Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club {don't train} (7, 0, D:1) a +0 club {don't train} (15, -15, D:1) a +0 club {don't train} (15, -3, D:1) a +0 dagger {don't train} (16, -15, D:1) a +0 short sword {don't train} (16, 5, D:1) a +0 dagger {don't train} (29, -33, D:1) 18 bolts (29, -16, D:1) a +0 club {don't train} Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -6, D:2) a +0 dagger (18, 0, D:2) a +0 flail {don't train} a +0 ring mail (42, 35, D:2) a +0 club (49, -11, D:2) a +0 club {don't train} (55, 0, D:2) a +0 club {don't train} (61, 25, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 scythe {don't train} (3, 21, D:3) a cursed +0 scale mail (18, 7, D:3) 6 scrolls of random uselessness a +0 short sword {don't train} (36, 12, D:3) a +0 scale mail (36, 17, D:3) a +0 robe (39, -1, D:3) a +0 robe (39, 11, D:3) a +0 dagger {don't train} (48, 33, D:3) a +0 whip {don't train} a +0 dagger {don't train} a +0 robe (49, 27, D:3) a +0 ring mail (49, 34, D:3) a +0 dagger {don't train} a cursed +0 robe (51, 34, D:3) a +0 short sword {don't train} (52, 10, D:3) a +0 flail {don't train} a +0 scale mail (53, 11, D:3) a +0 hand axe {don't train} Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (28, 2, D:4) a +0 hunting sling {don't train} Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour of cold resistance (12, 20, D:5) a +0 long sword a +0 robe (15, 31, D:5) a +0 leather armour a +0 trident {don't train} (19, 11, D:5) a +0 hand axe {don't train} (20, 44, D:5) a +0 leather armour a +0 war axe {don't train} (21, 16, D:5) a +1 vampiric demon whip (21, 17, D:5) a +0 spear {don't train} (22, 10, D:5) a +0 club (22, 16, D:5) a +0 buckler a +0 scale mail (22, 17, D:5) a +0 whip {don't train} (22, 45, D:5) a cursed +0 leather armour a +0 whip {don't train} a +0 mace {don't train} (30, 12, D:5) a +0 giant club (34, 25, D:5) a +0 falchion (55, 7, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (0, 7, D:6) a +0 hand crossbow (3, -3, D:6) a +0 glaive {don't train} (3, 0, D:6) a +0 leather armour (11, -8, D:6) a +0 whip (11, 2, D:6) a +0 dagger {don't train} (15, 15, D:6) a +0 hand axe (17, 10, D:6) a cursed +0 scale mail a +0 whip {don't train} (18, -7, D:6) a +0 ring mail (18, 10, D:6) a +0 flail (23, 12, D:6) a +0 shortbow {don't train} (25, -6, D:6) a +0 ring mail (33, 15, D:6) a +0 short sword (35, 4, D:6) a +0 hunting sling {don't train} (40, 46, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a cursed -3 giant spiked club {don't train} (7, -33, D:7) a +0 giant club {don't train} (10, -41, D:7) a cursed -1 giant spiked club {don't train} (22, -45, D:7) 15 bolts (27, -28, D:7) 16 sling bullets {don't train} Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, -11, D:8) a +0 leather armour a cursed +0 club {don't train} (2, -12, D:8) a +0 robe a +0 dagger {don't train} a +0 dagger {don't train} a +0 robe (2, -11, D:8) a +0 robe a +0 dagger {don't train} (7, -21, D:8) a +0 ring mail (25, -17, D:8) a +0 hand axe {don't train} (38, -19, D:8) 15 bolts (50, -10, D:8) a +0 broad axe Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club {don't train} (2, 11, D:9) a +0 falchion (4, -14, D:9) a +0 flail {don't train} (5, -22, D:9) a +1 hunting sling of flaming {don't train} 25 sling bullets {don't train} a +0 leather armour (5, -14, D:9) a +0 spear {don't train} a +0 spear {don't train} (8, 22, D:9) a +0 chain mail a +0 hand axe {don't train} (10, 10, D:9) a +0 club {don't train} (13, 20, D:9) 14 bolts (13, 28, D:9) a +0 robe a +0 dagger {don't train} (16, 9, D:9) a +0 morningstar (16, 29, D:9) a cursed +0 eveningstar {don't train} (17, 29, D:9) a cursed -3 flail {don't train} (18, 29, D:9) a +0 hand axe {don't train} (25, -1, D:9) a +0 ring mail (27, 29, D:9) a cursed +0 robe a +0 halberd {don't train} (28, 29, D:9) a +0 dagger {don't train} (29, 29, D:9) a +0 robe a +3 mace {don't train} (30, 29, D:9) a +0 robe a cursed +1 halberd {don't train} (34, 14, D:9) a +0 robe (35, 8, D:9) a +0 quarterstaff (36, 23, D:9) a +0 short sword {don't train} (37, 29, D:9) a +0 buckler a +0 robe a +0 dagger {don't train} (38, 26, D:9) a +0 ring mail a +0 club {don't train} (41, -17, D:9) a +0 leather armour (53, 18, D:9) a +5 war axe {don't train} a +0 robe (53, 21, D:9) a +0 robe a cursed +3 hand axe {don't train} (54, -21, D:9) a +0 club (54, -16, D:9) a +0 giant club {don't train} Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 1, D:10) a +0 trident a +0 robe (2, 8, D:10) a cursed +0 battleaxe {don't train} a +0 robe (3, 5, D:10) a +0 falchion a +0 dagger {don't train} a +0 robe a +0 flail {don't train} a +0 robe (14, -7, D:10) 18 sling bullets {don't train} (19, -5, D:10) a +0 chain mail (42, -1, D:10) a +0 shortbow {don't train} (57, -8, D:10) 19 sling bullets {don't train} (59, -2, D:10) a cursed +3 battleaxe a +0 robe (60, -5, D:10) a +0 trident {don't train} a +0 robe (60, -3, D:10) a +4 halberd {don't train} a +0 robe a cursed +3 halberd of freezing {don't train} a +0 robe (62, -12, D:10) a +0 quarterstaff Level 11 of the Dungeon [Shop] Diakein's Food Boutique a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:11) a +0 leather armour a +0 leather armour (2, -16, D:11) a +0 ring mail (4, -9, D:11) a +0 dire flail {don't train} a +0 giant club {don't train} (5, -15, D:11) a +0 giant club {don't train} (10, -21, D:11) a +0 leather armour (14, 5, D:11) a cursed +0 robe a +0 mace {don't train} a +0 robe a +4 dire flail {don't train} (16, 12, D:11) a +0 ring mail (17, -9, D:11) a +0 scale mail a +0 short sword {don't train} (17, 9, D:11) a +0 robe a cursed -1 short sword {don't train} (22, 6, D:11) a +2 ring of dexterity (24, -23, D:11) a +0 leather armour (26, -6, D:11) a +0 dagger (34, 10, D:11) a +0 dagger (35, -20, D:11) a +0 giant club {don't train} a cursed -1 giant spiked club {don't train} (36, 3, D:11) a +0 falchion of holy wrath (37, 3, D:11) a cursed ring of teleportation (39, -5, D:11) a +0 leather armour Level 12 of the Dungeon [Shop] Woumiov's General Store a +0 scimitar of protection (95 gold) a potion of lignification (42 gold) 17 stones (23 gold) a ration (70 gold) a +0 spear (42 gold) a +1 robe of resistance (457 gold) an uncursed staff of fire (350 gold) (16, 9, D:12) a +0 giant spiked club {don't train} a +0 giant club {don't train} (20, 36, D:12) a +0 great sword (27, 13, D:12) 13 stones {don't train} (27, 20, D:12) a +0 shortbow {don't train} (28, -6, D:12) an uncursed amulet of faith (28, 15, D:12) a +0 shortbow {don't train} (29, -7, D:12) a cursed -2 morningstar (29, 16, D:12) a +0 shortbow {don't train} (29, 25, D:12) a +0 robe a +0 shortbow {don't train} (29, 26, D:12) a +2 shortbow of freezing {don't train} a +0 shortbow {don't train} (30, 16, D:12) a +0 shortbow {don't train} (30, 17, D:12) a +0 shortbow {don't train} a +0 shortbow {don't train} (30, 26, D:12) a +0 vorpal shortbow {don't train} (31, 26, D:12) a +0 shortbow {don't train} (32, 12, D:12) 17 stones (36, 33, D:12) 11 poisoned darts {don't train} (43, -8, D:12) 15 stones Level 13 of the Dungeon [Shop] Vaeruime's Gadget Shop a phial of floods (440 gold) a wand of flame (15) (93 gold) a wand of flame (12) (77 gold) a lightning rod (4/4) (440 gold) a wand of polymorph (8) (110 gold) a wand of disintegration (22) (286 gold) a lightning rod (4/4) (440 gold) a wand of flame (10) (66 gold) a phial of floods (440 gold) (0, 0, D:13) 12 stones (0, 36, D:13) a +0 hand axe (1, 35, D:13) a +0 hand axe {don't train} (1, 37, D:13) a +0 hand axe (2, 36, D:13) a +0 hand axe {don't train} (3, -11, D:13) a +0 scimitar (3, -10, D:13) a +0 mace {don't train} (5, 11, D:13) a +3 short sword of venom {don't train} (7, 33, D:13) a +0 longbow {don't train} (13, 2, D:13) a +0 hunting sling (16, 39, D:13) 15 stones (19, 20, D:13) a +0 spear (21, -1, D:13) a +0 trident (22, -7, D:13) a potion of degeneration a +0 war axe {don't train} a +3 ring mail a +0 buckler (25, -8, D:13) a cursed -3 falchion (25, 10, D:13) a large rock {don't train} (28, 36, D:13) a +0 giant spiked club {don't train} (29, 4, D:13) a +0 ring mail (29, 8, D:13) a large rock {don't train} (30, 13, D:13) 2 large rocks (36, 4, D:13) a +0 shortbow {don't train} a +0 shortbow {don't train} (37, 5, D:13) a +0 shortbow {don't train} (45, -3, D:13) a +0 trident (50, 18, D:13) a +0 bardiche {don't train} a +0 leather armour (52, 18, D:13) a +2 vampiric morningstar {don't train} (55, 33, D:13) a +0 war axe Level 14 of the Dungeon (0, 0, D:14) 2 large rocks {don't train} (0, 3, D:14) a +0 short sword {don't train} a +0 dagger {don't train} a +0 robe a +0 club {don't train} 4 stones {don't train} (0, 4, D:14) a +0 dagger {don't train} 8 stones {don't train} (1, 0, D:14) 4 stones {don't train} (1, 1, D:14) 3 stones {don't train} (1, 3, D:14) a stone a +0 flail {don't train} a +0 club {don't train} a +0 leather armour a +0 short sword {don't train} a +0 short sword {don't train} a +4 hand crossbow {don't train} 22 bolts (1, 4, D:14) a large rock a stone (1, 5, D:14) a stone (1, 9, D:14) a bolt (3, 6, D:14) 5 stones {don't train} (12, 12, D:14) a +0 giant spiked club {don't train} (24, -31, D:14) a bolt a +0 hand axe {don't train} (25, -27, D:14) a bolt (25, 15, D:14) a +0 dagger a +0 robe (25, 17, D:14) a +0 flail {don't train} a +0 hand axe {don't train} a +0 war axe {don't train} a +0 plate armour a cursed -2 shortbow {don't train} (26, -24, D:14) a +0 chain mail a +0 arbalest {don't train} 3 bolts a +0 scale mail a +0 great mace {don't train} a +0 dagger {don't train} (28, -29, D:14) a +0 pair of gloves (29, -23, D:14) a bolt (30, -33, D:14) a +0 giant club {don't train} a +0 giant club {don't train} a +0 robe a +0 flail {don't train} (30, -23, D:14) a cursed +0 chain mail a +0 great sword (30, -19, D:14) 2 bolts (31, -35, D:14) a +0 leather armour a +0 dire flail {don't train} (31, -33, D:14) a +0 giant spiked club {don't train} (31, -32, D:14) a +0 plate armour a +0 war axe {don't train} a cursed +0 chain mail a +3 great sword (31, -27, D:14) 11 stones {don't train} (31, -24, D:14) 2 bolts (31, -23, D:14) 20 bolts a +0 robe a +0 arbalest {don't train} a +0 dagger {don't train} (31, -17, D:14) 2 bolts (31, -16, D:14) a +0 dire flail {don't train} (32, -35, D:14) a +0 giant club {don't train} a +0 giant club {don't train} (32, -34, D:14) a +0 robe a +0 broad axe {don't train} (32, -23, D:14) a bolt (33, -30, D:14) a +0 long sword (36, -24, D:14) a +0 plate armour a +0 great sword (40, 4, D:14) 20 stones {don't train} a +0 shortbow {don't train} (42, 0, D:14) a potion of lignification (50, -16, D:14) a +2 vorpal shortbow {don't train} (54, -14, D:14) a +2 ring of slaying (59, -7, D:14) a +0 hand axe {don't train} Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow {don't train} (1, 1, D:15) a +0 shortbow {don't train} a +0 shortbow {don't train} (5, 3, D:15) a +0 shortbow {don't train} (6, 2, D:15) a +0 shortbow {don't train} (8, -15, D:15) 18 stones {don't train} (8, 2, D:15) a +0 shortbow {don't train} (12, -9, D:15) a +0 shortbow {don't train} (14, 25, D:15) a +0 leather armour a +0 war axe {don't train} (15, 26, D:15) a +0 robe a +0 war axe {don't train} (19, 23, D:15) a +0 leather armour a +0 hand axe {don't train} (21, 25, D:15) a cursed -1 giant club {don't train} a +0 dire flail {don't train} (27, 10, D:15) the cursed +0 robe "Cyabefaa" {*Drain rElec rC- Str+7} It affects your strength (+7). It makes you vulnerable to cold. It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. (28, -4, D:15) a +0 robe a +0 flail {don't train} (28, -3, D:15) a +0 robe a +0 dagger {don't train} (29, -1, D:15) a +0 robe a +0 club {don't train} (31, -7, D:15) a +0 quarterstaff (31, -6, D:15) a +0 dire flail {don't train} a +0 dire flail {don't train} (32, 6, D:15) a +3 ring of dexterity (33, 27, D:15) a +0 robe a +0 dagger {don't train} a +3 hand axe of freezing {don't train} a +0 robe (34, -6, D:15) a +0 giant club {don't train} (34, -3, D:15) a +0 robe a +0 dagger {don't train} (34, 27, D:15) a +0 robe a +1 trident {don't train} (35, -4, D:15) a +0 dire flail {don't train} a +0 giant club {don't train} (35, -2, D:15) a +0 giant club {don't train} a cursed -2 dire flail {don't train} (36, -4, D:15) a +0 robe a +0 club {don't train} (39, 16, D:15) 18 bolts (46, -4, D:15) 17 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 hand axe {don't train} (0, 1, Orc:1) a +0 chain mail a +0 hand axe {don't train} a +0 dagger {don't train} (1, -1, Orc:1) a +0 dagger {don't train} a +0 dagger {don't train} (1, 1, Orc:1) a +0 leather armour a +0 dagger {don't train} (2, -1, Orc:1) a +2 chain mail of poison resistance a +0 glaive {don't train} (42, 2, Orc:1) a cursed -1 dagger {don't train} a +0 giant club {don't train} (50, -14, Orc:1) a +0 short sword {don't train} a +0 chain mail (51, -15, Orc:1) a cursed -3 dagger {don't train} (51, -14, Orc:1) a +0 club {don't train} (51, -13, Orc:1) a +0 whip {don't train} a +0 leather armour a +0 glaive of holy wrath {don't train} a +0 plate armour (52, -13, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Nienegue's General Store 13 stones (15 gold) the +1 robe "Guuss" {rElec rPois rC- rCorr Str+2} (320 gold) It affects your strength (+2). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It provides partial protection from all sources of acid and corrosion. 15 stones (18 gold) a ration (60 gold) a ration (60 gold) a +0 robe (8 gold) a +1 vorpal spear (138 gold) a +0 hunting sling (18 gold) 16 arrows (38 gold) [Shop] Wecua's General Store 25 bolts (75 gold) a cursed -3 club (1 gold) a ration (75 gold) 13 stones (19 gold) a +1 robe of magic resistance (190 gold) 12 arrows (36 gold) a +0 whip (37 gold) a scroll of noise (15 gold) [Shop] Iridemy's Gadget Boutique a wand of polymorph (7) (135 gold) a phantom mirror (450 gold) a tin of tremorstones (225 gold) a phial of floods (600 gold) a wand of random effects (15) (127 gold) a lightning rod (4/4) (600 gold) a lightning rod (4/4) (600 gold) a phial of floods (600 gold) [Shop] Xuevoq's Antique Armour Shop a +0 scale mail (120 gold) a +0 pair of gloves (135 gold) a +0 chain mail (135 gold) a cursed +0 robe (3 gold) a +4 scale mail of cold resistance (930 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +2 crystal plate armour (2760 gold) a cursed +0 plate armour (660 gold) (0, 0, Orc:2) a +0 flail {don't train} a +0 flail {don't train} (0, 1, Orc:2) a +0 chain mail a +0 halberd {don't train} (2, 1, Orc:2) a +0 flail {don't train} (4, 1, Orc:2) a +1 robe of cold resistance a cursed -2 dagger {don't train} (7, -5, Orc:2) a +1 robe of cold resistance (10, -5, Orc:2) a +0 robe a +0 dagger {don't train} (11, -8, Orc:2) a +0 war axe of draining (11, -6, Orc:2) a +0 robe a +0 dagger {don't train} a +0 hand axe {don't train} a +0 scale mail a +0 flail {don't train} a +0 leather armour (11, -5, Orc:2) a +0 leather armour a +0 club {don't train} a +0 flail {don't train} a +0 leather armour (12, -8, Orc:2) a +0 robe a +0 dagger {don't train} (12, -7, Orc:2) a cursed +0 chain mail a +0 glaive {don't train} (12, -6, Orc:2) a +0 mace {don't train} a +0 chain mail a +0 trident {don't train} (13, -6, Orc:2) a +0 plate armour a +1 long sword (14, -6, Orc:2) a cursed -3 dagger {don't train} (14, 15, Orc:2) a +0 giant club (16, -6, Orc:2) a +0 leather armour a +0 flail {don't train} (22, -7, Orc:2) a +0 club {don't train} (23, -6, Orc:2) a +0 whip {don't train} a +0 leather armour a +0 whip {don't train} (23, -5, Orc:2) a +0 leather armour a +0 flail {don't train} a +0 hand axe {don't train} a +0 chain mail a +0 dire flail {don't train} (24, -5, Orc:2) a +0 plate armour a +0 halberd {don't train} (25, -4, Orc:2) a +0 leather armour a +0 club {don't train} a +0 plate armour a +0 halberd {don't train} a +0 leather armour a +0 hand axe {don't train} (26, -14, Orc:2) a +0 chain mail a +0 scimitar a +0 plate armour a +0 mace {don't train} (26, -13, Orc:2) a +0 battleaxe a cursed -2 plate armour a +0 battleaxe {don't train} (26, -3, Orc:2) a +0 chain mail a +0 scimitar (26, -2, Orc:2) a +0 leather armour a +0 flail {don't train} (27, -14, Orc:2) a +0 chain mail a +0 halberd {don't train} (27, -2, Orc:2) a +0 centaur barding a +1 longbow of flaming {don't train} a +0 leather armour a +1 mace of holy wrath {don't train} a +0 flail {don't train} a +3 leather armour a +0 trident {don't train} a +0 plate armour a +0 battleaxe {don't train} (27, -1, Orc:2) a +0 plate armour a +0 glaive {don't train} (28, -17, Orc:2) a +0 plate armour a +0 glaive {don't train} (28, -1, Orc:2) a +0 leather armour a +0 hand axe {don't train} (28, 0, Orc:2) a +0 ring mail (29, -16, Orc:2) a +0 robe a +0 dagger {don't train} (29, -1, Orc:2) a +0 flail (30, -17, Orc:2) a +0 chain mail a +0 glaive {don't train} (31, -18, Orc:2) a +0 leather armour a +0 hand axe {don't train} (31, -16, Orc:2) a +0 dagger {don't train} (32, -18, Orc:2) a +0 dagger (32, -15, Orc:2) a +0 ring mail a +0 demon blade of flaming (34, 0, Orc:2) a +0 plate armour a +0 hand axe {don't train} a +0 vampiric short sword {don't train} a +0 plate armour (35, -17, Orc:2) a +2 robe of positive energy a +0 hand axe (35, -16, Orc:2) a +0 robe a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} (35, -12, Orc:2) a +0 robe a +0 dagger {don't train} (35, -2, Orc:2) a +0 leather armour a +0 falchion (36, -12, Orc:2) a +0 leather armour a +0 short sword {don't train} (36, -11, Orc:2) a +0 chain mail a +0 dire flail {don't train} a +0 ring mail a +0 battleaxe {don't train} (37, -14, Orc:2) a +0 hand axe {don't train} a +1 short sword of flaming {don't train} (37, -8, Orc:2) a +0 plate armour a +0 chain mail a +0 mace {don't train} a +0 halberd {don't train} (38, -14, Orc:2) a +0 plate armour (40, -11, Orc:2) a +0 chain mail a +1 battleaxe {don't train} (43, 13, Orc:2) a +0 leather armour a +0 dagger {don't train} (44, 14, Orc:2) a +0 short sword a +0 dagger (48, 16, Orc:2) a +0 robe a +0 dagger (49, -27, Orc:2) a +0 hand axe {don't train} a +0 dagger {don't train} a cursed -1 ring mail (49, -26, Orc:2) a +0 dagger {don't train} a +0 leather armour a +0 mace {don't train} a +0 plate armour (52, -9, Orc:2) a +0 dagger {don't train} (52, -8, Orc:2) a +0 plate armour a +0 mace {don't train} (52, -7, Orc:2) a +0 chain mail a +0 long sword (58, -14, Orc:2) a +0 short sword {don't train} a +0 chain mail (60, -17, Orc:2) a +0 flail {don't train} (62, -18, Orc:2) a +0 antimagic dagger {don't train} a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) 17 stones (1, -39, Elf:1) a +0 dagger {don't train} a +0 shortbow {don't train} a +0 leather armour (2, -39, Elf:1) a +0 long sword a +0 chain mail a +0 longbow {don't train} a +0 dagger {don't train} a +0 leather armour a +0 shortbow {don't train} a +0 scimitar (4, -43, Elf:1) a +0 dagger {don't train} a +0 longbow {don't train} a cursed -2 leather armour (4, -42, Elf:1) a +0 long sword (4, -4, Elf:1) a cursed amulet of inaccuracy (9, -40, Elf:1) a +2 rapier of protection {don't train} a +0 leather armour (12, -4, Elf:1) a +0 scale mail (19, -20, Elf:1) a +0 scale mail a +0 short sword {don't train} (20, 1, Elf:1) a +0 long sword (23, -25, Elf:1) a +2 helmet (23, -11, Elf:1) a +0 scale mail a +1 short sword of flaming {don't train} (28, -17, Elf:1) a +0 short sword {don't train} (28, -14, Elf:1) 14 stones {don't train} (28, -9, Elf:1) a +0 long sword (34, -22, Elf:1) a wand of random effects (19) (34, -11, Elf:1) a +0 long sword (34, 2, Elf:1) a +0 plate armour (37, -19, Elf:1) a +0 leather armour a +0 short sword {don't train} (41, -25, Elf:1) a +0 war axe (41, -17, Elf:1) a +0 long sword (44, -1, Elf:1) 12 stones (48, -24, Elf:1) a +0 rapier {don't train} a +0 leather armour (50, -24, Elf:1) a +2 short sword of speed {don't train} a +2 buckler a +0 short sword {don't train} (50, 1, Elf:1) a cursed +0 ring mail (51, -24, Elf:1) a +0 shortbow {don't train} a +1 dagger of venom {don't train} a +0 leather armour (51, -23, Elf:1) a +0 longbow {don't train} a +0 short sword {don't train} (52, -24, Elf:1) a +0 dagger {don't train} (53, -24, Elf:1) a +0 long sword a +0 chain mail (53, -23, Elf:1) a +0 short sword {don't train} a +0 longbow {don't train} a +0 leather armour (53, -17, Elf:1) 23 stones (54, -24, Elf:1) a +0 rapier {don't train} Level 2 of the Elven Halls (0, 0, Elf:2) a +0 longbow {don't train} a +2 short sword of venom {don't train} a +0 chain mail (0, 25, Elf:2) a +3 long sword (1, 24, Elf:2) a +0 scimitar (1, 25, Elf:2) a +4 vorpal glaive {don't train} (2, 1, Elf:2) a +1 war axe of venom (2, 2, Elf:2) a +0 dagger {don't train} (2, 14, Elf:2) a +0 scimitar a +0 leather armour (3, -25, Elf:2) a +1 halberd of venom {don't train} a cursed -3 dagger {don't train} (3, 2, Elf:2) a +2 glaive of venom (3, 7, Elf:2) a +1 antimagic trident (4, -23, Elf:2) a +0 rapier {don't train} (5, -8, Elf:2) a +0 long sword (5, 17, Elf:2) a +0 short sword {don't train} a +0 leather armour (7, 17, Elf:2) a +8 short sword of speed (10, 6, Elf:2) a +5 dagger (12, -17, Elf:2) a +0 short sword (13, 26, Elf:2) a +0 long sword a +0 leather armour (13, 27, Elf:2) a +1 dire flail of protection (14, -19, Elf:2) a +5 halberd of freezing (14, 24, Elf:2) a +3 glaive of freezing (14, 25, Elf:2) a +2 hand axe of draining {don't train} (14, 26, Elf:2) a +2 bardiche of pain (14, 29, Elf:2) a +2 vorpal war axe (15, -17, Elf:2) a +2 antimagic lajatang (15, -16, Elf:2) a +6 halberd of venom (15, 23, Elf:2) a +0 long sword a +0 leather armour (16, 10, Elf:2) a +3 dagger (25, 28, Elf:2) 14 bolts (26, 30, Elf:2) a +0 dagger {don't train} a +0 ring mail (27, -3, Elf:2) a +0 war axe {don't train} a +0 short sword {don't train} (27, 30, Elf:2) a +0 dagger {don't train} a +0 scale mail (27, 33, Elf:2) a +0 long sword (28, -3, Elf:2) a +0 short sword {don't train} a +0 plate armour a +1 dire flail of holy wrath {don't train} a +0 plate armour a cursed -1 whip {don't train} a +0 war axe {don't train} (28, 32, Elf:2) a +0 rapier {don't train} a +0 leather armour (29, 33, Elf:2) 2 poisoned darts {don't train} (29, 35, Elf:2) a +0 mace of draining (30, 21, Elf:2) a +1 trident of venom {don't train} a +0 rapier {don't train} a +0 short sword {don't train} (30, 22, Elf:2) a +0 long sword a +0 shortbow {don't train} a +0 leather armour (31, -5, Elf:2) a +2 buckler (33, 1, Elf:2) a +4 battleaxe of electrocution {don't train} (33, 18, Elf:2) a +0 dagger {don't train} (35, -13, Elf:2) a +0 war axe (35, 17, Elf:2) a +0 short sword {don't train} (36, -20, Elf:2) a +0 long sword (36, 16, Elf:2) a +0 rapier {don't train} a cursed -2 ring mail (36, 32, Elf:2) 22 bolts (37, 15, Elf:2) a +0 short sword {don't train} (38, -15, Elf:2) a +0 long sword (39, -17, Elf:2) a +0 chain mail a +0 dagger (42, -23, Elf:2) 32 stones (42, -1, Elf:2) 27 stones {don't train} (43, 25, Elf:2) a +0 long sword a +0 leather armour (50, 8, Elf:2) a +0 rapier {don't train} a +0 ring mail (50, 26, Elf:2) a +0 dagger {don't train} (51, 0, Elf:2) 19 bolts (52, -2, Elf:2) a +0 dagger {don't train} a +0 leather armour (52, 6, Elf:2) a +0 long sword (53, 5, Elf:2) a +0 shortbow {don't train} (58, 7, Elf:2) a +0 glaive (62, 5, Elf:2) a +0 short sword {don't train} a +0 shortbow {don't train} a +0 leather armour (64, 3, Elf:2) a +0 scale mail Level 3 of the Elven Halls [Shop] Nocoklim's General Store a +0 scale mail (72 gold) a scroll of enchant armour (135 gold) a book of Conjurations (540 gold) 22 stones (39 gold) a scroll of enchant weapon (135 gold) a scroll of enchant armour (135 gold) 2 scrolls of identify (72 gold) a ration (90 gold) (0, 0, Elf:3) a +0 scale mail (7, 4, Elf:3) a +0 long sword (12, 16, Elf:3) a +0 long sword (12, 17, Elf:3) a +0 rapier {don't train} (12, 22, Elf:3) a +2 vorpal long sword a +0 chain mail (13, -1, Elf:3) a +0 long sword an uncursed ring of flight (13, 28, Elf:3) a +0 rapier {don't train} a +0 leather armour (16, -8, Elf:3) a +0 dagger {don't train} (16, 17, Elf:3) a +2 trident of venom {don't train} (17, 17, Elf:3) a +1 mace of protection {don't train} (21, 17, Elf:3) a +0 rapier {don't train} a +0 scale mail (26, -6, Elf:3) a +0 long sword (27, 38, Elf:3) 16 poisoned darts {don't train} (31, 36, Elf:3) a +0 leather armour a +0 long sword (33, -9, Elf:3) a +0 chain mail (33, 36, Elf:3) a +0 short sword {don't train} (34, 6, Elf:3) a +0 dagger {don't train} (34, 7, Elf:3) a cursed -1 short sword {don't train} (35, 1, Elf:3) 16 sling bullets {don't train} (36, -8, Elf:3) a wand of flame (46) (36, 7, Elf:3) a +0 leather armour a +0 dagger {don't train} a +0 longbow {don't train} (37, 8, Elf:3) a +0 leather armour a +0 long sword (37, 9, Elf:3) a +0 long sword a cursed -1 shortbow {don't train} (38, 13, Elf:3) a +0 chain mail (40, 9, Elf:3) a +0 leather armour (43, 40, Elf:3) a +0 chain mail a +0 rapier {don't train} (49, -9, Elf:3) an uncursed staff of conjuration (50, -10, Elf:3) 9 stones (50, -7, Elf:3) 18 arrows (50, 16, Elf:3) a +0 chain mail a +0 long sword (50, 18, Elf:3) a +0 long sword the +8 chain mail of Least Resistance {rElec rPois MP+9 Int+4} It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). (51, -12, Elf:3) a +2 longbow of freezing (51, -11, Elf:3) a lightning rod (4/4) (51, -10, Elf:3) a cursed amulet of inaccuracy (51, -8, Elf:3) a +0 dagger (52, -15, Elf:3) a +0 short sword (52, -14, Elf:3) an uncursed staff of wizardry (52, -13, Elf:3) a +0 short sword (52, -11, Elf:3) 28 stones (53, 6, Elf:3) 13 stones (54, -15, Elf:3) a +0 arbalest (54, -14, Elf:3) a +0 dagger {don't train} (54, -13, Elf:3) an uncursed staff of earth (54, -11, Elf:3) an uncursed staff of poison (54, 26, Elf:3) a +0 dagger (55, -15, Elf:3) the +6 hunting sling of Fee Simple {speed, rElec MR+ Dex+4, don't train} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (55, -13, Elf:3) 14 stones {don't train} (55, -12, Elf:3) a +0 hand crossbow (55, 23, Elf:3) a cursed -2 short sword {don't train} 302 arrows an uncursed ring of ice (56, -13, Elf:3) 11 stones (57, 14, Elf:3) a +0 short sword {don't train} (58, 3, Elf:3) a +0 long sword (58, 15, Elf:3) a +0 rapier (59, 4, Elf:3) a +0 leather armour a +0 short sword a cursed +0 leather armour a +2 short sword of flaming (59, 5, Elf:3) a +0 long sword (59, 10, Elf:3) a +0 rapier {don't train} (59, 11, Elf:3) a +0 long sword (59, 12, Elf:3) a +0 long sword (60, 4, Elf:3) the +1 morningstar of Fortitude {vorpal, rC+ Dex+5, don't train} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from cold. a +0 long sword a +0 ring mail a +0 long sword (60, 5, Elf:3) a +0 short sword {don't train} a +0 chain mail a +0 rapier {don't train} a +0 long sword a +0 rapier {don't train} a +0 long sword a +0 dagger {don't train} a +0 leather armour a +0 short sword {don't train} a +4 vorpal falchion an uncursed ring of flight (60, 8, Elf:3) a +0 chain mail a scroll of noise a +2 glaive of protection {don't train} (61, -14, Elf:3) an uncursed staff of air (61, 4, Elf:3) a +0 short sword {don't train} a +0 scale mail a potion of lignification an uncursed amulet of the acrobat (61, 5, Elf:3) a +3 ring mail a +0 short sword {don't train} (62, -15, Elf:3) 26 bolts (63, -13, Elf:3) a +0 club {don't train} (64, -14, Elf:3) a +0 ring mail (65, -14, Elf:3) a +0 plate armour (65, -11, Elf:3) a +3 scale mail of fire resistance (66, -15, Elf:3) a +1 scale mail of cold resistance (66, -12, Elf:3) a +4 vorpal hand crossbow (66, -10, Elf:3) a book of Callings (67, -10, Elf:3) an uncursed staff of earth Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 buckler a +6 amulet of reflection a +0 whip of flaming {don't train} a +1 antimagic spear {don't train} a +0 trident {don't train} a +0 long sword of flaming a +5 long sword (5, -1, Lair:1) the amulet "Itzegach" {RegenMP Fragile +Inv rPois MR++} [amulet of magic regeneration] It increases your magic regeneration. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. It will be destroyed if unequipped. (5, 0, Lair:1) 5 boomerangs of dispersal {don't train} the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. a +2 kite shield of positive energy the +0 helmet of a Million Scars {rC+ SInv} It protects you from cold. It lets you see invisible. a +0 cloak of magic resistance 123 boomerangs {don't train} the ring "Basaodoa" {rC+ rN+} [ring of positive energy] It protects you from cold. It protects you from negative energy. a scroll of silence {!r} the ring "Uthoinu" {rPois rF+ MR- AC+2 Int+3} [ring of protection] It affects your AC (+2). It affects your intelligence (+3). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. the ring "Wurost" {rElec rC+ MR- MP+9 Str+4 Dex+3} [ring of strength] It affects your strength (+4). It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the amulet "Ynuif" {Faith MR+ SInv} [amulet of faith] It allows you to gain divine favour quickly. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed amulet of guardian spirit +2 fire dragon scales +0 ice dragon scales the ring "Seathoteath" {AC+6 Dex+4} [ring of protection] It affects your AC (+6). It affects your dexterity (+4). a +0 dagger of draining {don't train} the ring of the Curious Lies {MP+9 Str+3} [ring of magical power] It affects your strength (+3). It affects your magic capacity (+9). the amulet of Xoc Axua {Harm *Drain MR+ Dex+2 Stlth+} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. 3 silver boomerangs {don't train} 19 scrolls of remove curse 5 scrolls of amnesia an uncursed ring of flight +0 acid dragon scales 21 curare-tipped darts {don't train=f} 4 scrolls of enchant armour an uncursed ring of resist corrosion an uncursed staff of energy 665 arrows the +2 hood of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. a +3 demon blade of venom the +10 plate armour of Gope {Regen+ Dex-4 Stlth+} It affects your dexterity (-4). It increases your rate of regeneration. It makes you more stealthy. the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). an uncursed staff of conjuration an uncursed staff of wizardry 6 scrolls of brand weapon 2 potions of lignification +0 steam dragon scales an uncursed ring of poison resistance a +2 dagger of freezing {don't train} 5 scrolls of enchant weapon a +2 scimitar of holy wrath a +0 whip of distortion {don't train} an uncursed amulet of regeneration 5 potions of flight an uncursed ring of magical power an uncursed ring of fire an uncursed ring of wizardry (14, -32, Lair:1) a cursed +0 plate armour (14, 12, Lair:1) a +0 war axe (45, -8, Lair:1) a +0 plate armour (47, -27, Lair:1) 13 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (5, 3, Lair:2) a +0 plate armour (13, -6, Lair:2) a +0 rapier (13, 21, Lair:2) a +0 robe a +0 glaive {don't train} a +0 robe a +0 dire flail {don't train} (14, 22, Lair:2) a +0 robe a +0 dagger {don't train} (15, 21, Lair:2) a +0 robe a +0 glaive {don't train} (17, 18, Lair:2) a +0 war axe {don't train} (24, -13, Lair:2) a +0 scale mail (33, -4, Lair:2) a +0 rapier (42, -7, Lair:2) 14 bolts (48, 11, Lair:2) 8 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed amulet of the acrobat (6, 20, Lair:3) a +0 naga barding (10, 23, Lair:3) a +0 battleaxe (16, 19, Lair:3) a +0 chain mail (20, 32, Lair:3) a +0 quarterstaff (39, 1, Lair:3) a +0 leather armour (46, 48, Lair:3) a +0 falchion (56, 43, Lair:3) a +0 ring mail (60, 18, Lair:3) an uncursed staff of fire Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (3, -27, Lair:4) 31 bolts (20, 5, Lair:4) a cursed +0 chain mail (35, -26, Lair:4) a +0 ring mail (41, -13, Lair:4) a +0 chain mail (45, 16, Lair:4) a +0 halberd {don't train} Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (8, -29, Lair:5) 10 sling bullets (15, 3, Lair:5) 25 bolts (25, -22, Lair:5) 2 stones (26, -23, Lair:5) a stone (26, -22, Lair:5) a stone (27, -22, Lair:5) a stone (27, -12, Lair:5) a +0 spear {don't train} (28, -21, Lair:5) 2 stones {don't train} (28, -20, Lair:5) 2 stones (29, -22, Lair:5) a stone (29, -21, Lair:5) 7 stones (30, -21, Lair:5) a stone (31, -21, Lair:5) a stone (31, -20, Lair:5) a cursed ring of teleportation a +0 hunting sling {don't train} 9 stones {don't train} (48, -28, Lair:5) a +0 cloak (53, -25, Lair:5) a scroll of random uselessness (53, -14, Lair:5) a wand of random effects (32) (54, -4, Lair:5) 485 stones {don't train} (56, -15, Lair:5) 8 atropa-tipped darts {don't train} (58, -24, Lair:5) a scroll of random uselessness Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 short sword of electrocution {don't train} a +0 robe (2, -22, Lair:6) a +0 ring mail (3, -41, Lair:6) a +2 vampiric trident (3, 6, Lair:6) a +2 buckler (4, -24, Lair:6) 16 stones (6, 14, Lair:6) a +0 cloak (14, -44, Lair:6) 17 stones (16, 13, Lair:6) a +0 spear {don't train} a +0 rapier {don't train} a +0 robe (17, 14, Lair:6) a +0 rapier {don't train} a +0 robe (18, 14, Lair:6) a +0 short sword {don't train} a +0 robe a +0 dagger {don't train} a +0 robe a +1 short sword of venom {don't train} a +0 robe (31, 8, Lair:6) a +0 dagger (33, -18, Lair:6) a +1 quarterstaff of draining (37, 3, Lair:6) a +0 dagger {don't train} a +0 robe (37, 9, Lair:6) a +0 dagger {don't train} a +0 robe (38, 5, Lair:6) a +0 rapier {don't train} a +0 robe a +0 buckler (46, -21, Lair:6) a +0 ring mail (56, -41, Lair:6) a +0 robe (56, -3, Lair:6) a +0 short sword of venom {don't train} a +0 robe a +0 buckler (56, -2, Lair:6) a +1 buckler a +0 spear of freezing {don't train} (57, -4, Lair:6) a +0 dagger {don't train} a +0 robe (62, -13, Lair:6) a +0 rapier {don't train} a +0 robe (65, -42, Lair:6) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 club (1, -6, Shoals:1) a +0 trident {don't train} (4, 6, Shoals:1) a +0 trident {don't train} (12, 8, Shoals:1) 14 stones (13, -32, Shoals:1) a +0 trident (17, -35, Shoals:1) 10 stones (17, -33, Shoals:1) a +0 dagger (17, 10, Shoals:1) a +0 hand crossbow (20, -2, Shoals:1) a +0 pair of boots (22, -3, Shoals:1) a +0 trident {don't train} (24, -3, Shoals:1) a +0 robe a +2 trident of holy wrath {don't train} (26, -35, Shoals:1) a +0 trident of freezing (27, 0, Shoals:1) 20 stones {don't train} a +0 club {don't train} a +0 hunting sling {don't train} (29, 4, Shoals:1) a +0 chain mail (31, -10, Shoals:1) a +0 shortbow {don't train} (33, -6, Shoals:1) a stone (34, -7, Shoals:1) a stone (37, -8, Shoals:1) a stone (38, -9, Shoals:1) 2 stones (40, -15, Shoals:1) 10 stones {don't train} a +0 quarterstaff a +0 hunting sling {don't train} (42, -6, Shoals:1) 24 sling bullets {don't train} (42, 3, Shoals:1) a cursed +0 robe a +0 vorpal quarterstaff (47, -9, Shoals:1) 23 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (0, 1, Shoals:2) a +0 long sword (0, 28, Shoals:2) a cursed +0 leather armour 9 javelins {don't train} a +2 spear of freezing {don't train} (6, 20, Shoals:2) a stone (6, 27, Shoals:2) 3 javelins {don't train} a +0 robe a +3 trident of venom {don't train} (6, 42, Shoals:2) 15 bolts (7, 21, Shoals:2) a stone (7, 23, Shoals:2) a +0 spear {don't train} a +0 hunting sling {don't train} (7, 27, Shoals:2) 4 javelins {don't train} (8, 17, Shoals:2) 26 sling bullets {don't train} a +0 spear {don't train} a +0 fustibalus {don't train} (8, 20, Shoals:2) a sling bullet (8, 21, Shoals:2) a stone (8, 23, Shoals:2) 11 stones {don't train} a +1 vampiric spear {don't train} a cursed -3 hunting sling {don't train} (8, 28, Shoals:2) a book of Geomancy (8, 35, Shoals:2) 2 stones {don't train} (9, 22, Shoals:2) 3 stones {don't train} 22 sling bullets {don't train} a +2 quarterstaff of protection a +0 hunting sling {don't train} (10, 22, Shoals:2) 2 sling bullets {don't train} 3 stones {don't train} (10, 29, Shoals:2) 14 stones (10, 34, Shoals:2) a stone (11, 21, Shoals:2) a sling bullet a stone (11, 22, Shoals:2) 2 sling bullets {don't train} (11, 34, Shoals:2) 2 sling bullets {don't train} (11, 35, Shoals:2) 2 sling bullets {don't train} (12, 12, Shoals:2) a +0 falchion (12, 22, Shoals:2) a sling bullet {don't train} 4 stones {don't train} (12, 35, Shoals:2) a +0 spear (12, 38, Shoals:2) 15 stones a +0 quarterstaff a +2 hunting sling of freezing (13, 22, Shoals:2) 17 stones {don't train} a +0 quarterstaff a +0 hunting sling {don't train} (13, 23, Shoals:2) 23 stones {don't train} a +0 quarterstaff a +0 hunting sling {don't train} (13, 24, Shoals:2) 12 sling bullets {don't train} a +0 quarterstaff a +0 hunting sling {don't train} (13, 39, Shoals:2) a +0 spear of freezing {don't train} a +0 longbow {don't train} (13, 41, Shoals:2) 16 sling bullets {don't train} a +0 spear {don't train} a +0 hunting sling {don't train} (14, 24, Shoals:2) 20 stones a +0 hunting sling a +0 spear (14, 25, Shoals:2) 15 stones {don't train} a +0 spear {don't train} a +0 hunting sling {don't train} (14, 39, Shoals:2) 22 stones {don't train} a +0 quarterstaff a +0 hunting sling {don't train} (15, 24, Shoals:2) a +0 spear {don't train} (15, 26, Shoals:2) 15 sling bullets {don't train} a +0 quarterstaff a +0 hunting sling {don't train} (24, 32, Shoals:2) a +0 flail (26, 4, Shoals:2) a potion of degeneration (27, 7, Shoals:2) a +0 rapier {don't train} a +0 robe (34, 24, Shoals:2) a +0 ring mail (37, 19, Shoals:2) a +0 trident {don't train} (39, 17, Shoals:2) a +0 trident {don't train} (40, 16, Shoals:2) a +0 trident {don't train} a +0 trident {don't train} (43, 13, Shoals:2) a +2 robe of positive energy a +3 rapier of venom {don't train} (47, 17, Shoals:2) a +0 leather armour a +0 trident {don't train} (48, 18, Shoals:2) a sling bullet {don't train} (48, 23, Shoals:2) a +0 trident {don't train} (49, 34, Shoals:2) 9 sling bullets {don't train} a +0 club {don't train} a +0 hunting sling {don't train} (50, 16, Shoals:2) a cursed +0 trident {don't train} (50, 21, Shoals:2) a +0 robe a +4 vampiric rapier {don't train} (50, 30, Shoals:2) 2 stones a sling bullet {don't train} (50, 31, Shoals:2) 16 sling bullets a +0 quarterstaff a +0 hunting sling (50, 32, Shoals:2) 11 stones {don't train} a +0 spear {don't train} a +0 hunting sling {don't train} (50, 35, Shoals:2) 13 stones {don't train} a +0 club {don't train} a +0 hunting sling {don't train} (51, 18, Shoals:2) a +2 trident of freezing {don't train} (51, 19, Shoals:2) a +0 trident {don't train} (51, 30, Shoals:2) 23 stones (53, 13, Shoals:2) a +0 spear (54, 12, Shoals:2) 18 stones {don't train} a +0 spear {don't train} a +0 hunting sling {don't train} (54, 13, Shoals:2) 9 sling bullets {don't train} a +0 club {don't train} a +0 hunting sling {don't train} Level 3 of the Shoals [Shop] Xutil's Book Boutique a Young Poisoner's Handbook (400 gold) a book of Debilitation (400 gold) a book of Necromancy (300 gold) a book of the Tempests (700 gold) a book of Misfortune (200 gold) a book of the Warp (900 gold) a book of Summonings (700 gold) (0, 0, Shoals:3) a +0 spear {don't train} a +0 trident {don't train} (0, 1, Shoals:3) a +6 trident of freezing {don't train} a +0 robe a +0 scale mail (1, -2, Shoals:3) a +0 spear {don't train} (6, 2, Shoals:3) a cursed +0 trident {don't train} a +1 trident of protection {don't train} (8, 2, Shoals:3) a cursed -3 trident {don't train} 7 bolts (11, 6, Shoals:3) a +0 robe a +0 rapier {don't train} (18, 0, Shoals:3) an uncursed staff of