Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 21, D:1) a +0 ring mail (11, -11, D:1) a +0 short sword (12, 9, D:1) a +0 short sword (24, -11, D:1) a +0 club {don't train} Level 2 of the Dungeon (0, 0, D:2) a +0 club {don't train} (3, -30, D:2) a +0 flail {don't train} a +0 scale mail (4, -30, D:2) a +0 short sword (5, -32, D:2) a +0 ring mail (23, -19, D:2) a +0 robe (28, -21, D:2) a +0 club {don't train} (35, -33, D:2) a +0 whip {don't train} (37, 1, D:2) a +0 club {don't train} (41, 8, D:2) a +0 club {don't train} Level 3 of the Dungeon (0, 0, D:3) a +0 club {don't train} (5, 1, D:3) a +0 dagger (8, 12, D:3) a +0 club {don't train} (20, -17, D:3) a +0 mace (28, 10, D:3) a cursed +0 leather armour (30, 30, D:3) a cursed -2 club {don't train} (40, 26, D:3) a +0 club {don't train} Level 4 of the Dungeon (0, 0, D:4) a +0 battleaxe (9, 20, D:4) a +0 leather armour a +0 robe (11, -13, D:4) a +0 leather armour (29, -15, D:4) a +3 scythe of freezing {don't train} a +0 robe (47, 21, D:4) a +0 hand axe {don't train} (54, 2, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (17, 2, D:5) a +0 dagger (19, -37, D:5) a +0 shortbow {don't train} (22, -32, D:5) a +1 hand axe of electrocution (29, 7, D:5) a +0 shortbow {don't train} (31, -41, D:5) 11 sling bullets {don't train} (32, -27, D:5) a +0 hand axe {don't train} (37, -1, D:5) a +0 club {don't train} a +0 leather armour a +0 club {don't train} a +0 leather armour (37, 1, D:5) a +0 dagger a +0 falchion {don't train} (44, -26, D:5) a +0 flail {don't train} (46, -27, D:5) a +0 flail a +0 mace (48, -44, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, -30, D:6) a +0 ring mail (7, -6, D:6) a +0 leather armour (9, -8, D:6) a +0 war axe {don't train} (11, -29, D:6) a +0 whip {don't train} (11, -27, D:6) a +0 club {don't train} (17, -5, D:6) a +0 leather armour (22, -34, D:6) a +0 spear {don't train} (23, -34, D:6) a +1 whip of draining {don't train} a +0 leather armour (24, -34, D:6) a cursed -2 club {don't train} (24, -8, D:6) a +0 whip {don't train} (26, -7, D:6) a +0 halberd {don't train} (26, 5, D:6) a +0 robe a +5 flail (28, -5, D:6) a +0 falchion {don't train} a +0 whip {don't train} (29, -5, D:6) a +0 club {don't train} (57, -12, D:6) a +4 spear {don't train} a +0 robe (58, -9, D:6) a +0 robe (66, -41, D:6) a +0 scale mail (66, 10, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 mace {don't train} a +0 ring mail (1, 0, D:7) 16 bolts (4, -5, D:7) a +0 robe (5, 40, D:7) a +0 dagger (6, 40, D:7) a +0 whip {don't train} (8, 20, D:7) a +0 falchion (8, 40, D:7) a +0 dagger (10, 40, D:7) a +0 falchion {don't train} (33, 18, D:7) a +0 helmet (37, 5, D:7) a +0 dagger (38, 5, D:7) a +0 leather armour (38, 6, D:7) a +0 club {don't train} (39, 6, D:7) a +0 leather armour a +4 whip {don't train} (40, -2, D:7) a +0 flail {don't train} (40, 6, D:7) a +0 leather armour a +0 whip {don't train} a +0 club {don't train} a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 24 bolts (9, -19, D:8) 14 bolts (15, -11, D:8) 25 sling bullets {don't train} (30, 13, D:8) a +0 giant spiked club {don't train} (42, -27, D:8) an uncursed ring of attention (42, -20, D:8) a +0 short sword of holy wrath (42, 3, D:8) a +4 morningstar of crushing (47, -13, D:8) a +0 hand axe {don't train} (47, -12, D:8) a cursed +0 ring mail a +0 ring mail a +0 falchion {don't train} a +0 chain mail a +0 flail {don't train} a +0 scale mail a +0 club {don't train} (47, -11, D:8) a +0 robe a +0 dagger (47, -10, D:8) a cursed -2 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 broad axe {don't train} (47, -9, D:8) a +0 giant club {don't train} a +0 giant club {don't train} (51, -31, D:8) a +0 giant club {don't train} (52, -35, D:8) a +0 chain mail (52, -7, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe (12, 25, D:9) a +0 short sword (14, 25, D:9) a +1 dagger of pain (15, 25, D:9) a stone (17, 24, D:9) 5 stones {don't train} a +0 short sword (24, 10, D:9) a +1 hand axe of venom {don't train} (29, -30, D:9) a +0 dagger a +4 quarterstaff of chaos {don't train} a +2 whip of venom {don't train} (30, -30, D:9) a +0 spear {don't train} (30, -29, D:9) a +0 spear {don't train} (30, -28, D:9) a +0 spear {don't train} (31, -30, D:9) a +0 spear {don't train} (31, 17, D:9) a +0 dagger a +0 robe (32, 14, D:9) 17 stones {don't train} (46, -32, D:9) a +0 ring mail a +0 club {don't train} 273 stones {don't train} a +0 leather armour (48, -32, D:9) a +0 flail {don't train} (49, -32, D:9) a +0 robe a +0 dagger (60, 17, D:9) a +4 giant club {don't train} a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar (7, -3, D:10) a +0 ring mail (10, 