Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 5, D:1) a +0 club 4 large rocks (1, 5, D:1) a +0 club (4, 13, D:1) a +0 dagger (13, -8, D:1) 24 sling bullets (17, 18, D:1) an uncursed ring of attention (18, 14, D:1) a +0 dagger (22, -1, D:1) a +0 whip (26, 14, D:1) a +0 short sword (34, 20, D:1) a +0 club (36, 6, D:1) a +0 hand axe (51, 8, D:1) an uncursed amulet of faith (54, 41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling (5, -5, D:2) 13 sling bullets (17, 9, D:2) a +0 club (24, -14, D:2) a +0 robe (32, 22, D:2) a +1 flail of crushing (40, -22, D:2) a +0 whip (47, -3, D:2) a +0 dagger (52, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (15, 5, D:3) a cursed -1 leather armour (16, 4, D:3) a +0 war axe (17, 43, D:3) a +0 dagger a +0 plate armour (19, 13, D:3) a -1 ring mail a +0 robe a +0 pair of boots (21, 8, D:3) a +0 hand axe a cursed -2 mace (26, 11, D:3) a +0 dagger (30, 34, D:3) a +0 dagger (36, -8, D:3) a +0 trident a +0 dagger a +0 robe a +0 leather armour a +0 flail a +0 chain mail (37, 34, D:3) a +0 club (47, 20, D:3) a +0 robe (53, 28, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Taimnuic's Weapon Shoppe the +2 trident of Distant Worlds {pain, rPois rC+ Stlth+} (555 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from poison. It makes you more stealthy. a +5 long sword of slicing (450 gold) a +5 falchion of slicing (441 gold) a +0 quarterstaff (56 gold) a +0 hunting sling (21 gold) a +0 long sword (49 gold) the +10 hand crossbow of Conflict {elec, -Tele rN+ Int+2 Dex+4} (1076 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from negative energy. It prevents most forms of teleportation. a +0 trident (49 gold) a +2 short sword of speed (294 gold) a +0 short sword (42 gold) (0, 0, D:4) a +0 leather armour a +0 whip (20, 24, D:4) 17 sling bullets (26, -12, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (2, 13, D:5) a +0 spear a +0 halberd a +0 spear a +0 club a +0 leather armour a +0 club (2, 33, D:5) 2 potions of haste {!q} (9, 24, D:5) a +0 trident (12, 19, D:5) a scroll of random uselessness (14, 39, D:5) a +0 club (19, 40, D:5) a +0 chain mail (25, 29, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Iqioq's Magic Scroll Shop a scroll of remove curse (33 gold) a scroll of teleportation (33 gold) 3 scrolls of amnesia (115 gold) a scroll of remove curse (33 gold) (8, 10, D:6) a +0 shortbow (9, 33, D:6) a potion of haste {!q} (10, -1, D:6) 2 scrolls of teleportation (14, 21, D:6) a +0 shortbow a +0 club (16, 23, D:6) a +0 robe (16, 45, D:6) 17 bolts (23, 11, D:6) a +0 scale mail (25, 32, D:6) a +0 leather armour (28, 44, D:6) a +0 hand axe a +0 whip a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 dagger (52, -4, D:6) a +0 shortbow Level 7 of the Dungeon (1, 0, D:7) a +0 ring mail (3, -13, D:7) a cursed +0 dagger (4, -1, D:7) a +0 quarterstaff a +0 shortbow (9, -7, D:7) a +0 scythe (27, 22, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Cere's Food Boutique a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:8) a +2 dire flail of draining (4, -6, D:8) a +0 club (6, -10, D:8) 10 bolts (8, 16, D:8) a +0 club (10, 15, D:8) a +0 short sword (11, -9, D:8) a +0 dagger a +0 ring