energy (18, 3, Shoals:3) a +0 mace (27, 21, Shoals:3) 7 javelins {don't train} (34, -2, Shoals:3) a +0 robe (37, -8, Shoals:3) a sling bullet {don't train} (37, -2, Shoals:3) a cursed +0 scale mail (38, -9, Shoals:3) a +0 trident {don't train} (38, -8, Shoals:3) a +0 trident {don't train} (39, -9, Shoals:3) a stone 4 sling bullets {don't train} (40, -8, Shoals:3) 2 stones {don't train} 3 sling bullets {don't train} (41, 10, Shoals:3) a potion of degeneration (42, 2, Shoals:3) 13 stones (43, -9, Shoals:3) 29 sling bullets {don't train} a +0 spear {don't train} a +0 fustibalus {don't train} a +0 trident {don't train} (43, -5, Shoals:3) a stone (44, -5, Shoals:3) 13 stones {don't train} a +0 club {don't train} a +0 hunting sling {don't train} (45, -13, Shoals:3) 21 bolts (45, -9, Shoals:3) 25 stones {don't train} a +0 club {don't train} a +0 hunting sling {don't train} 13 sling bullets {don't train} a +0 club {don't train} a +0 hunting sling {don't train} (45, -8, Shoals:3) 8 sling bullets {don't train} a +0 club {don't train} a +0 fustibalus {don't train} Level 4 of the Shoals [Shop] Runle's Antique Weapon Emporium the +4 war axe "Wawad" {venom, +Blink} (1069 gold) It poisons the flesh of those it strikes. It lets you blink. a +2 vorpal spear (462 gold) a +0 great sword (182 gold) a +0 scimitar (112 gold) a +0 club (28 gold) a +0 great sword of electrocution (509 gold) a +0 great sword (182 gold) a +0 rapier (112 gold) a +0 morningstar (112 gold) a +1 war axe of flaming (372 gold) [Shop] Obbauc's Antique Weapon Boutique a +0 club (24 gold) a +0 spear (72 gold) a +0 flail (84 gold) a +0 trident (84 gold) a +0 fustibalus (360 gold) a +3 dagger of protection (465 gold) a +0 lajatang (360 gold) a +5 vampiric halberd (936 gold) a +0 eveningstar of draining (696 gold) a +0 war axe (84 gold) a +0 rapier (96 gold) a +0 long sword of holy wrath (199 gold) a +0 scimitar (96 gold) (0, 0, Shoals:4) a +0 trident {don't train} (1, -8, Shoals:4) a +1 vampiric scimitar (4, 26, Shoals:4) 2 silver javelins (5, 17, Shoals:4) a +0 trident {don't train} (6, 18, Shoals:4) a +0 robe a +5 vampiric trident {don't train} (7, 18, Shoals:4) a +0 leather armour 13 javelins {don't train} a +2 vorpal spear {don't train} a +0 robe a +0 rapier {don't train} (7, 19, Shoals:4) a +0 robe a +6 vorpal trident {don't train} (7, 20, Shoals:4) a +0 leather armour 13 silver javelins {don't train} a +0 spear {don't train} (7, 26, Shoals:4) a silver javelin {don't train} (8, 19, Shoals:4) a +0 leather armour 12 silver javelins {don't train} a +0 spear of freezing {don't train} (8, 24, Shoals:4) a +0 hunting sling (9, 22, Shoals:4) a +2 antimagic trident {don't train} (9, 23, Shoals:4) a +0 robe a +0 rapier {don't train} (11, 20, Shoals:4) a +0 leather armour a +1 trident of protection {don't train} (11, 25, Shoals:4) a cursed +0 leather armour 9 javelins {don't train} a +1 vorpal spear {don't train} (11, 26, Shoals:4) a +0 trident of freezing {don't train} the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 trident {don't train} (13, 19, Shoals:4) a +1 vampiric trident {don't train} (14, 1, Shoals:4) a +1 vorpal trident {don't train} a +0 robe (14, 23, Shoals:4) a +0 robe a +2 demon trident of electrocution {don't train} (16, -3, Shoals:4) a +0 longbow {don't train} a +0 spear {don't train} (16, 1, Shoals:4) a manual of Throwing (16, 25, Shoals:4) a javelin {don't train} 2 silver javelins {don't train} (17, 19, Shoals:4) 5 large rocks {don't train} (17, 25, Shoals:4) 5 javelins (19, -6, Shoals:4) a +0 trident {don't train} (19, 23, Shoals:4) a +0 hand crossbow (21, -5, Shoals:4) 30 stones {don't train} (21, 31, Shoals:4) a +0 robe (22, 30, Shoals:4) a +0 leather armour 13 silver javelins {don't train} a +0 spear {don't train} (23, 30, Shoals:4) a +0 shortbow {don't train} (24, -12, Shoals:4) an uncursed staff of poison (24, -5, Shoals:4) a +0 trident {don't train} (25, 19, Shoals:4) a +0 long sword (29, 17, Shoals:4) a +0 trident (30, 22, Shoals:4) a +0 mace (36, 25, Shoals:4) a +0 trident {don't train} (37, 27, Shoals:4) 2 silver javelins {don't train} (40, 12, Shoals:4) a cursed staff of cold (40, 22, Shoals:4) a silver javelin (43, 19, Shoals:4) a +0 trident {don't train} (44, 18, Shoals:4) a +0 robe a +0 trident {don't train} a +0 trident {don't train} (46, 21, Shoals:4) a +0 ring mail Level 1 of the Snake Pit (0, 0, Snake:1) a +0 trident {don't train} (10, 8, Snake:1) 20 stones (16, -12, Snake:1) 22 bolts (27, 2, Snake:1) a +0 spear {don't train} (29, 16, Snake:1) a wand of random effects (30) (33, 27, Snake:1) 9 stones (37, 29, Snake:1) a +0 morningstar (40, -8, Snake:1) a +0 whip {don't train} (43, -9, Snake:1) a +0 scimitar a +0 robe (46, -12, Snake:1) a +0 club {don't train} (49, -2, Snake:1) a +0 halberd {don't train} (55, 26, Snake:1) a bolt (55, 27, Snake:1) 2 bolts (56, 25, Snake:1) a +0 arbalest {don't train} a +0 dire flail {don't train} 12 bolts (56, 30, Snake:1) 2 bolts (56, 31, Snake:1) a bolt (56, 32, Snake:1) a bolt (63, 2, Snake:1) a +0 flail (63, 3, Snake:1) a +0 mace {don't train} a +0 robe (63, 5, Snake:1) a +0 halberd {don't train} (64, -3, Snake:1) a +0 trident {don't train} (64, -1, Snake:1) a cursed +0 chain mail (64, 7, Snake:1) a +0 war axe (64, 11, Snake:1) a +0 battleaxe {don't train} a +0 robe Level 2 of the Snake Pit [Shop] Xoeblir's Gadget Shop a lightning rod (4/4) (600 gold) a phial of floods (600 gold) [Shop] Cecriul's Book Boutique a book of Unlife (910 gold) Pariecw's Lost Grimoire of Boris (1870 gold) Spells Type Level Known a - Ignition Fire 8 yes b - Disjunction Translocation 8 yes a manual of Stealth (1545 gold) a book of Necromancy (420 gold) a book of the Earth (910 gold) a book of Cantrips (280 gold) the Catalogue of the Icy Entourage (541 gold) Spells Type Level Known a - Call Imp Summoning 2 yes b - Frozen Ramparts Ice 3 yes c - Summon Ice Beast Ice/Summoning 4 yes d - Summon Lightning Spire Summoning/Air 4 yes a book of Misfortune (280 gold) a book of Burglary (1050 gold) a book of Minor Magic (280 gold) a book of Air (490 gold) (0, 0, Snake:2) a +0 robe (2, 45, Snake:2) a +0 robe (7, 2, Snake:2) a +4 ring of evasion {=R} (7, 30, Snake:2) a +0 hand axe {don't train} a +3 scimitar of venom a +0 robe (7, 31, Snake:2) a +4 short sword of flaming {don't train} (8, 31, Snake:2) a +0 long sword (10, 39, Snake:2) a +1 whip of draining {don't train} (10, 41, Snake:2) a +0 spear {don't train} (10, 42, Snake:2) a +0 glaive {don't train} (11, 39, Snake:2) a +0 long sword (16, 36, Snake:2) a +0 hand axe {don't train} (21, 48, Snake:2) a +0 dagger of venom {don't train} (23, 48, Snake:2) a +0 robe (26, 7, Snake:2) a +0 hand axe {don't train} a +0 robe (26, 8, Snake:2) a +0 hand axe {don't train} a +0 hand axe {don't train} (26, 9, Snake:2) a +0 halberd {don't train} (27, 25, Snake:2) a +0 quarterstaff (29, 19, Snake:2) a +0 hand axe (36, 44, Snake:2) a +0 morningstar (38, 15, Snake:2) a +0 hand crossbow {don't train} (42, -1, Snake:2) a +0 hand axe {don't train} a +0 robe (47, 17, Snake:2) 15 stones {don't train} (58, 43, Snake:2) a bolt (58, 44, Snake:2) a bolt a +0 hand axe {don't train} (60, 37, Snake:2) a +0 spear (61, 37, Snake:2) a +0 flail {don't train} (62, 34, Snake:2) a +0 hand axe (63, 36, Snake:2) a +0 arbalest {don't train} a +0 battleaxe {don't train} 14 bolts (63, 37, Snake:2) a +0 hand axe {don't train} (64, 37, Snake:2) a +0 shortbow {don't train} a +0 mace {don't train} a +0 robe (66, 33, Snake:2) a +0 mace {don't train} (67, 24, Snake:2) 20 stones (69, 23, Snake:2) 19 sling bullets Level 3 of the Snake Pit (0, 0, Snake:3) a +0 battleaxe of distortion (2, 0, Snake:3) a +0 dire flail {don't train} a +0 robe (2, 1, Snake:3) a +0 scimitar a +0 robe (2, 2, Snake:3) a +1 glaive of protection {don't train} (2, 3, Snake:3) a +0 long sword of draining a +0 kite shield (4, 39, Snake:3) a +0 spear {don't train} a cursed -1 glaive {don't train} a cursed -1 robe a +0 halberd {don't train} (5, 32, Snake:3) 20 stones (5, 37, Snake:3) a +0 robe a +0 hand axe {don't train} (5, 39, Snake:3) a +0 robe a +4 scimitar of venom a +1 trident of pain {don't train} a +4 trident of flaming {don't train} a +0 mace {don't train} a +0 robe (5, 40, Snake:3) a +0 mace {don't train} (5, 41, Snake:3) a +0 spear {don't train} (7, 20, Snake:3) a +0 chain mail (7, 32, Snake:3) 14 stones (8, 31, Snake:3) a +0 scale mail (9, 36, Snake:3) a +0 hunting sling {don't train} (15, 16, Snake:3) a +0 plate armour (15, 28, Snake:3) a +0 trident (18, 26, Snake:3) 16 stones (26, 8, Snake:3) a +0 longbow (35, 20, Snake:3) a +0 halberd a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) an uncursed amulet of faith (7, -6, Snake:4) a +0 plate armour (7, 5, Snake:4) 13 poisoned darts {don't train} (9, 7, Snake:4) a cursed +0 scimitar (14, 16, Snake:4) a -1 longbow {don't train} a +0 flail {don't train} (14, 28, Snake:4) a +0 falchion (17, 11, Snake:4) a +0 club {don't train} (17, 12, Snake:4) a +0 club {don't train} a +0 robe (17, 17, Snake:4) a +0 dire flail {don't train} a +0 robe (23, 2, Snake:4) a +0 club {don't train} (23, 3, Snake:4) a +0 mace {don't train} a +0 robe a +0 arbalest of flaming {don't train} a +0 short sword {don't train} 17 bolts a +0 shortbow {don't train} a +0 long sword (23, 26, Snake:4) a +0 great sword (24, -23, Snake:4) 17 stones {don't train} (24, 4, Snake:4) 2 bolts a +0 halberd {don't train} a +0 whip {don't train} a +0 robe (25, 1, Snake:4) a +0 broad axe {don't train} (25, 4, Snake:4) a +0 hand axe {don't train} a +0 robe (25, 5, Snake:4) a bolt a +0 club {don't train} (26, 1, Snake:4) 5 bolts (26, 2, Snake:4) a +0 arbalest {don't train} a -1 short sword {don't train} 16 bolts (27, 1, Snake:4) a +0 whip {don't train} a +0 flail {don't train} (27, 2, Snake:4) a +0 hand axe {don't train} a +0 scimitar of venom a +0 robe (28, 1, Snake:4) a +0 shortbow {don't train} a +0 scimitar a +0 trident {don't train} a +0 club {don't train} a +0 robe a +0 spear {don't train} (28, 14, Snake:4) a +0 long sword (29, -21, Snake:4) a +0 spear {don't train} a +0 robe (29, -4, Snake:4) a +0 hand axe {don't train} a +0 robe (29, -3, Snake:4) a +0 dagger of venom a +0 robe (29, 1, Snake:4) a +0 mace {don't train} a +0 dire flail {don't train} a +2 robe of fire resistance a +3 dagger of venom {don't train} a +0 robe a +0 short sword {don't train} (29, 2, Snake:4) the +6 scale mail "Hycar" {Int+6} It affects your intelligence (+6). a +0 halberd {don't train} a +0 robe a +0 spear {don't train} (30, -20, Snake:4) a +2 spear of pain {don't train} a +0 robe (30, 0, Snake:4) a +0 dagger of venom {don't train} a +0 robe (30, 1, Snake:4) a +1 long sword of protection a +0 battleaxe {don't train} a +0 robe (30, 14, Snake:4) a +0 robe (31, -3, Snake:4) a +0 glaive a +0 robe (31, -1, Snake:4) a +0 long sword a +0 robe (31, 14, Snake:4) a +0 flail {don't train} (38, -13, Snake:4) a +0 longbow of flaming {don't train} a +2 mace of protection {don't train} (40, 4, Snake:4) a +0 shortbow of flaming {don't train} a +1 hand axe of freezing {don't train} a +0 arbalest {don't train} a +0 glaive {don't train} 17 bolts (40, 5, Snake:4) a bolt (40, 20, Snake:4) a +0 robe a +0 mace 9 bolts a +0 flail a +0 arbalest (41, -2, Snake:4) a +0 tower shield a +0 mace {don't train} (41, -1, Snake:4) a +0 kite shield a +0 war axe {don't train} (41, 4, Snake:4) a +0 scimitar (41, 6, Snake:4) a +0 robe a +0 dire flail (41, 20, Snake:4) 3 bolts (42, -13, Snake:4) a +0 trident (42, 20, Snake:4) 5 bolts a +0 trident {don't train} a +1 short sword of protection {don't train} (43, 20, Snake:4) 5 bolts (45, 12, Snake:4) a +0 mace (45, 13, Snake:4) a +0 tower shield a +0 trident {don't train} (48, 0, Snake:4) 26 stones {don't train} (48, 2, Snake:4) 20 stones {don't train} Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (4, -10, Slime:5) a potion of lignification (4, -2, Slime:5) a book of Frost (5, -11, Slime:5) a +0 chain mail (5, -9, Slime:5) 15 arrows (5, -8, Slime:5) a +2 pair of boots (5, -3, Slime:5) a +0 robe (5, -1, Slime:5) a +0 vorpal battleaxe {don't train} (5, 0, Slime:5) a +0 glaive (6, -11, Slime:5) a +1 leather armour of magic resistance (6, -8, Slime:5) a scroll of noise (6, -3, Slime:5) a scroll of noise (6, -2, Slime:5) a lightning rod (4/4) (6, 0, Slime:5) an uncursed amulet of guardian spirit (6, 1, Slime:5) a +0 trident {don't train} (7, -13, Slime:5) a +0 scythe (7, -10, Slime:5) a +0 quarterstaff of protection (7, -1, Slime:5) the ring "Haeren" {Ice rElec} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (7, 0, Slime:5) the +8 plate armour of Xynet {rN+ Dex+2} It affects your dexterity (+2). It protects you from negative energy. (7, 2, Slime:5) an uncursed amulet of magic regeneration (8, -10, Slime:5) the +5 demon whip "Spellbinder" {antimagic, MR+, don't train} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (8, -3, Slime:5) a cursed ring of attention (8, 1, Slime:5) a +0 ring mail (13, -10, Slime:5) a +0 ring mail (13, -8, Slime:5) a +3 ring of protection (13, -3, Slime:5) an