Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club {don't train} (2, -13, D:1) a +0 club {don't train} (5, -1, D:1) a +0 club (11, -3, D:1) a +0 club {don't train} (11, 2, D:1) a +0 robe (16, -17, D:1) a +0 club {don't train} (26, 7, D:1) a +0 club {don't train} Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe of venom (3, 29, D:2) a +0 club {don't train} (3, 32, D:2) a +0 club {don't train} (4, -10, D:2) a +0 club {don't train} (34, 3, D:2) 7 bolts (37, 5, D:2) a +0 helmet (37, 14, D:2) a scroll of amnesia a scroll of noise (48, 25, D:2) a scroll of amnesia Level 3 of the Dungeon (0, 0, D:3) a +0 club {don't train} (9, 41, D:3) a +0 dagger (19, -13, D:3) a +0 leather armour (23, -1, D:3) a +0 club {don't train} (31, 32, D:3) 12 bolts (34, -10, D:3) a +0 whip (36, 33, D:3) a +0 ring mail (37, 33, D:3) a +0 short sword {don't train} a +0 hand axe {don't train} (49, 14, D:3) a +0 hunting sling {don't train} (50, 13, D:3) a +2 hand axe of electrocution {don't train} Level 4 of the Dungeon [Shop] Ifeuh's Antique Armour Emporium a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +0 scale mail (116 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +0 pair of boots (130 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) [Shop] Gasaac's Gadget Emporium a wand of flame (22) (156 gold) a phantom mirror (390 gold) a box of beasts (260 gold) a wand of digging (3) (182 gold) a wand of enslavement (6) (104 gold) a wand of paralysis (12) (182 gold) a wand of flame (20) (143 gold) a wand of clouds (5) (351 gold) a wand of iceblast (4) (104 gold) a wand of acid (9) (338 gold) a lightning rod (4/4) (520 gold) a wand of flame (17) (123 gold) a wand of flame (15) (110 gold) a wand of flame (24) (169 gold) [Shop] Emaojocs's Weapon Shoppe a +4 spear of venom (332 gold) a +0 quarterstaff (52 gold) a +0 hand axe (39 gold) a +0 flail (45 gold) a +0 war axe (45 gold) a +0 whip (32 gold) a cursed -1 long sword (1 gold) the +11 falchion of the Everdark {freeze, +Rage rElec rC++ Dex-2} (1185 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-2). It greatly protects you from cold. It insulates you from electricity. It lets you go berserk. 10 stones (13 gold) a +0 rapier (52 gold) [Shop] Lurudezu's Armour Boutique a +0 robe of resistance (332 gold) a +0 plate armour (276 gold) a +2 ring mail of fire resistance (252 gold) a +0 robe (8 gold) a +2 robe of magic resistance (212 gold) a +0 ring mail (48 gold) a +0 pair of gloves (54 gold) a cursed +0 pair of boots (18 gold) a +0 leather armour of fire resistance (108 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) [Shop] Hemeyl Hucui's Weapon Shoppe a +0 vampiric great sword (279 gold) a +0 short sword of venom (72 gold) a +0 dagger (26 gold) a cursed +0 glaive (45 gold) a +1 war axe of venom (145 gold) a +0 falchion (39 gold) a +0 vampiric trident (162 gold) (0, 0, D:4) a cursed -2 scale mail (0, 8, D:4) a +0 dagger {don't train} (3, 12, D:4) a +0 whip {don't train} (6, 13, D:4) a cursed -3 club {don't train} (7, 12, D:4) a +0 ring mail a +0 club {don't train} a +0 leather armour a +0 club {don't train} (8, 12, D:4) a +0 short sword {don't train} (22, 23, D:4) a +0 mace {don't train} a +0 ring mail (26, 23, D:4) a +0 ring mail (27, 25, D:4) a +0 mace {don't train} a +0 leather armour (31, 15, D:4) a +0 robe (37, 11, D:4) 22 sling bullets Level 5 of the Dungeon (0, 0, D:5) a scroll of amnesia (13, 1, D:5) a +0 long sword {don't train} a +0 plate armour (14, 0, D:5) a +0 dagger {don't train} a +0 robe (15, 0, D:5) a +0 morningstar {don't train} (16, -7, D:5) a +4 war axe (16, 0, D:5) a +0 short sword {don't train} a +0 whip {don't train} (32, 12, D:5) a +0 robe (39, 0, D:5) a +0 hand axe {don't train} (45, 2, D:5) 15 sling bullets {don't train} Level 6 of the Dungeon [Shop] Sijeorau's Distillery a potion of haste (100 gold) a potion of curing (30 gold) 2 potions of flight (60 gold) a potion of magic (80 gold) 2 potions of stabbing (80 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) a potion of curing (30 gold) a potion of invisibility (80 gold) a potion of haste (100 gold) a potion of cancellation (80 gold) a potion of might (40 gold) (0, 0, D:6) a +0 chain mail (0, 7, D:6) a +0 leather armour a +0 dagger {don't train} (1, 6, D:6) a +0 ring mail a +0 hand axe {don't train} a +0 great sword {don't train} (1, 7, D:6) a +0 robe a +0 glaive a +0 dagger {don't train} (2, 7, D:6) a +0 robe a +0 dagger {don't train} (7, 4, D:6) a +0 dagger {don't train} a +0 robe (8, -14, D:6) a +0 glaive (9, -4, D:6) a +0 robe (12, 2, D:6) a +0 dagger (21, -2, D:6) a +0 dagger {don't train} a +0 robe (25, -12, D:6) a +0 dagger {don't train} (25, -1, D:6) a +0 war axe {don't train} a +0 robe (31, 17, D:6) 2 potions of degeneration (32, -18, D:6) a +0 spear (32, 6, D:6) a +0 robe a +0 dagger {don't train} (33, 8, D:6) a +0 mace {don't train} a +0 scale mail a +0 short sword {don't train} (33, 9, D:6) a +0 halberd a cursed -1 dagger {don't train} (33, 10, D:6) a +0 club {don't train} (46, 20, D:6) a +0 leather armour (58, -14, D:6) a +0 falchion {don't train} Level 7 of the Dungeon [Shop] Meybalot's Food Shop a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (2, -3, D:7) a +0 flail (6, -37, D:7) a +1 