train} (7, 35, Tomb:2) a +0 chain mail (8, 10, Tomb:2) a +0 short sword {don't train} (10, 17, Tomb:2) a +0 plate armour a +0 battleaxe {don't train} Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a book of Conjurations (0, 1, Tomb:3) a +2 vorpal great sword (1, -1, Tomb:3) a condenser vane (1/2) (1, 0, Tomb:3) a +4 hand axe of freezing (1, 1, Tomb:3) a +3 shortbow of flaming (2, -2, Tomb:3) a cursed amulet of inaccuracy (2, -1, Tomb:3) the cursed +3 war axe "Gainen" {vorpal, rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. It has a curse placed upon it. (2, 0, Tomb:3) a condenser vane (1/2) (2, 1, Tomb:3) a book of Party Tricks (3, -3, Tomb:3) an uncursed staff of cold (3, -2, Tomb:3) the +7 quarterstaff of World's End {vamp, rElec rF+ rC-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (3, -1, Tomb:3) a +2 robe of positive energy (3, 0, Tomb:3) a manual of Long Blades (3, 1, Tomb:3) an uncursed amulet of the acrobat (3, 2, Tomb:3) 24 gold pieces (3, 3, Tomb:3) 24 gold pieces (4, -4, Tomb:3) an uncursed amulet of reflection (4, -3, Tomb:3) a +4 long sword of protection (4, -2, Tomb:3) a +2 ring mail of fire resistance (4, -1, Tomb:3) an uncursed staff of earth (4, 0, Tomb:3) a +4 spectral quarterstaff (4, 1, Tomb:3) 9 gold pieces (4, 2, Tomb:3) 25 gold pieces (4, 3, Tomb:3) 12 gold pieces (5, -5, Tomb:3) an uncursed staff of death (5, -3, Tomb:3) an uncursed staff of conjuration (5, -2, Tomb:3) a phial of floods (5, -1, Tomb:3) 27 gold pieces (5, 0, Tomb:3) 28 gold pieces (5, 1, Tomb:3) 14 gold pieces (5, 2, Tomb:3) 23 gold pieces (6, -6, Tomb:3) an uncursed staff of earth {don't train} (6, -5, Tomb:3) a +1 flail of protection (6, -4, Tomb:3) an uncursed staff of cold (6, -3, Tomb:3) a +3 vorpal glaive (still there?) a +3 chain mail of magic resistance (still there?) 19 gold pieces (still there?) (6, -2, Tomb:3) 30 gold pieces (6, 1, Tomb:3) 13 gold pieces (7, -6, Tomb:3) 26 gold pieces (7, -5, Tomb:3) 19 gold pieces (7, -4, Tomb:3) 25 gold pieces (7, -3, Tomb:3) 19 gold pieces (7, -2, Tomb:3) 34 gold pieces (7, -1, Tomb:3) 25 gold pieces (8, -6, Tomb:3) 24 gold pieces (8, -5, Tomb:3) 24 gold pieces (10, 1, Tomb:3) the cursed -4 cloak of the Constellations {rF- Dex+3 SInv Stlth+} It affects your dexterity (+3). It makes you vulnerable to fire. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (16, 5, Tomb:3) a +0 hand crossbow (17, 9, Tomb:3) a potion of lignification (17, 11, Tomb:3) 23 stones (17, 15, Tomb:3) a +0 flail (18, -1, Tomb:3) a +0 pair of boots (19, -6, Tomb:3) the +1 robe of Pilibiep {+Fly rPois MR- Str+7} It affects your strength (+7). It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (19, 21, Tomb:3) a scroll of enchant weapon (20, -6, Tomb:3) a cursed ring of attention (20, 12, Tomb:3) a +0 pair of boots (24, 19, Tomb:3) 34 gold pieces the Vestibule of Hell (0, 0, Hell) a +0 plate armour a +4 long sword of flaming {don't train} (13, -8, Hell) a cursed +0 plate armour a +5 glaive {don't train} (15, -6, Hell) a +0 chain mail a +2 great sword of flaming {don't train} (16, -5, Hell) a +0 chain mail a +4 battleaxe of draining {don't train} (17, -1, Hell) a +2 scythe of protection {don't train} (18, -3, Hell) a +0 plate armour a +5 vorpal demon trident {don't train} a +0 plate armour a +0 demon trident of pain {don't train} (18, -1, Hell) a +0 trident (18, 0, Hell) a +1 scythe of venom {don't train} (18, 1, Hell) a +2 vorpal scythe {don't train} (19, -2, Hell) a +0 plate armour a +0 demon blade of flaming {don't train} a +0 plate armour a +5 vorpal long sword {don't train} a cursed +0 chain mail a +4 long sword {don't train} (19, -1, Hell) a +0 chain mail a +5 long sword of flaming {don't train} a +0 chain mail a +5 great sword {don't train} (20, -3, Hell) a +0 chain mail a +3 demon trident of flaming {don't train} (20, -2, Hell) a +0 plate armour a +4 long sword {don't train} a +0 chain mail a +5 long sword of flaming {don't train} (20, -1, Hell) a +0 trident of pain {don't train} (20, 2, Hell) a +0 troll leather armour a +0 dire flail {don't train} (21, -2, Hell) a +0 robe a +0 dagger {don't train} (23, -7, Hell) a +3 scythe of pain {don't train} Level 1 of the Iron City of Dis (0, 0, Dis:1) a stone (1, 0, Dis:1) a stone (2, 0, Dis:1) a stone (3, -2, Dis:1) a stone (5, -3, Dis:1) a stone (5, -2, Dis:1) a stone (6, -3, Dis:1) a stone (6, 0, Dis:1) a stone Level 2 of the Iron City of Dis (0, 0, Dis:2) 3 stones (1, 0, Dis:2) 3 stones (1, 1, Dis:2) a +0 trident (still there?) 2 stones (still there?) (1, 2, Dis:2) 3 stones (2, 2, Dis:2) 2 stones (2, 4, Dis:2) 7 stones (4, 3, Dis:2) a +2 demon trident of venom (5, 0, Dis:2) a stone (6, -1, Dis:2) a stone (7, -2, Dis:2) a stone (7, 12, Dis:2) a stone (8, 10, Dis:2) a stone (19, 4, Dis:2) the +2 robe of Mumblety Peg {rN+} It protects you from negative energy. Level 4 of the Iron City of Dis (0, 0, Dis:4) 2 stones (4, 5, Dis:4) 2 stones (5, 4, Dis:4) a stone (7, 6, Dis:4) a +5 vampiric scythe (still there?) 5 stones (still there?) (7, 7, Dis:4) a stone (10, 9, Dis:4) 4 stones (11, 16, Dis:4) 2 stones (12, 9, Dis:4) a stone (13, 17, Dis:4) 3 stones (13, 18, Dis:4) 2 stones (13, 19, Dis:4) a stone (13, 20, Dis:4) 2 stones (15, 15, Dis:4) a +4 trident (still there?) 6 stones (still there?) (15, 20, Dis:4) a stone Level 5 of the Iron City of Dis (5, -3, Dis:5) a +0 long sword (still there?) 2 stones (still there?) (6, -3, Dis:5) a stone (still there?) a +0 long sword (still there?) (6, -2, Dis:5) a stone (7, -3, Dis:5) 2 stones (7, -2, Dis:5) 5 stones (8, -6, Dis:5) 3 stones (8, -5, Dis:5) 2 stones (8, -3, Dis:5) a +0 glaive (8, -2, Dis:5) a stone (8, 0, Dis:5) a stone (9, -4, Dis:5) a stone (9, -3, Dis:5) 3 stones (9, -2, Dis:5) a stone (10, -4, Dis:5) a stone (10, -2, Dis:5) a stone (11, -15, Dis:5) a stone (11, -14, Dis:5) a stone (11, -4, Dis:5) a stone (11, -3, Dis:5) 2 stones (11, -2, Dis:5) 2 stones (11, -1, Dis:5) a stone (11, 0, Dis:5) a stone (12, -13, Dis:5) a +3 vampiric scythe (still there?) 5 stones (still there?) (23, -14, Dis:5) a +3 vampiric scythe {don't train} (23, -12, Dis:5) 4 stones (24, -11, Dis:5) 2 stones (25, -10, Dis:5) a stone (25, -9, Dis:5) 2 stones (25, -8, Dis:5) a stone (27, -8, Dis:5) a stone (29, -20, Dis:5) a stone (29, -13, Dis:5) 6 stones (30, -14, Dis:5) 6 stones (32, -16, Dis:5) 2 stones (35, -14, Dis:5) 2 stones Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) a +5 vorpal scythe {don't train} (33, 17, Dis:7) a +3 scythe (still there?) 