Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -11, D:1) a +0 spear (12, -11, D:1) a +0 kite shield (12, 38, D:1) 18 poisoned darts {don't use} (13, -8, D:1) 16 stones (21, 9, D:1) a +0 club {don't use} (30, 2, D:1) 5 stones (39, -1, D:1) a +0 club {don't use} (43, -15, D:1) 8 stones {don't use} (54, -1, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 7, D:2) a +0 flail (12, 0, D:2) 24 sling bullets (12, 14, D:2) 10 bolts (16, 1, D:2) a +0 mace (19, -2, D:2) a +0 club {don't use} (19, 29, D:2) a +0 hunting sling {don't use} (27, 2, D:2) a +0 dagger (31, 11, D:2) 23 bolts (31, 32, D:2) 21 stones (36, 24, D:2) 2 stones {don't use} (43, 19, D:2) 19 stones (45, -4, D:2) 21 stones {don't use} (47, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (16, -11, D:3) a +0 dagger (18, -14, D:3) a +0 club {don't use} (20, -18, D:3) a +0 chain mail (22, -25, D:3) a +0 robe (28, -11, D:3) 10 stones (29, -13, D:3) a +0 whip {don't use} (32, 3, D:3) a +0 scale mail (34, -26, D:3) a +0 ring mail (43, 9, D:3) 23 sling bullets (44, 6, D:3) a +0 ring mail a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (11, -18, D:4) a throwing net {don't use=f} a +0 club {don't use} (12, -18, D:4) a +0 halberd {don't use} (12, 0, D:4) a +0 dagger (13, -18, D:4) a +0 club {don't use} (16, -20, D:4) a +0 hand axe {don't use} (26, 1, D:4) a +0 club {don't use} (27, -10, D:4) a +0 kite shield (28, 1, D:4) a cursed -1 short sword a cursed +0 ring mail a +0 flail {don't use} (29, 1, D:4) a +0 flail {don't use} (38, -2, D:4) a +0 leather armour a +0 club {don't use} (47, -23, D:4) a +0 dagger (49, -11, D:4) 20 bolts (52, -8, D:4) a +0 club {don't use} (57, 7, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Peomabb's Antique Weapon Boutique a +0 war axe of freezing (224 gold) a +0 mace (81 gold) a +0 broad axe of flaming (248 gold) the cursed +1 flail of Wariness {venom, rPois MR- Str+4} (583 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 hand axe of freezing (199 gold) a +0 arbalest (121 gold) a +0 mace (81 gold) a +0 quarterstaff (108 gold) a +0 broad axe (108 gold) [Shop] Hueseen's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:5) a +1 hand axe of draining {don't use} (17, 6, D:5) a +0 leather armour (17, 11, D:5) a +0 leather armour (21, 6, D:5) a +0 whip (21, 9, D:5) 25 stones (26, 12, D:5) a +0 scale mail (45, 14, D:5) a +0 robe a +0 dagger (46, 38, D:5) a +2 robe a +0 scythe {don't use} (48, 27, D:5) a +0 leather armour a +0 rapier (49, 10, D:5) 9 sling bullets (49, 14, D:5) a +0 dagger (54, 11, D:5) 25 stones {don't use} (55, 1, D:5) a +0 short sword (62, 17, D:5) a +0 trident {don't use} Level 6 of the Dungeon (0, 0, D:6) 19 stones (7, -11, D:6) a +0 flail {don't use} (8, -14, D:6) a +0 glaive {don't use} a +0 plate armour (10, -1, D:6) a +0 club {don't use} (12, -12, D:6) 28 bolts (25, 12, D:6) a +0 giant spiked club {don't use} a +0 giant club {don't use} (29, 22, D:6) a +0 chain mail a +0 dagger (33, 16, D:6) a +0 leather armour a +0 hand axe {don't use} (37, 5, D:6) a +3 spear {don't use} (38, -7, D:6) 18 stones {don't use} a +0 dagger a +0 chain mail (38, -2, D:6) a +0 robe a +0 dagger (39, -15, D:6) a stone (39, -14, D:6) a stone (39, -11, D:6) a +0 spear {don't use} a +0 chain mail a +0 trident {don't use} (39, -3, D:6) 5 stones (40, -4, D:6) a stone (40, 16, D:6) 13 stones {don't use} a +0 flail {don't use} (41, -8, D:6) 23 stones {don't use} a +0 morningstar {don't use} Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (4, -1, D:7) a +0 giant club {don't use} (6, -16, D:7) a +0 ring mail (6, -15, D:7) a +0 ring mail (6, -14, D:7) a +0 chain mail a +0 long sword {don't use} (6, -13, D:7) a +0 dagger a +0 robe (6, -2, D:7) a +0 mace {don't use} (7, -21, D:7) a +0 leather armour a +0 mace {don't use} (8, -1, D:7) a +0 chain mail a +0 mace {don't use} (9, -37, D:7) a +0 leather armour a +0 chain mail a +0 club {don't use} a +0 trident {don't use} (11, -37, D:7) a +0 scale mail a +0 mace {don't use} (12, -38, D:7) a +0 leather armour a +0 club {don't use} (13, -2, D:7) a +0 ring mail (15, -22, D:7) a +0 leather armour a +0 cloak (17, -15, D:7) a +0 shortbow of freezing {don't use} (17, 1, D:7) a +0 falchion (19, -17, D:7) a +0 whip {don't use} a +0 leather armour (19, -16, D:7) a +0 spear {don't use} (19, -13, D:7) a +0 whip {don't use} (21, -30, D:7) a +0 leather armour (23, -23, D:7) a +0 long sword (25, -42, D:7) 7 stones {don't use} (38, 13, D:7) a +0 hand axe {don't use} (45, -1, D:7) a cursed -3 giant spiked club {don't use} a throwing net {don't use=f} (46, -28, D:7) a +0 ring mail (47, -26, D:7) a +0 falchion (49, -35, D:7) 15 stones {don't use} (49, -24, D:7) 26 stones {don't use} (51, -5, D:7) the +7 trident of Tanapt {elec, rElec Str+3, don't use} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It insulates you from electricity. (60, 0, D:7) a +0 whip {don't use} (66, 14, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion {don't use} (2, -1, D:8) 22 bolts (19, 3, D:8) a +0 giant spiked club {don't use} (20, 19, D:8) a +2 ring mail of magic resistance (21, 28, D:8) 18 sling bullets (21, 30, D:8) a +0 hand axe (22, -7, D:8) a +0 club {don't use} (22, 29, D:8) a +0 hand axe (22, 31, D:8) a +3 vorpal hand axe (23, 30, D:8) a +0 vampiric hand axe (27, -5, D:8) 15 stones {don't use} a +0 whip {don't use} a cursed -2 spear {don't use} (28, -5, D:8) a +0 spear {don't use} a +0 whip {don't use} (32, 19, D:8) a +0 hand axe {don't use} (32, 22, D:8) a +0 falchion {don't use} (33, 20, D:8) a +0 chain mail a +2 war axe of venom {don't use} (33, 21, D:8) a +0 war axe {don't use} (34, 21, D:8) a +0 ring mail a +0 giant club {don't use} a +0 dagger (46, 32, D:8) a +0 robe a cursed -1 dagger (47, 32, D:8) a +0 war axe {don't use} (50, 32, D:8) a +0 robe a +0 dagger (52, 32, D:8) a +0 leather armour a +2 flail of protection {don't use} (54, 34, D:8) a cursed -2 ring mail (55, -1, D:8) a +2 ring of protection (60, 13, D:8) a +0 robe (61, -9, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 21 stones (2, -13, D:9) a +0 club {don't use} (2, -10, D:9) 22 bolts (3, -8, D:9) a +0 club a +0 chain mail (7, -8, D:9) a +0 dagger a +0 robe (15, -17, D:9) 21 stones {don't use} (15, -5, D:9) a +0 giant club {don't use} a +0 giant club {don't use} (22, 23, D:9) a cursed +0 kite shield (27, -10, D:9) a +0 mace {don't use} (31, -14, D:9) a +0 pair of boots (48, 8, D:9) the cursed +1 flail of the Twelve Wars {venom, rN+ Str+4, don't use} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from