dagger of speed {don't train} a +0 robe (8, -37, D:7) a +0 rapier {don't train} a +0 scale mail (14, -19, D:7) 25 sling bullets {don't train} (20, -37, D:7) a scroll of noise Level 8 of the Dungeon [Shop] Ishaet's Magic Scroll Shop a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of immolation (49 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of fear (49 gold) a scroll of fog (28 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) (0, 0, D:8) a +0 short sword {don't train} (1, 17, D:8) a +0 dagger {don't train} a +0 leather armour (3, 16, D:8) a +0 hand axe {don't train} a +0 chain mail (3, 17, D:8) a +0 flail {don't train} a +0 leather armour (7, 11, D:8) a cursed +0 scale mail (14, 1, D:8) a cursed -1 arbalest {don't train} (17, 3, D:8) a +0 mace (18, 7, D:8) a +0 arbalest (25, 22, D:8) a +0 plate armour a +0 scimitar {don't train} (25, 23, D:8) a +0 mace {don't train} (26, 24, D:8) a +0 scale mail a +0 falchion {don't train} (32, 32, D:8) a +0 chain mail (35, 5, D:8) a +0 chain mail (41, 6, D:8) a +0 giant spiked club {don't train} a +0 giant club {don't train} Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (4, 1, D:9) a +0 giant club {don't train} (22, 12, D:9) a +0 leather armour (24, 12, D:9) a +0 club {don't train} (27, 12, D:9) a +0 chain mail a +0 short sword {don't train} (29, 23, D:9) 15 bolts (33, 17, D:9) a +0 halberd (33, 18, D:9) a cursed -1 spear (33, 25, D:9) a +0 spear (38, 17, D:9) a +0 shortbow {don't train} (41, 4, D:9) a +0 chain mail (43, 13, D:9) a +0 cloak (44, 0, D:9) a +1 leather armour (45, 12, D:9) a +0 robe Level 10 of the Dungeon [Shop] Cuth's Antique Armour Boutique a +0 robe (16 gold) a +0 pair of boots (108 gold) a +0 chain mail (108 gold) a +0 cloak (108 gold) a +0 leather armour (48 gold) a +2 plate armour of positive energy (888 gold) the +2 ring mail "Put-Me-On" {rElec} (672 gold) It insulates you from electricity. a +1 robe of magic resistance (304 gold) a +0 ring mail (96 gold) (0, 0, D:10) a +0 short sword {don't train} (3, -1, D:10) a +0 dagger {don't train} (3, 1, D:10) a +0 dagger {don't train} (3, 15, D:10) a +2 pair of gloves (3, 20, D:10) a +0 robe a +0 dagger {don't train} (4, 19, D:10) a +0 chain mail a +0 battleaxe {don't train} (5, 19, D:10) a +0 giant club {don't train} a +0 kite shield a +0 ring mail a +0 spear a +1 vorpal shortbow {don't train} (7, 13, D:10) a +0 hand crossbow {don't train} (7, 14, D:10) a +0 falchion (7, 19, D:10) a +0 leather armour (8, 11, D:10) a +0 scale mail (8, 13, D:10) a +0 short sword of protection (8, 39, D:10) a potion of degeneration (11, 11, D:10) 12 stones (12, 5, D:10) a cursed +0 shortbow {don't train} (13, 5, D:10) a +2 dire flail of protection {don't train} a +0 shortbow {don't train} (13, 7, D:10) a +4 flail of protection (13, 13, D:10) a scroll of amnesia (15, 11, D:10) a scroll of amnesia (15, 17, D:10) the +1 leather armour of the Tortoise {Regen+} It increases your rate of regeneration. (18, 9, D:10) a +0 robe a +0 dagger {don't train} a +0 long sword {don't train} (19, 9, D:10) 28 stones (19, 13, D:10) 228 stones a +0 long sword {don't train} a +0 halberd a +1 troll leather armour (19, 16, D:10) a +0 shortbow {don't train} (20, 13, D:10) a +4 scimitar of flaming {don't train} (20, 38, D:10) a +0 leather armour a +0 dagger {don't train} (21, -4, D:10) a +0 giant club {don't train} (22, -3, D:10) a +0 robe a +0 dagger {don't train} (24, 32, D:10) a +0 dagger {don't train} (24, 33, D:10) a +0 whip {don't train} (32, 30, D:10) a +2 dagger of venom a +0 robe (34, 36, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 flail {don't train} (2, 8, D:11) a -1 scale mail (6, -12, D:11) a +0 mace {don't train} (9, -16, D:11) a +0 scale mail a +0 dagger {don't train} (9, 10, D:11) a +0 vorpal hand axe {don't train} a +0 leather armour (10, 9, D:11) a +0 dagger a +0 robe (12, -13, D:11) a +0 dagger {don't train} (13, -36, D:11) a +0 club (14, -36, D:11) a +0 short sword {don't train} (14, -27, D:11) a +0 rapier (15, -37, D:11) a +0 dagger of venom {don't train} (15, -36, D:11) a +0 hand axe {don't train} (16, -37, D:11) a +0 club (16, -3, D:11) a stone (18, -5, D:11) a +0 club {don't train} a cursed +0 robe a +0 club {don't train} (19, -7, D:11) a +0 hand axe {don't train} (19, -4, D:11) a +0 robe a cursed -1 dagger {don't train} (20, -4, D:11) a +0 mace {don't train} (20, -3, D:11) a stone (21, -7, D:11) a +0 hand axe {don't train} (21, -6, D:11) 2 stones (21, -5, D:11) a +0 mace {don't train} 12 stones a +0 leather armour a +0 flail {don't train} (21, -3, D:11) 4 stones (22, -2, D:11) a +0 short sword {don't train} (23, -1, D:11) a stone (23, 5, D:11) the +8 quarterstaff of Uncertain Death {vorpal, rF+ Dex+2 Stlth+, don't train} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It makes you more stealthy. (24, -7, D:11) a stone (24, 4, D:11) a cursed +0 scale mail a +0 trident (24, 5, D:11) a +0 whip {don't train} (24, 6, D:11) a +0 short sword {don't train} a +0 whip {don't train} 5 stones (25, -8, D:11) a stone (27, -8, D:11) a stone (28, -31, D:11) a cursed -2 club (28, -7, D:11) a +0 club {don't train} (29, 3, D:11) an uncursed staff of wizardry {don't train} (30, -1, D:11) a +0 robe a +0 dagger {don't train} a +0 hand axe {don't train} a +0 chain mail (42, 6, D:11) a scroll of noise (46, 0, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) 22 stones (20, 36, D:12) a +0 leather armour (35, 9, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 flail {don't train} a +0 ring mail a +0 dagger {don't train} (1, -9, D:13) a +0 leather armour (3, -5, D:13) a +0 great sword {don't train} a +0 chain mail (6, 2, D:13) a +0 rapier {don't train} (7, 2, D:13) 11 stones (9, -15, D:13) a scroll of random uselessness (9, -10, D:13) a +0 war axe {don't train} a +0 robe (11, -18, D:13) a +0 whip (14, -14, D:13) a +0 mace {don't train} (14, -13, D:13) a +0 trident a +0 robe (20, 10, D:13) a +0 helmet (22, -24, D:13) a +2 glaive of venom (22, -15, D:13) a +0 hand axe {don't train} a +0 club {don't train} a cursed -1 hand axe {don't train} a +0 ring mail (23, -15, D:13) a +0 scimitar {don't train} 23 stones a +0 chain mail (24, -15, D:13) a +0 leather armour (25, -15, D:13) a stone (25, -7, D:13) a cursed -3 war axe {don't train} a +0 robe a cursed -1 hand axe {don't train} a +0 robe (27, -14, D:13) a stone (31, -23, D:13) a +1 great mace of protection {don't train} a +0 ring mail (35, -25, D:13) a cursed +0 shortbow {don't train} (45, 12, D:13) a +0 hunting sling {don't train} (46, -3, D:13) a large rock (47, -18, D:13) 2 large rocks (48, -15, D:13) a large rock (51, -4, D:13) a large rock (62, -14, D:13) a +0 long sword {don't train} Level 14 of the Dungeon (0, 0, D:14) 15 stones (8, 1, D:14) 21 stones (8, 6, D:14) 22 sling bullets (8, 13, D:14) a +4 ring of slaying (8, 14, D:14) a +0 kite shield (8, 18, D:14) 22 bolts (9, 3, D:14) a +0 whip (10, -11, D:14) a +4 scimitar of flaming {don't train} (11, 14, D:14) a scroll of noise (16, -8, D:14) a +0 chain mail a cursed -3 trident (17, 12, D:14) a +0 short sword (17, 13, D:14) a +0 dagger {don't train} a +0 chain mail (18, -7, D:14) a +0 chain mail a +0 hand axe {don't train} a +0 robe a +0 dagger {don't train} (18, 13, D:14) a +0 dagger {don't train} a +0 robe (18, 14, D:14) a +0 hand axe {don't train} a +0 chain mail a +1 dagger of protection {don't train} (20, -8, D:14) a +0 whip {don't train} (21, -6, D:14) a +0 chain mail (24, 11, D:14) 2 large rocks (33, -8, D:14) a +0 giant club {don't train} (35, -3, D:14) a +0 giant spiked club {don't train} (36, -5, D:14) a +0 troll leather armour (37, -11, D:14) a +0 hunting sling (39, -10, D:14) a +0 spear of draining (41, -9, D:14) 21 stones (41, -8, D:14) a +0 longbow {don't train} (50, 4, D:14) a +0 shortbow {don't train} Level 15 of the Dungeon (0, 25, D:15) a +0 rapier (2, 22, D:15) a cursed -3 longbow {don't train} (4, 30, D:15) 23 stones (16, 18, D:15) a cursed +0 leather armour (22, 31, D:15) a +0 leather armour a +0 dagger {don't train} a +0 longbow {don't train} (23, 26, D:15) a +0 robe a +0 whip of electrocution {don't train} (23, 28, D:15) a +0 ring mail a +0 dire flail {don't train} (27, 31, D:15) 10 bolts (28, 15, D:15) a +0 leather armour a +0 war axe {don't train} a +0 leather armour a +0 hand axe {don't train} a +0 dire flail {don't train} a +0 dire flail {don't train} (28, 19, D:15) a +0 centaur barding a +2 longbow of flaming {don't train} (29, 14, D:15) a +0 great mace {don't train} a +0 giant club {don't train} a +0 robe a +0 hand axe {don't train} (30, 19, D:15) a +0 whip {don't train} a +0 robe (31, 3, D:15) a +1 shortbow of flaming {don't train} (31, 18, D:15) a +0 dire flail {don't train} a +0 great mace {don't train} (32, 3, D:15) a +2 great sword of distortion {don't train} a +2 scale mail of fire resistance (33, 33, D:15) a +0 spear (43, 33, D:15) a +0 flail {don't train} (44, 23, D:15) a +0 robe (46, 8, D:15) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Vol Fez's Armour Shop a +1 robe (107 gold) a +3 leather armour of poison resistance (294 gold) a cursed +0 plate armour (280 gold) the +4 crystal plate armour of the Old World {Int+6} (1587 gold) It affects your intelligence (+6). +0 shadow dragon scales (1120 gold) the +8 chain mail of Disaster {MR+++ Str-4 Int+7} (966 gold) It affects your strength (-4). It affects your intelligence (+7). It affects your resistance to hostile enchantments. a +0 ring mail of fire resistance (154 gold) the +10 plate armour "Ruveda" {rCorr Str+5 Int-2} (1286 gold) It affects your strength (+5). It affects your intelligence (-2). It provides partial protection from all sources of acid and corrosion. a +0 troll leather armour (210 gold) a +0 ring mail (56 gold) a cursed +0 scale mail (14 gold) a +0 ring mail (56 gold) (0, 0, Orc:1) a +0 dagger {don't train} (3, 1, Orc:1) 3 large rocks (6, 1, Orc:1) a large rock (7, 1, Orc:1) 2 large rocks (10, -3, Orc:1) a +0 short sword of venom {don't train} (51, -42, Orc:1) a +0 chain mail a +0 halberd (51, -40, Orc:1) a +0 scale mail a +0 dagger {don't train} a +0 giant club {don't train} (52, -43, Orc:1) a +0 hand axe {don't train} a +0 hand axe {don't train} (52, -42, Orc:1) a +0 troll leather armour a +0 giant club {don't train} a +0 ring mail a +0 mace {don't train} a +0 robe a +0 dagger {don't train} (52, -41, Orc:1) a +0 chain mail a +4 flail {don't train} (53, -44, Orc:1) 6 large rocks (54, -43, Orc:1) a +0 leather armour a +0 war axe {don't train} (54, -41, Orc:1) a +0 robe a +0 dagger {don't train} (55, -45, Orc:1) a +0 club {don't train} (56, -47, Orc:1) a +0 robe a +1 dagger of venom {don't train} Level 2 of the Orcish Mines [Shop] Etules's General Store a scroll of vulnerability (120 gold) a scroll of teleportation (48 gold) a +2 vorpal falchion (264 gold) a +1 plate armour of cold resistance (560 gold) a scroll of silence (120 gold) the +2 morningstar of Imbalance {speed, +Rage Str-3 Int-3 Dex+7} (553 gold) Attacks with this weapon are significantly faster. It affects your strength (-3). It affects your intelligence (-3). It affects your dexterity (+7). It lets you go berserk. 