Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -1, D:1) 4 boomerangs (9, -22, D:1) a +0 club (11, -13, D:1) 22 poisoned darts {don't use} (14, 9, D:1) a +0 dagger (18, 14, D:1) a +4 scale mail (21, 12, D:1) a +0 club (35, -11, D:1) a +0 hunting sling (35, 26, D:1) a +0 dagger (39, -19, D:1) a +0 club (39, -18, D:1) a +0 club (41, -30, D:1) a cursed +0 club (49, -8, D:1) 15 bolts (50, -4, D:1) 12 poisoned darts {don't use} a +0 club (51, 6, D:1) a +0 club (52, -6, D:1) a +0 tower shield (53, -17, D:1) a +0 chain mail {don't wear} Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (8, 23, D:2) a +0 club (25, 14, D:2) a +0 club (26, -7, D:2) a +0 club (60, 19, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +4 quarterstaff of chaos (0, 1, D:3) a +0 mace (1, 21, D:3) a +0 robe (6, 5, D:3) a +0 short sword (40, 25, D:3) a +0 mace (44, 0, D:3) a +0 hand axe a +0 short sword (55, 12, D:3) a +0 club Level 4 of the Dungeon (13, 12, D:4) a +0 giant club (14, 34, D:4) a cursed -3 whip (17, 42, D:4) a cursed -3 club (27, 53, D:4) a +0 mace (31, 27, D:4) a +0 giant club (34, 41, D:4) a +0 hand crossbow (53, 51, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 16 bolts (7, -1, D:5) a +0 robe a -4 ring of evasion (11, -1, D:5) a +0 dagger (12, -15, D:5) a +0 leather armour (20, -8, D:5) 7 javelins (20, -1, D:5) a +0 club (23, -1, D:5) a +0 flail a +0 chain mail {don't wear} a +0 dagger (24, -1, D:5) a +0 short sword (25, -20, D:5) 4 boomerangs (29, -17, D:5) 24 sling bullets (32, -7, D:5) a +0 ring mail (39, -20, D:5) a +0 hunting sling {don't use} (48, -15, D:5) a +1 scythe of pain a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, 2, D:6) a +0 trident (7, 2, D:6) 4 large rocks {don't use} (23, 10, D:6) a +0 hand axe (24, 10, D:6) a +0 long sword a +0 robe (25, 10, D:6) a +0 dagger a +0 robe (26, -7, D:6) a +0 long sword (27, 11, D:6) a +0 leather armour a +0 robe a cursed +0 trident (28, 12, D:6) a +0 robe a cursed +2 halberd (29, 12, D:6) a +0 robe (48, 16, D:6) a -3 mace (48, 22, D:6) a +0 dagger (49, 6, D:6) a +0 scale mail {don't wear} a +0 flail (49, 7, D:6) a +0 ring mail {don't wear} a +0 mace (49, 16, D:6) a -3 mace (50, 5, D:6) a +0 leather armour a +0 hand axe (50, 14, D:6) a +0 long sword a -3 morningstar a -3 short sword a -3 executioner's axe (52, 6, D:6) a +0 robe a +0 dagger (52, 15, D:6) a -1 mace (70, -7, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 flail (2, 11, D:7) a +0 leather armour (7, 5, D:7) a +0 dagger a +0 leather armour (15, -13, D:7) a sling bullet (15, -12, D:7) a sling bullet {don't use} (16, -12, D:7) a +0 hunting sling {don't use} 21 sling bullets {don't use} a +0 leather armour (17, -4, D:7) a scroll of fog (18, 10, D:7) a +0 leather armour (19, 1, D:7) a ration (27, 7, D:7) a +0 war axe (27, 18, D:7) a +0 rapier a +0 leather armour (28, 1, D:7) a +0 halberd a +0 scale mail {don't wear} (28, 10, D:7) a +0 club (29, 15, D:7) a +0 hand axe (30, 18, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (40, -24, D:7) a +0 dagger a +0 hand axe a +0 leather armour (42, -20, D:7) a +0 plate armour (43, -21, D:7) a +0 scale mail {don't wear} a +0 club (52, 12, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (1, -39, D:8) a +2 shortbow of flaming {don't use} (2, -41, D:8) a +0 robe (10, -4, D:8) a +0 giant club (12, -5, D:8) a +0 leather armour a +0 trident (13, -17, D:8) a +0 robe (15, -15, D:8) a +0 quarterstaff (24, -23, D:8) a +0 dagger a +0 robe (24, -22, D:8) a +0 hand axe (25, -23, D:8) a +0 hand axe of electrocution a +0 tower shield (26, -23, D:8) a +0 falchion a +0 ring mail {don't wear} (35, -32, D:8) a +0 spear a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (7, 3, D:9) a cursed -2 giant spiked club a +0 giant club (7, 40, D:9) a +0 leather armour (8, 4, D:9) a +0 dagger (9, 5, D:9) a +0 hand axe (15, 5, D:9) a +0 halberd (25, 44, D:9) a +0 ring mail (32, 38, D:9) a +0 club a +0 short sword (33, 34, D:9) a +0 giant club (34, 38, D:9) a +0 dagger (37, 37, D:9) a poisoned dart {don't use} (43, 48, D:9) an uncursed ring of positive energy (50, 24, D:9) a +0 giant spiked club (51, 44, D:9) a scarf of invisibility (59, 39, D:9) a +2 scimitar a +0 robe Level 10 of the Dungeon [Shop] Qocwef's Assorted Antiques a +0 ring mail (104 gold) a +0 long sword (91 gold) the +9 ice dragon scales "Ushod" {rF- rC++ rCorr Int+3 SInv Stlth+} (3138 gold) It affects your intelligence (+3). It makes you vulnerable to fire. It greatly protects you from cold. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +0 dagger (52 gold) a scroll of teleportation (78 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) (0, 0, D:10) a +0 robe a +3 hand axe (0, 3, D:10) a +0 robe a +3 hand axe of freezing (1, 5, D:10) a +0 robe (2, -4, D:10) a +0 robe a cursed +0 war axe (2, -3, D:10) a +0 robe a +4 battleaxe of freezing (4, -17, D:10) a +0 scale mail (14, 33, D:10) a +1 quarterstaff of draining (19, 26, D:10) a +0 club (22, -24, D:10) a +0 scimitar (24, 11, D:10) a +2 robe of cold resistance (24, 28, D:10) a +0 dagger (25, 6, D:10) a +0 robe (26, 5, D:10) a +0 trident (28, 28, D:10) a +0 giant club a +0 dire flail of protection (30, 13, D:10) a -1 dagger a +2 mace of draining a -1 long sword of protection a +1 long sword (30, 26, D:10) a +0 leather armour (35, -19, D:10) a +0 robe a +0 dagger (36, -22, D:10) a +0 leather armour (36, -18, D:10) a +0 leather armour a +0 hand axe (36, 11, D:10) a +0 flail a +0 chain mail {don't wear} a +0 mace (37, 10, D:10) a +0 hand axe a +0 robe a +0 robe (37, 12, D:10) a cursed +0 spear a +0 robe (38, 7, D:10) a +0 whip a +0 trident a +0 leather armour (48, 0, D:10) a +0 scale mail of poison resistance {don't wear} (49, -2, D:10) a curare-tipped dart {don't use=f} (56, -10, D:10) 3 boomerangs of dispersal {don't use} a +0 club (56, -9, D:10) a cursed -1 leather armour a +0 short sword (56, -7, D:10) a +2 war axe of freezing a +1 hand axe of electrocution 4 curare-tipped darts {don't use=f} (62, 14, D:10) a cursed -2 shortbow {don't use} Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (1, 18, D:11) a +4 battleaxe of venom (2, 21, D:11) a +0 whip a +0 club a +0 leather armour a +0 short sword a +0 leather armour (6, 13, D:11) a +0 robe a +0 dagger of venom (6, 20, D:11) a +0 dagger (8, 28, D:11) a +0 plate armour {don't wear} a cursed -2 halberd (9, 26, D:11) a +3 