2 stones (still there?) (36, 15, Dis:7) a +1 plate armour of fire resistance a +3 great sword of freezing {don't train} a +0 plate armour (36, 16, Dis:7) a +0 giant spiked club {don't train} (37, 15, Dis:7) a +0 battleaxe of draining {don't train} (43, 13, Dis:7) a +0 hand axe {don't train} (44, 12, Dis:7) a +0 long sword {don't train} a +0 flail {don't train} (44, 13, Dis:7) a +0 halberd (53, 15, Dis:7) an uncursed staff of conjuration (53, 16, Dis:7) the +2 ring mail "Hiripibe" {Str+4} It affects your strength (+4). (54, 17, Dis:7) a book of Fire (55, 15, Dis:7) a book of Geomancy (55, 16, Dis:7) a book of Transfigurations (55, 17, Dis:7) a +2 mace of protection (56, 11, Dis:7) the +4 staff of Dispater (57, 12, Dis:7) a +3 mace of draining {don't train} a +2 plate armour of fire resistance Level 1 of Gehenna (0, 0, Geh:1) a stone (1, 1, Geh:1) a cursed -2 short sword (still there?) a cursed +0 robe (still there?) 2 stones (still there?) (2, -2, Geh:1) a stone (2, -1, Geh:1) a stone (2, 0, Geh:1) a cursed +2 falchion {don't train} a +0 robe (2, 1, Geh:1) a cursed +1 dagger (still there?) a +0 robe (still there?) 2 stones (still there?) a +3 long sword (still there?) a +0 robe (still there?) (2, 22, Geh:1) 2 stones (3, -1, Geh:1) a stone (5, 0, Geh:1) a stone (7, -6, Geh:1) a stone (7, 22, Geh:1) a stone (7, 41, Geh:1) a +4 antimagic demon whip (8, 22, Geh:1) a stone (11, -3, Geh:1) a stone (15, 4, Geh:1) 2 stones (15, 5, Geh:1) a stone (15, 6, Geh:1) 2 stones (15, 7, Geh:1) 3 stones (15, 8, Geh:1) 2 stones (16, -1, Geh:1) 4 stones (17, -2, Geh:1) a +0 demon trident (17, -1, Geh:1) a +0 trident (still there?) a stone (still there?) (17, 0, Geh:1) 2 stones (17, 1, Geh:1) a stone (17, 4, Geh:1) a stone (17, 9, Geh:1) 2 stones (17, 10, Geh:1) a stone (17, 34, Geh:1) a +2 demon trident of draining {don't train} (17, 39, Geh:1) a +0 trident (18, -2, Geh:1) 2 stones (18, -1, Geh:1) a +2 demon whip of venom (still there?) a stone (still there?) (18, 5, Geh:1) a stone (18, 10, Geh:1) a stone (18, 13, Geh:1) a stone (18, 14, Geh:1) a stone (18, 20, Geh:1) a stone (18, 42, Geh:1) a +0 demon trident of freezing (19, -3, Geh:1) a stone (still there?) a +0 trident (still there?) (19, -2, Geh:1) a stone a cursed +4 short sword {don't train} a +0 robe (19, -1, Geh:1) a +0 triple sword of holy wrath {don't train} (19, 3, Geh:1) a stone (19, 5, Geh:1) 2 stones (19, 9, Geh:1) 2 stones (20, -2, Geh:1) a +4 short sword (still there?) a +0 robe (still there?) 7 stones (still there?) (20, 4, Geh:1) a stone (21, 8, Geh:1) 2 stones (22, -5, Geh:1) 7 stones (22, -1, Geh:1) a stone (23, -5, Geh:1) a stone (23, -2, Geh:1) a stone (23, 9, Geh:1) a +3 demon trident {don't train} (23, 40, Geh:1) a +0 dagger (still there?) a +0 robe (still there?) (23, 41, Geh:1) a +0 dagger (still there?) a cursed +0 robe (still there?) (23, 43, Geh:1) a +2 glaive of flaming (still there?) a +0 plate armour (still there?) (24, 6, Geh:1) a +0 trident {don't train} (24, 8, Geh:1) a +0 demon whip {don't train} (24, 26, Geh:1) a stone (24, 41, Geh:1) 4 atropa-tipped darts (25, 42, Geh:1) a +4 battleaxe of flaming (still there?) a +0 plate armour (still there?) (25, 44, Geh:1) a +0 dagger (still there?) a +0 robe (still there?) (26, 44, Geh:1) a +2 long sword of draining (still there?) a +0 chain mail (still there?) (27, 4, Geh:1) 3 stones (27, 41, Geh:1) a +2 demon whip of electrocution (31, 44, Geh:1) a +4 dire flail {don't train} a +0 robe (33, 44, Geh:1) a +0 falchion (still there?) a +0 robe (still there?) a stone (still there?) (33, 45, Geh:1) a +3 dagger {don't train} a cursed +0 robe a +0 trident {don't train} (35, 45, Geh:1) a stone (36, 46, Geh:1) 3 stones Level 2 of Gehenna (0, 0, Geh:2) a cursed -3 dagger (still there?) a +0 robe (still there?) (2, 7, Geh:2) a +0 dagger (still there?) a +0 robe (still there?) (7, 10, Geh:2) a +2 scythe of venom (still there?) a +5 broad axe (still there?) a +0 plate armour (still there?) (8, 11, Geh:2) a +0 war axe of flaming {don't train} a +1 long sword of flaming {don't train} a +4 vorpal broad axe {don't train} a +0 plate armour (8, 12, Geh:2) a +1 scimitar of flaming {don't train} a +0 chain mail a +1 war axe {don't train} a +0 plate armour a +3 great sword of flaming {don't train} a +0 plate armour (8, 13, Geh:2) a +0 plate armour (still there?) a +4 scimitar of distortion (still there?) a +0 plate armour (still there?) (8, 15, Geh:2) a +0 broad axe of flaming (still there?) a +4 plate armour (still there?) (9, 12, Geh:2) a +1 scimitar of flaming {don't train} a cursed +0 chain mail (10, 12, Geh:2) a +2 dagger of venom {don't train} a +0 robe (10, 13, Geh:2) a +0 dagger (still there?) a +0 robe (still there?) (11, 12, Geh:2) a cursed +0 robe a +5 flail {don't train} (12, 14, Geh:2) a +0 robe (still there?) a +4 long sword of freezing (still there?) (12, 15, Geh:2) a +0 robe (still there?) a cursed +0 spear (still there?) (15, 13, Geh:2) a stone (16, 13, Geh:2) 2 stones (unseen) (17, 13, Geh:2) a stone (17, 14, Geh:2) a stone (18, 12, Geh:2) a stone (19, 13, Geh:2) a stone (unseen) (19, 14, Geh:2) a stone (20, 13, Geh:2) a stone (22, 29, Geh:2) a stone (23, 29, Geh:2) 2 stones (24, 29, Geh:2) a stone (24, 34, Geh:2) a stone (24, 37, Geh:2) a stone (25, 30, Geh:2) a +1 demon whip (still there?) a +0 chain mail (still there?) 2 stones (still there?) (25, 33, Geh:2) a stone (26, 28, Geh:2) a stone (26, 32, Geh:2) a +4 long sword (still there?) a +0 plate armour (still there?) 2 stones (still there?) (27, 29, Geh:2) a stone (27, 32, Geh:2) 2 stones (28, 31, Geh:2) a +0 demon blade (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) 13 stones (still there?) (28, 32, Geh:2) a stone (29, 30, Geh:2) a +2 demon whip {don't train} a +0 chain mail Level 3 of Gehenna (0, 0, Geh:3) a stone (2, 0, Geh:3) a +5 demon whip of flaming {don't train} a +0 plate armour (3, 4, Geh:3) a +0 trident {don't train} (4, 0, Geh:3) a stone (still there?) a +5 broad axe (still there?) a +0 plate armour (still there?) (4, 5, Geh:3) a +1 great mace {don't train} a +0 plate armour a +0 battleaxe {don't train} a cursed +0 plate armour (5, 3, Geh:3) a +0 dagger (still there?) a cursed +0 robe (still there?) (5, 5, Geh:3) a +5 broad axe (still there?) a +0 plate armour (still there?) a +4 war axe (still there?) a +0 plate armour (still there?) 4 stones (still there?) (14, -1, Geh:3) a stone (19, 4, Geh:3) a +0 trident (20, 2, Geh:3) a +0 antimagic demon trident (22, 5, Geh:3) 2 stones (25, 23, Geh:3) a stone (26, 23, Geh:3) a stone (28, 18, Geh:3) a cursed +0 trident (29, 19, Geh:3) a +0 dagger of holy wrath (still there?) a +0 robe (still there?) (30, 19, Geh:3) a +1 demon blade {don't train} a +0 chain mail 2 stones (30, 20, Geh:3) a +3 demon trident (still there?) a +0 chain mail (still there?) (31, 20, Geh:3) a +2 demon blade {don't train} a +0 plate armour a +4 long sword {don't train} a +1 plate armour of fire resistance (31, 21, Geh:3) a +1 glaive {don't train} a +0 chain mail (33, 1, Geh:3) a +0 trident {don't train} (36, 19, Geh:3) 2 stones (38, 24, Geh:3) a stone (39, 23, Geh:3) a stone (40, 32, Geh:3) a +4 hand axe (still there?) a +0 robe (still there?) 