10, D:10) a +0 ring mail (11, 12, D:10) a +0 plate armour a +0 halberd (11, 14, D:10) a +0 ring mail a +0 dagger (12, 9, D:10) 9 sling bullets {don't train} (12, 13, D:10) a +0 ring mail (13, 16, D:10) a +0 falchion (14, 16, D:10) a +0 scale mail a cursed -3 falchion {don't train} (14, 19, D:10) a +0 robe a +0 dagger (14, 24, D:10) a +0 morningstar {don't train} (22, 20, D:10) 6 atropa-tipped darts {don't train} (25, 1, D:10) a stone (25, 2, D:10) a stone (26, -1, D:10) 15 stones {don't train} a +0 leather armour (26, 0, D:10) a +1 dagger of draining a +0 leather armour (26, 1, D:10) a stone (27, -1, D:10) a +2 short sword of protection a +4 hunting sling {don't train} a +0 leather armour (27, 0, D:10) a +0 dagger a +0 robe (28, 0, D:10) a +0 club {don't train} (29, 0, D:10) a +0 morningstar {don't train} (29, 17, D:10) a +0 hand axe (32, 17, D:10) a +0 dagger (33, 15, D:10) a +0 giant spiked club {don't train} a +1 dire flail of draining {don't train} (33, 16, D:10) a +0 ring mail a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +1 cloak (5, 24, D:11) a +4 long sword {don't train} (7, -1, D:11) a +2 short sword of draining (8, -11, D:11) 8 atropa-tipped darts {don't train} (11, 8, D:11) a +0 giant spiked club {don't train} (12, -3, D:11) a +0 dagger a +0 mace {don't train} (12, -2, D:11) a +0 whip {don't train} (12, -1, D:11) a +0 chain mail a +0 dire flail {don't train} (18, -6, D:11) an uncursed amulet of harm (19, -5, D:11) a +0 ring mail a +0 flail {don't train} a +0 leather armour a +0 club {don't train} (20, -5, D:11) a +0 leather armour a +0 short sword a +0 club {don't train} (20, 15, D:11) 16 sling bullets (22, -5, D:11) a +0 leather armour a +0 club {don't train} (29, 7, D:11) a +0 leather armour (31, 7, D:11) an uncursed amulet of the acrobat (32, 3, D:11) a +0 robe a +2 dagger of chaos (36, 0, D:11) a +0 rapier (45, 8, D:11) a +0 robe a +0 dagger (45, 10, D:11) a +0 robe a +0 dagger (45, 15, D:11) a +0 dagger (45, 18, D:11) a +0 club {don't train} (46, 2, D:11) a cursed +0 leather armour (52, -19, D:11) 16 bolts (56, -2, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour a cursed +0 club {don't train} (0, 3, D:12) a cursed +0 scale mail a +0 short sword (1, 1, D:12) a +0 hand axe {don't train} (1, 2, D:12) a +2 flail of crushing {don't train} a +0 scale mail a +0 dagger (3, 6, D:12) a +0 club {don't train} (4, 0, D:12) a +0 ring mail a +0 dagger (4, 5, D:12) a +0 short sword (4, 8, D:12) a +0 flail {don't train} (5, 8, D:12) a +0 ring mail a +0 whip {don't train} (6, -4, D:12) a +0 mace {don't train} (6, -2, D:12) a +0 leather armour a +0 dagger (7, -7, D:12) 14 sling bullets (9, 3, D:12) a cursed -1 whip (10, 4, D:12) a +0 hand axe (15, 2, D:12) a +0 hand axe {don't train} (19, -20, D:12) a +0 leather armour a +0 hand axe {don't train} (19, 13, D:12) 23 stones (19, 23, D:12) a +0 ring mail (21, -1, D:12) a +0 flail (21, 11, D:12) a +0 dagger a +0 robe (25, -18, D:12) a +0 scale mail a +0 dagger (25, -16, D:12) a +0 leather armour a +0 club {don't train} (26, -20, D:12) a +0 scale mail a +0 dagger of holy wrath (26, -19, D:12) a +0 scimitar {don't train} a cursed +0 scale mail (27, -19, D:12) a +0 leather armour a +0 hand axe (28, -17, D:12) a +0 scale mail a +0 whip {don't train} (30, -16, D:12) a +0 flail (30, 1, D:12) a +0 leather armour a +2 hand axe of electrocution {don't train} (30, 2, D:12) a +0 robe a +0 dagger (33, -12, D:12) a +0 flail {don't train} (33, 5, D:12) a +0 glaive (36, -1, D:12) a +0 centaur barding of cold resistance a +1 longbow of flaming {don't train} (37, -16, D:12) a +0 plate armour a +0 short sword (40, -21, D:12) a +0 helmet (45, 3, D:12) a +0 hand axe {don't train} a +0 robe a cursed -1 dagger (46, 6, D:12) a +0 short sword of flaming (47, 9, D:12) a +0 cloak a cursed -3 dagger a wand of random effects (21) (48, -21, D:12) 22 stones (48, 4, D:12) a +0 short sword (48, 5, D:12) a +0 robe a +0 dagger (49, -20, D:12) a +2 quarterstaff of protection (49, -1, D:12) a +0 flail (49, 2, D:12) a +0 leather armour a +0 mace {don't train} (50, 17, D:12) a +0 whip (51, -20, D:12) a +0 rapier (56, 6, D:12) a +0 shortbow {don't train} (57, 5, D:12) a +0 robe a cursed +0 morningstar {don't train} (57, 7, D:12) a +0 robe a +0 great sword {don't train} (59, 2, D:12) a +0 robe (60, 1, D:12) a +0 robe a +0 battleaxe {don't train} Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow {don't train} (1, -24, D:13) 22 stones (4, -1, D:13) a +0 short sword a +0 ring mail (7, -1, D:13) a +0 short sword a +0 leather armour (7, 0, D:13) a +0 dagger a +0 robe (10, -22, D:13) a +0 scimitar {don't train} a +0 robe (10, -21, D:13) a +0 scimitar a +0 robe of cold resistance (11, -20, D:13) a cursed +0 spear a +0 robe (12, -20, D:13) a +4 battleaxe {don't train} a +0 robe a +2 morningstar of protection {don't train} a +0 robe (17, -21, D:13) a +2 great sword of holy wrath a +0 leather armour (22, -10, D:13) +0 acid dragon scales (27, -29, D:13) a +0 giant spiked club {don't train} (28, -10, D:13) a +0 shortbow {don't train} (28, -9, D:13) a +0 mace (29, -2, D:13) 2 large rocks {don't train} (29, -1, D:13) 2 large rocks {don't train} (30, -2, D:13) a +0 shortbow {don't train} a large rock {don't train} (31, -1, D:13) a large rock {don't train} (31, 11, D:13) 17 sling bullets {don't train} (34, 12, D:13) a +0 giant club {don't train} a +0 giant club {don't train} (35, 6, D:13) 12 stones (39, -29, D:13) a stone (39, -28, D:13) a large rock {don't train} (39, -27, D:13) a +4 ring mail a +0 whip {don't train} (40, -29, D:13) a stone (40, -27, D:13) a stone (41, -29, D:13) a +0 club {don't train} 2 stones {don't train} (42, -29, D:13) 2 large rocks a +0 short sword a +0 dagger (44, -30, D:13) a large rock (44, -28, D:13) a stone (44, -5, D:13) a +0 long sword (45, -29, D:13) a stone (46, -30, D:13) a stone (46, -29, D:13) a stone Level 14 of the Dungeon (0, 0, D:14) 2 datura-tipped darts {don't train} (3, 2, D:14) a +0 flail (4, 25, D:14) a +0 shortbow {don't train} (8, 2, D:14) a bolt (9, 2, D:14) a bolt (9, 3, D:14) 2 bolts (11, 16, D:14) a cursed -2 long sword {don't train} (11, 22, D:14) a +0 shortbow {don't train} (12, 15, D:14) a bolt (12, 22, D:14) a +0 shortbow {don't train} (15, 0, D:14) a +0 scale mail (16, 15, D:14) a bolt (19, 15, D:14) a cursed -2 leather armour a +0 longbow {don't train} a +3 war axe {don't train} (20, 44, D:14) a potion of degeneration (28, 22, D:14) a +0 ring mail a +0 arbalest {don't train} 2 bolts a +0 dire flail {don't train} (28, 25, D:14) a wand of random effects (17) (29, 19, D:14) a +2 buckler a +0 leather armour a +0 long sword {don't train} (30, 20, D:14) a +0 leather armour a +0 battleaxe {don't train} (31, 19, D:14) 2 bolts (31, 29, D:14) a +0 leather armour (39, 13, D:14) a +0 long sword a +0 robe (42, 44, D:14) a scroll of random uselessness (45, 23, D:14) a potion of degeneration (51, 23, D:14) a +0 chain mail (51, 31, D:14) a +6 long sword {don't train} (52, 28, D:14) a +8 long sword {don't train} (59, 43, D:14) a +0 dagger Level 15 of the Dungeon (0, 0, D:15) 27 stones {don't train} (4, 57, D:15) 23 stones (9, 36, D:15) a +0 shortbow (10, 21, D:15) a +0 shortbow {don't train} a +0 shortbow {don't train} (13, 24, D:15) a +0 giant spiked club {don't train} a cursed -1 giant spiked club {don't train} (14, 24, D:15) a +0 longbow {don't train} (15, 16, D:15) a +0 ring mail (15, 24, D:15) a +1 shortbow of freezing {don't train} (15, 25, D:15) a +0 shortbow {don't train} a cursed -1 giant spiked club {don't train} a +0 giant club {don't train} (15, 32, D:15) a +0 robe of fire resistance a +0 dagger (15, 34, D:15) a +0 trident {don't train} (15, 37, D:15) a +0 chain mail a +0 mace {don't train} (15, 38, D:15) a +0 chain mail a +0 great sword {don't train} (15, 40, D:15) a +0 plate armour a +0 glaive {don't train} (23, 45, D:15) a +0 shield (28, 14, D:15) a +0 shortbow {don't train} (29, 14, D:15) a +3 scimitar of flaming {don't train} (45, 44, D:15) a +0 shortbow {don't train} (49, 28, D:15) a bolt (49, 29, D:15) 2 bolts (49, 31, D:15) a +0 shortbow {don't train} (49, 32, D:15) a +0 shortbow {don't train} (49, 35, D:15) a +0 arbalest {don't train} 20 bolts (53, 44, D:15) a +0 hunting sling (55, 39, D:15) a bolt (56, 41, D:15) a +0 broad axe {don't train} a +0 ring mail a +0 shield (56, 43, D:15) a large rock {don't train} (57, 41, D:15) 2 bolts (59, 44, D:15) 2 large rocks {don't train} (59, 45, D:15) a +0 shortbow {don't train} (59, 46, D:15) a bolt (59, 52, D:15) 2 bolts (61, 49, D:15) a large rock {don't train} (66, 3, D:15) 12 stones {don't train} the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip {don't train} a +0 dagger (0, 1, Orc:1) a +0 giant club {don't train} (1, -2, Orc:1) a +0 robe a +0 dagger (1, 1, Orc:1) a +0 plate armour a +0 flail {don't train} (2, -1, Orc:1) a +0 ring mail a +0 short sword (3, -1, Orc:1) a +0 ring mail a +0 hand axe {don't train} a +0 giant club {don't train} (4, -1, Orc:1) a large rock (4, 0, Orc:1) 2 large rocks {don't train} (5, -3, Orc:1) a +0 chain mail a +0 glaive {don't train} (5, -1, Orc:1) a large rock {don't train} (6, -2, Orc:1) a large rock {don't train} (7, -3, Orc:1) 2 large rocks {don't train} (8, -4, Orc:1) 2 large rocks {don't train} (8, -1, Orc:1) a +0 robe a +0 dagger (18, -15, Orc:1) a +0 robe a +0 dagger (19, -14, Orc:1) a cursed -3 war axe {don't train} (20, -14, Orc:1) a +0 hand axe of chopping (24, -11, Orc:1) a +0 dagger a +0 robe (25, -12, Orc:1) a +0 glaive {don't train} a +0 plate armour a +0 whip {don't train} a +0 leather armour (25, -11, Orc:1) a +0 falchion {don't train} (26, -11, Orc:1) a +0 trident {don't train} a +0 leather armour (57, -24, Orc:1) a +0 dagger (60, -27, Orc:1) a +0 dagger 2 datura-tipped darts {don't train} (62, -25, Orc:1) a +0 flail {don't train} Level 2 of the Orcish Mines [Shop] Lewn's Antique Armour Shop a +2 chain mail of cold resistance (731 gold) a +0 robe (23 gold) a +0 pair of gloves (153 gold) a +0 ring mail of magic resistance (374 gold) +2 shadow dragon scales (3128 gold) a +0 leather armour (68 gold) a +0 leather armour (68 gold) a +0 scale mail (136 gold) a +3 chain mail of fire resistance (901 gold) a +0 ring mail (136 gold) [Shop] Rumi's Jewellery Shop an uncursed ring of protection from fire (325 gold) a cursed ring of teleportation (58 gold) an uncursed ring of stealth (227 gold) an uncursed ring of ice (325 gold) a +3 ring of intelligence (204 gold) a cursed -3 ring of dexterity (26 gold) an uncursed ring of flight (227 gold) a cursed ring of attention (58 gold) the ring "Measkiyxt" {Fire rElec MR++ Int-4 SInv} (561 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (-4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. [Shop] Tumy's General Store 21 stones (33 gold) a scroll of enchant weapon (120 gold) a +0 chain mail (72 gold) a +0 flail of venom (99 gold) a lamp of fire (640 gold) a scroll of identify (32 gold) a cursed amulet of inaccuracy (32 gold) 8 boomerangs (64 gold) a wand of random effects (15) (136 gold) [Shop] Ramol's Antique Weapon Shop the +5 battleaxe "Diluiw" {antimagic, +Fly rElec rF-} (1500 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. the +2 morningstar of Income {freeze, rF+ MR+ MP+9} (1559 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the +7 battleaxe "Ypnaruic" {chop, -Tele *Corrode rPois Int+8} (1722 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+8). It protects you from poison. It prevents most forms of teleportation. It may corrode you when you take damage. a +0 war axe (98 gold) a +1 morningstar of protection (330 gold) the +8 whip "Snakebite" {curare, rPois} (1517 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 trident of protection (173 gold) (5, 5, Orc:2) a +0 chain mail a +0 war axe {don't train} (5, 6, Orc:2) a +0 leather armour a +0 dagger a +0 club {don't train} (7, 3, Orc:2) a +0 dagger of protection a +0 plate armour a +4 scimitar {don't train} (8, 2, Orc:2) a +3 chain mail a +0 halberd {don't train} (9, 1, Orc:2) a +0 leather armour a cursed -2 club {don't train} a +0 robe a +0 dagger a +0 plate armour a +0 mace {don't train} (9, 2, Orc:2) a bolt a +0 club {don't train} a +0 dagger a +0 robe (10, -3, Orc:2) a javelin (10, -1, Orc:2) a javelin (10, 1, Orc:2) 2 bolts (10, 2, Orc:2) a +0 leather armour a +0 hand axe {don't train} (11, -1, Orc:2) a cursed -2 dagger (13, -6, Orc:2) a javelin (13, -1, Orc:2) a +0 chain mail 28 bolts a +0 war axe {don't train} a +0 arbalest {don't train} (16, -6, Orc:2) a +0 robe a +0 dagger (16, -5, Orc:2) a +0 chain mail a +0 scimitar {don't train} (16, -4, Orc:2) a +0 short sword (16, -3, Orc:2) a +0 leather armour a +0 flail of draining {don't train} (17, -8, Orc:2) a +0 robe a +0 dagger (17, -5, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 scale mail 4 javelins {don't train} a +0 flail {don't train} (17, -4, Orc:2) a +0 chain mail a +0 war axe {don't train} (18, -6, Orc:2) a +0 robe a +0 plate armour a +0 dagger a +1 great sword {don't train} a +0 dagger a +0 robe (18, -5, Orc:2) a +0 plate armour a +0 flail {don't train} a +0 chain mail a +0 glaive {don't train} (19, -7, Orc:2) a +0 chain mail a +0 trident {don't train} a +0 plate armour a +0 hand axe {don't train} (19, -5, Orc:2) a +0 robe a +0 dagger a cursed -1 leather armour a +0 trident {don't train} a +0 hand axe {don't train} (19, 2, Orc:2) the +7 chain mail of Virtue {-Cast rN++ SInv Stlth+} It greatly protects you from negative energy. It lets you see invisible. It prevents spellcasting. It makes you more stealthy. (20, -7, Orc:2) a +0 plate armour a +0 long sword {don't train} (20, -5, Orc:2) a +0 giant spiked club {don't train} (21, -4, Orc:2) a +0 ring mail (22, -6, Orc:2) a +0 plate armour a +0 hand axe {don't train} (24, -6, Orc:2) a +0 chain mail a +0 hand axe {don't train} (25, -5, Orc:2) a +0 robe a +0 dagger (27, -6, Orc:2) a +0 plate armour a +0 flail {don't train} (34, 