negative energy. It has a curse placed upon it. (52, 8, D:9) a +0 rapier (53, 2, D:9) 19 stones (56, -1, D:9) a +4 ring of dexterity {=R} (56, 26, D:9) a +0 giant club {don't use} Level 10 of the Dungeon [Shop] Sueph's Gadget Shop a phial of floods (600 gold) a phial of floods (600 gold) a phantom mirror (450 gold) a wand of disintegration (12) (240 gold) a lightning rod (1/4) (600 gold) a wand of enslavement (8) (150 gold) a phial of floods (600 gold) a wand of enslavement (12) (210 gold) a phantom mirror (450 gold) a lightning rod (1/4) (600 gold) a wand of random effects (15) (127 gold) (0, 0, D:10) a potion of degeneration (0, 1, D:10) a potion of degeneration (0, 2, D:10) 2 potions of degeneration (4, 2, D:10) a +0 leather armour a +0 short sword (4, 3, D:10) a +0 dagger a +0 mace {don't use} (6, -15, D:10) a +0 leather armour a +0 club {don't use} a +0 dagger a +0 dagger (6, -12, D:10) a +0 flail {don't use} (6, 3, D:10) a +0 ring mail a cursed +0 plate armour a +0 hand axe {don't use} a +0 long sword {don't use} (8, 2, D:10) a cursed +0 chain mail a +0 war axe {don't use} (9, -33, D:10) a +0 robe a +0 dagger (12, -34, D:10) a +0 dagger a cursed -3 hand axe {don't use} a +0 leather armour (12, -33, D:10) a +0 robe (12, 1, D:10) 2 boomerangs {don't use} (12, 2, D:10) a +0 leather armour a cursed -1 club {don't use} (13, 1, D:10) a +0 chain mail a +0 short sword (18, -21, D:10) a +0 giant spiked club {don't use} a +0 giant spiked club {don't use} a +0 giant club {don't use} (20, 0, D:10) a +0 robe a +0 dagger 5 potions of degeneration (22, -21, D:10) a +0 cloak (24, -26, D:10) a +0 giant spiked club {don't use} a +0 giant spiked club {don't use} (24, -8, D:10) the +7 dire flail of Circular Logic {freeze, Int+7 Dex-4, don't use} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It affects your dexterity (-4). the +3 great mace of Tartarus {flame, +Inv Str+3 Int-4 Dex+4 Stlth+, don't use} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (-4). It affects your dexterity (+4). It lets you turn invisible. It makes you more stealthy. (25, 3, D:10) a +0 leather armour a +0 flail {don't use} (25, 5, D:10) a +0 mace {don't use} a +0 leather armour a +0 animal skin a +0 club {don't use} (26, 3, D:10) a +3 war axe {don't use} a +0 hand axe {don't use} a +0 hand axe {don't use} a +0 animal skin (26, 4, D:10) a +0 robe a +0 dagger (27, 5, D:10) a +2 hand axe of electrocution {don't use} (28, 3, D:10) a +0 chain mail a +0 long sword {don't use} (30, 2, D:10) a +0 long sword {don't use} a +0 chain mail (31, 2, D:10) 3 boomerangs {don't use} a +0 dagger a +0 hand axe {don't use} (33, 3, D:10) a +0 mace {don't use} a +0 plate armour (34, -13, D:10) 23 stones {don't use} (34, -11, D:10) a +0 dagger (40, -43, D:10) a +0 robe (47, -5, D:10) a +0 club {don't use} a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +1 falchion of holy wrath (11, -8, D:11) a +0 shortbow {don't use} (13, -9, D:11) a +5 war axe of freezing {don't use} a +0 robe (15, -10, D:11) a +2 vorpal mace {don't use} 19 stones {don't use} a +0 robe (15, -9, D:11) a +2 great sword of draining {don't use} a +0 robe (15, 14, D:11) a +0 ring mail (18, -9, D:11) a +2 shortbow of freezing {don't use} a +0 robe a stone (23, 