uncursed staff of summoning (14, -11, Slime:5) an uncursed amulet of the acrobat (14, -10, Slime:5) a lightning rod (4/4) (14, -1, Slime:5) a tin of tremorstones {don't train} (15, -12, Slime:5) an uncursed staff of air (15, -11, Slime:5) a +0 plate armour of magic resistance (15, -10, Slime:5) an uncursed staff of poison (15, -9, Slime:5) the +2 plate armour "Isaamam" {rC+} It protects you from cold. (15, -8, Slime:5) a scroll of noise (15, -2, Slime:5) the +4 dagger "Morg" {pain, MR+ Int+5, don't train} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (15, 0, Slime:5) a +2 scale mail of magic resistance (16, -10, Slime:5) a +2 hand crossbow of flaming (16, -2, Slime:5) a +0 flail {don't train} (16, -1, Slime:5) an uncursed staff of earth (17, -10, Slime:5) a +2 scimitar of electrocution (17, -2, Slime:5) a +0 ring mail Level 1 of the Vaults (0, 0, Vaults:1) a +0 vorpal long sword a +0 scale mail (2, -18, Vaults:1) an arrow (2, -1, Vaults:1) a +0 battleaxe {don't train} a +0 plate armour a +0 great mace {don't train} a cursed +0 scale mail (3, -19, Vaults:1) a +0 long sword a +0 leather armour (3, 0, Vaults:1) a +0 battleaxe {don't train} a +0 chain mail (4, -19, Vaults:1) a +0 dagger {don't train} a +0 shortbow {don't train} 17 arrows a +0 leather armour (4, 0, Vaults:1) a +0 battleaxe {don't train} a +0 plate armour (5, -19, Vaults:1) a +0 short sword {don't train} a +0 shortbow {don't train} a +0 short sword {don't train} 14 arrows a +0 leather armour a +0 trident {don't train} (6, -19, Vaults:1) a +0 long sword of freezing a +0 scale mail (8, -44, Vaults:1) 18 poisoned darts {don't train} (9, -45, Vaults:1) 4 bolts (10, -41, Vaults:1) a +0 arbalest {don't train} 13 bolts (10, -18, Vaults:1) a +0 rapier {don't train} a +0 leather armour (16, -13, Vaults:1) a +1 glaive {don't train} a +0 plate armour a +0 dagger {don't train} a +0 robe (16, -12, Vaults:1) a +0 giant club {don't train} a +0 giant spiked club {don't train} (16, -10, Vaults:1) a +0 club {don't train} a +0 robe (17, -10, Vaults:1) a +0 giant club (22, -29, Vaults:1) a +0 dagger {don't train} a +0 robe (25, -28, Vaults:1) a +0 trident {don't train} a +0 robe (25, -8, Vaults:1) a +0 dire flail {don't train} a +0 giant club {don't train} (28, -6, Vaults:1) a +0 arbalest {don't train} a +3 dagger {don't train} 20 bolts (31, -9, Vaults:1) a +0 hunting sling (40, -8, Vaults:1) a +0 trident (42, -9, Vaults:1) a bolt (43, -8, Vaults:1) a bolt (44, -8, Vaults:1) a +0 giant spiked club (44, -7, Vaults:1) a +0 robe a +0 dagger {don't train} 18 poisoned darts {don't train} (45, -7, Vaults:1) a +0 chain mail a cursed +0 war axe {don't train} (46, -8, Vaults:1) a +0 hand axe {don't train} (46, -4, Vaults:1) a +0 ring mail 16 bolts a +0 arbalest {don't train} (47, -6, Vaults:1) a +0 long sword (47, -4, Vaults:1) a wand of flame (12) a +0 robe a +0 morningstar of holy wrath {don't train} (52, -10, Vaults:1) 22 bolts a +0 plate armour a +1 long sword of freezing a cursed +0 ring mail a +0 long sword a +0 arbalest of flaming {don't train} (54, -9, Vaults:1) a +0 robe a +0 whip {don't train} (54, -8, Vaults:1) a +0 ring mail a +0 dire flail {don't train} (55, -7, Vaults:1) a +0 ring mail a +2 arbalest of flaming {don't train} 14 bolts a +0 morningstar {don't train} (56, -8, Vaults:1) a +0 plate armour a +0 great sword (57, -8, Vaults:1) a +0 chain mail a +4 bardiche {don't train} (58, 0, Vaults:1) a cursed -2 giant spiked club {don't train} a +0 giant spiked club {don't train} (60, -38, Vaults:1) 4 stones (61, -38, Vaults:1) a stone (65, -38, Vaults:1) a +0 kite shield a +1 war axe {don't train} 31 stones {don't train} a +0 chain mail Level 2 of the Vaults [Shop] Kirphaeck's Assorted Antiques a +0 whip (80 gold) a potion of berserk rage (160 gold) [Shop] Pusyz's Magic Scroll Emporium a scroll of random uselessness (20 gold) a scroll of enchant weapon (150 gold) a scroll of remove curse (60 gold) a scroll of enchant weapon (150 gold) a scroll of vulnerability (150 gold) [Shop] Oloisink's Distillery a potion of lignification (54 gold) a potion of lignification (54 gold) a potion of flight (54 gold) 2 potions of stabbing (144 gold) [Shop] Enginit's Magic Scroll Shop a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) (0, 0, Vaults:2) a +0 plate armour (4, -26, Vaults:2) a +0 long sword (4, -19, Vaults:2) a +0 leather armour a cursed -3 short sword (4, -15, Vaults:2) an arrow (4, -12, Vaults:2) 16 arrows a +0 leather armour a +1 short sword of holy wrath {don't train} a +0 shortbow {don't train} (4, -3, Vaults:2) a +0 long sword a +0 robe a +0 spear {don't train} (4, -1, Vaults:2) a +0 leather armour 14 arrows a +0 dagger {don't train} a +0 shortbow {don't train} (5, -2, Vaults:2) a +0 giant club {don't train} a +0 giant club {don't train} (5, 0, Vaults:2) a +0 short sword {don't train} (6, -4, Vaults:2) a +0 leather armour a +0 dagger {don't train} 9 arrows a +0 shortbow {don't train} (6, -3, Vaults:2) a cursed +0 leather armour a +0 short sword {don't train} 16 arrows a +0 shortbow {don't train} (6, -2, Vaults:2) a +0 chain mail a +3 demon trident {don't train} (6, 0, Vaults:2) a +0 giant club {don't train} (7, -23, Vaults:2) a +0 leather armour 18 arrows a +0 short sword {don't train} a +0 longbow {don't train} (7, -22, Vaults:2) a +0 leather armour a +0 rapier {don't train} (7, -21, Vaults:2) a +0 leather armour a +0 long sword (8, -29, Vaults:2) a +0 leather armour 17 arrows a +0 short sword {don't train} a +0 longbow {don't train} (8, -25, Vaults:2) an arrow (8, -24, Vaults:2) 2 arrows (8, -23, Vaults:2) an arrow (8, -22, Vaults:2) an arrow (8, -15, Vaults:2) a large rock {don't train} (8, 1, Vaults:2) 3 arrows (9, -23, Vaults:2) an arrow (9, -21, Vaults:2) a +0 scale mail (9, -20, Vaults:2) a +0 scimitar (9, -16, Vaults:2) a large rock (10, -23, Vaults:2) 2 arrows (10, -18, Vaults:2) a +0 short sword {don't train} 23 arrows a +0 shortbow {don't train} (10, -8, Vaults:2) a +0 giant club {don't train} a +0 giant club {don't train} (10, -7, Vaults:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} (11, -23, Vaults:2) 2 arrows (11, -18, Vaults:2) a +0 leather armour a +0 dagger {don't train} (11, -16, Vaults:2) a large rock {don't train} (11, -6, Vaults:2) a +0 giant club {don't train} (11, 3, Vaults:2) a +0 giant spiked club {don't train} a +0 dire flail {don't train} (12, -26, Vaults:2) a +0 short sword {don't train} (12, -18, Vaults:2) a +0 rapier {don't train} (12, -5, Vaults:2) a +0 robe (13, -24, Vaults:2) an arrow (14, -14, Vaults:2) a +0 long sword a +0 plate armour a +0 great sword a +0 chain mail (14, -12, Vaults:2) a +0 flail {don't train} a +0 leather armour (15, 3, Vaults:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} (20, -31, Vaults:2) a book of Conjurations (22, -13, Vaults:2) a scroll of torment (26, -38, Vaults:2) a +0 great mace a +0 leather armour (27, -40, Vaults:2) a +0 long sword (28, -38, Vaults:2) an arrow (28, -37, Vaults:2) a +0 long sword (29, -38, Vaults:2) a +0 leather armour a +0 rapier {don't train} (29, -37, Vaults:2) an arrow (30, -39, Vaults:2) a +0 scale mail a +0 morningstar {don't train} (30, -36, Vaults:2) an arrow (32, -38, Vaults:2) a +0 rapier {don't train} (33, -35, Vaults:2) 16 arrows a +0 shortbow {don't train} (34, -20, Vaults:2) a +0 robe (34, -19, Vaults:2) 2 bolts (34, -18, Vaults:2) a +0 dagger (34, -7, Vaults:2) a +0 robe (34, -6, Vaults:2) a potion of lignification (34, -5, Vaults:2) a +0 battleaxe of freezing {don't train} (34, -4, Vaults:2) a +0 great sword of holy wrath a +0 arbalest {don't train} 26 bolts a +0 plate armour (35, -19, Vaults:2) 21 bolts a +0 arbalest {don't train} (35, -7, Vaults:2) a +1 great sword of flaming (35, -5, Vaults:2) a +1 great mace of protection an uncursed staff of air (35, -4, Vaults:2) a +0 scale mail a +0 long sword (36, -7, Vaults:2) +0 storm dragon scales (36, -6, Vaults:2) a +0 long sword a +0 scale mail a lightning rod (4/4) (37, -19, Vaults:2) 15 bolts a +0 arbalest {don't train} (37, -7, Vaults:2) 21 arrows (37, -6, Vaults:2) a +1 plate armour of cold resistance a +0 dire flail {don't train} (38, -21, Vaults:2) 7 bolts a cursed -1 arbalest {don't train} (38, -20, Vaults:2) 21 bolts a +0 arbalest {don't train} a +0 scale mail of magic resistance a +0 dire flail {don't train} (38, -19, Vaults:2) a +2 battleaxe of freezing {don't train} (39, -21, Vaults:2) an uncursed staff of conjuration 19 bolts a +0 arbalest {don't train} (39, -20, Vaults:2) a scroll of random uselessness a +0 scale mail a +0 morningstar {don't train} (40, -19, Vaults:2) 18 bolts a +0 arbalest {don't train} (41, -20, Vaults:2) a +0 ring mail a +0 great mace {don't train} (42, -20, Vaults:2) 19 bolts a +0 arbalest of freezing {don't train} (42, -19, Vaults:2) 3 large rocks {don't train} 3 bolts (42, -15, Vaults:2) 27 bolts a +0 arbalest {don't train} (47, -19, Vaults:2) 10 bolts a +0 arbalest {don't train} (50, -36, Vaults:2) 2 arrows (50, -34, Vaults:2) an arrow (50, -31, Vaults:2) a +1 leather armour of poison resistance a +0 shortbow {don't train} 13 arrows a +0 dagger {don't train} (64, -43, Vaults:2) 22 stones {don't train} (66, -7, Vaults:2) 16 stones (67, -33, Vaults:2) a +1 battleaxe {don't train} a +0 chain mail (68, -6, Vaults:2) a scroll of random uselessness Level 3 of the Vaults (0, 0, Vaults:3) a cursed amulet of inaccuracy (10, -5, Vaults:3) a +0 plate armour a +0 battleaxe {don't train} (16, -45, Vaults:3) 16 stones {don't train} (18, -45, Vaults:3) a scroll of silence {!r} (19, 1, Vaults:3) a +0 scale mail a +0 falchion (19, 2, Vaults:3) 24 bolts a +0 arbalest {don't train} (20, -14, Vaults:3) a +1 great sword of flaming (20, -1, Vaults:3) a bolt (20, 0, Vaults:3) a +0 troll leather armour (20, 1, Vaults:3) a +0 ring mail a +0 dire flail {don't train} (20, 2, Vaults:3) 21 bolts a +0 arbalest {don't train} (21, -30, Vaults:3) a +0 robe a +0 dagger {don't train} (23, 5, Vaults:3) 8 bolts a +0 arbalest {don't train} (26, 15, Vaults:3) a cursed +0 plate armour a +0 dire flail {don't train} a cursed +0 plate armour a +0 hand axe {don't train} (26, 16, Vaults:3) a +0 plate armour a +0 war axe {don't train} (27, 14, Vaults:3) a +0 robe a +0 dagger of venom {don't train} a +0 leather armour a +0 war axe {don't train} (27, 17, Vaults:3) a +0 scale mail a +0 dire flail {don't train} (28, -11, Vaults:3) +0 steam dragon scales (29, -31, Vaults:3) a +0 hand axe (32, -26, Vaults:3) a +0 helmet (32, 5, Vaults:3) a +0 quarterstaff (33, -1, Vaults:3) a +0 chain mail a +2 great sword of flaming (33, 1, Vaults:3) a +0 plate armour a +0 great sword a +0 plate armour a +1 vorpal great sword (33, 5, Vaults:3) a +0 lajatang (34, 2, Vaults:3) a cursed +0 plate armour a +1 glaive of protection {don't train} (35, 3, Vaults:3) a +0 robe a +4 dagger {don't train} a +0 scale mail a +0 war axe {don't train} (36, -44, Vaults:3) a +0 scale mail a +0 great mace {don't train} (41, -38, Vaults:3) 20 arrows a +0 longbow {don't train} (45, -37, Vaults:3) 3 arrows (46, -37, Vaults:3) a potion of lignification (46, -36, Vaults:3) a +0 robe a +0 flail {don't train} (47, -45, Vaults:3) a +0 scale mail a +0 falchion (47, -36, Vaults:3) an arrow (48, -39, Vaults:3) a +0 giant spiked club {don't train} a +0 giant club {don't train} (48, -38, Vaults:3) a +0 giant spiked club {don't train} (49, -38, Vaults:3) a +0 giant club {don't train} a +0 giant club {don't train} (49, -37, Vaults:3) a +0 giant spiked club {don't train} a +0 giant club {don't train} (49, 13, Vaults:3) 16 bolts (50, -40, Vaults:3) a +0 giant club {don't train} a +0 giant club {don't train} (51, -10, Vaults:3) 13 bolts a +0 arbalest {don't train} (70, -12, Vaults:3) a +0 dagger {don't train} (71, -11, Vaults:3) a +0 plate armour a +0 glaive {don't train} (72, -11, Vaults:3) a +0 club {don't train} (72, -10, Vaults:3) 19 arrows (74, -12, Vaults:3) a +0 mace {don't train} (74, -11, Vaults:3) a +0 whip {don't train} (74, -10, Vaults:3) a +0 chain mail a +0 great sword Level 4 of the Vaults (0, 0, Vaults:4) a +0 dagger {don't train} a +2 robe of positive energy (0, 2, Vaults:4) a +1 battleaxe of freezing (1, 2, Vaults:4) a +0 scimitar of holy wrath a +0 leather armour (2, 2, Vaults:4) a +0 dagger {don't train} a cursed +0 robe (2, 3, Vaults:4) a +0 long sword (3, -32, Vaults:4) an arrow (3, 5, Vaults:4) a +0 dagger {don't train} a +0 rapier {don't train} (6, -33, Vaults:4) an arrow a +2 great sword of flaming (7, -18, Vaults:4) an arrow (8, -18, Vaults:4) an arrow (8, -13, Vaults:4) a +0 halberd {don't train} (8, -3, Vaults:4) a +0 arbalest {don't train} a +0 bardiche {don't train} 29 bolts a +0 plate armour (9, -33, Vaults:4) 2 large rocks {don't train} (10, -32, Vaults:4) a +0 longbow {don't train} a +0 short sword {don't train} 21 arrows a +0 leather armour (11, -18, Vaults:4) 13 arrows a +0 scimitar a +0 shortbow {don't train} (11, 3, Vaults:4) a bolt (11, 4, Vaults:4) a bolt (12, 4, Vaults:4) a bolt (12, 5, Vaults:4) 4 bolts (12, 7, Vaults:4) a +0 plate armour a +1 great sword of