1, Orc:2) an uncursed ring of protection from magic {=R} (37, -2, Orc:2) a +0 mace {don't train} (38, 0, Orc:2) a +0 leather armour a +0 club {don't train} (38, 1, Orc:2) a +0 giant club {don't train} (38, 18, Orc:2) a +0 giant club (39, -1, Orc:2) a +0 plate armour a +0 long sword {don't train} a +0 hand axe {don't train} a +0 plate armour (39, 0, Orc:2) a +0 robe a +0 dagger (39, 19, Orc:2) a +0 short sword (40, 3, Orc:2) a +0 trident {don't train} (40, 19, Orc:2) a +0 robe a +0 dagger (44, 3, Orc:2) a +0 leather armour a +0 club {don't train} Level 1 of the Elven Halls (0, 0, Elf:1) a +0 robe (5, 0, Elf:1) a +0 dagger (5, 10, Elf:1) a +1 short sword of venom a +0 scale mail a +0 short sword a +0 leather armour (5, 17, Elf:1) a +0 great sword {don't train} a +2 robe of magic resistance (9, 5, Elf:1) a +0 long sword {don't train} (9, 6, Elf:1) a +1 dagger of venom a +0 short sword a +0 short sword a +0 rapier a +0 long sword {don't train} a +0 scale mail a +0 rapier (10, 8, Elf:1) a +0 long sword {don't train} (12, 16, Elf:1) a +0 short sword a cursed +0 chain mail (14, 9, Elf:1) a +1 long sword of holy wrath {don't train} a cursed +0 chain mail (16, 11, Elf:1) a +2 long sword of holy wrath {don't train} a +0 scale mail a +0 rapier (16, 18, Elf:1) a +0 short sword a +0 chain mail (26, 15, Elf:1) a +0 chain mail a cursed -1 short sword (26, 42, Elf:1) a +0 long sword (26, 44, Elf:1) a +0 scale mail a +0 dagger (27, 45, Elf:1) a +0 chain mail a +4 long sword of holy wrath {don't train} a +1 long sword of freezing {don't train} a +0 leather armour (29, 45, Elf:1) a +0 dagger (29, 46, Elf:1) a +0 ring mail a +0 short sword (31, 45, Elf:1) 18 bolts (40, -14, Elf:1) a +0 short sword (42, -6, Elf:1) a +0 scimitar {don't train} a +0 scale mail (47, -1, Elf:1) a +3 broad axe {don't train} a +2 scimitar of holy wrath {don't train} a cursed +0 buckler (50, 2, Elf:1) a +0 shortbow {don't train} a +0 short sword a +0 leather armour a +0 short sword a +0 shortbow {don't train} a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 antimagic executioner's axe {don't train} a +3 hand axe of freezing {don't train} (1, 7, Elf:2) a +2 long sword of protection (7, 31, Elf:2) a +0 hunting sling (8, 43, Elf:2) a +0 leather armour a +2 long sword of slicing {don't train} (10, 32, Elf:2) a cursed -3 long sword {don't train} a +0 chain mail (10, 42, Elf:2) 13 stones {don't train} (10, 43, Elf:2) a +0 chain mail a cursed -2 rapier (16, 43, Elf:2) 6 boomerangs {don't train} a +2 buckler a +0 chain mail a +0 long sword {don't train} a +0 short sword (17, 43, Elf:2) a +0 long sword {don't train} a +0 scimitar {don't train} a +0 leather armour a +0 short sword a +0 longbow {don't train} a +1 vampiric glaive {don't train} (19, 43, Elf:2) a +0 rapier (25, 26, Elf:2) a +6 dagger (25, 40, Elf:2) a +0 ring mail a +0 rapier (26, 22, Elf:2) a +0 long sword {don't train} (26, 23, Elf:2) a +0 scimitar {don't train} a +0 ring mail a +0 buckler (26, 43, Elf:2) a +0 flail (27, 19, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (27, 33, Elf:2) a +4 dagger (27, 41, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow {don't train} (28, 2, Elf:2) a cursed -3 rapier a +0 leather armour (28, 34, Elf:2) a +0 falchion {don't train} (29, 20, Elf:2) a +0 short sword (29, 21, Elf:2) a +1 antimagic long sword {don't train} (30, 16, Elf:2) a +0 short sword a +0 leather armour (30, 17, Elf:2) a +4 long sword of flaming {don't train} (30, 21, Elf:2) a +0 leather armour a +0 long sword {don't train} a +0 scimitar {don't train} (30, 22, Elf:2) a +1 mace of protection (30, 30, Elf:2) a +0 falchion {don't train} (31, 17, Elf:2) a +0 long sword {don't train} (31, 23, Elf:2) a +1 short sword of freezing (32, 14, Elf:2) a +1 trident of protection {don't train} (32, 25, Elf:2) a cursed +0 ring mail a +0 scimitar {don't train} (32, 29, Elf:2) a +0 ring mail a +0 long sword {don't train} (37, 40, Elf:2) a +0 ring mail a +0 long sword {don't train} (39, 4, Elf:2) a +0 scimitar {don't train} a +0 ring mail (39, 45, Elf:2) a +0 robe (41, 36, Elf:2) a +0 leather armour a +0 dagger a +0 longbow {don't train} (42, 35, Elf:2) a +2 mace of draining {don't train} (44, 33, Elf:2) a +0 rapier a +0 scimitar {don't train} a +0 shortbow {don't train} (48, 33, Elf:2) a +3 spear (48, 39, Elf:2) a +0 cloak (50, 46, Elf:2) an uncursed ring of wizardry (51, 45, Elf:2) a +0 leather armour a +1 short sword of holy wrath a +0 shortbow {don't train} (52, -5, Elf:2) a +2 trident of venom (52, 45, Elf:2) a +0 ring mail a +0 dagger (54, 41, Elf:2) 17 stones (56, -2, Elf:2) a +1 dire flail of holy wrath {don't train} (56, 0, Elf:2) a +4 halberd of flaming {don't train} (57, 1, Elf:2) a +2 vampiric bardiche Level 3 of the Elven Halls [Shop] Wussoynn's Magic Scroll Shoppe 3 scrolls of magic mapping (157 gold) a scroll of torment (112 gold) a scroll of remove curse (45 gold) a scroll of identify (30 gold) 3 scrolls of enchant weapon (337 gold) (0, 0, Elf:3) a scroll of random uselessness (1, 16, Elf:3) a +0 long sword {don't train} (2, 30, Elf:3) 19 stones (5, 9, Elf:3) a +0 leather armour a -3 longbow {don't train} a +0 short sword (7, 12, Elf:3) 16 stones (8, 6, Elf:3) a +0 leather armour a +0 shortbow {don't train} a +0 dagger (8, 7, Elf:3) a cursed +0 leather armour a +0 rapier (10, 4, Elf:3) a +0 long sword {don't train} (10, 39, Elf:3) a +0 rapier (10, 40, Elf:3) a +0 leather armour (10, 41, Elf:3) a +3 hand crossbow of flaming (11, 39, Elf:3) a +0 leather armour (11, 41, Elf:3) an uncursed staff of air {don't train} (11, 42, Elf:3) a book of Callings (12, 0, Elf:3) a +0 rapier a +0 ring mail (12, 38, Elf:3) a phial of floods (12, 39, Elf:3) the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, 40, Elf:3) an uncursed staff of death {don't train} (12, 41, Elf:3) a +0 short sword (12, 43, Elf:3) a phial of floods (12, 44, Elf:3) an uncursed staff of poison (13, 2, Elf:3) a +0 dagger (13, 38, Elf:3) a +0 long sword (13, 39, Elf:3) a +2 short sword of speed (13, 40, Elf:3) a fan of gales (inert) (13, 42, Elf:3) the +8 hand crossbow "Pokh" {flame, *Contam rF++ rC+ Int+4, don't train} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It greatly protects you from fire. It protects you from cold. It causes magical contamination when unequipped. (13, 43, Elf:3) an uncursed staff of cold (14, 0, Elf:3) a cursed +0 leather armour a +0 longbow {don't train} a +0 short sword (14, 39, Elf:3) a +3 giant club {don't train} (14, 41, Elf:3) a +0 rapier of draining (14, 42, Elf:3) a +6 flail of draining (14, 43, Elf:3) a +0 fustibalus (14, 44, Elf:3) a +2 shortbow of flaming (15, 22, Elf:3) a +0 long sword (15, 39, Elf:3) the +4 quarterstaff of the Butterfly {crush, +Fly SInv, don't train} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. (15, 40, Elf:3) a +0 fustibalus of flaming {don't train} (15, 41, Elf:3) 113 poisoned darts {don't train} (15, 42, Elf:3) a +0 leather armour (16, 29, Elf:3) a +0 chain mail the cursed +0 quarterstaff "Gram" {chaos, *Drain rElec Str+6 Stlth+, don't train} Each time it hits an enemy it has a different, random effect. It affects your strength (+6). It insulates you from electricity. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. The Shining One disapproves of the use of such an item. a cursed -3 ring of intelligence (16, 39, Elf:3) a +1 vampiric short sword (16, 42, Elf:3) a manual of Axes (18, 23, Elf:3) a +2 long sword of slicing {don't train} a +0 ring mail (18, 30, Elf:3) a +0 short sword (19, 29, Elf:3) a +0 long sword (19, 34, Elf:3) a +0 long sword {don't train} (20, 16, Elf:3) a +4 battleaxe of chopping {don't train} (20, 29, Elf:3) a +0 scale mail a +0 rapier (21, 29, Elf:3) a cursed +0 leather armour a +0 long sword {don't train} (22, 29, Elf:3) a +0 short sword a +0 short sword a +0 leather armour (22, 33, Elf:3) a +0 scale mail a +0 long sword {don't train} (25, 32, Elf:3) a +0 leather armour a +0 rapier (26, 30, Elf:3) a +4 battleaxe of electrocution {don't train} (27, 31, Elf:3) a +0 ring mail a +0 dagger a cursed ring of teleportation (27, 41, Elf:3) a +0 long sword {don't train} (28, 40, Elf:3) a +0 long sword {don't train} (28, 44, Elf:3) a +0 chain mail a +0 longbow {don't train} a +0 long sword {don't train} (29, 35, Elf:3) an uncursed amulet of rage the ring of Okawaru's Hope {Ice Str+2} [ring of ice] It enhances your ice magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. a +0 longbow {don't train} a +0 leather armour (30, 45, Elf:3) a +0 leather armour a -3 short sword a +0 shortbow {don't train} (31, 36, Elf:3) a +0 chain mail a +0 scimitar {don't train} a +0 shortbow {don't train} (31, 38, Elf:3) a +0 rapier a +0 scale mail of poison resistance a +0 rapier (31, 40, Elf:3) a +0 long sword {don't train} (31, 45, Elf:3) a +0 long sword {don't train} (31, 46, Elf:3) a +0 ring mail a +0 rapier (32, 37, Elf:3) a +4 short sword of distortion (32, 42, Elf:3) a +0 leather armour a +0 dagger (32, 44, Elf:3) a +0 leather armour a +0 long sword {don't train} (32, 45, Elf:3) a +0 short sword (32, 46, Elf:3) a +0 long sword {don't train} (33, 7, Elf:3) a +1 trident of venom {don't train} (33, 47, Elf:3) a +0 scale mail a +0 longbow {don't train} (36, 47, Elf:3) a +0 rapier a +0 rapier the +2 ring mail of Lies {Str+2} It