8, D:11) a +0 shortbow {don't use} (26, 8, D:11) a +0 shortbow {don't use} a +0 robe a +0 dagger (27, 16, D:11) a +0 shortbow {don't use} (30, -17, D:11) a +2 mace of protection {don't use} (31, -20, D:11) a +0 dagger of venom a +0 robe (31, -17, D:11) a +0 falchion (32, -18, D:11) a +0 dire flail {don't use} a +0 chain mail (39, -21, D:11) 22 stones (39, 21, D:11) a +0 robe a +0 flail {don't use} (39, 22, D:11) a +0 scale mail a +0 flail (40, 1, D:11) a +0 dagger (41, 15, D:11) a +0 robe a +0 scimitar {don't use} (43, 1, D:11) a +0 cloak (47, -21, D:11) 28 sling bullets {don't use} (47, 11, D:11) a +0 robe (48, 15, D:11) a +0 pair of boots (51, 15, D:11) a +0 giant club (52, -4, D:11) a +0 falchion {don't use} Level 12 of the Dungeon (0, 0, D:12) 2 stones {don't use} (0, 1, D:12) 2 stones {don't use} (0, 2, D:12) a stone (0, 3, D:12) a stone (0, 6, D:12) 4 stones {don't use} (0, 7, D:12) 2 stones (1, 7, D:12) 2 stones {don't use} (2, 7, D:12) a stone a +0 mace {don't use} (3, 7, D:12) a +0 robe a cursed +0 dagger (4, 7, D:12) a +0 robe a +1 dagger of protection (6, -4, D:12) a +0 whip {don't use} (6, 6, D:12) a +0 leather armour a cursed -3 club {don't use} (7, -4, D:12) a +0 war axe {don't use} (7, -3, D:12) a +0 halberd {don't use} a +0 plate armour (7, 6, D:12) a +0 scale mail a +0 long sword {don't use} (10, -11, D:12) a +0 club (15, -14, D:12) a +0 club (15, 0, D:12) 18 stones {don't use} (19, 1, D:12) a +0 long sword (24, -15, D:12) a +0 hand axe {don't use} (24, -14, D:12) a +0 mace {don't use} a +0 chain mail a potion of degeneration (25, -14, D:12) a +0 dagger a +0 robe (32, 9, D:12) a +0 dagger a cursed -1 leather armour (34, -12, D:12) a +0 flail {don't use} (35, -12, D:12) a +0 broad axe (35, -11, D:12) a +0 quarterstaff {don't use} a +0 robe (37, -14, D:12) a +0 dagger (54, -1, D:12) a potion of degeneration (56, 3, D:12) a wand of random effects (22) a +0 halberd {don't use} a +0 leather armour (62, 5, D:12) a +2 robe of cold resistance (64, 9, D:12) a +0 spear {don't use} (68, 0, D:12) 19 bolts Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club {don't use} a +0 giant club {don't use} (0, 2, D:13) 4 large rocks {don't use} (0, 15, D:13) a +1 leather armour of fire resistance (8, 16, D:13) a +0 falchion (10, 3, D:13) a +0 dire flail {don't use} a +0 mace {don't use} (10, 4, D:13) a +0 halberd {don't use} (11, -4, D:13) a +3 scimitar of flaming {don't use} (13, 12, D:13) 4 large rocks (15, 8, D:13) a +0 longbow {don't use} (31, 32, D:13) a +1 flail of protection {don't use} the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 5 large rocks (unseen) (1, -3, Orc:1) a +1 short sword of venom (2, -2, Orc:1) a +0 whip (unseen) (3, -3, Orc:1) a +0 giant club (4, -5, Orc:1) a +0 whip (unseen) (6, -5, Orc:1) a +0 chain mail (6, -4, Orc:1) a +0 morningstar (unseen) (7, -4, Orc:1) a +0 dagger (unseen) (7, -2, Orc:1) a +0 flail (unseen) (14, 0, Orc:1) a +0 dagger (unseen) (15, -1, Orc:1) a +0 dagger (unseen) (15, 1, Orc:1) a +0 club (unseen) (16, 4, Orc:1) 20 gold pieces (17, -2, Orc:1) a +0 dagger (unseen) (26, -9, Orc:1) 14 gold pieces (still there?) a +0 giant spiked club (still there?) (27, -10, Orc:1) 25 gold pieces (27, -9, Orc:1) a +0 leather armour (unseen) (27, -8, Orc:1) a