3 stones (still there?) a +1 flail of draining (still there?) a +0 robe (still there?) a cursed +0 mace (still there?) a +0 robe (still there?) (40, 33, Geh:3) a stone (still there?) a cursed +5 long sword (still there?) a +0 robe (still there?) a cursed +3 short sword (still there?) a +0 robe (still there?) (41, 31, Geh:3) a cursed +3 morningstar {don't train} a +0 robe (42, 31, Geh:3) a +5 hand axe (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 robe (still there?) 3 stones (still there?) (42, 32, Geh:3) a cursed +0 long sword (still there?) a +0 robe (still there?) 2 stones (still there?) a +0 trident of pain (still there?) (50, 23, Geh:3) a +2 hand crossbow of flaming {don't train} Level 4 of Gehenna (0, 7, Geh:4) 5 stones (6, 6, Geh:4) a stone (13, 3, Geh:4) a +0 vorpal halberd (still there?) a +0 chain mail (still there?) a stone (still there?) (14, 0, Geh:4) a +5 scimitar (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) 3 stones (still there?) (14, 1, Geh:4) a +0 dagger (still there?) a +0 robe (still there?) 2 stones (still there?) (14, 4, Geh:4) a +0 flail (still there?) a +5 battleaxe (still there?) a +0 plate armour (still there?) 2 stones (still there?) (15, -1, Geh:4) 2 stones (still there?) a +0 dagger (still there?) a +0 robe (still there?) Level 7 of Gehenna (0, 0, Geh:7) a wand of flame (12) (0, 1, Geh:7) a +0 hunting sling (3, 0, Geh:7) a +3 scythe of flaming {don't train} (6, 38, Geh:7) a +0 demon whip of electrocution {don't train} (8, 26, Geh:7) the +5 dagger "Tormentor" {vorpal, rPois MP+9, don't train} It inflicts extra damage upon your enemies. It protects you from poison. It affects your magic capacity (+9). (8, 28, Geh:7) a +0 great sword of flaming {don't train} (9, 28, Geh:7) a +0 morningstar {don't train} (10, 24, Geh:7) a +3 great sword of flaming {don't train} (12, 1, Geh:7) the +7 sceptre of Asmodeus (12, 31, Geh:7) a +2 great sword of flaming {don't train} (13, 28, Geh:7) a +1 scimitar of flaming {don't train} (15, 1, Geh:7) a +2 demon whip of venom (15, 25, Geh:7) a +2 great sword of flaming {don't train} (23, 31, Geh:7) a +1 demon whip of draining {don't train} a +2 demon whip of electrocution {don't train} (37, 20, Geh:7) a +0 quarterstaff (38, 18, Geh:7) a +0 trident (39, 19, Geh:7) a +0 great sword of flaming {don't train} (40, 19, Geh:7) a +1 demon whip of freezing {don't train} (47, 17, Geh:7) a +2 scimitar of flaming (48, 26, Geh:7) a +2 great sword of flaming {don't train} (49, 20, Geh:7) a +0 demon whip of electrocution {don't train} (50, 26, Geh:7) a +1 scimitar of flaming {don't train} (51, 26, Geh:7) a +0 great sword of flaming {don't train} (53, 26, Geh:7) a +0 demon whip of electrocution {don't train} Level 1 of Cocytus (0, 0, Coc:1) a cursed +1 hand axe (still there?) a +0 robe (still there?) (3, 1, Coc:1) a +0 mace {don't train} a +0 robe (4, 1, Coc:1) a +3 scimitar {don't train} a +0 robe (36, 3, Coc:1) a cursed +0 morningstar {don't train} a +0 robe (37, 3, Coc:1) a +2 battleaxe {don't train} a +0 robe a +0 falchion {don't train} a +0 robe a cursed -2 falchion {don't train} a +0 robe Level 2 of Cocytus (7, -24, Coc:2) a +2 scythe of flaming (7, -23, Coc:2) +0 ice dragon scales (17, 11, Coc:2) a stone (35, -7, Coc:2) a +0 dire flail (35, -5, Coc:2) a +0 scimitar (37, -6, Coc:2) a +0 glaive (40, -6, Coc:2) +0 ice dragon scales (unseen) Level 3 of Cocytus (0, 0, Coc:3) a +0 hand axe {don't train} a +0 scimitar {don't train} (1, 1, Coc:3) a cursed -2 war axe (1, 4, Coc:3) a +0 mace (2, 6, Coc:3) a +0 battleaxe (9, 19, Coc:3) a +0 battleaxe {don't train} a +0 war axe {don't train} (10, 19, Coc:3) a +0 short sword {don't train} a +0 scimitar {don't train} (14, 19, Coc:3) a +0 halberd {don't train} a +0 glaive {don't train} (15, 19, Coc:3) a +0 war axe {don't train} (16, 20, Coc:3) a +2 vorpal scimitar {don't train} Level 4 of Cocytus (19, 5, Coc:4) a scarf of repulsion (24, -6, Coc:4) a +0 great sword {don't train} a +0 robe (24, 0, Coc:4) a +4 short sword of freezing {don't train} a +0 robe a cursed +5 trident {don't train} a +0 robe (26, -13, Coc:4) a +0 dire flail {don't train} (26, -6, Coc:4) a cursed +4 morningstar {don't train} a +0 robe (26, -1, Coc:4) a +1 vorpal scythe (27, -16, Coc:4) a stone (still there?) a +0 long sword (still there?) (27, -15, Coc:4) 2 stones (28, -17, Coc:4) 2 stones (still there?) a +0 mace (still there?) (29, -19, Coc:4) a stone (29, -18, Coc:4) a stone (30, -20, Coc:4) a stone Level 5 of Cocytus (0, 0, Coc:5) 2 stones (0, 1, Coc:5) a stone (0, 5, Coc:5) a stone (0, 29, Coc:5) a stone (2, -1, Coc:5) 2 stones (2, 0, Coc:5) a +0 long sword (still there?) 5 stones (still there?) (3, -1, Coc:5) a stone (4, -2, Coc:5) a +0 war axe (still there?) 2 stones (still there?) (5, 30, Coc:5) a stone (6, -3, Coc:5) 2 stones (6, -2, Coc:5) 5 stones (unseen) (6, 30, Coc:5) 2 stones (7, -3, Coc:5) 3 stones (still there?) a +0 short sword (still there?) (7, 29, Coc:5) 2 stones (8, -3, Coc:5) a +0 mace (still there?) 2 stones (still there?) (8, 23, Coc:5) a stone (8, 27, Coc:5) a stone (still there?) a +0 short sword (still there?) (8, 28, Coc:5) 2 stones (9, -3, Coc:5) a +0 trident (9, 26, Coc:5) a stone (9, 27, Coc:5) a +0 dire flail (still there?) 2 stones (still there?) (9, 28, Coc:5) a stone (10, 24, Coc:5) a +0 flail (still there?) 2 stones (still there?) (10, 25, Coc:5) a stone (still there?) a +0 vampiric halberd (still there?) (11, 23, Coc:5) a stone (12, 21, Coc:5) 3 stones (unseen) (12, 22, Coc:5) 6 stones (13, 20, Coc:5) a stone (15, 14, Coc:5) a stone Level 6 of Cocytus (6, 2, Coc:6) 2 stones (6, 3, Coc:6) a stone (9, 15, Coc:6) a stone (10, 15, Coc:6) a stone (13, 18, Coc:6) a stone (22, 27, Coc:6) 7 stones Level 7 of Cocytus (1, 2, Coc:7) a stone (2, 3, Coc:7) 2 stones (10, 12, Coc:7) 2 stones (10, 20, Coc:7) a +0 glaive {don't train} (10, 21, Coc:7) a +0 mace {don't train} (11, 20, Coc:7) a +0 glaive {don't train} (11, 21, Coc:7) a +0 battleaxe {don't train} (12, 27, Coc:7) a +1 scythe of venom {don't train} (14, 19, Coc:7) 5 stones (17, 10, Coc:7) a stone (17, 38, Coc:7) a +0 hand axe {don't train} (18, 38, Coc:7) a +0 flail {don't train} (19, 38, Coc:7) a +0 hand axe (19, 39, Coc:7) a +0 glaive {don't train} (22, 34, Coc:7) a stone (23, 33, Coc:7) a stone (25, 37, Coc:7) 4 stones (25, 38, Coc:7) 2 stones (26, 37, Coc:7) a stone (31, 43, Coc:7) 3 stones (32, 42, Coc:7) a stone (32, 49, Coc:7) a +0 plate armour (33, 38, Coc:7) a stone (33, 39, Coc:7) 2 stones (33, 40, Coc:7) 2 stones (33, 41, Coc:7) a stone (33, 49, Coc:7) a +5 battleaxe of freezing (33, 50, Coc:7) a +0 ring mail (34, 40, Coc:7) a stone (35, 43, Coc:7) 2 stones (38, 34, Coc:7) 3 stones (38, 35, Coc:7) 2 stones (38, 39, Coc:7) a scarf of harm (38, 41, Coc:7) a stone (40, 38, Coc:7) 2 stones (40, 40, Coc:7) a stone (41, 38, Coc:7) a stone (42, 37, Coc:7) a stone (43, 44, Coc:7) the cursed +1 rapier "Kaitocie" {flame, rPois, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It has a curse placed upon it. (43, 53, Coc:7) an uncursed staff of death (43, 55, Coc:7) a +0 hand crossbow of freezing (44, 56, Coc:7) an uncursed staff of conjuration (45, 40, Coc:7) 6 stones (48, 39, Coc:7) a lightning rod (4/4) (49, 37, Coc:7) a scroll of remove curse (49, 39, Coc:7) an uncursed ring of flight (50, 40, Coc:7) a cursed -2 broad axe (51, 38, Coc:7) a wand of flame (22) (52, 50, Coc:7) a scroll of remove curse (53, 42, Coc:7) a cursed ring of teleportation (53, 43, Coc:7) the amulet "Beryenic" {Inacc rElec rPois rC- Str+5} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+5). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (53, 49, Coc:7) a +0 spear (54, 51, Coc:7) a +0 morningstar Level 1 of Tartarus (0, 0, Tar:1) a stone (1, 0, Tar:1) a stone (2, -1, Tar:1) a +0 halberd (still there?) a stone (still there?) a +0 chain mail (still there?) a +0 broad axe (still there?) (3, 2, Tar:1) a stone (16, 2, Tar:1) 5 stones (16, 7, Tar:1) a stone (16, 8, Tar:1) a stone (unseen) (20, 1, Tar:1) a +0 flail {don't train} (22, -1, Tar:1) a +0 battleaxe {don't train} Level 2 of Tartarus (0, 0, Tar:2) a +0 robe a +0 spear {don't train} (1, -8, Tar:2) a +0 scimitar (still there?) a +0 robe (still there?) (1, 0, Tar:2) a +0 robe a +0 battleaxe {don't train} (1, 1, Tar:2) a +0 robe a cursed +3 great sword {don't train} (2, -8, Tar:2) a stone (still there?) a +4 scythe of distortion (still there?) (3, -11, Tar:2) a +3 spear {don't train} a +0 robe (3, -10, Tar:2) a cursed +0 great sword (still there?) a +0 robe (still there?) (4, -6, Tar:2) 2 stones (4, -5, Tar:2) 4 stones (5, -23, Tar:2) 3 stones (5, -20, Tar:2) 5 stones (5, -4, Tar:2) a stone (6, -25, Tar:2) a cursed +0 flail (still there?) a +0 robe (still there?) (6, -24, Tar:2) a +0 long sword {don't train} a +0 robe (6, -3, Tar:2) 3 stones (7, -25, Tar:2) a +0 spear {don't train} a +0 robe (8, -27, Tar:2) a cursed +4 short sword of freezing (still there?) a +0 robe (still there?) (9, -3, Tar:2) 2 stones (9, -2, Tar:2) a +0 robe (9, 1, Tar:2) 2 stones (10, -28, Tar:2) a +1 tower shield of resistance (10, -27, Tar:2) a +0 dagger {don't train} a +0 robe (10, -25, Tar:2) a +2 scythe of protection (10, -23, Tar:2) 3 stones (11, -27, Tar:2) a stone (11, -22, Tar:2) 2 stones (still there?) a +0 trident (still there?) a +1 scimitar (still there?) (12, -21, Tar:2) a stone (still there?) a +0 war axe (still there?) (13, -27, Tar:2) a stone (15, -20, Tar:2) a stone (15, -15, Tar:2) a +2 scythe of flaming (16, -15, Tar:2) a stone (17, -16, Tar:2) 3 stones (17, -12, Tar:2) 2 stones (17, -6, Tar:2) a stone (unseen) Level 3 of Tartarus (0, 0, Tar:3) 2 stones (10, -8, Tar:3) a stone (11, -12, Tar:3) a stone (11, -11, Tar:3) a stone (still there?) a +0 hand axe (still there?) (12, 17, Tar:3) a stone (13, 16, Tar:3) a stone (still there?) +0 shadow dragon scales (still there?) (13, 17, Tar:3) a +0 robe (14, 14, Tar:3) a +0 dire flail (14, 15, Tar:3) a +0 war axe {don't train} (14, 16, Tar:3) 3 stones (unseen) (15, 13, Tar:3) a +0 glaive (still there?) a +0 trident (still there?) (15, 15, Tar:3) a +0 halberd Level 4 of Tartarus (0, 0, Tar:4) a +5 vorpal scythe (still there?) 3 stones (still there?) (2, 0, Tar:4) a stone (5, 11, Tar:4) a +3 scimitar (still there?) 3 stones (still there?) (5, 12, Tar:4) a stone (unseen) (6, 11, Tar:4) a +1 short sword of protection {don't train} a +0 robe a +0 scimitar {don't train} (6, 14, Tar:4) a +0 trident (still there?) 8 stones (still there?) (7, -2, Tar:4) a stone (7, 7, Tar:4) a +5 battleaxe {don't train} a +0 robe (7, 11, Tar:4) 2 stones (still there?) a +0 dire flail (still there?) (7, 12, Tar:4) a +4 short sword (still there?) a +0 robe (still there?) 3 stones (still there?) (7, 13, Tar:4) a stone (still there?) a +0 mace (still there?) (7, 16, Tar:4) a stone (7, 17, Tar:4) 8 stones (8, 10, Tar:4) a +2 flail of freezing (still there?) a +0 robe (still there?) (13, 2, Tar:4) a +0 robe (still there?) a +0 flail (still there?) (13, 3, Tar:4) a stone a +0 robe a cursed +5 great sword {don't train} (15, 5, Tar:4) 2 stones (15, 7, Tar:4) a stone (still there?) a +0 robe (still there?) a +4 battleaxe (still there?) (16, 5, Tar:4) a stone (16, 9, Tar:4) 2 stones (18, 11, Tar:4) 6 stones (18, 12, Tar:4) a +2 battleaxe of electrocution (still there?) 2 stones (still there?) (19, 2, Tar:4) a stone (19, 6, Tar:4) a stone (19, 7, Tar:4) a stone (19, 9, Tar:4) 2 stones (19, 10, Tar:4) a +0 glaive (still there?) 8 stones (still there?) (19, 11, Tar:4) a +0 robe (still there?) 3 stones (still there?) (22, 5, Tar:4) a stone (23, 2, Tar:4) a stone (23, 6, Tar:4) 2 stones (24, 6, Tar:4) a +0 dire flail (still there?) 2 stones (still there?) (24, 21, Tar:4) a stone (24, 23, Tar:4) a stone a +0 robe (24, 24, Tar:4) a stone (25, 4, Tar:4) 2 stones (27, -1, Tar:4) a stone (27, 0, Tar:4) 3 stones (29, -1, Tar:4) a +0 dire flail (still there?) a +0 war axe (still there?) 11 stones (still there?) (29, 0, Tar:4) a +0 mace {don't train} a +4 mace {don't train} (29, 21, Tar:4) a +5 vorpal scythe {don't train} 4 stones (30, -1, Tar:4) a stone (30, 0, Tar:4) a +0 trident (still there?) 6 stones (still there?) (30, 21, Tar:4) a stone (31, 21, Tar:4) a stone (32, 20, Tar:4) 2 stones (32, 32, Tar:4) 2 stones (35, 18, Tar:4) 2 stones (44, 17, Tar:4) a stone (49, 17, Tar:4) 2 stones (54, 14, Tar:4) a stone (56, 13, Tar:4) a stone (56, 14, Tar:4) 4 stones (56, 17, Tar:4) a stone (still there?) a +2 hand axe of freezing (still there?) (57, 10, Tar:4) a stone (57, 13, Tar:4) a stone (57, 14, Tar:4) 10 stones (57, 16, Tar:4) a +0 hand axe (still there?) 7 stones (still there?) (58, 13, Tar:4) 3 stones (58, 16, Tar:4) a +0 hand axe (still there?) 4 stones (still there?) (58, 17, Tar:4) a +0 hand axe (still there?) 2 stones (still there?) Level 5 of Tartarus (0, 3, Tar:5) a stone Level 6 of Tartarus (4, -22, Tar:6) 2 stones (unseen) (4, -12, Tar:6) a +0 robe (6, -30, Tar:6) 4 stones (6, -29, Tar:6) a stone (6, -24, Tar:6) a stone (7, -30, Tar:6) a stone (25, -20, Tar:6) a stone (27, -20, Tar:6) a stone (28, -20, Tar:6) 5 stones (28, -18, Tar:6) a stone (29, -22, Tar:6) a +0 flail {don't train} (29, -14, Tar:6) 2 stones (30, -21, Tar:6) a +3 scythe of flaming {don't train} (31, -20, Tar:6) a +0 trident {don't train} a +0 halberd of freezing {don't train} (33, -17, Tar:6) a +0 scimitar {don't train} (35, -6, Tar:6) 4 stones (36, -7, Tar:6) a +3 scythe of venom (still there?) a stone (still there?) (37, -8, Tar:6) a stone Level 7 of Tartarus (0, 39, Tar:7) a stone (3, 8, Tar:7) a +0 mace {don't train} a +0 long sword {don't train} a +3 scythe of venom {don't train} (4, 9, Tar:7) a +2 vampiric halberd {don't train} (4, 10, Tar:7) a +0 long sword (5, 10, Tar:7) a +0 scimitar {don't train} (6, 16, Tar:7) a +0 glaive {don't train} (6, 17, Tar:7) a +1 vorpal trident {don't train} a +1 vorpal halberd {don't train} (7, 16, Tar:7) a +0 trident (7, 17, Tar:7) a +0 short sword {don't train} (7, 18, Tar:7) a +0 hand axe (still there?) a +0 hand axe (still there?) a +0 hand axe (still there?) (8, 16, Tar:7) a +0 glaive (8, 17, Tar:7) a +2 dire flail of protection {don't train} (10, 40, Tar:7) a +1 scythe of protection {don't train} (11, 31, Tar:7) a +4 vampiric scythe (still there?) 