mail a +0 club a +0 ring mail (12, -9, D:8) a +0 dagger a +0 robe (15, -5, D:8) a +0 short sword a +0 chain mail (18, 37, D:8) a +0 trident a scroll of teleportation (25, 27, D:8) a +0 short sword (33, 21, D:8) a +0 dagger (41, 3, D:8) a +0 robe a cursed +0 short sword (42, -3, D:8) a +0 robe a +2 spear (44, 11, D:8) a +0 club a +0 robe a +0 dagger (46, -4, D:8) a scroll of teleportation (46, 10, D:8) a +0 leather armour a +0 hand axe (49, 4, D:8) a +0 robe a cursed +3 hand axe (54, 9, D:8) a scroll of teleportation a +0 chain mail a +0 glaive (59, 15, D:8) a +0 robe (69, 18, D:8) 19 bolts Level 9 of the Dungeon (0, 1, D:9) a +0 mace a +4 chain mail a +0 war axe a +0 chain mail a +0 great sword a +0 mace a cursed -3 giant club a +0 plate armour a +1 long sword (25, -6, D:9) a cursed -3 ring of dexterity a +0 flail (25, 29, D:9) a cursed -1 war axe (27, -4, D:9) a +0 leather armour a +0 club (29, -7, D:9) a +2 vampiric spear a +0 spear a +0 spear (35, -2, D:9) a +0 robe a cursed +4 scimitar (38, 13, D:9) a +0 chain mail a +0 mace (41, -2, D:9) a +0 shortbow (41, 0, D:9) a +0 robe a +2 great sword a +0 falchion a +1 great sword a +0 robe (41, 16, D:9) a +0 whip (46, 19, D:9) a +2 trident of venom (47, 27, D:9) a +0 shortbow (48, -8, D:9) a +0 dagger a +0 hand axe of venom (49, -9, D:9) a +0 robe (50, -7, D:9) a +0 flail a +0 chain mail (53, -4, D:9) a +0 flail a +0 club a +0 halberd (56, -2, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) 17 bolts (4, 11, D:10) a cursed +0 leather armour (11, 28, D:10) a +0 giant club (12, -2, D:10) a +0 giant spiked club (23, 29, D:10) a +0 shortbow (25, -7, D:10) a +0 leather armour (26, -3, D:10) a +0 naga barding (34, 16, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 flail (5, -7, D:11) a +0 shortbow of flaming a +0 centaur barding (9, -33, D:11) a +0 giant club (27, -3, D:11) a +0 hunting sling (29, -5, D:11) a +0 shortbow (34, -3, D:11) a +0 shortbow a +0 shortbow (36, 0, D:11) a +0 flail a +0 robe a cursed +5 battleaxe a +0 robe a +0 halberd a +0 robe a +3 trident a +0 robe a cursed +0 halberd a +0 robe a +0 shortbow (43, -18, D:11) 27 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (6, -30, D:12) a +0 ring mail (20, 17, D:12) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (22, 14, D:12) a +0 hunting sling (37, 8, D:12) a +0 ring mail (43, 5, D:12) a +1 rapier of venom (45, 15, D:12) 15 sling bullets (50, 16, D:12) a +0 war axe a +0 chain mail a +0 hand axe a +1 mace of protection a +0 dagger a +0 robe (51, -29, D:12) a +0 giant spiked club a +0 giant club (55, 26, D:12) a scroll of teleportation (58, 15, D:12) 15 stones (64, -10, D:12) a +0 club a +0 leather armour (65, -11, D:12) a +0 short sword (65, -10, D:12) a cursed -1 halberd a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 long sword (1, 2, D:13) 8 stones (5, 23, D:13) a +0 trident (8, 23, D:13) a +0 shortbow (9, 23, D:13) a cursed +0 robe a +0 shortbow (10, 23, D:13) a +0 shortbow (10, 36, D:13) 26 sling bullets (11, 13, D:13) a +0 pair of gloves (15, 0, D:13) a +0 hand axe a +0 mace a +0 chain mail a +0 ring mail (16, 38, D:13) a +0 robe (19, 13, D:13) a cursed -2 short sword (19, 14, D:13) a +0 short sword (20, 