cursed +0 leather armour (unseen) (28, -10, Orc:1) a +0 robe (unseen) (28, -9, Orc:1) a +0 robe (unseen) (28, -4, Orc:1) a +0 ring mail (unseen) (29, -11, Orc:1) a +0 robe (unseen) (29, -10, Orc:1) a +0 leather armour (unseen) (29, -9, Orc:1) a +0 robe (unseen) (29, -8, Orc:1) a +0 giant club (29, -7, Orc:1) a +0 chain mail (unseen) (29, -6, Orc:1) a cursed +0 robe (unseen) (29, -4, Orc:1) a cursed +0 robe (unseen) (30, -8, Orc:1) a +0 ring mail (still there?) a +6 dagger (still there?) (30, -7, Orc:1) a +0 chain mail (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a manual of Crossbows (7, -1, Lair:1) 15 stones {don't use} (10, -18, Lair:1) an uncursed ring of fire 3 scrolls of amnesia 3 potions of mutation an uncursed ring of wizardry the +1 chain mail of the Unseen Realm {MR+ Int+3 SInv} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed ring of fire 3 potions of lignification 2 scrolls of silence {!r} an uncursed ring of protection from fire an uncursed ring of positive energy a +2 cloak an uncursed ring of protection from cold a +2 troll leather armour an uncursed amulet of guardian spirit a +0 rapier {Duvessa's} (17, -7, Lair:1) a +0 club (20, -39, Lair:1) 16 sling bullets (28, -9, Lair:1) 8 poisoned darts {don't use} (40, -36, Lair:1) 27 stones (42, -33, Lair:1) a +0 ring mail (55, -20, Lair:1) an uncursed staff of poison {don't use (except as enhancer) !a} Level 2 of the Lair of Beasts (4, -26, Lair:2) a +0 shortbow (8, -19, Lair:2) 15 stones (21, 8, Lair:2) a +0 rapier (26, -27, Lair:2) a cursed +0 quarterstaff {don't use} (49, -4, Lair:2) a +0 dagger (61, -27, Lair:2) 10 bolts Level 3 of the Lair of Beasts (2, 38, Lair:3) 15 stones (7, 30, Lair:3) a +0 robe (19, -23, Lair:3) a +0 war axe (21, 10, Lair:3) an uncursed staff of death {don't use (except as enhancer)} (22, -20, Lair:3) a +0 trident (30, -9, Lair:3) 8 curare-tipped darts (44, 10, Lair:3) a scroll of random uselessness Level 4 of the Lair of Beasts (3, 15, Lair:4) a scroll of noise (20, 13, Lair:4) 22 stones (31, 8, Lair:4) 19 stones (33, 45, Lair:4) a +0 falchion {don't use} (44, 4, Lair:4) a +2 antimagic mace {don't use} (46, 14, Lair:4) a scroll of random uselessness (46, 15, Lair:4) a +0 chain mail (48, 14, Lair:4) a +0 dagger (50, 26, Lair:4) 10 stones (54, 1, Lair:4) a +0 club {don't use} (55, 27, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 poisoned darts (17, -5, Lair:5) a +0 scale mail (22, 4, Lair:5) 20 stones (26, -5, Lair:5) a +0 robe (26, 28, Lair:5) 19 stones (36, 35, Lair:5) a +0 rapier (44, 1, Lair:5) a wand of random effects (27) (56, -12, Lair:5) 3 large rocks (57, 8, Lair:5) 4 large rocks (60, -8, Lair:5) a +0 robe (64, 3, Lair:5) a +0 ring mail (65, -20, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 broad axe of venom (6, 14, Lair:6) an uncursed ring of protection from cold (15, 34, Lair:6) 30 stones (18, 33, Lair:6) a +0 buckler (20, -3, Lair:6) 3 potions of berserk rage {!q} (20, 4, Lair:6) a +0 robe (25, -6, Lair:6) a cursed -1 great mace (25, -5, Lair:6) 30 stones {don't use} (27, -4, Lair:6) a +2 dagger of venom (32, 4, Lair:6) a scroll of noise (44, 0, Lair:6) 25 sling bullets (47, 5, Lair:6) a +0 robe (47, 36, Lair:6) a +0 broad axe (50, -7, Lair:6) a +4 vampiric spear