5 stones (still there?) (11, 46, Tar:7) a +4 vorpal scythe {don't train} (13, 48, Tar:7) a +1 kite shield of fire resistance (15, 50, Tar:7) a +2 scythe of venom {don't train} (18, 41, Tar:7) a book of Callings (18, 42, Tar:7) a +2 mace of venom (19, 42, Tar:7) a +1 falchion of protection (19, 43, Tar:7) a +1 vampiric scimitar (20, 43, Tar:7) a +2 short sword of venom (21, 47, Tar:7) a +6 scythe of flaming {don't train} (23, 45, Tar:7) a +0 scimitar {don't train} (24, 45, Tar:7) a +0 short sword {don't train} a +0 long sword {don't train} (24, 46, Tar:7) a +0 glaive {don't train} (24, 47, Tar:7) a +7 scythe of distortion {don't train} (24, 50, Tar:7) a +4 scythe of protection (25, 45, Tar:7) a +0 scimitar {don't train} a +2 scythe of venom {don't train} (26, 43, Tar:7) a +3 scythe of flaming {don't train} (26, 61, Tar:7) a condenser vane (1/2) (26, 62, Tar:7) a phial of floods (27, 62, Tar:7) an uncursed staff of conjuration {don't train} (28, 62, Tar:7) the +12 plate armour of Fiqomuk {Harm rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. It increases damage dealt and taken. (29, 45, Tar:7) a +1 scythe of distortion {don't train} (29, 62, Tar:7) the +4 battleaxe of Melee {vorpal, +Fly rC- Dex+2, don't train} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It makes you vulnerable to cold. It lets you fly. (30, 62, Tar:7) a phantom mirror (32, 47, Tar:7) a +4 scythe of venom (32, 62, Tar:7) a +2 long sword of freezing {don't train} (33, 46, Tar:7) a +3 scythe of freezing (33, 62, Tar:7) a condenser vane (1/2) (34, 62, Tar:7) a box of beasts (3/3) (35, 62, Tar:7) a +3 ring mail of cold resistance (36, 62, Tar:7) the +8 great mace of Gallantry {drain, rC+, don't train} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (37, 62, Tar:7) a condenser vane (1/2) (39, 48, Tar:7) a +3 scythe of venom (47, 15, Tar:7) a +0 morningstar of draining (55, 23, Tar:7) a +3 scythe of protection Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 battleaxe {don't train} a +1 cloak (0, 1, Zot:1) a +0 long sword {don't train} a +1 cloak (0, 2, Zot:1) a +0 halberd of flaming {don't train} a cursed -2 war axe {don't train} (0, 3, Zot:1) a +0 mace {don't train} (0, 4, Zot:1) a +0 halberd {don't train} (5, -7, Zot:1) a +0 robe (5, -2, Zot:1) a book of Dreams (6, -2, Zot:1) a cursed -1 club (6, 6, Zot:1) a +0 trident {don't train} (6, 36, Zot:1) 4 bolts (8, 38, Zot:1) a +0 falchion (12, 39, Zot:1) a +0 morningstar (20, 30, Zot:1) 20 arrows (24, 34, Zot:1) a cursed -1 robe (34, 30, Zot:1) a +2 cloak (37, 24, Zot:1) a +0 glaive {don't train} a +0 glaive {don't train} (37, 35, Zot:1) a +0 leather armour (39, -3, Zot:1) a book of Air (40, 22, Zot:1) a book of Ice (41, 22, Zot:1) a +2 scimitar of holy wrath (43, -3, Zot:1) +0 shadow dragon scales (48, 35, Zot:1) 17 poisoned darts Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 war axe {don't train} (2, 0, Zot:2) a +0 battleaxe {don't train} a +0 cloak (4, -4, Zot:2) a potion of degeneration (4, -2, Zot:2) a cursed +0 rapier {don't train} a +0 cloak (4, 0, Zot:2) a +0 halberd {don't train} (9, -29, Zot:2) a +0 cloak (11, -29, Zot:2) a +0 trident {don't train} a +0 flail {don't train} (12, -30, Zot:2) a +1 demon whip of flaming {don't train} a +0 cloak a +0 hand axe {don't train} (12, -29, Zot:2) a +3 whip {don't train} (13, -11, Zot:2) a +0 long sword {don't train} a +0 cloak (13, -10, Zot:2) a +2 battleaxe of flaming {don't train} a +0 cloak of poison resistance (14, -10, Zot:2) a +0 mace {don't train} a +0 trident {don't train} a cursed -2 trident {don't train} (17, -60, Zot:2) a scroll of remove curse (19, -28, Zot:2) a +0 glaive {don't train} (21, -8, Zot:2) a +0 plate armour (23, -25, Zot:2) a +0 rapier {don't train} a +1 cloak (23, -24, Zot:2) a +2 cloak (23, -23, Zot:2) a +1 dagger of venom {don't train} a +0 cloak a +0 vorpal hand axe {don't train} (23, -22, Zot:2) a +3 glaive {don't train} (23, -21, Zot:2) a +0 short sword {don't train} a +0 cloak (24, -26, Zot:2) a +0 pair of boots (26, -36, Zot:2) a +0 morningstar (30, 0, Zot:2) a +0 dagger (34, -11, Zot:2) a +4 quarterstaff (34, -10, Zot:2) a +2 hat (34, -2, Zot:2) a +0 fustibalus of freezing {don't train} (35, -6, Zot:2) a +0 flail {don't train} (38, -28, Zot:2) +0 gold dragon scales (40, -50, Zot:2) a +0 hand axe {don't train} (41, -52, Zot:2) a +0 cloak a +0 battleaxe {don't train} a +0 cloak a +0 long sword {don't train} a cursed -3 glaive {don't train} (41, -50, Zot:2) a +0 battleaxe {don't train} (41, -49, Zot:2) a +0 cloak a +0 bardiche {don't train} (41, -48, Zot:2) a +0 flail {don't train} (42, -27, Zot:2) a book of Ice (51, 0, Zot:2) a +0 shortbow (53, -54, Zot:2) a +0 flail {don't train} (58, -15, Zot:2) a +0 whip {don't train} Level 3 of the Realm of Zot (0, 0, Zot:3) a +4 plate armour (1, 11, Zot:3) a +0 war axe {don't train} (7, 26, Zot:3) a +0 ring mail (9, -26, Zot:3) a +0 morningstar (9, -22, Zot:3) a +0 leather armour (20, 12, Zot:3) a +0 mace {don't train} (22, 5, Zot:3) a +0 glaive {don't train} (25, -7, Zot:3) a +0 cloak a +0 whip {don't train} (28, -1, Zot:3) 22 bolts (30, -8, Zot:3) a +0 long sword {don't train} (31, -8, Zot:3) a +1 cloak a +0 dagger {don't train} (32, -8, Zot:3) a +0 scimitar {don't train} (37, 2, Zot:3) a +0 dagger (38, 2, Zot:3) 13 arrows (38, 11, Zot:3) a +0 scimitar {don't train} (39, -6, Zot:3) a +0 cloak (40, -22, Zot:3) a scroll of amnesia (40, 12, Zot:3) a +0 battleaxe {don't train} (41, 11, Zot:3) a +0 war axe {don't train} (57, -2, Zot:3) a +0 hand axe {don't train} Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 trident (4, 4, Zot:4) a +0 glaive {don't train} (5, 4, Zot:4) the +8 hand axe "Taemuth" {venom, rC+ Str+4 Int-5 Dex+6, don't train} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+6). It protects you from cold. (6, 4, Zot:4) a +0 flail {don't train} (6, 11, Zot:4) a +0 cloak a +0 whip {don't train} (8, 10, Zot:4) a +0 trident {don't train} (8, 17, Zot:4) a +0 flail {don't train} (9, 9, Zot:4) a +0 scimitar {don't train} a +0 flail {don't train} a +2 cloak a +3 rapier {don't train} (9, 10, Zot:4) a +2 cloak a +2 battleaxe of freezing {don't train} (9, 11, Zot:4) a +0 halberd {don't train} a +2 cloak a +0 broad axe {don't train} (9, 