protection (12, 8, Vaults:4) a +0 scale mail a +0 morningstar {don't train} (12, 11, Vaults:4) 26 bolts a +0 arbalest {don't train} (13, -28, Vaults:4) a cursed +0 leather armour (15, 8, Vaults:4) a cursed +0 robe a +0 dagger (15, 9, Vaults:4) 26 bolts a +0 arbalest {don't train} (15, 10, Vaults:4) 21 bolts a +0 arbalest {don't train} (19, -40, Vaults:4) a +0 ring mail (19, -10, Vaults:4) a +0 rapier {don't train} (19, 11, Vaults:4) 15 arrows (25, -23, Vaults:4) a +0 pair of boots (28, 9, Vaults:4) 20 stones (29, 1, Vaults:4) a +3 arbalest {don't train} 10 bolts (30, 1, Vaults:4) a +0 arbalest {don't train} a +0 arbalest {don't train} a +0 arbalest {don't train} 51 bolts (30, 2, Vaults:4) a +0 arbalest {don't train} 16 bolts (31, 2, Vaults:4) 2 bolts (32, 2, Vaults:4) 2 bolts (39, -10, Vaults:4) 19 stones (41, -30, Vaults:4) a bolt (41, -29, Vaults:4) a bolt (41, -27, Vaults:4) a +1 battleaxe of freezing {don't train} (41, -26, Vaults:4) a +0 chain mail a +0 dagger of venom {don't train} (41, -24, Vaults:4) a +0 leather armour a +0 great mace {don't train} (42, -26, Vaults:4) 23 bolts a +3 arbalest {don't train} (42, -23, Vaults:4) a +0 plate armour a +0 hand axe {don't train} (42, -22, Vaults:4) a +0 chain mail a +2 halberd of distortion {don't train} (42, -21, Vaults:4) a +0 robe (43, -28, Vaults:4) a +2 battleaxe of freezing {don't train} (43, -27, Vaults:4) 26 stones {don't train} (43, -26, Vaults:4) a cursed +0 ring mail a +0 flail of protection (44, -22, Vaults:4) a +2 robe of cold resistance a +0 dagger {don't train} (44, -21, Vaults:4) a +0 plate armour a +0 battleaxe {don't train} (47, -23, Vaults:4) a +3 plate armour a +0 great mace {don't train} (49, 12, Vaults:4) a +1 pair of boots (54, -30, Vaults:4) a +0 flail {don't train} a +0 leather armour (54, -29, Vaults:4) 2 large rocks {don't train} (54, -28, Vaults:4) a +0 dagger {don't train} (55, -29, Vaults:4) a large rock {don't train} (55, -10, Vaults:4) a +0 long sword a +0 arbalest {don't train} 17 bolts a +0 scale mail (55, -4, Vaults:4) a bolt (57, -29, Vaults:4) a +0 great mace a +0 scale mail (60, -17, Vaults:4) a +0 quarterstaff (60, 2, Vaults:4) 2 large rocks {don't train} (62, 5, Vaults:4) a large rock {don't train} (62, 9, Vaults:4) a +0 halberd (63, -32, Vaults:4) a +0 cloak (63, 3, Vaults:4) a +0 falchion a +0 ring mail (64, 1, Vaults:4) 8 stones (64, 9, Vaults:4) a scroll of torment (68, -21, Vaults:4) an uncursed staff of conjuration (69, 11, Vaults:4) a +0 battleaxe of freezing (70, -3, Vaults:4) 24 stones (73, -6, Vaults:4) a +0 falchion (74, -6, Vaults:4) a book of Frost Level 5 of the Vaults [Shop] Tailuhabo's Book Emporium a book of Cantrips (280 gold) a book of Beasts (770 gold) a book of Maledictions (350 gold) a book of Party Tricks (700 gold) a book of Death (980 gold) a book of Summonings (980 gold) a book of Dreams (1050 gold) a book of the Earth (910 gold) a book of Cantrips (280 gold) a book of Maledictions (350 gold) a book of the Tempests (980 gold) Sif Muna's Guide on Bewitching Venom (646 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 yes b - Poisonous Vapours Poison/Air 2 yes c - Ignite Poison Fire/Transmutation/Poison 3 yes d - Summon Guardian Golem Hexes/Summoning 3 yes a book of Changes (350 gold) [Shop] Osof Neg's Antique Armour Shop a +0 chain mail (202 gold) a +0 buckler of protection (517 gold) a +0 leather armour (90 gold) a scarf of repulsion (540 gold) a +4 ring mail of fire resistance (1395 gold) a +0 plate armour (1035 gold) a +4 chain mail of magic resistance (1417 gold) a +2 helmet of intelligence (967 gold) a +0 scale mail (180 gold) [Shop] Yklu's Gadget Shoppe a phial of floods (840 gold) a lightning rod (4/4) (840 gold) a wand of flame (22) (252 gold) a wand of random effects (14) (168 gold) a wand of flame (12) (147 gold) a tin of tremorstones (315 gold) a tin of tremorstones (315 gold) (0, 0, Vaults:5) 17 arrows (10, 10, Vaults:5) a book of Hexes (13, 10, Vaults:5) a +0 trident of venom {don't train} (14, 39, Vaults:5) a +0 robe (18, 21, Vaults:5) a +0 club {don't train} (20, 2, Vaults:5) 19 arrows (22, 11, Vaults:5) a +0 leather armour a +1 morningstar of pain {don't train} (23, 13, Vaults:5) a +0 giant spiked club {don't train} a +0 flail {don't train} a cursed -3 long sword (24, 14, Vaults:5) a +0 troll leather armour (24, 26, Vaults:5) a +0 leather armour a +0 dagger {don't train} (25, 23, Vaults:5) a +0 leather armour a +0 short sword {don't train} (26, -7, Vaults:5) 23 arrows (26, 14, Vaults:5) a +0 robe (26, 15, Vaults:5) a +2 plate armour of poison resistance a cursed +0 great sword (26, 18, Vaults:5) a +0 plate armour a +3 dire flail {don't train} (26, 22, Vaults:5) a cursed +0 scale mail a +0 dire flail {don't train} (26, 23, Vaults:5) a +0 chain mail a +0 battleaxe {don't train} a +0 plate armour a +3 glaive of venom {don't train} (27, 18, Vaults:5) a +0 chain mail a +0 war axe {don't train} (27, 19, Vaults:5) a +0 plate armour a +1 great mace (27, 20, Vaults:5) a +0 plate armour a +0 dire flail {don't train} (28, 12, Vaults:5) a +0 giant club {don't train} a +0 giant club {don't train} (28, 15, Vaults:5) 3 large rocks (28, 17, Vaults:5) a +0 chain mail a +1 battleaxe of freezing {don't train} (28, 20, Vaults:5) a +0 plate armour a +0 broad axe {don't train} (29, 13, Vaults:5) a +0 chain mail a +0 battleaxe {don't train} (29, 17, Vaults:5) a +0 troll leather armour a +0 great sword of flaming a +0 chain mail a +1 war axe {don't train} (29, 18, Vaults:5) a +0 short sword (29, 20, Vaults:5) a +0 chain mail a +3 dire flail of venom {don't train} (29, 21, Vaults:5) 2 large rocks {don't train} a +0 plate armour a +0 war axe {don't train} (30, 16, Vaults:5) a +0 chain mail a +0 great mace {don't train} (30, 17, Vaults:5) a +0 chain mail a +0 halberd {don't train} a +0 plate armour a +1 dire flail of protection {don't train} (30, 18, Vaults:5) a bolt (30, 21, Vaults:5) a +0 chain mail a +0 great sword a +0 plate armour a +2 battleaxe {don't train} (31, 13, Vaults:5) a +0 plate armour a +1 battleaxe of draining {don't train} (31, 16, Vaults:5) a +0 chain mail a +0 battleaxe {don't train} (31, 17, Vaults:5) a +0 plate armour a +1 vorpal war axe {don't train} (31, 18, Vaults:5) a +0 ring mail a cursed -3 morningstar {don't train} a +0 chain mail a +0 battleaxe {don't train} (31, 19, Vaults:5) an arrow 3 large rocks {don't train} 9 bolts 2 stones {don't train} (31, 20, Vaults:5) a +0 kite shield a +0 plate armour a +0 war axe {don't train} +0 gold dragon scales (31, 21, Vaults:5) a +0 chain mail a +2 glaive {don't train} a +0 plate armour a +3 bardiche {don't train} (31, 22, Vaults:5) a large rock (31, 26, Vaults:5) 5 large rocks (32, 18, Vaults:5) a +0 giant club {don't train} a +0 plate armour a +0 war axe {don't train} (32, 19, Vaults:5) a +0 chain mail a +2 vorpal battleaxe (32, 20, Vaults:5) a +0 chain mail a +2 great sword of freezing (32, 21, Vaults:5) 23 bolts a +0 arbalest {don't train} (32, 24, Vaults:5) a +0 leather armour a +0 dire flail {don't train} (33, 17, Vaults:5) a +1 ring mail of poison resistance a +0 battleaxe {don't train} (33, 18, Vaults:5) a +0 giant club {don't train} a +0 dire flail {don't train} (33, 19, Vaults:5) 17 bolts a cursed +0 arbalest {don't train} a +0 kite shield a +0 chain mail a +0 long sword (33, 20, Vaults:5) a +0 ring mail a +0 flail {don't train} (33, 22, Vaults:5) a +0 chain mail a +0 dire flail {don't train} a +0 ring mail a cursed -1 flail {don't train} (34, 11, Vaults:5) the +1 glaive of Zegoak {freeze, rPois Stlth+, don't train} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It makes you more stealthy. (34, 15, Vaults:5) a +0 giant spiked club {don't train} a cursed -3 giant spiked club {don't train} (34, 24, Vaults:5) a +0 halberd of freezing (34, 25, Vaults:5) a +0 scimitar (35, 13, Vaults:5) 18 bolts a +0 arbalest (35, 21, Vaults:5) a +0 long sword (35, 23, Vaults:5) 45 bolts a +0 arbalest {don't train} (35, 24, Vaults:5) 12 bolts a +0 arbalest {don't train} (35, 26, Vaults:5) a +0 short sword {don't train} 10 arrows a +0 short sword {don't train} a +0 shortbow {don't train} a +0 kite shield a +0 plate armour a +0 war axe {don't train} (36, -7, Vaults:5) 17 bolts a +0 arbalest {don't train} (36, -6, Vaults:5) a +0 flail {don't train} (36, 23, Vaults:5) a +0 club (36, 24, Vaults:5) a +0 ring mail a +0 trident {don't train} a +0 scale mail a +0 long sword 12 bolts a +0 arbalest {don't train} (36, 25, Vaults:5) a +1 battleaxe of freezing (37, -7, Vaults:5) a cursed -2 giant spiked club {don't train} a +0 giant spiked club {don't train} a +0 mace {don't train} a +0 leather armour a +0 short sword {don't train} a +0 arbalest {don't train} 35 bolts (37, -6, Vaults:5) a +0 scale mail a +0 war axe {don't train} a +0 plate armour a +0 kite shield a scroll of torment a cursed -2 morningstar {don't train} a +0 arbalest {don't train} 22 bolts a +0 rapier {don't train} (37, 14, Vaults:5) a potion of stabbing (37, 24, Vaults:5) a +0 chain mail a +0 short sword {don't train} 28 bolts a +0 arbalest {don't train} a +0 plate armour a +0 broad axe {don't train} (37, 26, Vaults:5) 17 stones {don't train} a +0 giant spiked club {don't train} a +0 leather armour a +0 morningstar {don't train} (38, -6, Vaults:5) a +3 bardiche {don't train} a +2 chain mail of fire resistance 2 bolts (38, 15, Vaults:5) 25 stones {don't train} (38, 24, Vaults:5) a +0 giant club {don't train} a +0 giant club {don't train} a +0 buckler a +1 ring mail of cold resistance a +1 long sword (39, 19, Vaults:5) a +0 scale mail a +0 dire flail {don't train} (39, 23, Vaults:5) 15 bolts a +0 arbalest {don't train} (39, 24, Vaults:5) 11 bolts a +0 arbalest {don't train} (39, 25, Vaults:5) a +0 arbalest {don't train} (39, 26, Vaults:5) a +0 scale mail a +0 great mace of protection {don't train} (40, -6, Vaults:5) +0 gold dragon scales (41, 27, Vaults:5) 17 bolts a +0 arbalest {don't train} (44, -4, Vaults:5) a +0 plate armour (45, -4, Vaults:5) a wand of flame (10) (50, 28, Vaults:5) 25 sling bullets (50, 45, Vaults:5) a +0 scimitar (52, -1, Vaults:5) a +0 morningstar {don't train} (52, 0, Vaults:5) the +5 flail of Honesty {vorpal, Str+2 SInv, don't train} It inflicts extra damage upon your enemies. It affects your strength (+2). It lets you see invisible. (52, 38, Vaults:5) 12 bolts a +4 arbalest of flaming {don't train} (54, -2, Vaults:5) a lightning rod (4/4) (54, 46, Vaults:5) a +0 flail (55, 44, Vaults:5) a +0 great mace {don't train} a +0 ring mail a bolt (57, 4, Vaults:5) a +0 ring mail Level 1 of the Crypt (0, 0, Crypt:1) 19 stones (7, 9, Crypt:1) a +0 halberd (8, 16, Crypt:1) a cursed -3 flail {don't train} (14, 22, Crypt:1) an uncursed staff of summoning (15, 6, Crypt:1) a +0 vorpal battleaxe {don't train} a +0 plate armour a +0 scimitar (16, 2, Crypt:1) a +0 halberd (20, -2, Crypt:1) a +0 halberd (20, 50, Crypt:1) a +2 long sword a +0 chain mail (20, 52, Crypt:1) a +0 broad axe {don't train} (21, 50, Crypt:1) a +0 long sword (21, 52, Crypt:1) a +0 hand axe {don't train} (24, -2, Crypt:1) a +0 robe (29, 18, Crypt:1) a +0 robe (31, 25, Crypt:1) a +0 leather armour (35, 14, Crypt:1) a +0 chain mail a +2 great sword of draining (36, 29, Crypt:1) a +0 short sword {don't train} (41, 11, Crypt:1) a +0 chain mail a +2 great sword of electrocution (48, 16, Crypt:1) a +0 dire flail (53, 39, Crypt:1) a +0 robe (53, 41, Crypt:1) a +0 chain mail a +0 glaive {don't train} (55, 45, Crypt:1) a +0 plate armour a +1 battleaxe of draining {don't train} (56, 0, Crypt:1) a cursed +0 robe (71, 42, Crypt:1) the cursed +1 fustibalus of the Onslaught {venom, rElec rC+ Str+4 Dex-3, don't train} It poisons the ammo it fires. It affects your strength (+4). It affects your dexterity (-3). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. Level 2 of the Crypt (0, 0, Crypt:2) a +0 robe a +0 dagger {don't train} (4, -2, Crypt:2) a +0 halberd {don't train} (5, -2, Crypt:2) a +1 antimagic mace {don't train} (15, -6, Crypt:2) a +0 war axe (18, -23, Crypt:2) an uncursed staff of conjuration a +0 robe (20, -18, Crypt:2) a +0 chain mail a +0 flail (21, -19, Crypt:2) a +0 dagger {don't train} (21, -18, Crypt:2) a cursed +0 plate armour a +0 trident {don't train} (21, -10, Crypt:2) a +2 mace of protection (21, -9, Crypt:2) a cursed -1 long sword a +0 battleaxe (21, -8, Crypt:2) a +0 short sword {don't train} (21, -7, Crypt:2) a +0 short sword {don't train} (22, -15, Crypt:2) a +0 battleaxe {don't train} (22, -7, Crypt:2) a +2 robe of magic resistance a +0 dagger {don't train} (22, -6, Crypt:2) a +0 plate armour a +0 short sword {don't train} (22, -4, Crypt:2) a cursed +0 plate armour a +0 short sword {don't train} (23, -7, Crypt:2) a +2 chain mail of positive energy a +0 war axe of pain {don't train} (23, 13, Crypt:2) a +0 dagger (unseen) (24, 0, Crypt:2) a +0 giant club (25, 13, Crypt:2) a +0 battleaxe {don't train} a +0 chain mail (30, -21, Crypt:2) a +3 amulet of reflection (30, 13, Crypt:2) a +0 flail {don't train} (31, 9, Crypt:2) a +0 chain mail a +1 great sword (34, 12, Crypt:2) a +0 leather armour a cursed -2 battleaxe {don't train} (38, -8, Crypt:2) a +0 chain mail (38, 0, Crypt:2) a +0 robe a +1 demon blade of venom (43, 1, Crypt:2) a cursed -2 rapier (48, -6, Crypt:2) a +0 hand axe (49, -6, Crypt:2) a +0 war axe {don't train} a +1 vampiric scythe {don't train} (50, -6, Crypt:2) a +0 short sword {don't train} a +0 hand axe {don't train} a +1 short sword of speed {don't train} a +0 halberd {don't train} (52, -21, Crypt:2) a +0 battleaxe (54, -6, Crypt:2) +0 fire dragon scales (55, -14, Crypt:2) 32 stones Level 3 of the Crypt (0, 0, Crypt:3) a +0 mace (1, 0, Crypt:3) a scroll of silence (1, 1, Crypt:3) a book of Necromancy (2, 0, Crypt:3) a potion of lignification (7, -10, Crypt:3) a +2 vorpal trident {don't train} (12, -29, Crypt:3) a +1 demon trident of flaming {don't train} a +0 plate armour of poison resistance (16, -32, Crypt:3) a +4 broad axe of flaming {don't train} a cursed +0 plate armour (17, -30, Crypt:3) 20 arrows (18, -32, Crypt:3) the +1 robe "Ygidoll" {rC+ Regen+ Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It protects you from cold. It increases your rate of regeneration. (19, -22, Crypt:3) an uncursed ring of protection from cold (19, -19, Crypt:3) a +0 great mace of pain {don't train} a +0 plate armour (20, -32, Crypt:3) a +0 hand axe of electrocution {don't train} (20, -31, Crypt:3) an uncursed staff of energy (20, -11, Crypt:3) a +0 dagger {don't train} a +0 robe (20, -7, Crypt:3) a +0 battleaxe {don't train} a cursed +0 robe a +0 dagger {don't train} (20, -6, Crypt:3) a +0 long sword (20, -5, Crypt:3) a +0 halberd {don't train} (20, 4, Crypt:3) a +0 glaive {don't train} (20, 6, Crypt:3) a +0 long sword (20, 9, Crypt:3) a +0 short sword {don't train} (21, -32, Crypt:3) a +2 vorpal shortbow {don't train} (21, -10, Crypt:3) a +0 robe a +2 dagger of distortion {don't train} (21, 3, Crypt:3) a +0 robe a +1 dagger of venom {don't train} (21, 4, Crypt:3) a cursed -1 hand axe (21, 10, Crypt:3) a +0 morningstar (21, 16, Crypt:3) a +0 mace {don't train} (21, 17, Crypt:3) a +0 morningstar {don't train} (21, 18, Crypt:3) a +4 vampiric short sword (22, -32, Crypt:3) the ring "Voupi" {rN+ Str+3} [ring of positive energy] It affects your strength (+3). It protects you from negative energy. (22, 17, Crypt:3) a +0 hand axe {don't train} (22, 18, Crypt:3) a +2 trident of protection (23, -8, Crypt:3) a +2 vorpal great mace {don't train} a +0 chain mail (24, -30, Crypt:3) a +2 robe of positive energy (28, -7, Crypt:3) a +0 halberd {don't train} (30, -16, Crypt:3) a +1 scimitar of flaming a +0 chain mail (30, -4, Crypt:3) a +0 flail (32, -11, Crypt:3) a +3 hand axe of electrocution (32, 1, Crypt:3) a +0 dire flail (33, -21, Crypt:3) a +0 leather armour (34, -28, Crypt:3) a +0 dagger {don't train} a cursed +0 robe (35, -17, Crypt:3) a +1 war axe {don't train} a +0 plate armour (39, 0, Crypt:3) an uncursed staff of death an uncursed staff of energy (39, 2, Crypt:3) 21 bolts the Vestibule of Hell (8, 0, Hell) a +2 vorpal scythe {don't train} (8, 3, Hell) a +4 demon trident (8, 5, Hell) a +0 trident (9, 8, Hell) a +0 robe a +2 dagger of draining {don't train} (11, 2, Hell) a +0 trident (13, -4, Hell) a +0 robe a +0 dagger {don't train} (16, 4, Hell) a +0 flail (17, 21, Hell) a +2 scythe of distortion (19, 3, Hell) a +0 dire flail {don't train} (20, -17, Hell) +0 shadow dragon scales (20, -4, Hell) a +6 scythe of protection (21, 3, Hell) a +2 scythe of venom {don't train} (23, 3, Hell) a +0 robe a +0 dagger {don't train} Level 1 of Gehenna (1, 18, Geh:1) a cursed +0 dagger {don't train} a +0 robe a cursed +0 morningstar {don't train} a cursed -2 robe (2, 15, Geh:1) a +4 hand axe a +0 robe (2, 16, Geh:1) a +3 falchion of freezing (unseen) (3, 17, Geh:1) a +0 demon trident (3, 19, Geh:1) a +1 halberd (unseen) Level 2 of Gehenna (0, 0, Geh:2) a +0 robe (unseen) (2, -5, Geh:2) a +0 robe (unseen) (3, -5, Geh:2) a +0 trident (4, -3, Geh:2) a +0 robe a +1 robe of resistance a cursed -1 dagger {don't train} a +0 dire flail {don't train} (4, -1, Geh:2) a +0 demon whip {don't train} (5, -5, Geh:2) a +0 trident (5, -3, Geh:2) a +0 chain mail a +1 vorpal demon trident {don't train} a +0 dagger {don't train} a +0 robe (5, -2, Geh:2) a cursed +0 chain mail a +2 long sword (6, -2, Geh:2) a +0 plate armour a +3 broad axe of draining {don't train} (7, -2, Geh:2) a +2 demon whip of venom {don't train} Level 3 of Gehenna (42, -15, Geh:3) a +0 dagger (unseen) (44, -17, Geh:3) a +0 dagger (unseen) (45, -17, Geh:3) a +1 broad axe of flaming (unseen) (45, -16, Geh:3) a +0 great mace of flaming {don't train} a +0 chain mail (45, -15, Geh:3) a +2 war axe of flaming (unseen) (46, -16, Geh:3) a +0 demon whip of draining {don't train} a +0 plate armour Level 4 of Gehenna (1, 0, Geh:4) a cursed +0 spear (unseen) (1, 1, Geh:4) a +3 spear of freezing a +0 robe (2, 1, Geh:4) a +0 demon whip of flaming {don't train} a +0 chain mail a cursed +0 short sword {don't train} a +0 robe a cursed +0 falchion a +0 robe (2, 2, Geh:4) a +0 demon blade a +0 chain mail (3, -1, Geh:4) a +4 long sword of flaming a +0 chain mail a +2 glaive {don't train} a +0 chain mail (3, 3, Geh:4) a +3 halberd a +0 robe (4, -5, Geh:4) a +2 demon trident of pain a +0 plate armour (4, -3, Geh:4) a +0 vampiric scythe {don't train} (5, -4, Geh:4) a +4 demon trident of flaming (unseen) (16, 15, Geh:4) a cursed +2 falchion (unseen) (16, 16, Geh:4) a +0 dagger {don't train} a +0 robe a cursed -3 morningstar {don't train} a +0 robe of positive energy (27, 11, Geh:4) a +0 demon trident (37, -6, Geh:4) a +0 trident (44, 7, Geh:4) a +2 war axe (unseen) (45, 7, Geh:4) a +3 great mace of pain {don't train} a cursed +0 chain mail a +0 scimitar of flaming a +0 plate armour (45, 8, Geh:4) a +0 halberd a +0 chain mail a +0 demon trident Level 5 of Gehenna (3, 8, Geh:5) a +3 scimitar of flaming (8, 26, Geh:5) a +0 trident {don't train} (9, 26, Geh:5) a +0 demon trident of pain (still there?) a +2 demon whip of freezing (still there?) (11, 24, Geh:5) a +0 scythe of venom (40, 28, Geh:5) a +3 battleaxe (unseen) (40, 29, Geh:5) a +0 dagger of electrocution (unseen) (41, 29, Geh:5) a +3 demon whip of distortion (unseen) (43, 31, Geh:5) a +0 vorpal scimitar a cursed +0 chain mail Level 6 of Gehenna (0, 0, Geh:6) a cursed +5 trident of freezing (unseen) (1, 2, Geh:6) a cursed +0 great sword (unseen) (2, 0, Geh:6) a +4 hand axe (unseen) (2, 1, Geh:6) a +0 flail a +0 robe of positive energy (2, 2, Geh:6) a +0 morningstar (unseen) Level 7 of Gehenna (10, -2, Geh:7) a +1 flail of protection {don't train} (14, -26, Geh:7) a +0 demon trident (17, -1, Geh:7) a +0 flail (20, -15, Geh:7) a +1 morningstar of venom {don't train} a +2 shortbow of flaming {don't train} +0 fire dragon scales an uncursed amulet of the gourmand (21, -11, Geh:7) a +3 trident (22, -19, Geh:7) a +6 vorpal hand axe {don't train} (23, -21, Geh:7) a +0 trident {don't train} (23, -11, Geh:7) a +2 vampiric demon whip {don't train} (23, -2, Geh:7) a +0 flail (24, -21, Geh:7) a +0 trident {don't train} (24, -8, Geh:7) (unseen) (25, -6, Geh:7) a +2 scythe of venom (25, -1, Geh:7) a +0 trident (26, -21, Geh:7) a +0 demon whip {don't train} (28, -19, Geh:7) a +2 demon whip of pain {don't train} (30, -32, Geh:7) a +0 flail {don't train} (31, -32, Geh:7) a +2 demon whip of flaming (31, -24, Geh:7) a +4 falchion of holy wrath (31, -22, Geh:7) a +2 plate armour of cold resistance (32, -9, Geh:7) a +4 demon whip of draining {don't train} a +0 plate armour (32, -8, Geh:7) a +3 broad axe (still there?) a cursed -2 mace (still there?) (32, -7, Geh:7) a +0 morningstar (33, -13, Geh:7) a +0 trident {don't train} (33, -9, Geh:7) a +0 demon whip {don't train} (33, -7, Geh:7) a +3 broad axe of flaming (unseen) (34, -22, Geh:7) a book of the Tempests (34, -13, Geh:7) a +2 scimitar a +3 plate armour (35, -20, Geh:7) a phial of floods (35, -13, Geh:7) a +1 war axe of distortion {don't train} a +0 chain mail (36, -22, Geh:7) a +2 quarterstaff of protection (37, -13, Geh:7) a +0 mace {don't train} (38, -34, Geh:7) a +0 morningstar {don't train} (38, -24, Geh:7) a lightning rod (4/4) (38, -21, Geh:7) a +0 demon whip (38, -13, Geh:7) a +5 long sword of flaming a +0 chain mail (39, -13, Geh:7) a +1 battleaxe of draining a +0 plate armour a +0 mace (41, -20, Geh:7) a +0 dire flail {don't train} (44, -26, Geh:7) a +0 morningstar Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 scimitar (7, 26, Zot:1) a +0 trident {don't train} (8, 7, Zot:1) a cursed +0 chain mail (10, -4, Zot:1) a +0 broad axe {don't train} (13, -9, Zot:1) a +0 mace {don't train} (13, -8, Zot:1) a +0 cloak a +0 short sword {don't train} (13, -7, Zot:1) a +0 cloak (14, -8, Zot:1) a +1 scimitar of holy wrath (14, 11, Zot:1) a +0 flail (15, -8, Zot:1) a +0 hand axe {don't train} (16, -10, Zot:1) a +0 cloak a +0 rapier a +0 rapier a +0 cloak a +0 trident (16, 23, Zot:1) a +0 rapier {don't train} a +0 cloak (16, 24, Zot:1) a +0 battleaxe {don't train} (17, -6, Zot:1) 22 stones (19, 20, Zot:1) a +0 dire flail {don't train} (19, 21, Zot:1) a +0 war axe (20, 26, Zot:1) a +0 scale mail (21, 14, Zot:1) a +0 hand axe (26, -2, Zot:1) 28 stones (29, 32, Zot:1) a scroll of enchant weapon (32, -16, Zot:1) a +2 short sword of speed {don't train} (33, -5, Zot:1) 23 sling bullets (35, -14, Zot:1) a cursed -2 buckler (41, 22, Zot:1) a +0 battleaxe {don't train} (44, 34, Zot:1) +0 gold dragon scales (46, -5, Zot:1) a +0 short sword {don't train} a +0 cloak (46, 0, Zot:1) a +0 short sword {don't train} a +0 scimitar (47, -15, Zot:1) a +2 mace of holy wrath (47, -2, Zot:1) a +0 dire flail {don't train} (47, -1, Zot:1) a +0 long sword a +0 cloak a +0 kite shield a +0 cloak (47, 0, Zot:1) a +1 battleaxe of holy wrath {don't train} (48, -16, Zot:1) a +0 battleaxe (49, -15, Zot:1) a +0 mace {don't train} (53, 14, Zot:1) a +0 short sword (58, 13, Zot:1) a +0 mace {don't train} (59, 21, Zot:1) a +0 arbalest Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 leather armour (7, -5, Zot:2) 3 scrolls of noise (8, -5, Zot:2) +0 storm dragon scales (11, -8, Zot:2) a cursed +0 cloak a +0 short sword (12, -7, Zot:2) a +0 dire flail {don't train} (12, -6, Zot:2) a +0 short sword (13, -5, Zot:2) a +2 glaive of protection {don't train} (14, -7, Zot:2) a potion of might (unseen) (14, -5, Zot:2) a cursed -1 halberd {don't train} (18, -5, Zot:2) a +0 hand axe {don't train} (19, 0, Zot:2) a +0 scimitar of distortion (19, 1, Zot:2) a +0 scimitar (20, -3, Zot:2) a +0 short sword (21, -6, Zot:2) a +0 war axe (21, -5, Zot:2) a +0 cloak (unseen) (24, -1, Zot:2) a +0 dire flail {don't train} (26, -1, Zot:2) a +0 whip a +0 cloak (30, -3, Zot:2) a potion of degeneration Level 3 of the Realm of Zot (0, 0, Zot:3) a scroll of enchant armour (1, 0, Zot:3) a +0 flail {don't train} (1, 1, Zot:3) a +0 cloak a +0 whip {don't train} (1, 2, Zot:3) a +0 cloak (1, 6, Zot:3) a +2 dagger of venom (unseen) (2, 3, Zot:3) a +0 cloak a +0 short sword (3, 3, Zot:3) a +0 war axe {don't train} Level 4 of the Realm of Zot (0, 0, Zot:4) a scroll of enchant weapon Level 5 of the Realm of Zot (6, 43, Zot:5) a +0 flail {don't train} (7, 22, Zot:5) a +0 short sword of holy wrath {don't train} (8, 12, Zot:5) a +10 club of venom {don't train} (10, 11, Zot:5) 16 arrows (11, 14, Zot:5) a +10 vorpal club {don't train} (12, 15, Zot:5) a +12 club of flaming (16, -1, Zot:5) a book of Spatial Translocations (17, 14, Zot:5) a +10 vorpal club (24, 16, Zot:5) +0 storm dragon scales a +0 battleaxe {don't train} a +2 vorpal great sword a +0 cloak a +0 long sword a +0 cloak (24, 17, Zot:5) a +0 broad axe {don't train} quicksilver dragon scales (25, 16, Zot:5) a +0 trident {don't train} (25, 17, Zot:5) a +0 halberd {don't train} (35, 17, Zot:5) a +0 long sword a +0 cloak (35, 37, Zot:5) a +0 cloak a +0 rapier {don't train} (36, 40, Zot:5) 16 arrows (37, 38, Zot:5) a +0 halberd {don't train} (37, 41, Zot:5) a +0 war axe {don't train} (37, 42, Zot:5) a +0 war axe {don't train} a +1 cloak a +0 kite shield (38, 40, Zot:5) a +0 halberd {don't train} (39, 37, Zot:5) a scroll of remove curse (50, 7, Zot:5) 19 stones (51, 7, Zot:5) 20 stones (55, 30, Zot:5) +0 gold dragon scales Level 1 of the Depths [Shop] Fivit's General Store 6 atropa-tipped darts (57 gold) an uncursed ring of wizardry (480 gold) a ration (80 gold) a ration (80 gold) the cursed +3 spear of Sequestration {freeze, Dex+3 Stlth+} (536 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It makes you more stealthy. It has a curse placed upon it. 18 bolts (57 gold) a scroll of enchant weapon (120 gold) a +0 chain mail (72 gold) a +0 plate armour (368 gold) a scroll of brand weapon (320 gold) (0, 0, Depths:1) a +0 dagger of draining {don't train} a +1 robe of magic resistance (0, 10, Depths:1) a cursed ring of teleportation (1, 1, Depths:1) a +1 long sword of electrocution a +0 plate armour (2, 1, Depths:1) a +0 battleaxe {don't train} a +0 plate armour (4, 22, Depths:1) a +0 quarterstaff of holy