20 stones (32 gold) a +0 scimitar (64 gold) an uncursed staff of conjuration (400 gold) a ration (80 gold) [Shop] Yhomaf's Book Emporium a book of Frost (385 gold) a book of Annihilations (1214 gold) a book of Burglary (825 gold) a book of Spatial Translocations (715 gold) a book of the Earth (715 gold) a book of Beasts (605 gold) a book of the Warp (990 gold) a book of Power (495 gold) a book of Callings (330 gold) a book of the Dragon (990 gold) [Shop] Qeazel's Antique Armour Emporium a +2 plate armour of poison resistance (1147 gold) a scarf of invisibility (372 gold) the +5 leather armour "Rauhiq" {Int+5} (1379 gold) It affects your intelligence (+5). a +0 scale mail (124 gold) a +0 chain mail (139 gold) [Shop] Cyirheah's Antique Weapon Shoppe a cursed -2 longbow (2 gold) a +0 short sword (69 gold) a +0 falchion (69 gold) a +0 spear (69 gold) a +0 scimitar (92 gold) a +0 shortbow (69 gold) a +0 hunting sling (34 gold) a +0 glaive (149 gold) the +5 halberd "Wauck" {venom, rN+ Int+9 Dex-5} (1136 gold) It poisons the flesh of those it strikes. It affects your intelligence (+9). It affects your dexterity (-5). It protects you from negative energy. (0, 0, Orc:2) a cursed +0 dagger {don't train} a +0 robe (0, 1, Orc:2) a +0 dagger {don't train} a +0 robe (1, 1, Orc:2) a +0 dagger {don't train} a +0 robe (2, -12, Orc:2) a +1 mace of protection {don't train} a +0 scale mail a +0 hand axe {don't train} a +0 chain mail (2, -11, Orc:2) a +0 dagger a +0 robe (2, -9, Orc:2) a +0 dagger (5, 10, Orc:2) a +1 short sword of draining {don't train} (6, 5, Orc:2) a +0 robe a +0 dagger {don't train} (9, -19, Orc:2) a cursed +0 leather armour a +0 mace {don't train} (10, -20, Orc:2) a +0 robe a +0 chain mail a +0 dagger {don't train} a +0 flail {don't train} (10, -19, Orc:2) a +0 mace (14, -31, Orc:2) a +0 giant spiked club {don't train} (15, -27, Orc:2) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (16, -28, Orc:2) a +0 plate armour a +0 halberd (17, -31, Orc:2) a large rock (17, 4, Orc:2) a +0 robe a +0 dagger {don't train} (18, -27, Orc:2) a +0 robe a +2 dagger of venom {don't train} (18, 4, Orc:2) a +0 plate armour a +0 trident (18, 17, Orc:2) a +0 leather armour a +0 short sword {don't train} (19, -27, Orc:2) a +0 flail {don't train} (19, 2, Orc:2) a +0 robe a +0 dagger {don't train} (19, 8, Orc:2) a +0 short sword (19, 10, Orc:2) a bolt (19, 13, Orc:2) a +0 leather armour a +0 dagger {don't train} (20, 2, Orc:2) a +0 chain mail a +0 flail {don't train} a +2 robe of magic resistance a +0 dagger {don't train} a cursed +0 chain mail a +0 scimitar {don't train} (20, 5, Orc:2) a +0 chain mail a cursed -1 war axe {don't train} (20, 6, Orc:2) a +0 robe a +2 dagger of draining {don't train} a +0 dagger {don't train} (20, 7, Orc:2) a +0 leather armour a +0 flail {don't train} a +0 dagger {don't train} (20, 8, Orc:2) a +0 troll leather armour a +0 ring mail a +0 dagger {don't train} (20, 9, Orc:2) a +0 plate armour a +0 short sword {don't train} a cursed -1 chain mail a +0 mace {don't train} a +0 chain mail a +0 dire flail {don't train} a +0 plate armour a +0 war axe {don't train} a +0 chain mail a +0 long sword {don't train} (20, 10, Orc:2) a +0 plate armour a +0 hand axe {don't train} (20, 11, Orc:2) a +0 chain mail a +0 short sword {don't train} a +0 dagger {don't train} a +0 short sword {don't train} a +0 plate armour a +0 great sword {don't train} a +0 chain mail a +0 dire flail {don't train} (20, 12, Orc:2) a bolt a +0 robe a +0 dagger {don't train} a +0 ring mail a +0 whip {don't train} a +0 falchion {don't train} a +0 plate armour a +1 war axe {don't train} a +0 short sword {don't train} (20, 13, Orc:2) a cursed -1 mace {don't train} (20, 14, Orc:2) a bolt a +0 club {don't train} (20, 16, Orc:2) a +0 glaive (20, 18, Orc:2) a +2 robe a +0 dagger {don't train} (21, -30, Orc:2) a large rock (21, 13, Orc:2) 2 bolts a +0 war axe {don't train} a +0 leather armour a +0 trident a +0 ring mail a cursed -1 war axe {don't train} (21, 14, Orc:2) a +0 scale mail a +2 flail of protection {don't train} (21, 15, Orc:2) a +0 plate armour a cursed -1 trident (21, 16, Orc:2) a +0 leather armour a +0 dagger {don't train} (21, 17, Orc:2) a +0 chain mail a +1 long sword of draining {don't train} 21 bolts a +2 arbalest of flaming {don't train} (22, -30, Orc:2) a +0 flail {don't train} (22, 14, Orc:2) a +0 robe a +0 dagger {don't train} (23, -30, Orc:2) a +0 chain mail a +0 flail {don't train} a +0 leather armour (24, -29, Orc:2) 2 large rocks (24, 13, Orc:2) a +0 hand axe {don't train} (24, 14, Orc:2) a +0 flail (25, 13, Orc:2) a +0 ring mail a +0 mace {don't train} a +0 plate armour a +0 battleaxe {don't train} (27, 1, Orc:2) a +0 trident a +0 chain mail a +0 mace {don't train} a +0 chain mail (29, 19, Orc:2) a +0 dagger {don't train} a cursed -3 flail {don't train} a +0 war axe {don't train} (31, 13, Orc:2) a +0 robe a +0 dagger {don't train} a +0 leather armour a +0 long sword {don't train} (31, 19, Orc:2) a +0 plate armour a cursed +0 war axe {don't train} (32, -8, Orc:2) the +2 ring mail of the Black Moon {Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). (32, -7, Orc:2) the +4 scale mail of the Skies Above {rElec rN+ Str-2 Int+2} It affects your strength (-2). It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. (32, 13, Orc:2) a +0 leather armour a +0 whip {don't train} a +0 chain mail a +0 glaive a +0 glaive (32, 19, Orc:2) a +0 hand axe {don't train} (33, 11, Orc:2) a +0 chain mail a +0 dagger {don't train} (33, 12, Orc:2) a +0 robe a +0 dagger of venom {don't train} a +0 plate armour a +0 scimitar {don't train} a +0 flail {don't train} a +0 chain mail a +0 flail {don't train} (33, 13, Orc:2) a +0 short sword (48, 21, Orc:2) a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} a +0 robe (49, 20, Orc:2) a +0 dagger {don't train} a +0 robe (52, 22, Orc:2) a +0 flail {don't train} Level 1 of the Elven Halls (6, 14, Elf:1) a +0 ring mail a +0 long sword {don't train} a +0 long sword {don't train} (8, 15, Elf:1) a +0 long sword {don't train} a +0 dagger {don't train} a +0 scale mail a +0 long sword {don't train} (9, -6, Elf:1) a +0 long sword {don't train} (10, -14, Elf:1) a +0 pair of gloves a +0 long sword {don't train} (10, -13, Elf:1) a +0 rapier {don't train} a +0 long sword of freezing {don't train} a +0 rapier {don't train} (10, -12, Elf:1) a +0 rapier of electrocution {don't train} (10, -6, Elf:1) a +0 scale mail (11, -14, Elf:1) a +0 cloak (12, -2, Elf:1) a +0 rapier {don't train} (15, -13, Elf:1) a +2 hand axe of venom {don't train} (18, -32, Elf:1) a +0 rapier {don't train} a +0 ring mail (18, 6, Elf:1) 92 poisoned darts (24, -8, Elf:1) a +0 long sword {don't train} a +0 scale mail an uncursed ring of fire (25, -44, Elf:1) a +0 dagger {don't train} (26, -17, Elf:1) 25 stones (36, -43, Elf:1) a +0 long sword {don't train} (36, -15, Elf:1) a +0 scale mail (41, -3, Elf:1) a +0 leather armour a +0 rapier {don't train} (43, -36, Elf:1) a +0 ring mail (43, -1, Elf:1) a +0 long sword {don't train} a +0 robe a +0 dagger {don't train} (44, -39, Elf:1) a +0 rapier {don't train} a +0 leather armour (44, -23, Elf:1) a +0 long sword {don't train} a +0 dagger {don't train} a +0 robe (44, 0, Elf:1) a +0 short sword {don't train} a +0 shortbow {don't train} (46, 5, Elf:1) a +0 long sword {don't train} (47, -9, Elf:1) a +0 hunting sling {don't train} (48, -11, Elf:1) 20 stones (49, -45, Elf:1) a +0 short sword {don't train} a +0 shortbow of flaming {don't train} a cursed +0 leather armour (51, -38, Elf:1) a +0 dagger (53, -25, Elf:1) a +0 long sword (56, -34, Elf:1) a +3 mace of protection {don't train} (57, -35, Elf:1) a +0 hand axe of electrocution {don't train} (58, 10, Elf:1) a +0 short sword {don't train} a +0 leather armour (58, 13, Elf:1) a +0 vorpal long sword {don't train} a +0 leather armour (60, -12, Elf:1) a +0 short sword {don't train} a +0 buckler a +0 short sword {don't train} (60, -11, Elf:1) a +0 shortbow {don't train} a +0 dagger {don't train} a +0 leather armour (61, -35, Elf:1) a cursed +0 long sword {don't train} (61, -13, Elf:1) a +0 rapier {don't train} a +1 rapier of electrocution {don't train} a +0 leather armour (62, -34, Elf:1) a +0 shortbow {don't train} a +0 ring mail (63, -33, Elf:1) a +0 rapier {don't train} (65, -31, Elf:1) a +0 shortbow {don't train} a +2 dagger of distortion {don't train} a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a potion of degeneration (2, 19, Elf:2) 17 stones (5, 20, Elf:2) a +0 dagger (6, 14, Elf:2) a +0 cloak (6, 22, Elf:2) a +0 rapier (12, -13, Elf:2) a +0 short sword {don't train} a +0 ring mail (12, 0, Elf:2) a +6 ring of strength (12, 26, Elf:2) a +0 plate armour (14, 31, Elf:2) a +2 ring mail of poison resistance (15, 19, Elf:2) a +2 vorpal battleaxe {don't train} a +0 hand axe {don't train} (16, -15, Elf:2) a +2 vorpal mace (17, -15, Elf:2) a +0 shortbow {don't train} a +0 scimitar {don't train} (19, 8, Elf:2) a +0 long sword {don't train} a +0 leather armour (20, 19, Elf:2) a +0 ring mail a +0 rapier {don't train} a +2 robe of magic resistance (21, -11, Elf:2) a +2 scimitar of electrocution {don't train} a +2 eveningstar of freezing {don't train} (21, -10, Elf:2) a +0 long sword {don't train} a +0 buckler a +3 vorpal war axe {don't train} (21, 19, Elf:2) an uncursed staff of earth {don't train} a +0 chain mail a +0 rapier {don't train} a +0 ring mail (21, 20, Elf:2) a cursed +0 leather armour a +2 dagger of protection {don't train} a +0 shortbow {don't train} a +0 short sword {don't train} (23, -8, Elf:2) a +0 halberd of venom (23, 20, Elf:2) a +2 vampiric long sword {don't train} a +0 shortbow {don't train} (24, -7, Elf:2) a +0 shortbow {don't train} a +0 short sword {don't train} a +4 dire flail of holy wrath {don't train} (24, 23, Elf:2) a +3 long sword {don't train} (25, -7, Elf:2) a +0 short sword {don't train} (25, -5, Elf:2) a +1 dire flail of protection {don't train} a +0 long sword {don't train} (25, -4, Elf:2) a +1 dagger of speed {don't train} (25, 7, Elf:2) a +5 dagger {don't train} (25, 20, Elf:2) a +0 buckler a +0 short sword {don't train} (25, 24, Elf:2) a +4 flail of protection {don't train} (26, -10, Elf:2) a +0 long sword {don't train} (26, -7, Elf:2) a +0 rapier {don't train} (26, 20, Elf:2) a +0 leather armour a +0 dagger {don't train} a +4 war axe of flaming {don't train} (26, 24, Elf:2) a +0 mace of draining (26, 27, Elf:2) a +0 dagger (27, -9, Elf:2) a +0 glaive of venom (27, -8, Elf:2) a cursed -2 long sword {don't train} a +0 ring mail (28, 20, Elf:2) a cursed +0 short sword {don't train} (29, 20, Elf:2) a +2 short sword of holy wrath {don't train} (30, 25, Elf:2) 18 stones (31, 20, Elf:2) a +0 leather armour of positive energy a +2 dagger of holy wrath {don't train} a +0 shortbow {don't train} (31, 21, Elf:2) a +0 short sword {don't train} (32, -12, Elf:2) a +0 scimitar of electrocution {don't train} a +0 leather armour (33, -10, Elf:2) a +1 war axe of venom (33, 21, Elf:2) a +0 leather armour a +0 club {don't train} a +0 leather armour a +0 shortbow {don't train} (35, -10, Elf:2) a +0 scimitar {don't train} a +0 long sword {don't train} a +0 leather armour (36, 17, Elf:2) a +0 leather armour a +0 shortbow {don't train} a +0 short sword {don't train} (36, 20, Elf:2) a cursed -3 rapier {don't train} (36, 21, Elf:2) a scroll of noise (37, -12, Elf:2) a +3 mace of protection (37, 17, Elf:2) a +3 rapier {don't train} a +0 ring mail a +4 mace of protection {don't train} (38, 16, Elf:2) a +2 long sword of holy wrath {don't train} (39, -10, Elf:2) a +2 vampiric scimitar (40, 14, Elf:2) a +0 rapier {don't train} (42, 12, Elf:2) a +0 long sword {don't train} (47, 15, Elf:2) a +0 long sword {don't train} (48, -11, Elf:2) a +3 dire flail of distortion (49, -11, Elf:2) a +3 lajatang of distortion {don't train} a +0 rapier {don't train} (51, 4, Elf:2) a +0 plate armour (55, 1, Elf:2) a +0 dagger Level 3 of the Elven Halls [Shop] Ulliogh's Assorted Antiques a potion of heal wounds (150 gold) a scroll of immolation (105 gold) a potion of invisibility (240 gold) a scroll of amnesia (105 gold) a scroll of teleportation (90 gold) a +0 war axe (105 gold) a +0 short sword (90 gold) a book of Maledictions (750 gold) a +0 robe (21 gold) the +5 ring mail of Tusuf {-Tele *Contam rPois Int+8} (1374 gold) It affects your intelligence (+8). It protects you from poison. It prevents most forms of teleportation. It causes magical contamination when unequipped. a phial of floods (1200 gold) a +0 dire flail (120 gold) (0, 0, Elf:3) a +0 spear (4, -10, Elf:3) a +0 longbow {don't train} a +0 leather armour an uncursed ring of positive energy (5, -12, Elf:3) the ring of Yttamach {rElec rF- rCorr Str+6} [ring of resist corrosion] It affects your strength (+6). It makes you vulnerable to fire. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. the cursed +3 battleaxe of Reason {antimagic, *Slow rPois MR+, don't train} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. It has a curse placed upon it. a +0 longbow {don't train} a +4 scale mail of magic resistance a +2 robe of magic resistance an uncursed ring of resist corrosion a +0 rapier {don't train} a +0 rapier {don't train} a +0 leather armour (10, 32, Elf:3) a +0 rapier {don't train} (12, 6, Elf:3) a +0 ring mail (13, -8, Elf:3) a tin of tremorstones (inert) (13, -5, Elf:3) 16 stones (13, 4, Elf:3) a +0 ring mail a +0 short sword {don't train} a +0 long sword {don't train} (14, -8, Elf:3) a +2 hand axe of flaming (14, -6, Elf:3) a +2 buckler (14, -5, Elf:3) a +2 broad axe of electrocution {don't train} (14, -4, Elf:3) a +0 short sword {don't train} (14, -3, Elf:3) the +1 hunting sling of the Mouth {flame, rElec rPois, don't train} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. (15, -8, Elf:3) a wand of random effects (19) the +10 quarterstaff of Satyriasis {speed, +Inv rN+ Str+6, don't train} Attacks with this weapon are significantly faster. It affects your strength (+6). It protects you from negative energy. It lets you turn invisible. a +0 rapier {don't train} (15, -7, Elf:3) an uncursed staff of poison {don't train} (15, -6, Elf:3) a +4 vorpal battleaxe (15, -5, Elf:3) a +2 vampiric scimitar (15, -4, Elf:3) the +1 great sword of Iconoclasm {holy, rPois rF- MR+++ Str-4, don't train} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. (15, -3, Elf:3) a tin of tremorstones (inert) (16, -3, Elf:3) a +2 helmet a scarf of repulsion (17, -5, Elf:3) a +2 quarterstaff of draining {don't train} (17, -4, Elf:3) an uncursed staff of summoning (18, -7, Elf:3) 14 stones (18, -6, Elf:3) a +0 hand crossbow of flaming (18, -5, Elf:3) 27 stones (18, -4, Elf:3) a +2 scimitar of holy wrath (18, -3, Elf:3) a +4 hand crossbow of freezing (18, 4, Elf:3) a +0 short sword {don't train} an uncursed ring of poison resistance a +0 short sword {don't train} a +2 leather armour of magic resistance (18, 5, Elf:3) a +0 long sword {don't train} (19, -8, Elf:3) a +1 leather armour of cold resistance (19, -7, Elf:3) an uncursed staff of summoning (19, -4, Elf:3) a +2 vampiric war axe (20, -15, Elf:3) a +0 plate armour (20, 12, Elf:3) a +0 rapier {don't train} (21, -14, Elf:3) a +7 vorpal flail {don't train} (22, 3, Elf:3) a +0 scimitar {don't train} (22, 5, Elf:3) a +3 battleaxe of freezing {don't train} a cursed -1 long sword {don't train} (23, 23, Elf:3) 5 datura-tipped darts (24, 1, Elf:3) a +0 leather armour a +0 long sword {don't train} (24, 27, Elf:3) a +0 long sword {don't train} (25, 1, Elf:3) a +0 long sword {don't train} a +0 long sword {don't train} a +0 long sword {don't train} a +0 leather armour (26, -8, Elf:3) a +0 leather armour a +1 rapier of freezing {don't train} (26, -7, Elf:3) a +2 vorpal long sword {don't train} (26, 0, Elf:3) a +0 leather armour a +0 short sword {don't train} (26, 8, Elf:3) a +0 long sword {don't train} a +0 leather armour a +0 long sword {don't train} (26, 27, Elf:3) a +0 shortbow {don't train} a +0 short sword {don't train} a +0 leather armour a potion of stabbing a +0 long sword {don't train} (27, 7, Elf:3) a +0 ring mail a +0 vorpal long sword {don't train} (27, 11, Elf:3) a +0 ring mail (27, 15, Elf:3) a +0 short sword {don't train} (27, 16, Elf:3) a +0 long sword {don't train} a cursed +0 short sword {don't train} (28, 17, Elf:3) a +0 rapier {don't train} (31, 16, Elf:3) a +3 scale mail (31, 17, Elf:3) a +0 short sword {don't train} (32, 22, Elf:3) a +0 long sword of holy wrath {don't train} a +0 ring mail a +0 buckler (32, 23, Elf:3) a +0 short sword {don't train} a +0 short sword {don't train} (32, 24, Elf:3) a +0 short sword {don't train} a +0 long sword of distortion {don't train} a +0 buckler (33, 30, Elf:3) a +0 plate armour (34, 25, Elf:3) a +0 long sword {don't train} a +0 rapier {don't train} (42, -7, Elf:3) a +0 chain mail (42, -2, Elf:3) a +0 rapier {don't train} (44, 0, Elf:3) a +0 rapier (45, 0, Elf:3) a +0 scale mail a +0 short sword {don't train} (53, -10, Elf:3) 13 stones (57, 24, Elf:3) a +6 glaive of distortion (58, -23, Elf:3) a +0 long sword of protection {don't train} (58, -14, Elf:3) 21 stones (59, 21, Elf:3) 6 poisoned darts (60, -22, Elf:3) a +0 long sword {don't train} (60, -21, Elf:3) a +0 chain mail a +0 long sword {don't train} (61, -22, Elf:3) a +3 battleaxe of freezing (61, -19, Elf:3) a +0 mace (64, 22, Elf:3) 23 stones (66, -12, Elf:3) a +0 glaive (67, 13, Elf:3) 17 poisoned darts (68, -6, Elf:3) 15 sling bullets (70, -3, Elf:3) a +0 rapier the Vestibule of Hell (0, 0, Hell) a +0 robe (unseen) (1, -2, Hell) a hell hound corpse (1, 2, Hell) a +0 robe (unseen) (1, 3, Hell) a +0 robe (unseen) (2, -2, Hell) a +0 great mace (2, 3, Hell) a +0 robe (unseen) (3, -1, Hell) a +0 trident (5, 1, Hell) a +3 trident Level 1 of the Depths (0, 0, Depths:1) 21 arrows (1, 16, Depths:1) a wand of random effects (6) (2, 38, Depths:1) a wand of flame (21) (3, 37, Depths:1) the +11 flail of Cobwebs {vorpal, rC++ Int+3, don't train} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It greatly protects you from cold. (3, 38, Depths:1) a cursed staff of energy {don't train} (4, 36, Depths:1) a +0 falchion (4, 37, Depths:1) a +0 scale mail (7, 22, Depths:1) a +0 club {don't train} 10 stones (8, 12, Depths:1) a +0 scale mail (9, 26, Depths:1) a +0 glaive (14, -4, Depths:1) a +0 trident (15, -5, Depths:1) a +0 robe (15, -4, Depths:1) a +0 trident (16, -4, Depths:1) a +0 demon trident (17, -5, Depths:1) a +0 trident (17, 29, Depths:1) 22 bolts (18, -6, Depths:1) 2 bolts (19, -6, Depths:1) a bolt (19, 40, Depths:1) a bolt (21, -6, Depths:1) a bolt (21, 17, Depths:1) a +0 great mace {don't train} a +0 dire flail {don't train} (21, 22, Depths:1) 21 stones (22, -6, Depths:1) a bolt (23, -6, Depths:1) 44 bolts (24, -6, Depths:1) 3 bolts a +0 arbalest {don't train} (24, -5, Depths:1) a cursed +0 arbalest {don't train} a +0 arbalest {don't train} 19 bolts (25, -6, Depths:1) 13 bolts a +0 arbalest {don't train} (27, 7, Depths:1) a +0 scale mail (27, 11, Depths:1) a +1 great sword of flaming (32, 40, Depths:1) 3 bolts (33, 39, Depths:1) a +0 arbalest {don't train} a +0 arbalest {don't train} a +0 arbalest {don't train} 35 bolts (34, 29, Depths:1) a +0 plate armour (34, 38, Depths:1) a bolt (34, 39, Depths:1) a +0 arbalest 15 bolts (34, 40, Depths:1) 4 bolts (34, 41, Depths:1) 11 bolts (34, 45, Depths:1) a bolt (36, 36, Depths:1) a bolt (39, 16, Depths:1) a large rock (39, 19, Depths:1) 812 arrows (39, 20, Depths:1) a large rock (39, 21, Depths:1) a +0 dire flail {don't train} a +0 dire flail {don't train} 2 large rocks (39, 23, Depths:1) a +0 troll leather armour (39, 33, Depths:1) a +0 arbalest {don't train} 9 bolts (40, 15, Depths:1) a large rock (43, 4, Depths:1) a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (43, 5, Depths:1) a +0 giant club {don't train} (43, 9, Depths:1) a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 robe (45, 21, Depths:1) a +0 battleaxe a +0 scale mail of poison resistance (49, 22, Depths:1) a wand of flame (23) Level 2 of the Depths [Shop] Qaed's Jewellery Shop an uncursed ring of poison resistance (380 gold) an uncursed amulet of regeneration (570 gold) a +6 ring of dexterity (1111 gold) an uncursed ring of ice (475 gold) an uncursed ring of wizardry (570 gold) an uncursed ring of see invisible (285 gold) a cursed ring of teleportation (85 gold) a +6 ring of strength (1111 gold) a cursed -4 ring of protection (38 gold) the amulet "Afat Ore" {RegenMP Str+3 Int-3 Dex+2 Stlth+} (836 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+3). It affects your intelligence (-3). It affects your dexterity (+2). It makes you more stealthy. [Shop] Joanod's Gadget Shoppe a wand of random effects (8) (95 gold) a wand of iceblast (5) (171 gold) a wand of clouds (3) (399 gold) a phantom mirror (570 gold) a box of beasts (380 gold) a phantom mirror (570 gold) a wand of digging (6) (380 gold) a wand of iceblast (5) (171 gold) a wand of acid (10) (532 gold) [Shop] Couttu Nipn's Jewellery Shop a +6 ring of strength (1228 gold) an uncursed ring of stealth (367 gold) an uncursed amulet of faith (840 gold) an uncursed ring of see invisible (315 gold) an uncursed ring of protection from fire (525 gold) an uncursed ring of resist corrosion (420 gold) an uncursed ring of resist corrosion (420 gold) an uncursed ring of protection from fire (525 gold) an uncursed ring of protection from cold (525 gold) an uncursed ring of fire (525 gold) (8, 23, Depths:2) a large rock (9, 9, Depths:2) a +0 great sword of flaming {don't train} (9, 28, Depths:2) a potion of degeneration (10, 21, Depths:2) a large rock 12 arrows (11, 9, Depths:2) a +0 club (13, 12, Depths:2) an uncursed ring of wizardry (14, 45, Depths:2) a +0 giant club {don't train} (15, 42, Depths:2) a +0 troll leather armour a +0 club {don't train} a +0 robe (15, 43, Depths:2) a +0 troll leather armour a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 troll leather armour (16, 42, Depths:2) a +0 troll leather armour (16, 43, Depths:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (19, 22, Depths:2) a phial of floods {collect me} (26, 10, Depths:2) a +0 robe (27, 30, Depths:2) a +0 scimitar (28, 16, Depths:2) a +0 scythe (29, 3, Depths:2) 22 stones (29, 25, Depths:2) a +0 buckler (32, 22, Depths:2) 3 large rocks (34, 21, Depths:2) a large rock (37, 54, Depths:2) a +0 dagger (44, 23, Depths:2) a +0 robe a +0 trident of distortion (49, 40, Depths:2) a +0 battleaxe {don't train} a +4 scale mail of fire resistance (50, 38, Depths:2) an uncursed ring of protection from fire (50, 39, Depths:2) 22 bolts a +0 arbalest {don't train} (50, 41, Depths:2) 14 bolts (50, 42, Depths:2) 6 bolts (50, 43, Depths:2) 3 bolts (51, 38, Depths:2) 3 bolts (51, 39, Depths:2) a +4 arbalest {don't train} 5 bolts (51, 40, Depths:2) a +0 arbalest {don't train} 8 bolts (52, 38, Depths:2) a bolt (52, 39, Depths:2) a +0 arbalest of freezing {don't train} 2 bolts (52, 40, Depths:2) a +0 arbalest {don't train} 9 bolts (54, 36, Depths:2) 2 bolts (54, 51, Depths:2) a +2 demon whip of electrocution {don't train} (66, 53, Depths:2) a +0 robe a +0 dagger {don't train} a +0 plate armour a +2 battleaxe {don't train} (66, 54, Depths:2) a +0 robe a +0 dagger {don't train} (66, 55, Depths:2) a +0 plate armour a +0 long sword {don't train} (67, 52, Depths:2) a +0 plate armour (67, 53, Depths:2) a hell hog skeleton (67, 55, Depths:2) a hell hog skeleton (67, 56, Depths:2) a +0 morningstar Level 3 of the Depths (0, 0, Depths:3) a bolt (1, -1, Depths:3) a bolt (1, 1, Depths:3) a bolt (2, -1, Depths:3) 3 bolts (3, -12, Depths:3) a +2 antimagic war axe {don't train} a +0 animal skin (3, -2, Depths:3) 24 bolts a +0 arbalest {don't train} (3, -1, Depths:3) 34 bolts a +0 arbalest {don't train} (3, 0, Depths:3) 15 bolts a +0 arbalest {don't train} (4, -15, Depths:3) a +0 buckler (4, -13, Depths:3) a +0 spear 15 stones (4, -12, Depths:3) a potion of lignification a +0 war axe {don't train} a +0 ring mail a +0 kite shield a +0 flail {don't train} a +0 leather armour a +0 buckler a +0 spear of venom a +0 robe a +1 antimagic lajatang {don't train} a +0 ring mail a +0 dire flail {don't train} a cursed +0 animal skin a +0 antimagic war axe {don't train} a +0 leather armour a +0 leather armour a +0 animal skin a +0 war axe {don't train} a +0 animal skin a +0 quarterstaff {don't train} a +0 short sword {don't train} a +1 ring mail of fire resistance a +0 great mace {don't train} a +0 leather armour a +2 battleaxe {don't train} a +0 buckler a +0 spear 7 atropa-tipped darts a +1 hand axe of flaming {don't train} (4, -11, Depths:3) a +0 great mace {don't train} 7 stones a +3 ring mail a +0 leather armour a +0 great mace {don't train} a cursed +0 short sword {don't train} (4, -10, Depths:3) a cursed +0 buckler a +0 robe a +2 quick blade {don't train} (4, -3, Depths:3) a +0 glaive a +0 scale mail (4, -1, Depths:3) a +0 glaive (5, -14, Depths:3) a scroll of brand weapon a +3 leather armour of positive energy a potion of lignification a scroll of enchant weapon (5, -11, Depths:3) a +0 buckler a +0 spear a +4 scale mail (5, -10, Depths:3) a +0 animal skin a +0 hand axe {don't train} a +0 rapier {don't train} a +0 animal skin (5, -8, Depths:3) 25 stones (7, -14, Depths:3) a stone a +0 buckler (7, 7, Depths:3) an arrow (10, -19, Depths:3) a +0 broad axe (10, 3, Depths:3) 11 arrows a +0 shortbow {don't train} a +2 long sword of draining {don't train} (11, -13, Depths:3) a stone (12, -12, Depths:3) 2 stones (16, -6, Depths:3) a +0 ring mail (23, 5, Depths:3) 25 stones (28, 4, Depths:3) a +0 hunting sling