17, D:13) a +0 hand axe a +0 leather armour (20, 30, D:13) a +0 troll leather armour (22, 17, D:13) a +0 hand axe a +2 vampiric hand axe a +0 leather armour (22, 18, D:13) a +0 war axe a +0 robe (23, 1, D:13) a cursed +0 pair of gloves (26, 8, D:13) a +0 troll leather armour (33, 17, D:13) a +0 rapier (41, 41, D:13) a +0 war axe a +0 chain mail (41, 42, D:13) a +1 long sword a +0 chain mail (42, 24, D:13) a +0 giant club a +0 giant club (42, 44, D:13) a +0 longbow (43, 37, D:13) a cursed -2 dagger a +0 leather armour (46, 23, D:13) a +0 hand axe a +0 leather armour (46, 42, D:13) an uncursed amulet of rage (52, 25, D:13) a +1 long sword a +0 plate armour (53, 15, D:13) a cursed +0 long sword a +0 plate armour (59, 24, D:13) a +0 trident a +0 ring mail a scroll of teleportation Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe a +0 glaive a +0 chain mail a +0 trident a +0 robe a +0 dagger a +0 ring mail a +0 mace a +0 leather armour (3, -15, D:14) a +0 cloak (5, -2, D:14) a +0 chain mail (11, 29, D:14) a +0 flail (14, 4, D:14) +0 fire dragon scales a +0 plate armour a +0 scimitar (17, -10, D:14) 2 scrolls of teleportation (18, 8, D:14) 7 stones (20, -2, D:14) a +0 ring mail a +0 club a +0 dagger a +0 robe (22, 18, D:14) a +0 chain mail (32, 1, D:14) 17 stones (38, 19, D:14) an uncursed ring of see invisible (42, 15, D:14) 15 stones (44, -12, D:14) a +0 dagger (50, 4, D:14) a +0 halberd (51, -7, D:14) a +0 trident a +0 chain mail (51, -6, D:14) a +0 dire flail a +0 chain mail a cursed -2 flail Level 15 of the Dungeon (0, 0, D:15) a +0 short sword a +0 longbow a +0 leather armour a +3 arbalest 17 bolts (16, -8, D:15) 3 large rocks a stone (16, -7, D:15) a +0 giant spiked club a +0 giant club (18, 1, D:15) a +0 short sword (19, -20, D:15) a +1 flail of crushing (21, 0, D:15) a +0 giant club a +0 giant spiked club a +2 great sword of distortion a +0 plate armour (23, -7, D:15) a +0 halberd a +0 robe (24, 9, D:15) 7 stones a +0 great sword a +0 chain mail a cursed +0 mace a cursed +0 plate armour (24, 11, D:15) a stone (24, 12, D:15) a stone (24, 13, D:15) 3 stones (24, 14, D:15) a stone (25, 9, D:15) a +0 dagger a +0 club (34, -7, D:15) a +0 troll leather armour (38, -17, D:15) a +0 longbow (39, -6, D:15) a +0 short sword a +0 hunting sling a +0 robe a +0 mace a +0 robe a +0 short sword a +0 robe (40, -7, D:15) a cursed +1 dagger of freezing a +0 robe (40, -6, D:15) a +4 great sword a +0 robe (41, -33, D:15) a +0 ring mail (46, -9, D:15) a +0 ring mail a +0 dagger (59, -4, D:15) a +0 longbow (62, -9, D:15) an uncursed amulet of guardian spirit the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Pisonn's Weapon Emporium 20 arrows (48 gold) 26 stones (31 gold) a +0 hand axe (36 gold) a +0 rapier (48 gold) a +0 club (12 gold) a cursed -1 dagger (1 gold) a +0 club (12 gold) (0, 0, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 robe a +0 leather armour a cursed -3 dagger a cursed -2 mace (1, 1, Orc:1) a +0 robe a +0 dagger (3, -21, Orc:1) a cursed -3 trident a +0 leather armour (3, -18, Orc:1) a +0 dagger a +0 robe (4, -19, Orc:1) a +0 dagger a +0 robe (4, -1, Orc:1) a +0 leather armour a +2 trident of pain (4, 0, Orc:1) a cursed +0 plate