wrath a +0 quarterstaff a +0 club (5, 22, Depths:1) an uncursed staff of conjuration a cursed -3 club {don't train} (6, 5, Depths:1) 2 large rocks (7, -2, Depths:1) a bolt (7, -1, Depths:1) a +0 flail {don't train} a +1 robe of positive energy a wand of flame (27) (7, 0, Depths:1) a wand of flame (24) (7, 1, Depths:1) 5 large rocks {don't train} (8, -3, Depths:1) a +0 plate armour a +0 battleaxe {don't train} (8, 0, Depths:1) +0 fire dragon scales a +0 chain mail a +2 great mace {don't train} a +2 hand crossbow of flaming {don't train} a +0 plate armour a +0 long sword (8, 6, Depths:1) a large rock {don't train} (9, -4, Depths:1) +0 ice dragon scales (9, 6, Depths:1) a large rock {don't train} (10, -5, Depths:1) 10 bolts a +3 great sword a +0 arbalest {don't train} a +3 chain mail of fire resistance (11, 5, Depths:1) a large rock {don't train} (12, 2, Depths:1) a +0 robe a +0 whip {don't train} (12, 5, Depths:1) a large rock {don't train} (13, 15, Depths:1) +0 ice dragon scales (14, -6, Depths:1) a +0 robe a +0 trident {don't train} (20, 7, Depths:1) 14 bolts (22, 13, Depths:1) 24 bolts a +0 arbalest {don't train} (22, 18, Depths:1) a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 great sword of flaming (22, 19, Depths:1) a +0 dire flail {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a cursed -2 giant spiked club {don't train} (23, 13, Depths:1) 15 bolts a +0 arbalest {don't train} (23, 14, Depths:1) 16 bolts a +0 arbalest {don't train} (23, 15, Depths:1) a bolt (23, 17, Depths:1) 4 bolts a +0 robe a +0 spear {don't train} (24, 8, Depths:1) a +2 pair of gloves of strength (24, 11, Depths:1) 2 bolts (24, 12, Depths:1) a bolt (24, 13, Depths:1) 26 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (24, 15, Depths:1) a bolt (24, 16, Depths:1) 2 bolts (24, 17, Depths:1) 4 bolts a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (24, 25, Depths:1) a +2 chain mail of positive energy a +0 great mace {don't train} (25, 14, Depths:1) a bolt (26, -17, Depths:1) a +5 war axe {don't train} a +0 chain mail (28, -13, Depths:1) a +2 broad axe of flaming {don't train} a +0 chain mail (28, -5, Depths:1) a +0 dagger {don't train} a +0 robe (29, -6, Depths:1) a +5 broad axe of draining {don't train} a +0 chain mail a +5 broad axe of distortion {don't train} a +0 chain mail (29, -5, Depths:1) a +0 dagger {don't train} a +0 robe (30, 15, Depths:1) a +0 robe a +0 dagger {don't train} (35, 14, Depths:1) a scroll of silence (37, 6, Depths:1) a +0 mace {don't train} (40, 6, Depths:1) 12 potions of stabbing (41, 6, Depths:1) a large rock {don't train} (41, 7, Depths:1) a large rock {don't train} (41, 8, Depths:1) a large rock {don't train} (44, 6, Depths:1) a large rock {don't train} (45, 6, Depths:1) 4 large rocks {don't train} (46, 5, Depths:1) a large rock (46, 9, Depths:1) 13 stones {don't train} (46, 21, Depths:1) an uncursed ring of wizardry (58, 7, Depths:1) a +0 robe a +0 dagger Level 2 of the Depths [Shop] Tefiech's Changing Room Idicesme's Tome of Transformation (570 gold) Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Sticks to Snakes Transmutation 2 yes c - Petrify Transmutation/Earth 4 yes 2 potions of lignification (114 gold) a book of Alchemy (1425 gold) a book of Changes (475 gold) 2 potions of lignification (114 gold) a potion of lignification (57 gold) (0, 0, Depths:2) a +0 leather armour (2, -5, Depths:2) 19 arrows (4, -4, Depths:2) quicksilver dragon scales (7, 2, Depths:2) an uncursed ring of ice a +0 ring mail a +1 battleaxe {don't train} (19, -17, Depths:2) a +0 tower shield (19, 5, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} (21, -21, Depths:2) a +2 great sword of flaming (22, -20, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} (23, -5, Depths:2) an uncursed ring of flight (24, -14, Depths:2) a +0 battleaxe of freezing {don't train} an uncursed ring of protection from fire (24, -6, Depths:2) a +0 battleaxe (24, -2, Depths:2) an uncursed staff of summoning (25, -17, Depths:2) a +0 robe (25, 5, Depths:2) an uncursed staff of conjuration (26, -21, Depths:2) a +0 dire flail a +0 dire flail (26, -2, Depths:2) a book of Summonings (27, -5, Depths:2) a cursed amulet of inaccuracy (27, -3, Depths:2) a +2 demon trident of electrocution {don't train} (29, -21, Depths:2) a +0 robe (30, -19, Depths:2) an uncursed amulet of the gourmand (30, -18, Depths:2) a +2 battleaxe of venom {don't train} a +0 chain mail (30, -15, Depths:2) a +3 ring mail (30, -11, Depths:2) a scroll of random uselessness (35, -3, Depths:2) 22 stones {don't train} (36, 6, Depths:2) a bolt (37, -8, Depths:2) 23 arrows (39, 5, Depths:2) a bolt (40, 5, Depths:2) a bolt (41, 4, Depths:2) a bolt (43, -12, Depths:2) 15 bolts a +0 arbalest {don't train} (43, 3, Depths:2) 11 bolts a +3 short sword of protection {don't train} a cursed -1 arbalest {don't train} (44, -15, Depths:2) 8 bolts a +0 arbalest {don't train} (45, -15, Depths:2) 15 bolts a +0 arbalest {don't train} (46, 11, Depths:2) a cursed +0 leather armour (48, -13, Depths:2) a +0 leather armour 13 silver javelins {don't train} a +0 spear {don't train} (48, -7, Depths:2) a +0 scale mail (49, -15, Depths:2) 2 bolts (49, -5, Depths:2) 19 bolts a +0 arbalest {don't train} (50, -16, Depths:2) 5 bolts (51, -16, Depths:2) a bolt a +0 dire flail {don't train} a +0 dire flail {don't train} (51, -7, Depths:2) a +0 robe a cursed +0 spear {don't train} (54, -16, Depths:2) a +0 dire flail {don't train} a +0 great mace {don't train} (54, -12, Depths:2) a +0 battleaxe of freezing {don't train} (55, -10, Depths:2) a +0 animal skin a +0 war axe {don't train} (55, -9, Depths:2) a bolt a +7 battleaxe of freezing {don't train} a +0 animal skin a +0 war axe {don't train} (55, -8, Depths:2) a bolt (55, -4, Depths:2) a +0 robe a +0 dagger {don't train} (56, -12, Depths:2) a +0 troll leather armour (56, -8, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} Level 3 of the Depths (0, 0, Depths:3) a +2 vorpal falchion (5, 20, Depths:3) 17 stones (6, 3, Depths:3) 21 stones {don't train} (11, 7, Depths:3) a +0 troll leather armour (11, 8, Depths:3) a +0 troll leather armour (14, 11, Depths:3) +0 fire dragon scales (15, 6, Depths:3) a +0 troll leather armour (15, 7, Depths:3) a +0 troll leather armour (16, 11, Depths:3) a +2 kite shield of protection a +0 ring mail a +3 war axe {don't train} (17, 11, Depths:3) a +0 troll leather armour (20, 8, Depths:3) 17 bolts a +0 arbalest {don't train} (21, 8, Depths:3) a bolt (21, 12, Depths:3) a cursed +0 robe a +0 halberd {don't train} (22, 10, Depths:3) a +3 battleaxe of freezing (22, 11, Depths:3) a +0 robe (22, 13, Depths:3) a +2 great sword of flaming (22, 35, Depths:3) a large rock {don't train} (22, 36, Depths:3) a +0 robe a +0 dagger {don't train} (23, 33, Depths:3) 2 large rocks {don't train} (23, 34, Depths:3) a large rock {don't train} (25, 16, Depths:3) a +0 robe a +0 spear {don't train} (25, 22, Depths:3) a scroll of torment (25, 35, Depths:3) 20 arrows (25, 45, Depths:3) 8 sling bullets (26, 21, Depths:3) a book of Frost (26, 23, Depths:3) a +0 scale mail (27, 22, Depths:3) 24 stones (27, 47, Depths:3) a large rock {don't train} (29, 36, Depths:3) a +0 falchion (31, 47, Depths:3) 5 large rocks {don't train} (33, 24, Depths:3) a +0 dagger {don't train} a +0 robe a +0 robe a +1 great sword of flaming (34, 1, Depths:3) a +0 spear {don't train} a +0 buckler (34, 2, Depths:3) a +0 spear {don't train} (35, 1, Depths:3) a +0 dire flail {don't train} a +0 dire flail {don't train} (35, 2, Depths:3) a +2 quick blade {don't train} a +0 robe a cursed -1 buckler (36, 0, Depths:3) an uncursed ring of fire (36, 34, Depths:3) 23 bolts (36, 36, Depths:3) a +0 quarterstaff (41, 6, Depths:3) a potion of degeneration (41, 40, Depths:3) a +0 whip {don't train} (45, 33, Depths:3) the cursed +2 hand axe of Wyrd {vorpal, rN+ Int+2, don't train} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from negative energy. It has a curse placed upon it. (45, 34, Depths:3) a +3 shortbow of freezing (45, 35, Depths:3) an uncursed staff of conjuration (48, 29, Depths:3) 26 bolts (48, 33, Depths:3) +0 storm dragon scales (48, 34, Depths:3) +0 gold dragon scales a +0 dagger {don't train} (49, 32, Depths:3) a +1 long sword of electrocution (49, 38, Depths:3) +0 fire dragon scales Level 4 of the Depths (0, 0, Depths:4) a +0 dire flail of draining (3, -30, Depths:4) an uncursed staff of earth (3, -29, Depths:4) a +2 flail of protection {don't train} (9, -27, Depths:4) a +3 ring of protection (10, -23, Depths:4) a +6 dire flail of draining {don't train} (10, -6, Depths:4) a +2 dire flail of draining {don't train} (11, -6, Depths:4) a +0 mace {don't train} (12, -43, Depths:4) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (13, -44, Depths:4) a +3 vorpal hand crossbow {don't train} (14, -44, Depths:4) a +7 vorpal quarterstaff (15, -44, Depths:4) the cursed +1 long sword "Woxotaco" {flame, Int-4 Dex+6 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It affects your dexterity (+6). It lets you see invisible. It has a curse placed upon it. (17, -32, Depths:4) the amulet of the Skies Above {Acrobat *Corrode rC+++ Str-4 Dex+8} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (-4). It affects your dexterity (+8). It renders you almost immune to cold. It may corrode you when you take damage. (17, -30, Depths:4) a +3 short sword of venom (17, 3, Depths:4) a +0 chain mail (18, -10, Depths:4) a +1 vorpal battleaxe {don't train} (19, -27, Depths:4) a +0 dire flail (19, -11, Depths:4) a +0 mace {don't train} (19, 3, Depths:4) a +0 pair of boots (22, -34, Depths:4) a +3 short sword of speed {don't train} (22, -28, Depths:4) a +0 mace {don't train} (22, -25, Depths:4) a +1 long sword of holy wrath (23, -27, Depths:4) a +3 dire flail of protection (23, -26, Depths:4) a +1 battleaxe of freezing (23, -25, Depths:4) a +3 flail of protection (23, -18, Depths:4) a +0 mace (24, -20, Depths:4) a +1 long sword of pain (24, -19, Depths:4) a +0 vorpal hand axe (24, -18, Depths:4) a +7 war axe of draining {don't train} (24, -17, Depths:4) a +0 robe (24, -16, Depths:4) a +2 vorpal halberd {don't train} (24, -15, Depths:4) a +5 broad axe of flaming {don't train} a +0 flail {don't train} (25, -45, Depths:4) a +2 broad axe of holy wrath {don't train} (25, -6, Depths:4) a +1 dire flail of draining {don't train} (27, -46, Depths:4) a +2 halberd of venom {don't train} (28, -47, Depths:4) a +2 vorpal mace (29, -30, Depths:4) an uncursed staff of poison (31, -39, Depths:4) a +4 vorpal hand axe {don't train} a +3 short sword of draining {don't train} (31, -31, Depths:4) a +2 hand axe of electrocution {don't train} (31, -14, Depths:4) a +0 great mace {don't train} (33, -45, Depths:4) the +4 rapier "Tajacewo" {drain, rF+ rC- rN+ MR+, don't train} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (33, -44, Depths:4) a +0 vorpal great mace (35, -43, Depths:4) a +1 whip of venom (39, -34, Depths:4) a cursed -5 ring of dexterity (45, -31, Depths:4) an uncursed staff of poison (46, -29, Depths:4) a +0 club Level 5 of the Depths (0, 0, Depths:5) a +0 chain mail (0, 4, Depths:5) a cursed +0 chain mail (2, 2, Depths:5) a +1 scimitar of flaming (3, 2, Depths:5) a +0 plate armour (7, 2, Depths:5) a +0 demon whip of electrocution {don't train} (12, 5, Depths:5) 18 stones {don't train} (13, 28, Depths:5) 2 bolts (13, 29, Depths:5) a bolt (14, 27, Depths:5) a bolt (14, 28, Depths:5) 2 bolts (14, 31, Depths:5) a +0 dire flail {don't train} a +0 robe (15, 24, Depths:5) a +0 ring mail (15, 27, Depths:5) a bolt (15, 28, Depths:5) 3 bolts (15, 29, Depths:5) 2 bolts (16, 28, Depths:5) +0 ice dragon scales (16, 30, Depths:5) a +1 great sword of flaming (17, 24, Depths:5) a +0 dire flail {don't train} 7 bolts a +0 arbalest {don't train} a +0 dire flail {don't train} (17, 25, Depths:5) +0 gold dragon scales (19, 22, Depths:5) a +0 battleaxe {don't train} (20, 32, Depths:5) 12 bolts a +2 vorpal arbalest (20, 35, Depths:5) a +0 cloak (21, 34, Depths:5) 24 bolts a +0 arbalest {don't train} (21, 35, Depths:5) 6 bolts a +0 arbalest {don't train} (21, 36, Depths:5) a +0 glaive {don't train} (22, 37, Depths:5) a +0 flail {don't train} (23, 37, Depths:5) a +0 hand axe {don't train} (24, 26, Depths:5) a +0 plate armour a +3 great sword of flaming (25, 27, Depths:5) 3 bolts +0 ice dragon scales (26, 30, Depths:5) 19 stones (28, 27, Depths:5) a +0 long sword a +0 battleaxe {don't train} (28, 34, Depths:5) 14 bolts a +0 arbalest {don't train} (29, 26, Depths:5) a +0 battleaxe {don't train} (29, 27, Depths:5) a +2 cloak a +0 rapier {don't train} (30, 53, Depths:5) a +0 hand axe (32, 35, Depths:5) a +0 leather armour (36, 12, Depths:5) a +0 halberd {don't train} (36, 19, Depths:5) a +0 long sword (37, 49, Depths:5) an uncursed amulet of rage (38, 27, Depths:5) a +0 hand axe (39, 20, Depths:5) a +0 rapier of venom {don't train} (42, 9, Depths:5) an uncursed amulet of the gourmand (44, 10, Depths:5) a +1 battleaxe of freezing {don't train} (50, 22, Depths:5) a +0 halberd