14, Zot:4) a +0 cloak a +0 long sword {don't train} (10, 7, Zot:4) a +0 glaive {don't train} (11, 7, Zot:4) a +0 long sword {don't train} (11, 8, Zot:4) a +2 cloak a +3 whip {don't train} (15, 18, Zot:4) a +2 chain mail of positive energy (17, -10, Zot:4) a phantom mirror (21, -1, Zot:4) a +0 dire flail {don't train} (22, -1, Zot:4) a +1 cloak of stealth a +0 short sword of venom {don't train} (22, 0, Zot:4) a +0 glaive {don't train} (23, 0, Zot:4) a +0 flail {don't train} (24, 2, Zot:4) a +0 cloak a +0 short sword {don't train} a +0 war axe {don't train} (24, 38, Zot:4) a scroll of amnesia (26, 3, Zot:4) a +0 glaive {don't train} (28, 1, Zot:4) a +2 cloak a +0 dagger {don't train} (29, -8, Zot:4) a +0 antimagic dire flail {don't train} (33, -9, Zot:4) a +1 flail of draining {don't train} (34, -15, Zot:4) a +0 scimitar {don't train} (36, -13, Zot:4) a +1 cloak a +0 long sword {don't train} (36, -8, Zot:4) a +0 cloak a +0 dagger {don't train} (36, 38, Zot:4) +0 gold dragon scales (36, 40, Zot:4) a +0 chain mail (37, -9, Zot:4) a +0 cloak a +0 broad axe of electrocution {don't train} (37, 39, Zot:4) an uncursed staff of fire (38, -11, Zot:4) a +0 hand axe {don't train} (40, -12, Zot:4) a +0 scimitar {don't train} (42, -13, Zot:4) a +0 scimitar {don't train} (43, -16, Zot:4) a tin of tremorstones (inert) (44, 27, Zot:4) a +0 scale mail (45, -17, Zot:4) a +0 halberd {don't train} (46, -17, Zot:4) a +0 war axe {don't train} a +2 great mace of draining {don't train} a +0 cloak (47, -17, Zot:4) a cursed -2 glaive {don't train} (47, 21, Zot:4) a scroll of amnesia (48, -17, Zot:4) a +0 short sword {don't train} a +0 short sword {don't train} (48, 19, Zot:4) a +3 antimagic hand axe {don't train} (48, 20, Zot:4) a +0 dire flail {don't train} (48, 21, Zot:4) a +0 cloak a +1 long sword of electrocution {don't train} (48, 24, Zot:4) a +0 dagger of protection {don't train} (49, -17, Zot:4) a +0 mace {don't train} (49, 18, Zot:4) a +2 halberd of venom {don't train} (49, 19, Zot:4) a +0 dire flail {don't train} (49, 20, Zot:4) a +0 cloak a +0 short sword {don't train} (50, -17, Zot:4) the +1 tower shield of Anahoro {rN++} It greatly protects you from negative energy. (50, 18, Zot:4) a cursed +0 hand axe {don't train} a +0 cloak (50, 21, Zot:4) a +0 flail {don't train} (53, 18, Zot:4) a cursed +0 cloak a +0 dagger {don't train} (59, 30, Zot:4) a +4 ring of protection (66, 2, Zot:4) 13 arrows Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 dire flail {don't train} (1, 1, Zot:5) a +0 glaive {don't train} (2, 2, Zot:5) a +0 dire flail {don't train} (9, 38, Zot:5) a +0 leather armour (10, 19, Zot:5) a +0 robe (10, 34, Zot:5) a +0 whip {don't train} (16, 14, Zot:5) a +12 club {don't train} (16, 16, Zot:5) a +11 club of freezing {don't train} (18, 13, Zot:5) a +12 vampiric club {don't train} (19, 34, Zot:5) a wand of flame (15) (26, 25, Zot:5) a +0 flail {don't train} (28, 25, Zot:5) a +12 vorpal club {don't train} (32, 28, Zot:5) a +0 hand axe (33, 13, Zot:5) a +0 great sword {don't train} (38, 42, Zot:5) a +0 cloak a +0 halberd {don't train} a +0 long sword {don't train} (38, 46, Zot:5) +0 gold dragon scales (39, 43, Zot:5) a +11 club {don't train} (40, 42, Zot:5) a +0 battleaxe {don't train} (40, 43, Zot:5) a +9 club of chaos {don't train} (42, 26, Zot:5) a cursed +0 leather armour (42, 43, Zot:5) a +2 halberd of flaming {don't train} (44, 33, Zot:5) a +0 great sword {don't train} (45, 18, Zot:5) a scroll of noise (45, 42, Zot:5) a +0 cloak a cursed -2 short sword {don't train} (48, 17, Zot:5) a +3 hunting sling of freezing {don't train} (49, 40, Zot:5) a +12 club of electrocution {don't train} a +10 club of chaos {don't train} (50, 30, Zot:5) +0 storm dragon scales (51, 36, Zot:5) a +0 cloak a +0 dire flail {don't train} (51, 37, Zot:5) a +0 scimitar {don't train} (52, 27, Zot:5) a +6 ring of intelligence (52, 37, Zot:5) a +12 club of freezing {don't train} (56, 32, Zot:5) a +8 club {don't train} (56, 34, Zot:5) a +0 tower shield of cold resistance Level 1 of the Depths [Shop] Itriq's Elemental Accessories a wand of flame (19) (210 gold) a tin of tremorstones (inert) (800 gold) an uncursed staff of cold (500 gold) Qerphug's Volume of Weightlessness (1200 gold) Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Corpse Rot Necromancy/Air 2 yes c - Static Discharge Conjuration/Air 3 yes d - Airstrike Air 4 yes e - Summon Lightning Spire Summoning/Air 4 yes f - Freezing Cloud Conjuration/Ice/Air 6 yes [Shop] Yrup's Antique Armour Emporium a +0 pair of boots of running (819 gold) a +0 pair of boots (117 gold) a +2 robe of the Archmagi (980 gold) a +3 scale mail of fire resistance (676 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 pair of boots (117 gold) a +0 ring mail (104 gold) a +0 chain mail (117 gold) the +5 scale mail "Earthly Heaven" {rN+ Str+4 Int+6} (1591 gold) It affects your strength (+4). It affects your intelligence (+6). It protects you from negative energy. the cursed +0 plate armour "Vaonlapp" {Rampage Int+3 Slay+2} (1084 gold) It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It bestows one free step when moving towards enemies. It has a curse placed upon it. a +0 ring mail of magic resistance (286 gold) [Shop] Fooli's Pet Rocks the Disquisition on Clay (1125 gold) Spells Type Level Known a - Petrify Transmutation/Earth 4 yes b - Bolt of Magma Conjuration/Fire/Earth 5 yes c - Lee's Rapid Deconstruction Earth 5 yes d - Shatter Earth 9 yes a +0 hunting sling (25 gold) the Disquisition on Clay (1331 gold) Spells Type Level Known a - Sandblast Earth 1 yes b - Stone Arrow Conjuration/Earth 3 yes c - Shatter Earth 9 yes an uncursed staff of earth (425 gold) (2, 7, Depths:1) a +0 ring mail a +0 battleaxe {don't train} (7, 15, Depths:1) +0 fire dragon scales (7, 22, Depths:1) a +1 battleaxe of freezing {don't train} a bolt (8, 26, Depths:1) a +1 dire flail of pain {don't train} a +0 dire flail {don't train} (9, 27, Depths:1) a +0 club {don't train} a +0 robe (10, 21, Depths:1) a +0 arbalest {don't train} 17 bolts (11, 21, Depths:1) a +0 great mace {don't train} a +0 dire flail {don't train} (12, 24, Depths:1) a +1 cloak (13, -2, Depths:1) a +0 troll leather armour (13, 25, Depths:1) +0 fire dragon scales (13, 26, Depths:1) a +0 arbalest {don't train} 26 bolts (14, -3, Depths:1) a +0 buckler a +0 robe a +0 rapier {don't train} (15, -3, Depths:1) a +0 animal skin a +0 quarterstaff {don't train} (16, -3, Depths:1) a +0 robe (16, -2, Depths:1) a cursed +0 buckler a +0 robe a +5 flail of draining {don't train} (16, 17, Depths:1) a cursed +0 spear {don't train} a +0 robe a scroll of amnesia (16, 25, Depths:1) a +0 dire flail {don't train} a +0 dire flail {don't train} (17, -8, Depths:1) a +0 shortbow (18, -2, Depths:1) a +0 spear {don't train} (18, -1, Depths:1) a +0 spear {don't train} (18, 