mace (10, 0, D:11) a +0 hand crossbow {don't use} (11, 25, D:11) a +0 trident (15, 3, D:11) a +0 ring mail {don't wear} a +0 dagger a +0 dagger (19, 1, D:11) 2 boomerangs {don't use} (20, 5, D:11) a +0 short sword (22, 27, D:11) a +0 dire flail a +0 giant club (23, 4, D:11) a +0 plate armour {don't wear} a +0 scimitar (24, 6, D:11) a cursed +0 leather armour a +0 short sword a +0 trident (25, 5, D:11) 4 javelins {don't use} (26, 1, D:11) a +0 plate armour (30, 27, D:11) a +0 dagger (34, 16, D:11) a +0 leather armour (36, 8, D:11) a book of Geomancy Level 12 of the Dungeon [Shop] Jashriwn's Gadget Boutique a wand of paralysis (9) (176 gold) a wand of clouds (5) (432 gold) a phantom mirror (480 gold) a tin of tremorstones (inert) (640 gold) a wand of paralysis (6) (128 gold) a phantom mirror (480 gold) a wand of clouds (8) (576 gold) a wand of digging (5) (288 gold) a wand of random effects (16) (144 gold) [Shop] Pimiv's Distillery 2 potions of ambrosia (224 gold) a potion of stabbing (56 gold) a potion of berserk rage (70 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of haste (140 gold) 2 potions of brilliance (112 gold) a potion of lignification (42 gold) (0, 0, D:12) a +0 leather armour (28, -50, D:12) a +0 chain mail of positive energy (30, -37, D:12) a +0 chain mail {don't wear} (31, -16, D:12) a +0 club (39, -39, D:12) a +0 scimitar (41, -15, D:12) 8 boomerangs (44, -57, D:12) a cursed +0 club (45, -57, D:12) a +0 long sword a cursed +0 chain mail {don't wear} a +0 leather armour (46, -56, D:12) a +0 short sword 2 boomerangs {don't use} (47, -32, D:12) a +0 flail a +0 trident (47, -31, D:12) a +0 short sword (47, -30, D:12) a +0 whip a +0 chain mail {don't wear} (48, -33, D:12) a +0 dagger a +0 ring mail {don't wear} Level 13 of the Dungeon (0, 0, D:13) a wand of random effects (7) (1, -24, D:13) a +3 falchion of electrocution (3, -6, D:13) a +1 dagger of speed a +0 robe a cursed -2 club (3, 1, D:13) a +1 dagger of draining (4, -36, D:13) a +0 shortbow {don't use} (4, -6, D:13) a +0 ring mail {don't wear} (5, -26, D:13) a +0 long sword a +0 leather armour (7, -36, D:13) a +0 giant spiked club a +0 giant club (7, -24, D:13) a +0 longbow {don't use} a +0 ring mail {don't wear} (8, -27, D:13) a +0 scimitar a +0 robe a +0 mace a +0 robe (9, -25, D:13) a +3 trident a +0 robe (9, -24, D:13) a cursed +0 hand axe a +0 robe (14, -44, D:13) a +0 dagger a cursed +0 leather armour (15, -50, D:13) a +0 giant club (15, -42, D:13) a +0 dagger (16, -42, D:13) a +0 long sword a cursed -1 chain mail {don't wear} (22, -57, D:13) a +2 scythe of freezing (27, -44, D:13) a +0 giant spiked club a +0 dire flail (27, -35, D:13) a +0 glaive (29, -38, D:13) a +0 great sword a +0 plate armour {don't wear} (30, -38, D:13) a +0 great mace (31, -38, D:13) a cursed -1 glaive (31, -35, D:13) a +0 tower shield (33, -36, D:13) a +0 great sword a +0 plate armour {don't wear} a +3 great sword a +0 plate armour {don't wear} a +0 long sword a +0 plate armour {don't wear} (36, -47, D:13) the +4 scythe "Jovupsohy" {speed, +Fly Str-2 Dex+9} Attacks with this weapon are significantly faster. It affects your strength (-2). It affects your dexterity (+9). It lets you fly. (36, -44, D:13) a +1 scimitar of flaming (38, -38, D:13) a +0 mace (40, -21, D:13) a cursed -1 dire flail a +0 chain mail (41, -53, D:13) a large rock (42, -57, D:13) a +0 ring mail (42, -20, D:13) a +0 giant spiked club (45, -55, D:13) 2 large rocks {don't use} a book of Beasts (46, -55, D:13) a large rock {don't use} (48, -41, D:13) a +0 robe (49, -55, D:13) a +0 dagger a +0 robe (50, -55, D:13) a +0 dire flail (61, -48, D:13) a +0 giant club a +0 giant club (65, -55, D:13) a book of Geomancy Level 14 of the Dungeon (0, 0, D:14) 2 atropa-tipped darts {don't use} (2, 18, D:14) 13 sling bullets (4, 34, D:14) a cursed +0 scale mail (16, 29, D:14) a +0 robe a +0 dagger (16, 31, D:14) a +0 ring mail {don't wear} (17, 30, D:14) a +0 plate armour {don't wear} a +0 battleaxe (18, 0, D:14) 2 large rocks (20, 0, D:14) 2 large rocks {don't use} (22, 8, D:14) a cursed +0 robe (23, -1, D:14) a +4 ring of evasion (30, 49, D:14) a +0 long sword (31, 14, D:14) a +0 mace (45, 28, D:14) 22 sling bullets {don't use} (48, 20, D:14) a +0 plate armour {don't wear} a +0 flail (48, 21, D:14) a +0 leather armour (50, 20, D:14) a +0 ring mail (50, 21, D:14) a +0 mace a +0 ring mail {don't wear} (51, 40, D:14) a +0 pair of boots (53, 16, D:14) a +0 dire flail (54, 44, D:14) a +0 war axe a +0 robe (55, 43, D:14) a +0 hand axe a +0 robe (56, 16, D:14) a +0 shortbow {don't use} a large rock {don't use} (57, 16, D:14) a large rock {don't use} (57, 18, D:14) a +0 great mace (57, 43, D:14) a +0 war axe a cursed +0 robe (59, 19, D:14) a +0 dire flail (62, 29, D:14) a +0 trident (64, 49, D:14) 5 poisoned darts Level 15 of the Dungeon (6, -2, D:15) a +0 trident (6, -1, D:15) an ugly thing corpse (6, 0, D:15) a +1 war axe a +0 plate armour {don't wear} a human skeleton (13, -16, D:15) a +2 shortbow of freezing {don't use} (18, -15, D:15) 24 gold pieces (18, -14, D:15) 428 gold pieces (19, -23, D:15) a cursed -2 bardiche a +0 chain mail {don't wear} (19, -14, D:15) a +0 dagger (22, -2, D:15) a ration (23, -3, D:15) the cursed +0 ring mail "Leneloos" {rPois rF+ MR++ Dex-5} It affects your dexterity (-5). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (1, -3, Orc:1) a +0 robe a +0 dagger (4, -4, Orc:1) a +0 hand axe (6, -3, Orc:1) a +0 leather armour a +0 club (7, -3, Orc:1) a +0 flail (8, -6, Orc:1) a +0 plate armour {don't wear} a +0 short sword (8, -5, Orc:1) a +0 plate armour {don't wear} a +0 long sword (10, -4, Orc:1) a +0 ring mail {don't wear} a +0 hand axe (22, 27, Orc:1) a +0 giant club (23, 28, Orc:1) a +0 robe a +0 dagger a +0 plate armour {don't wear} a +0 scimitar (24, -15, Orc:1) a +0 giant club (24, 26, Orc:1) a +0 mace (24, 29, Orc:1) a +0 chain mail {don't wear} a +0 halberd (25, 29, Orc:1) a +0 ring mail a +0 whip (26, -15, Orc:1) a +0 club (26, -14, Orc:1) a +0 dire flail a +0 chain mail {don't wear} (26, -13, Orc:1) a +0 whip (27, -14, Orc:1) a +0 dagger a +0 robe (27, -12, Orc:1) 4 boomerangs {don't use} Level 2 of the Orcish Mines [Shop] Rigiush's Book Boutique a book of Callings (360 gold) a book of Cantrips (240 gold) Boutext's Volume of Transmutation and Protection (619 gold) Spells Type Level Known a - Ice Form Ice/Transmutation 4 yes b - Iskenderun's Battlesphere Conjuration/Charms 5 no c - Blade Hands Transmutation 5 yes a book of Changes (300 gold) a book of Air (420 gold) a Fen Folio (900 gold) a book of Necromancy (360 gold) a book of the Dragon (1080 gold) [Shop] Wekaos's Gadget Emporium a box of beasts (260 gold) a wand of polymorph (11) (169 gold) a lightning rod (4/4) (520 gold) a box of beasts (260 gold) a wand of enslavement (8) (130 gold) a wand of disintegration (17) (273 gold) a lightning rod (4/4) (520 gold) a box of beasts (260 gold) a wand of paralysis (9) (143 gold) [Shop] Hoek's Antique Weapon Shop a cursed -2 scimitar (2 gold) a +0 hand axe (75 gold) a +0 long sword (87 gold) a +0 morningstar (100 gold) a +0 dire flail (100 gold) a +2 war axe of venom (405 gold) a +0 great sword (162 gold) a +0 hand crossbow (87 gold) a +3 great sword of holy wrath (717 gold) [Shop] Weseuh's Armour Shop a +2 cloak (231 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) a +2 robe of positive energy (205 gold) a cursed +0 plate armour (280 gold) the +0 leather armour "Oropp" {MP+9} (390 gold) It affects your magic capacity (+9). a +4 scale mail of magic resistance (434 gold) a +0 robe (9 gold) a +1 pair of gloves (161 gold) a cursed +0 chain mail (49 gold) the +4 pair of gloves "Mioxy" {rN+ MR- Int+4 Stlth+} (597 gold) It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. [Shop] Qeyx's General Store 17 bolts (44 gold) a +0 scythe (39 gold) a +1 trident of flaming (172 gold) a phial of floods (520 gold) a scroll of noise (13 gold) 28 stones (36 gold) 15 stones (19 gold) 22 stones (28 gold) a +0 great mace (84 gold) a +0 plate armour (299 gold) a scroll of enchant armour (97 gold) (0, 0, Orc:2) 3 large rocks {don't use} (1, 1, Orc:2) a large rock (2, -1, Orc:2) a +0 troll leather armour (5, -1, Orc:2) a +0 war axe a +0 chain mail {don't wear} (6, -1, Orc:2) a +0 falchion (6, 8, Orc:2) a +0 robe of cold resistance a +0 dagger (7, 6, Orc:2) a +3 dagger (7, 7, Orc:2) a +0 short sword (13, 14, Orc:2) a +0 giant spiked club (14, 14, Orc:2) a +0 dagger a +0 robe (15, 10, Orc:2) a +0 glaive a +0 plate armour {don't wear} a +0 dagger a +0 leather armour (15, 12, Orc:2) a +0 giant club (15, 13, Orc:2) a +0 giant club (16, 10, Orc:2) a +0 leather armour (17, 12, Orc:2) a +0 giant club a +0 dagger a +0 robe (18, 7, Orc:2) a +0 troll leather armour (18, 12, Orc:2) a +0 giant spiked club (18, 14, Orc:2) a cursed -2 giant club a +0 giant spiked club (18, 15, Orc:2) a +0 giant spiked club (18, 16, Orc:2) a cursed -2 mace (19, 11, Orc:2) a +0 troll leather armour (19, 16, Orc:2) a +0 giant club (27, 5, Orc:2) a +0 giant club a +0 giant club (29, 12, Orc:2) 2 potions of stabbing (30, 7, Orc:2) a +0 giant club a +0 giant club (32, -1, Orc:2) a +0 giant club (32, 8, Orc:2) a +0 giant spiked club (38, -7, Orc:2) a +3 troll leather armour {Snorg} (38, -4, Orc:2) a +0 ring mail {don't wear} (39, -9, Orc:2) a +0 giant spiked club (39, -8, Orc:2) a +0 club (40, -10, Orc:2) a +0 flail a +0 ring mail {don't wear} (40, -7, Orc:2) a +0 giant spiked club a +0 giant club (41, -13, Orc:2) a +0 giant spiked club a +0 dire flail (42, -11, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (42, -9, Orc:2) a +0 whip a +0 robe a +0 falchion a +0 chain mail of fire resistance {don't wear} a +0 halberd a cursed +0 chain mail {don't wear} (43, -16, Orc:2) a +0 giant spiked club (43, -13, Orc:2) a +0 giant spiked club (43, -8, Orc:2) a +0 dagger a +0 robe (43, -4, Orc:2) a +0 giant club (44, -10, Orc:2) a +0 giant club a +0 dagger a +0 giant spiked club (44, -9, Orc:2) a +0 short sword a +0 cloak (44, -5, Orc:2) a +0 giant club (45, -7, Orc:2) a +0 troll leather armour (46, -11, Orc:2) a +0 robe (47, -9, Orc:2) a +0 troll leather armour a +0 dire flail a +0 dire flail (48, -10, Orc:2) a +0 dagger a +0 robe (48, -5, Orc:2) a cursed +0 giant club (49, -7, Orc:2) a +0 giant club (49, -6, Orc:2) a +0 troll leather armour a +0 club (49, -5, Orc:2) a large rock {don't use} (51, -6, Orc:2) a +0 whip (51, -5, Orc:2) a +0 robe a +0 dagger (51, -3, Orc:2) a +0 leather armour a +0 club a +0 short sword (52, -6, Orc:2) a +0 chain mail {don't wear} a +0 glaive (52, -4, Orc:2) a +0 giant club (52, -3, Orc:2) a +0 scale mail {don't wear} a +0 falchion (53, -5, Orc:2) a +0 ring mail {don't wear} a +0 club (54, -4, Orc:2) a +0 chain mail {don't wear} a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail {don't wear} (5, 7, Lair:1) a +3 leather armour a +3 dagger of chaos 3 potions of lignification a +2 dagger of draining a +1 robe of the Archmagi a scroll of enchant armour a +2 robe of cold resistance a potion of mutation +0 steam dragon scales a +1 dagger of venom an uncursed amulet of the acrobat a +1 vorpal broad axe (22, -23, Lair:1) a +0 great sword (25, -27, Lair:1) a +0 robe (26, 20, Lair:1) the +8 plate armour of Zin's Benevolence {rPois rN++ Str-4, don't wear} It affects your strength (-4). It protects you from poison. It greatly protects you from negative energy. (39, -27, Lair:1) a +0 club Level 2 of the Lair of Beasts (30, -23, Lair:2) a +0 battleaxe (32, 16, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (2, -5, Lair:3) a +0 robe (5, 23, Lair:3) a +0 shortbow (24, -14, Lair:3) a +0 mace (36, 20, Lair:3) a +0 short sword (53, 22, Lair:3) 12 poisoned darts {don't use} Level 4 of the Lair of Beasts (17, 14, Lair:4) a +0 longbow (18, -3, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 cloak (1, 7, Lair:5) a +4 short sword (14, -7, Lair:5) 13 poisoned darts (16, 9, Lair:5) a +0 ring mail {don't wear} a +1 triple sword of holy wrath (18, 8, Lair:5) a +0 giant club (29, 8, Lair:5) a +0 spear (33, -4, Lair:5) a +0 hand axe (34, -4, Lair:5) 11 sling bullets (45, -30, Lair:5) 3 scrolls of random uselessness (57, -37, Lair:5) 4 boomerangs (59, -14, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a book of Air (13, 29, Lair:6) a +0 robe (17, -18, Lair:6) a +0 rapier (21, -1, Lair:6) a +0 ring mail {don't wear} (22, -3, Lair:6) the cursed +2 dagger of Tanah {vorpal, rPois rF+ MR- Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (23, -3, Lair:6) a +0 leather armour (23, 0, Lair:6) an uncursed staff of death (26, 13, Lair:6) a +0 ring mail {don't wear} (35, -5, Lair:6) a +0 robe (35, 8, Lair:6) a +0 quarterstaff (48, 21, Lair:6) a +2 rapier of electrocution