armour a +2 hand axe of freezing (5, -18, Orc:1) a +0 dire flail a +0 plate armour (5, -17, Orc:1) a +0 long sword (5, -1, Orc:1) a +0 falchion (5, 0, Orc:1) a +0 scale mail a +0 dagger a +0 robe a +0 dagger (5, 1, Orc:1) a +0 leather armour a +0 whip a +0 plate armour a +0 long sword a +0 plate armour a +0 halberd (6, -16, Orc:1) a +0 leather armour a +1 dagger of holy wrath a +0 ring mail a +0 hand axe (6, -15, Orc:1) a +0 hand axe (7, 0, Orc:1) a +0 mace (9, 2, Orc:1) a +0 plate armour a +0 halberd (9, 4, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Umpyew's Antique Weapon Shop a +1 battleaxe of freezing (504 gold) a +0 dagger (54 gold) the +9 halberd "Lerutamu" {elec, -Tele rPois rC+++ Str+3} (2735 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It renders you almost immune to cold. It protects you from poison. It prevents most forms of teleportation. the +1 falchion of Owna {pain, +Inv +Fly} (772 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you turn invisible. It lets you fly. a +1 triple crossbow of freezing (675 gold) a +0 trident of protection (167 gold) a +0 club (27 gold) a +2 dagger of speed (486 gold) the +8 long sword "Ehutz" {flame, +Fly rF+++ Int-5 SInv} (2270 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It renders you almost immune to fire. It lets you see invisible. It lets you fly. the +7 broad axe of Qut Cuesmute {chop, *Noise Str+3 Dex+2} (1485 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+2). It may make noises in combat. a +0 spear (81 gold) [Shop] Togajiuh's Distillery a potion of heal wounds (55 gold) 2 potions of curing (66 gold) a potion of haste (110 gold) a potion of resistance (110 gold) a potion of heal wounds (55 gold) a potion of haste (110 gold) a potion of mutation (88 gold) a potion of cancellation (88 gold) a potion of curing (33 gold) a potion of degeneration (11 gold) [Shop] Teiturgh's General Store a potion of heal wounds (65 gold) a +0 robe (9 gold) a +0 halberd (52 gold) a potion of invisibility (104 gold) a fan of gales (520 gold) a +0 chain mail (58 gold) a +4 antimagic spear (403 gold) a wand of iceblast (12) (208 gold) a crystal ball of energy (260 gold) 8 curare-tipped darts (62 gold) a ration (65 gold) a +0 quarterstaff (52 gold) [Shop] Otui's Book Emporium a book of Frost (490 gold) a Grand Grimoire (1545 gold) a book of the Tempests (980 gold) a book of Fire (910 gold) a book of Party Tricks (700 gold) a book of Party Tricks (700 gold) a book of Party Tricks (700 gold) a book of Misfortune (280 gold) the Tome of the Congealing Traveller (1423 gold) Spells Type Level Known a - Teleport Other Translocation 3 no b - Hailstorm Conjuration/Ice 4 no c - Summon Forest Summoning/Translocation 5 no d - Disjunction Translocation 8 no a book of Spatial Translocations (910 gold) a book of Debilitation (560 gold) (22, -11, Orc:2) a +0 hand axe a +0 leather armour (23, -12, Orc:2) a +0 broad axe (24, -11, Orc:2) a +0 morningstar a +0 leather armour (26, -15, Orc:2) a +3 whip of venom (27, -11, Orc:2) a +0 halberd a +0 scale mail (29, -18, Orc:2) a +0 dagger a +2 robe a +0 flail a +0 dagger a +0 robe a +0 hand axe a +0 mace a +0 leather armour a +0 short sword a +0 leather