Ge0ff Level 1 of the Dungeon (7, 5, D:1) a +0 ring mail {don't wear} a +0 club (21, 6, D:1) a +0 hand axe {don't use} (26, 31, D:1) a +0 club (30, -1, D:1) a stone (30, 11, D:1) a +0 club (39, -1, D:1) a +0 club (39, 5, D:1) a +0 hand axe (49, 20, D:1) 2 boomerangs {don't use} (61, 8, D:1) 19 stones {don't use} Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 0, D:2) a +0 club (20, 21, D:2) a cursed -2 hunting sling {don't use} (26, 11, D:2) a +0 whip (29, 34, D:2) 21 stones (31, 39, D:2) a +0 dagger 23 stones {don't use} (31, 40, D:2) a +0 dagger a stone (32, 40, D:2) a +0 club 5 stones {don't use} (33, -8, D:2) a +0 scale mail {don't wear} (35, 40, D:2) a stone (36, 40, D:2) 4 stones (51, 33, D:2) a +0 club (59, 2, D:2) a +0 plate armour (67, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe {don't use} a +0 leather armour {don't wear} (3, -1, D:3) a +0 club (6, -5, D:3) a +0 club (8, 12, D:3) 3 datura-tipped darts {don't use=f} (10, 23, D:3) 15 bolts (11, 23, D:3) a +0 scale mail {don't wear} (15, 16, D:3) 2 stones (18, -7, D:3) a +0 dagger a +0 robe (18, 15, D:3) 2 stones {don't use} (19, -7, D:3) a +0 flail (20, -7, D:3) a +0 club a +0 ring mail {don't wear} (33, 31, D:3) a +0 club (37, 23, D:3) a +0 short sword (51, 13, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 22 stones {don't use} (1, 0, D:4) a +0 flail (4, -1, D:4) a +0 short sword 3 boomerangs {don't use} (6, -8, D:4) a +0 leather armour {don't wear} (11, -8, D:4) 2 boomerangs {don't use} (24, -8, D:4) a +0 shortbow {don't use} (31, 1, D:4) a +0 ring mail {don't wear} (35, -7, D:4) a +0 hand axe Level 5 of the Dungeon (3, 5, D:5) a +0 flail (11, 18, D:5) a +0 club (24, -10, D:5) a +0 ring mail (26, 28, D:5) a +0 dagger a +0 robe (27, 15, D:5) a +0 ring mail {don't wear} (27, 29, D:5) a +0 short sword a +0 ring mail {don't wear} (28, -11, D:5) 6 boomerangs (28, 8, D:5) a cursed -3 shortbow {don't use} (28, 29, D:5) a +0 mace (28, 30, D:5) a +0 leather armour (32, 2, D:5) a potion of degeneration (52, 8, D:5) 2 boomerangs {don't use} (54, 13, D:5) a +0 leather armour Level 6 of the Dungeon (28, -7, D:6) 16 stones {don't use} (32, 19, D:6) a +0 short sword (34, 5, D:6) a +0 hand axe {don't use} (36, 4, D:6) a +0 giant club (36, 9, D:6) 27 stones (38, 0, D:6) a +0 leather armour {don't wear} a +0 mace (39, -3, D:6) a +0 dagger (40, 3, D:6) a +0 long sword (41, -3, D:6) 15 poisoned darts {don't use} a +0 mace (45, 24, D:6) a +0 scale mail (46, 5, D:6) a +0 scale mail {don't wear} a +0 hand axe {don't use} (47, -2, D:6) 13 poisoned darts {don't use} (50, -8, D:6) a +0 robe a +0 dagger (50, 30, D:6) a +3 ring mail {don't wear} (55, 17, D:6) a +0 flail a +0 flail (56, 17, D:6) a +0 halberd (57, 18, D:6) a +0 club (66, -12, D:6) a +2 flail of protection Level 7 of the Dungeon [Shop] Makhlepi's Antique Weapon Shoppe a +0 battleaxe (123 gold) a +0 lajatang of distortion (750 gold) a +0 hand axe (57 gold) a +6 shortbow (665 gold) a +0 morningstar (76 gold) a +0 flail (66 gold) a +3 rapier of draining (459 gold) a +0 great mace (123 gold) a +1 quarterstaff of speed (361 gold) a cursed -3 falchion (1 gold) [Shop] Fuuclih's Antique Weapon Boutique a cursed +0 short sword (2 gold) a +5 flail of holy wrath (965 gold) a +0 hand crossbow (101 gold) a +0 falchion (87 gold) a +0 rapier (116 gold) a +2 rapier of flaming (556 gold) a +0 hand axe (87 gold) (0, 0, D:7) a cursed +0 centaur barding (4, 46, D:7) a +0 cloak (12, 11, D:7) a +0 ring mail (16, 23, D:7) 29 bolts (17, 24, D:7) a +0 quarterstaff (26, 24, D:7) a +0 leather armour (31, 19, D:7) a +0 glaive 8 poisoned darts {don't use} a +0 chain mail {don't wear} (31, 20, D:7) a poisoned dart {don't use} (31, 21, D:7) a cursed -2 trident (33, 21, D:7) a poisoned dart {don't use} (36, 25, D:7) 3 poisoned darts (37, 25, D:7) 4 poisoned darts (38, 24, D:7) 2 stones {don't use} (43, 23, D:7) a +0 hand axe {don't use} a +0 scale mail {don't wear} (44, 24, D:7) the +7 hunting sling "Ethreg Cewia" {freeze, rElec Str+4 Dex+4, don't use} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+4). It insulates you from electricity. a +0 whip 11 stones {don't use} a +0 scale mail {don't wear} (49, 29, D:7) a +0 hand axe {don't use} (51, 21, D:7) a +0 hand axe (58, 52, D:7) a +0 flail (58, 57, D:7) a +0 glaive a +0 short sword (64, 9, D:7) 17 stones {don't use} (65, 8, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 great sword (5, 5, D:8) 13 stones (7, -3, D:8) a +0 giant spiked club a +0 giant club (7, 5, D:8) 13 stones {don't use} (25, -12, D:8) a +0 short sword (28, -7, D:8) 22 stones {don't use} (28, -5, D:8) 18 stones {don't use} (29, -4, D:8) a +0 whip a +0 club (31, -4, D:8) a +0 quarterstaff (35, 9, D:8) a +0 club (36, -25, D:8) 3 stones (36, -24, D:8) a stone (36, -23, D:8) a +0 dagger 3 poisoned darts {don't use} a +0 short sword a +0 club 5 stones {don't use} (36, -22, D:8) a +0 short sword (41, 8, D:8) 22 stones (41, 16, D:8) a +0 shortbow {don't use} 8 poisoned darts {don't use} (42, 15, D:8) a +0 giant club a +0 shortbow {don't use} a +0 whip (44, 15, D:8) a +0 club 4 stones {don't use} (45, 15, D:8) a +0 club 2 stones {don't use} a +0 dagger a +0 dagger (46, 15, D:8) a stone (47, -12, D:8) 21 stones {don't use} (57, -5, D:8) a +0 chain mail {don't wear} Level 9 of the Dungeon (0, 0, D:9) 2 throwing nets {=f} (1, 0, D:9) a +0 club (unseen) (3, 2, D:9) a cursed -3 morningstar (11, -3, D:9) a scroll of identify the Ecumenical Temple