0, Depths:1) a +0 robe a +2 lajatang of electrocution {don't train} (19, 0, Depths:1) a +2 spectral lajatang {don't train} (19, 16, Depths:1) +0 fire dragon scales a +0 hand axe {don't train} a +0 robe (20, 1, Depths:1) a +0 robe a +7 vampiric lajatang {don't train} (20, 15, Depths:1) a +0 great mace of draining {don't train} a +0 chain mail (22, 15, Depths:1) a +0 dagger {don't train} a +0 robe (25, 27, Depths:1) a cursed -2 scimitar (26, 13, Depths:1) 15 arrows (26, 14, Depths:1) a phantom mirror (27, -1, Depths:1) a cursed -1 arbalest (27, 15, Depths:1) 15 arrows (32, 9, Depths:1) a +0 troll leather armour (33, 9, Depths:1) a +0 troll leather armour (35, 15, Depths:1) an uncursed ring of positive energy an uncursed ring of stealth (41, 23, Depths:1) a +0 ring mail (45, 17, Depths:1) a +0 dire flail {don't train} a +0 dire flail {don't train} (45, 32, Depths:1) 16 arrows a +0 longbow {don't train} (47, 15, Depths:1) a +0 robe a +0 dagger {don't train} (52, -8, Depths:1) a +0 chain mail (55, 22, Depths:1) a tin of tremorstones (inert) Level 2 of the Depths (0, 0, Depths:2) a +0 robe a +0 halberd {don't train} (0, 1, Depths:2) a +0 cloak a +0 rapier {don't train} (2, 1, Depths:2) a +2 quarterstaff of holy wrath {don't train} (2, 13, Depths:2) a +1 great sword of flaming {don't train} (3, -3, Depths:2) a +0 scale mail a +2 great sword {don't train} an uncursed ring of stealth (3, 1, Depths:2) +0 ice dragon scales a +0 hand crossbow {don't train} a +0 mace {don't train} a +1 robe of the Archmagi (3, 12, Depths:2) a +0 rapier {don't train} (4, 1, Depths:2) a +0 robe the +4 battleaxe "ETAOIN SHRDLU" {venom, *Corrode +Blink rF+ Str+3, don't train} It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from fire. It lets you blink. It may corrode you when you take damage. (4, 2, Depths:2) the cursed +1 glaive "Vudghun" {pain, rElec, don't train} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It has a curse placed upon it. (5, 0, Depths:2) 24 arrows a +0 dagger {don't train} a +0 longbow {don't train} a +0 robe (5, 1, Depths:2) 12 poisoned darts a +3 scythe of protection {don't train} (5, 7, Depths:2) 6 atropa-tipped darts (6, 3, Depths:2) a +1 falchion of electrocution (9, 1, Depths:2) 10 bolts (9, 11, Depths:2) a potion of degeneration (9, 21, Depths:2) an arrow (10, 17, Depths:2) 9 arrows a +0 longbow {don't train} a +0 robe (15, 7, Depths:2) a +0 spear (15, 11, Depths:2) a +0 robe (16, 35, Depths:2) a +0 arbalest {don't train} a +0 dagger {don't train} 17 bolts (19, 17, Depths:2) a +0 broad axe {don't train} a +6 ring of strength the +2 leather armour "Oroob" {rC+ Str+2} It affects your strength (+2). It protects you from cold. (20, -5, Depths:2) a +2 great sword of flaming {don't train} (22, 41, Depths:2) 10 poisoned darts (24, 41, Depths:2) a scroll of remove curse (25, 18, Depths:2) +0 storm dragon scales a +0 robe (26, 19, Depths:2) a +0 robe a +0 whip {don't train} a +0 chain mail a +1 great mace {don't train} (29, 28, Depths:2) a +0 robe a +0 dagger {don't train} (33, 26, Depths:2) a +0 robe a +0 dagger {don't train} (34, 17, Depths:2) a +0 troll leather armour (36, 5, Depths:2) a scroll of noise (36, 30, Depths:2) 20 arrows a +1 shortbow of flaming {don't train} (37, 32, Depths:2) an arrow (39, 35, Depths:2) a +0 war axe (41, 33, Depths:2) an uncursed staff of cold {don't train} (41, 34, Depths:2) an uncursed staff of air (45, 39, Depths:2) a +0 helmet (45, 40, Depths:2) a +0 ring mail (46, 38, Depths:2) a +0 giant spiked club (46, 41, Depths:2) an uncursed ring of positive energy (47, 41, Depths:2) a +0 scale mail (47, 45, Depths:2) a +0 animal skin a +0 war axe {don't train} (48, 15, Depths:2) a +0 dagger {don't train} a +0 robe (48, 53, Depths:2) a bolt (50, 1, Depths:2) a +0 plate armour (50, 46, Depths:2) a +0 troll leather armour (50, 48, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} a +0 chain mail a +0 long sword {don't train} (50, 51, Depths:2) a +0 robe a +0 spear {don't train} 13 bolts a +4 arbalest {don't train} (51, 2, Depths:2) a scroll of remove curse (51, 12, Depths:2) a +0 arbalest {don't train} 19 bolts (51, 35, Depths:2) a +0 shortbow (51, 45, Depths:2) a +0 robe (52, -1, Depths:2) a scroll of amnesia (52, 44, Depths:2) a +2 battleaxe of freezing {don't train} a scroll of amnesia (52, 52, Depths:2) a +0 robe a +0 dagger {don't train} (53, -7, Depths:2) a +0 cloak (53, 0, Depths:2) a +3 ring mail (53, 48, Depths:2) a +0 animal skin a cursed ring of teleportation a +0 scimitar of draining {don't train} (54, -1, Depths:2) a +0 long sword {don't train} a +0 robe (55, -2, Depths:2) a +0 cloak (55, 1, Depths:2) a +0 robe (56, 0, Depths:2) a +0 great sword {don't train} a +0 ring mail (56, 1, Depths:2) a +1 vorpal triple crossbow {don't train} (57, -3, Depths:2) a cursed +0 robe (57, 4, Depths:2) a +0 robe (59, -1, Depths:2) a scroll of remove curse Level 3 of the Depths (0, 0, Depths:3) a +0 hand crossbow (1, -2, Depths:3) a +0 arbalest {don't train} 15 bolts (2, -7, Depths:3) +0 ice dragon scales (2, -3, Depths:3) a bolt (5, -22, Depths:3) a +1 great sword of flaming {don't train} (5, -5, Depths:3) 7 datura-tipped darts {=f} (7, 16, Depths:3) a +0 ring mail (13, 16, Depths:3) a cursed -1 kite shield a +0 leather armour a +0 war axe {don't train} (14, -10, Depths:3) a +2 battleaxe of freezing {don't train} (15, -16, Depths:3) a +0 robe a +0 dagger {don't train} (15, -11, Depths:3) a +0 battleaxe of freezing {don't train} (16, -12, Depths:3) +0 ice dragon scales (16, 18, Depths:3) a cursed +0 robe (22, 3, Depths:3) a +0 scale mail a +0 demon trident of venom {don't train} (22, 9, Depths:3) a +0 buckler (23, -22, Depths:3) 23 bolts a +0 arbalest {don't train} (23, 3, Depths:3) a +0 ring mail a +2 demon whip of electrocution {don't train} (27, -25, Depths:3) a +0 mace {don't train} 14 arrows a +0 shortbow {don't train} (27, 4, Depths:3) a +0 trident {don't train} (28, -26, Depths:3) 2 arrows (28, 4, Depths:3) 19 bolts a +0 arbalest {don't train} (28, 8, Depths:3) a +0 robe a +0 dagger {don't train} (28, 9, Depths:3) 9 bolts a +0 arbalest of freezing {don't train} (29, 13, Depths:3) a +0 leather armour a +1 vorpal spear {don't train} (30, 7, Depths:3) a +0 troll leather armour 21 bolts a +0 arbalest {don't train} (31, 9, Depths:3) 25 bolts a +0 arbalest {don't train} a +0 robe a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} (37, 14, Depths:3) a scroll of amnesia (41, 18, Depths:3) a +0 short sword {don't train} a +0 ring mail (43, 1, Depths:3) 20 arrows (43, 8, Depths:3) a +0 dagger {don't train} a +0 robe (44, 22, Depths:3) a +0 dagger {don't train} a +0 robe (48, -32, Depths:3) a +0 spear (50, 24, Depths:3) a +0 rapier {don't train} (51, 4, Depths:3) a +0 dagger {don't train} a +0 robe (52, 22, Depths:3) a +0 robe (53, 20, Depths:3) a +0 robe (54, -25, Depths:3) a +2 robe of cold resistance (55, -25, Depths:3) a +0 ring mail a +1 dire flail of protection {don't train} 18 arrows a +0 shortbow {don't train} (56, -25, Depths:3) a +0 battleaxe of freezing {don't train} (56, 21, Depths:3) a +0 dagger of speed (57, 24, Depths:3) a +2 dagger of speed {don't train} a +0 robe (58, 19, Depths:3) a +0 rapier {don't train} a +0 chain mail (59, 11, Depths:3) a +0 dagger {don't train} a +0 robe (60, 6, Depths:3) a +0 short sword {don't train} (60, 7, Depths:3) a wand of flame (9) (61, 5, Depths:3) 8 arrows (61, 14, Depths:3) a +2 vorpal long sword {don't train} a cursed -1 chain mail (61, 23, Depths:3) 28 bolts (62, 5, Depths:3) a cursed -3 whip {don't train} a +0 cloak (62, 23, Depths:3) a +0 rapier {don't train} a +0 halberd of distortion {don't train} (64, 11, Depths:3) a +0 dagger {don't train} a cursed +0 robe (64, 23, Depths:3) a lightning rod (4/4) (65, 6, Depths:3) a +0 long sword {don't train} (65, 19, Depths:3) 16 arrows (65, 21, Depths:3) a +0 short sword {don't train} (65, 22, Depths:3) a cursed +0 leather armour (65, 23, Depths:3) a +1 dagger of speed {don't train} (66, 22, Depths:3) a +0 longbow {don't train} Level 4 of the Depths [Shop] Gozag's Antique Armour Shop a +2 scale mail of cold resistance (2100 gold) a +1 troll leather armour (2200 gold) the +5 ring mail of Lucidity {Str+5} (4650 gold) It affects your strength (+5). [Shop] Gozag's Assorted Antiques a +0 mace (300 gold) an uncursed ring of wizardry (3000 gold) [Shop] Gozag's Antique Armour Shop +1 gold dragon scales (8700 gold) a +0 plate armour (2300 gold) a +2 robe of the Archmagi (3770 gold) (0, 0, Depths:4) a +0 leather armour (0, 10, Depths:4) a +1 vorpal broad axe (6, 7, Depths:4) a +2 trident of venom {don't train} (6, 15, Depths:4) a +0 robe a +0 long sword {don't train} (6, 18, Depths:4) a cursed +0 ring mail (7, 17, Depths:4) a +0 arbalest {don't train} 19 bolts (8, 10, Depths:4) a +0 plate armour a +0 battleaxe {don't train} (8, 11, Depths:4) a +0 plate armour a +1 halberd of flaming {don't train} (8, 12, Depths:4) a +0 plate armour a +5 war axe of pain {don't train} (9, 10, Depths:4) a +0 plate armour a +0 great mace of draining {don't train} (9, 11, Depths:4) a +0 robe a +0 dagger {don't train} (10, 7, Depths:4) a +0 robe a +0 whip {don't train} (10, 9, Depths:4) a +2 robe of the Archmagi a +0 dagger of draining {don't train} (10, 12, Depths:4) a +0 chain mail a +2 glaive {don't train} a +0 chain mail a +3 demon whip {don't train} (11, 10, Depths:4) a +8 plate armour of ponderousness a +1 demon trident {don't train} (11, 11, Depths:4) a +0 chain mail a +1 long sword of flaming {don't train} (11, 12, Depths:4) a +0 chain mail a +5 great sword of flaming {don't train} a +0 great sword of flaming {don't train} +0 fire dragon scales (12, 11, Depths:4) a +0 chain mail a +3 scimitar {don't train} (16, 32, Depths:4) 21 bolts (20, 30, Depths:4) a scroll of amnesia (22, 23, Depths:4) a +0 leather armour (24, 43, Depths:4) a +0 arbalest {don't train} 21 bolts (25, 7, Depths:4) a +0 robe a +0 dagger {don't train} (25, 43, Depths:4) a cursed -2 rapier {don't train} a +0 animal skin (26, 15, Depths:4) a +0 robe a +0 dagger {don't train} (30, 19, Depths:4) a +0 club (40, 3, Depths:4) 15 bolts a +0 arbalest {don't train} (42, 36, Depths:4) a +0 troll leather armour (44, 7, Depths:4) a scroll of remove curse 31 bolts a +0 arbalest {don't train} (44, 8, Depths:4) a bolt (45, 8, Depths:4) 22 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (45, 28, Depths:4) the +10 hunting sling of Okawaru's Hatred {venom, rF++, don't train} It poisons the ammo it fires. It greatly protects you from fire. (46, 1, Depths:4) 2 bolts (46, 8, Depths:4) 17 bolts a +0 arbalest {don't train} (46, 11, Depths:4) 32 bolts a +0 arbalest {don't train} (47, 9, Depths:4) a +0 robe (48, 19, Depths:4) a book of the Earth (51, 12, Depths:4) a +2 great sword of flaming Level 5 of the Depths [Shop] Taynoko's Distillery 2 potions of stabbing (112 gold) [Shop] Fitrukh's Assorted Antiques a scroll of remove curse (138 gold) a lightning rod (4/4) (1840 gold) a +4 dagger of electrocution (1242 gold) [Shop] Weted's Book Boutique a book of Burglary (1425 gold) the Collected Works on Conjuration and Black Magic (1637 gold) Spells Type Level Known a - Sublimation of Blood Necromancy 2 yes b - Irradiate Conjuration/Transmutation 5 yes c - Death Channel Necromancy 6 yes d - Spellforged Servitor Conjuration/Summoning 7 no a book of Frost (665 gold) a book of Maledictions (475 gold) Megupsiy's Compendium of Confrontation (972 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 yes b - Fulminant Prism Conjuration/Hexes 4 no c - Iron Shot Conjuration/Earth 6 yes d - Spellforged Servitor Conjuration/Summoning 7 no the Handbook of Ice and Conjuration (997 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 yes b - Hailstorm Conjuration/Ice 4 yes c - Iron Shot Conjuration/Earth 6 yes d - Spellforged Servitor Conjuration/Summoning 7 no a book of Flames (665 gold) a book of Death (1330 gold) a book of Misfortune (380 gold) a book of Fire (1235 gold) [Shop] Tinnib's Jewellery Emporium a +4 ring of slaying (1014 gold) a +6 ring of strength (760 gold) a cursed +4 ring of evasion (429 gold) a +4 ring of slaying (1014 gold) a +4 ring of evasion (468 gold) a +4 ring of protection (468 gold) the cursed ring "Voasch" {MR+ Slay-4} (118 gold) [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (-4). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +6 ring of dexterity (760 gold) a +6 ring of strength (760 gold) (0, 0, Depths:5) a +0 robe (14, -15, Depths:5) a +0 giant spiked club (16, -17, Depths:5) 11 poisoned darts (18, -20, Depths:5) a +3 ring mail of fire resistance a +0 vorpal battleaxe {don't train} (24, 15, Depths:5) +0 fire dragon scales (29, -20, Depths:5) a +0 troll leather armour a +0 troll leather armour (30, 21, Depths:5) a +0 plate armour (33, -19, Depths:5) a +0 troll leather armour (33, 5, Depths:5) a +0 plate armour (44, 7, Depths:5) a +0 great sword of flaming {don't train} (44, 8, Depths:5) a +0 troll leather armour (48, -18, Depths:5) a +0 short sword {don't train} (48, 27, Depths:5) a condenser vane (1/2) (49, -19, Depths:5) a +0 mace {don't train} (50, 18, Depths:5) a +1 vorpal hand crossbow {don't train} (51, 17, Depths:5) a +3 dire flail {don't train} a +0 dire flail {don't train} (53, -7, Depths:5) a +0 cloak a +0 dagger {don't train} a +0 cloak a cursed -1 great sword {don't train} (53, 9, Depths:5) a cursed +0 trident {don't train} (53, 10, Depths:5) a +0 trident {don't train} (58, -23, Depths:5) a +0 dire flail {don't train} a +0 hand axe {don't train} (64, -13, Depths:5) a cursed +0 scimitar {don't train} (64, -12, Depths:5) +0 acid dragon scales +0 acid dragon scales a +0 short sword {don't train}