armour a +1 mace of venom a +0 ring mail a +0 dagger a +0 mace a +0 battleaxe a +0 chain mail a cursed -2 club a +0 trident a +0 leather armour a +0 mace a +0 plate armour a +0 falchion a +0 falchion a +0 flail a +0 ring mail a +0 chain mail a +0 club a +0 hand axe a +0 dagger a +0 flail a +0 leather armour a cursed -3 club a +0 ring mail a +0 morningstar a +0 chain mail a +0 flail a +0 dagger a +0 ring mail a +0 whip a +0 flail a +0 leather armour a +0 whip a +0 whip a +0 short sword a +0 leather armour a +0 hand axe a +0 chain mail a +0 morningstar a +0 flail a +0 hand axe a +0 mace a +0 dagger a +0 leather armour a +0 mace a +0 mace a +0 club a +0 hand axe of venom a +0 scale mail (30, -17, Orc:2) a +0 hand axe (32, -16, Orc:2) a +0 hand axe (37, -16, Orc:2) a +0 club (37, 7, Orc:2) a +0 mace a +0 scale mail (38, -16, Orc:2) a +0 dire flail a +0 chain mail (38, -15, Orc:2) a +0 ring mail (43, -22, Orc:2) a +0 hand axe a +0 leather armour (46, -23, Orc:2) a +0 mace a +0 chain mail (48, -12, Orc:2) a +0 short sword (55, -26, Orc:2) a +0 mace (55, 10, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe a cursed +0 dagger a +0 leather armour a +0 mace a +0 plate armour a +0 hand axe (56, -27, Orc:2) a +3 halberd a +0 plate armour a +0 short sword a cursed +0 ring mail a +0 trident a +0 ring mail a +0 falchion a +0 chain mail a +0 chain mail a +0 mace a +0 chain mail a +0 falchion a +0 falchion a +0 leather armour a +0 mace a +0 flail of protection a +3 dire flail a +0 dire flail a +0 morningstar a +0 dagger a +0 long sword a +0 leather armour a +0 dagger a +0 ring mail (65, -9, Orc:2) a +0 dagger a +0 robe (66, -8, Orc:2) a +2 dagger of speed a +0 dire flail a +1 plate armour of cold resistance Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword a +0 long sword a cursed +0 robe (8, 23, Elf:1) a +0 rapier (9, 30, Elf:1) a +0 dagger a +0 robe (14, 26, Elf:1) a cursed -3 long sword a +0 chain mail (39, 24, Elf:1) a +0 robe (61, -8, Elf:1) a +1 dagger of protection Level 2 of the Elven Halls (0, 0, Elf:2) the +1 hat "Nosmea Guts" {rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. (16, 0, Elf:2) a cursed +0 short sword a +0 leather armour (38, 36, Elf:2) a +0 bardiche of venom Level 3 of the Elven Halls (0, 0, Elf:3) a +1 vampiric long sword (unseen) (3, -2, Elf:3) a +0 ring mail a +0 short sword (4, -18, Elf:3) a +0 shortbow a +2 dagger of freezing a cursed -2 leather armour (4, 0, Elf:3) a +0 long sword (5, 0, Elf:3) the +10 whip of Causality {drain, rF+ MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. (unseen) (6, -17, Elf:3) a +2 short sword of speed (7, -18, Elf:3) a +2 long sword of holy wrath (8, -16, Elf:3) a +0 rapier (35, 27, Elf:3) a scroll of teleportation (42, 5, Elf:3) 32 stones (44, 19, Elf:3) a +0 leather armour (44, 32, Elf:3) a +0 hand axe (46, 15, Elf:3) a cursed -2 war axe (46, 29, Elf:3) an uncursed amulet of magic regeneration (47, 11, Elf:3) a +0 rapier (49, 16, Elf:3) a +0 dagger a +0 short sword a cursed +0 leather armour (50, 17, Elf:3) a +1 short sword of electrocution a +0 scale mail (51, -9, Elf:3) a +2 morningstar of protection (52, 17, Elf:3) a +0 war axe of flaming (53, -9, Elf:3) a +0 hunting sling Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of resist corrosion an uncursed ring of ice an uncursed staff of poison 11 silver boomerangs a +2 demon trident of freezing the +1 war axe "Ocvuser" {chop, rN+ Stlth+} It inflicts extra damage upon your enemies. It protects you from negative energy. It makes you more stealthy. an uncursed ring of fire an uncursed amulet of regeneration an uncursed ring of ice a +2 cloak a wand of flame (6) a curare-tipped dart {=f} a +2 leather armour of positive energy a +0 troll leather armour the +1 leather armour of the Furies {rCorr Str+2} It affects your strength (+2). It provides partial protection from all sources of acid and corrosion. a +9 dagger of draining an uncursed amulet of magic regeneration a +1 demon whip of electrocution an uncursed amulet of the acrobat a +3 ring of dexterity (4, 18, Lair:1) a +0 rapier (9, 3, Lair:1) 443 stones 17 sling bullets (11, 3, Lair:1) 11 stones (28, -3, Lair:1) a scroll of random uselessness (34, 24, Lair:1) a stone (35, 7, Lair:1) 17 stones (36, -9, Lair:1) 26 stones (36, 20, Lair:1) a stone (37, 23, Lair:1) a stone (38, 19, Lair:1) a stone (38, 21, Lair:1) 4 large rocks (41, 10, Lair:1) a +0 quarterstaff (43, 4, Lair:1) 25 sling bullets (44, 10, Lair:1) 2 javelins (52, 32, Lair:1) 22 sling bullets (54, 31, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 giant spiked club (2, -6, Lair:2) a +0 club (3, 10, Lair:2) a +0 scale mail (34, 7, Lair:2) 18 stones (36, -20, Lair:2) a +0 leather armour (43, -3, Lair:2) 20 stones (43, 7, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (16, 13, Lair:3) a +2 trident of protection (23, 14, Lair:3) 19 stones (25, -39, Lair:3) 6 stones (38, -10, Lair:3) a +0 scale mail (59, -12, Lair:3) a cursed ring of attention Level 4 of the Lair of Beasts (0, 0, Lair:4) 30 stones (8, 43, Lair:4) 15 stones (56, 21, Lair:4) 8 stones (57, 19, Lair:4) a phial of floods (inert) Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 large rocks (28, 46, Lair:5) a +0 war axe (46, 48, Lair:5) 19 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 ring mail of fire resistance a +0 leather armour of cold resistance (7, 17, Lair:6) a scroll of teleportation (9, 20, Lair:6) 24 sling bullets (14, -10, Lair:6) a +0 scale mail (27, 20, Lair:6) an uncursed staff of poison (28, 13, Lair:6) 2 potions of degeneration (46, 21, Lair:6) a cursed -2 mace a +1 flail of crushing Level 1 of the Swamp (0, 0, Swamp:1) a +0 helmet (1, -18, Swamp:1) 13 stones (4, 4, Swamp:1) 26 stones (20, -23, Swamp:1) a scroll of teleportation (21, -26, Swamp:1) a +0 falchion (21, -1, Swamp:1) a scarf of cloud immunity (22, -29, Swamp:1) a +0 leather armour (22, -25, Swamp:1) a +0 great sword (26, -27, Swamp:1) 19 stones (27, -8, Swamp:1) 15 stones (28, 3, Swamp:1) 9 stones (28, 10, Swamp:1) a +0 robe (35, -32, Swamp:1) a +0 ring mail (40, -7, Swamp:1) a +0 mace (43, 3, Swamp:1) a +1 robe of magic resistance (44, 4, Swamp:1) a +0 chain mail (46, -19, Swamp:1) a +0 cloak (48, -14, Swamp:1) a +0 spear (51, -28, Swamp:1) a +0 helmet Level 2 of the Swamp (0, 0, Swamp:2) 2 potions of degeneration (4, -16, Swamp:2) 93 poisoned darts (7, -15, Swamp:2) a cursed +0 spear (8, -22, Swamp:2) a +0 leather armour (12, -12, Swamp:2) a +0 war axe (18, 14, Swamp:2) a +0 war axe (20, 7, Swamp:2) a +0 plate armour (31, -6, Swamp:2) a +0 morningstar (31, 0, Swamp:2) a +0 plate armour (54, 2, Swamp:2) an uncursed ring of magical power (61, -18, Swamp:2) a +0 war axe of chopping (63, 0, Swamp:2) 23 stones Level 3 of the Swamp (0, 0, Swamp:3) a +1 long sword of holy wrath (3, -25, Swamp:3) a +0 cloak (4, -29, Swamp:3) a +0 flail (6, -23, Swamp:3) a +0 trident (15, -20, Swamp:3) a +0 battleaxe (16, -6, Swamp:3) the cursed +3 shortbow of Unreason {flame, *Corrode Str+3 Int+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+2). It may corrode you when you take damage. It has a curse placed upon it. (19, -9, Swamp:3) a +0 robe a +1 demon trident of flaming (20, -16, Swamp:3) 22 stones (20, -6, Swamp:3) a scroll of teleportation (20, 1, Swamp:3) 10 poisoned darts (21, -26, Swamp:3) a +0 ring mail (24, -23, Swamp:3) 8 sling bullets (25, -28, Swamp:3) a scroll of teleportation (25, -7, Swamp:3) 33 stones (28, 3, Swamp:3) 9 stones (29, -11, Swamp:3) a scroll of teleportation (34, -31, Swamp:3) 14 bolts (36, -33, Swamp:3) a +0 chain mail (36, -8, Swamp:3) a +0 glaive (39, -2, Swamp:3) a +0 shortbow (41, -31, Swamp:3) 19 stones (42, -6, Swamp:3) a +0 ring mail (47, -25, Swamp:3) 24 stones (48, -3, Swamp:3) a cursed -1 trident (49, -32, Swamp:3) 10 stones (49, -3, Swamp:3) a +0 ring mail (50, -19, Swamp:3) 8 atropa-tipped darts (53, -26, Swamp:3) a cursed +0 leather armour (54, -24, Swamp:3) a +0 trident (55, -22, Swamp:3) 5 atropa-tipped darts (56, -19, Swamp:3) 13 stones Level 4 of the Swamp (0, 0, Swamp:4) a scroll of blinking (10, -7, Swamp:4) a +0 giant spiked club (17, 1, Swamp:4) a fan of gales (25, 10, Swamp:4) a +0 scale mail (28, 16, Swamp:4) a +0 hand axe a +0 animal skin (34, 0, Swamp:4) +0 swamp dragon scales (39, -5, Swamp:4) a +0 chain mail Level 1 of the Snake Pit (0, 0, Snake:1) a +0 war axe a +0 robe (2, 0, Snake:1) a +4 glaive of chopping a +0 robe (6, -38, Snake:1) 11 stones (7, 9, Snake:1) 19 stones (9, -29, Snake:1) 5 bolts a +3 glaive a +0 arbalest (11, -20, Snake:1) a +0 hand axe (12, -24, Snake:1) a +0 robe a +3 dagger of venom (13, -25, Snake:1) 3 bolts (13, -23, Snake:1) a bolt (15, -23, Snake:1) a +0 mace a +0 robe (17, -20, Snake:1) a +0 halberd (17, -9, Snake:1) a +0 pair of gloves (18, -27, Snake:1) 28 stones (18, -23, Snake:1) a +0 robe a +0 scimitar of venom (19, -23, Snake:1) a +0 quarterstaff a scroll of teleportation (21, -23, Snake:1) a +0 trident (23, -5, Snake:1) a +0 short sword a +0 flail a +0 morningstar a +0 flail a +0 scimitar a +0 short sword a +0 spear (25, -11, Snake:1) a scroll of teleportation (26, -33, Snake:1) a +0 short sword (30, -23, Snake:1) 22 stones (31, -5, Snake:1) a scroll of teleportation (36, 1, Snake:1) a +1 shortbow of flaming (41, -10, Snake:1) a +3 shortbow of flaming (44, -10, Snake:1) 16 bolts a +0 hand axe a +0 arbalest (47, -12, Snake:1) a +0 ring mail (51, -11, Snake:1) a +0 spear Level 2 of the Snake Pit (0, 0, Snake:2) 8 stones (13, 11, Snake:2) 15 stones (15, -5, Snake:2) a +0 shortbow of flaming (15, 6, Snake:2) 24 sling bullets (16, -22, Snake:2) a +0 robe a +0 flail (16, -4, Snake:2) a +0 robe a cursed -3 glaive (17, -5, Snake:2) a +0 robe a +0 trident (22, -24, Snake:2) a +0 scale mail (22, -7, Snake:2) a +1 flail of protection (22, -6, Snake:2) a +0 battleaxe (23, -13, Snake:2) a +0 spear (23, 1, Snake:2) a cursed +0 robe (24, -13, Snake:2) a +0 hand axe (24, -11, Snake:2) 11 bolts (24, -10, Snake:2) a +0 arbalest a +0 dire flail a +0 robe 21 bolts (24, -9, Snake:2) a +0 arbalest a +0 hand axe 5 bolts a +0 robe (25, -31, Snake:2) a +0 ring mail (26, -13, Snake:2) a +0 halberd (27, -13, Snake:2) a cursed -3 quarterstaff a +0 robe (32, -15, Snake:2) a +0 halberd (41, -28, Snake:2) 22 bolts (42, 2, Snake:2) a +2 hand axe of electrocution (44, -21, Snake:2) a +0 spear Level 3 of the Snake Pit (0, 0, Snake:3) a +0 robe of positive energy (10, -1, Snake:3) a +0 robe (18, 20, Snake:3) a +0 falchion (23, -1, Snake:3) a +0 short sword (26, 19, Snake:3) a +0 short sword (27, 1, Snake:3) a +0 plate armour (28, 8, Snake:3) a +0 halberd a +0 robe (30, -14, Snake:3) 18 stones (34, -7, Snake:3) a +0 glaive a +0 robe a +0 battleaxe a +0 spear a +1 trident of venom a +1 robe of magic resistance a +0 glaive a +0 hand axe (34, -3, Snake:3) 21 stones (35, 29, Snake:3) a +0 eveningstar (36, 19, Snake:3) a +0 leather armour (37, 19, Snake:3) a cursed +0 short sword (37, 20, Snake:3) a +0 large shield a +0 trident (49, 15, Snake:3) a scroll of blinking Level 4 of the Snake Pit (0, 0, Snake:4) a +0 dire flail a +0 plate armour (0, 1, Snake:4) a +0 flail (0, 4, Snake:4) a +0 dagger (1, 0, Snake:4) a +0 falchion (1, 1, Snake:4) a +0 great sword a +0 plate armour (1, 3, Snake:4) a +0 trident a +0 chain mail (1, 4, Snake:4) a +0 war axe (2, 0, Snake:4) a +0 flail (2, 4, Snake:4) a +2 battleaxe of flaming a +0 chain mail (2, 5, Snake:4) a +0 dagger a +0 leather armour (6, -26, Snake:4) a +0 broad axe (8, 4, Snake:4) 13 stones (33, -27, Snake:4) a +0 robe a +0 shortbow (33, -25, Snake:4) a +0 morningstar (34, -26, Snake:4) a +0 halberd (39, -41, Snake:4) a +0 robe a +0 whip (44, -40, Snake:4) a +0 large shield a +0 war axe (45, -43, Snake:4) a +0 quarterstaff (45, -41, Snake:4) a +0 robe a +0 robe a +0 scimitar (60, -45, Snake:4) a +0 spear (61, -46, Snake:4) a +0 battleaxe Level 2 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +3 glaive of Punishment {flame, rF- Int+6 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It affects your dexterity (-2). It makes you vulnerable to fire. (0, 7, Slime:5) the +12 spear "Kinwet" {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (1, -1, Slime:5) the +7 flail "Goblinbane" {holy, rC- MR++ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. (2, 1, Slime:5) the cursed +0 robe of Indecent Exposure {*Drain Str+7 Int+5} It affects your strength (+7). It affects your intelligence (+5). It causes draining when unequipped. It has a curse placed upon it. (9, 0, Slime:5) the +9 long sword of the Gnat {holy, MR+++ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. It lets you see invisible. (9, 8, Slime:5) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (10, -2, Slime:5) the cursed +1 chain mail of Autumn {Str+6} It affects your strength (+6). It has a curse placed upon it.