affects your strength (+2). (37, 48, Elf:3) the +7 scimitar of Rubled {pain, MR+ Str+3, don't train} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (37, 49, Elf:3) the +1 leather armour of Buajoum {*Corrode rF+ rC+} It protects you from fire. It protects you from cold. It may corrode you when you take damage. (38, 48, Elf:3) a +0 leather armour a +0 longbow {don't train} (40, 27, Elf:3) a +0 short sword (40, 48, Elf:3) a +1 rapier of protection (41, 26, Elf:3) a +0 ring mail a +0 long sword {don't train} (41, 48, Elf:3) a +0 short sword (43, 13, Elf:3) a +0 long sword {don't train} (43, 24, Elf:3) a +0 leather armour a +0 short sword a -2 shortbow {don't train} (43, 46, Elf:3) a +0 leather armour a +0 rapier (43, 47, Elf:3) a +0 chain mail (43, 48, Elf:3) a +0 ring mail a +0 long sword {don't train} (44, 51, Elf:3) a +0 long sword {don't train} (45, 11, Elf:3) a +0 rapier a +0 rapier a +0 scale mail (45, 21, Elf:3) a +0 scale mail a +0 long sword {don't train} (45, 22, Elf:3) a +0 rapier (46, 49, Elf:3) a +0 leather armour a +0 short sword (47, 46, Elf:3) 23 stones {don't train} (48, 8, Elf:3) a +0 chain mail a +0 rapier (48, 50, Elf:3) a +0 chain mail a +0 rapier (49, -2, Elf:3) 11 stones (50, 51, Elf:3) a +0 long sword {don't train} (53, 54, Elf:3) a +0 leather armour a +0 shortbow {don't train} a +1 dagger of holy wrath (55, 53, Elf:3) a +0 scale mail a +0 long sword of holy wrath {don't train} (55, 55, Elf:3) a +0 long sword {don't train} (59, 37, Elf:3) a +0 ring mail (61, 37, Elf:3) an uncursed ring of see invisible (68, 0, Elf:3) a +3 spear Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (5, 5, Lair:1) a +4 double sword of draining {don't train} a wand of random effects (25) (14, -6, Lair:1) a +0 robe (14, 6, Lair:1) an uncursed amulet of guardian spirit a +1 buckler of fire resistance a +9 quick blade of piercing the +9 staff of Wucad Mu {channel} the +5 scale mail of Understanding {Regen+} It increases your rate of regeneration. the +1 hat "Apar" {+Blink rN+ SInv} It protects you from negative energy. It lets you see invisible. It lets you blink. a +1 robe of resistance a +3 scale mail of fire resistance the +0 short sword "Heaguojo" {freeze, rF++ rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It protects you from cold. 3 scrolls of enchant weapon the +2 cloak "Ustogos" {-Tele rPois Dex+3 Slay+2} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It prevents most forms of teleportation. a scroll of brand weapon the +6 mace of the Wary Ghosts {flame, +Blink rPois rF++ MR+, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. a +4 ring of protection a +1 troll leather armour the ring "Juuroot" {rF+ Dex+2 SInv} [ring of protection from fire] It affects your dexterity (+2). It protects you from fire. It lets you see invisible. an uncursed staff of power {don't train} a +0 shield of protection a +2 dagger of holy wrath the +4 flail "Luez" {crush, rElec MR+++ Int+7 Dex-5, don't train} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your dexterity (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. the ring "Moputea" {MR+ Dex+4, =R} [ring of protection from magic] It affects your dexterity (+4). It affects your resistance to hostile enchantments. a +2 short sword of electrocution an uncursed staff of poison {don't train} a +4 scimitar of flaming {don't train} an uncursed ring of protection from magic an uncursed ring of flight an uncursed ring of resist corrosion the ring "Xeji" {Int+2 Slay+1} [ring of slaying] It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+1). a +6 ring of dexterity the +0 pair of boots of the Chupacabra {*Corrode MR+ Str+5} It affects your strength (+5). It affects your resistance to hostile enchantments. It may corrode you when you take damage. a +1 robe of the Archmagi a +1 rapier of flaming a +2 robe of positive energy 8 scrolls of amnesia an uncursed amulet of magic regeneration +0 fire dragon scales the +0 faerie dragon scales {rCorr Int+4 Dex-3 SInv} It affects your intelligence (+4). It affects your dexterity (-3). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. a +2 cloak of invisibility 17 boomerangs {don't train} an uncursed ring of wizardry an uncursed ring of see invisible an uncursed staff of cold {don't train} 8 silver boomerangs {don't train} a potion of invisibility +0 acid dragon scales a +3 short sword of freezing a +4 dagger (17, -2, Lair:1) a +0 shortbow (25, -10, Lair:1) a +2 amulet of reflection (27, -20, Lair:1) 10 stones (36, -15, Lair:1) 20 stones {don't train} (39, 7, Lair:1) a +1 mace of draining {don't train} (50, 8, Lair:1) 4 javelins (62, 1, Lair:1) 2 potions of degeneration (63, 6, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (5, 31, Lair:2) a +0 dagger a +0 robe (15, 22, Lair:2) a +0 robe (23, 1, Lair:2) a +0 war axe {don't train} (25, -13, Lair:2) a +0 falchion (29, 29, Lair:2) 16 sling bullets {don't train} (34, 7, Lair:2) a cursed ring of attention (36, 38, Lair:2) a +0 ring mail (45, -1, Lair:2) 22 stones (48, 25, Lair:2) a +0 hunting sling (63, -9, Lair:2) a cursed +0 robe Level 3 of the Lair of Beasts (3, 32, Lair:3) the +1 robe "Quoselifa" {+Inv Str+3} It affects your strength (+3). It lets you turn invisible. (16, -13, Lair:3) a +0 trident (16, 16, Lair:3) a +0 chain mail (25, 28, Lair:3) a +0 leather armour (28, 27, Lair:3) a +0 robe (36, 12, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 bolts (9, 30, Lair:4) a +0 leather armour (22, 30, Lair:4) 24 sling bullets (26, 18, Lair:4) a +0 chain mail (26, 44, Lair:4) 23 stones {don't train} (33, 35, Lair:4) a +0 robe (35, 21, Lair:4) a +0 hand axe {don't train} (45, -9, Lair:4) 4 javelins (46, 41, Lair:4) a +0 shortbow (50, 38, Lair:4) a +0 rapier (58, 46, Lair:4) 19 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 22 stones (9, 11, Lair:5) a +0 leather armour (13, 48, Lair:5) a +0 hunting sling {don't train} (28, 0, Lair:5) a scroll of random uselessness (29, 20, Lair:5) a +0 helmet (34, 16, Lair:5) 15 sling bullets (47, 18, Lair:5) a +0 robe Level 6 of the Lair of Beasts (7, 0, Lair:6) 18 stones {don't train} (15, 10, Lair:6) a potion of invisibility (30, -12, Lair:6) a phial of floods (38, -21, Lair:6) a +0 hunting sling (42, -4, Lair:6) 22 bolts (46, -7, Lair:6) a +0 morningstar (54, -27, Lair:6) a cursed +0 plate armour (62, 0, Lair:6) a +0 mace {don't train} (65, -52, Lair:6) a fan of gales (inert) (66, -51, Lair:6) a +3 spear of freezing (71, -33, Lair:6) 13 stones Level 1 of the Shoals [Shop] Miceyrua's Antique Weapon Shoppe a +0 broad axe (92 gold) the +4 hand axe of Elluy {elec, rC+ Int+4 Stlth+} (1212 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from cold. It makes you more stealthy. a +0 hand crossbow (80 gold) a +4 dagger of venom (561 gold) a +0 scimitar (92 gold) a +0 morningstar (92 gold) a +0 morningstar (92 gold) a +0 falchion (69 gold) (0, 0, Shoals:1) a +0 trident {don't train} (5, 0, Shoals:1) a +0 leather armour (9, -2, Shoals:1) a +0 rapier (9, 21, Shoals:1) a javelin {don't train} (10, 21, Shoals:1) a javelin {don't train} (11, 20, Shoals:1) a cursed +0 robe a +2 antimagic rapier (11, 21, Shoals:1) a javelin {don't train} (12, 19, Shoals:1) a +0 robe a +2 trident of freezing {don't train} a +0 robe a +1 rapier of venom (13, 18, Shoals:1) 8 javelins {don't train} a +2 leather armour of cold resistance a +0 spear {don't train} (14, 18, Shoals:1) a +0 trident {don't train} a +0 trident {don't train} (15, 20, Shoals:1) the cursed +1 dagger of Eternal Vigilance {flame, *Contam rC+ rN+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. the +1 short sword "Giaf" {pierce, rPois rC- Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to cold. It protects you from poison. (17, 20, Shoals:1) 23 stones {don't train} a +0 club {don't train} a +0 hunting sling {don't train} (28, 12, Shoals:1) 9 stones a +0 hunting sling a +0 spear (28, 13, Shoals:1) 6 sling bullets {don't train} a +0 spear {don't train} a +0 hunting sling {don't train} (29, 12, Shoals:1) 5 boomerangs {don't train} a +0 trident {don't train} (29, 13, Shoals:1) 13 stones {don't train} a +0 spear {don't train} a +0 hunting sling {don't train} (29, 14, Shoals:1) a stone 2 sling bullets {don't train} (29, 17, Shoals:1) 9 stones {don't train} a +0 hunting sling {don't train} a cursed -2 spear {don't train} (30, 13, Shoals:1) 15 stones {don't train} a +1 hunting sling of freezing {don't train} a cursed -2 club {don't train} (30, 15, Shoals:1) 2 stones {don't train} 2 sling bullets {don't train} (31, 15, Shoals:1) a stone (31, 16, Shoals:1) a sling bullet {don't train} (32, 8, Shoals:1) a +2 trident of freezing {don't train} (32, 18, Shoals:1) a stone (33, 17, Shoals:1) 4 boomerangs (33, 19, Shoals:1) a stone (43, -19, Shoals:1) a +0 trident {don't train} (47, -22, Shoals:1) a +0 scale mail (52, 6, Shoals:1) a +0 shortbow {don't train} (54, 19, Shoals:1) a +0 robe (57, 23, Shoals:1) a +3 trident of freezing a +0 robe of cold resistance Level 2 of the Shoals [Shop] Hekuvom's Gadget Emporium a lightning rod (4/4) (560 gold) a fan of gales (inert) (560 gold) a crystal ball of energy (280 gold) a crystal ball of energy (280 gold) (0, 0, Shoals:2) a +0 leather armour 12 silver javelins {don't train} a +0 spear {don't train} (3, 6, Shoals:2) 2 silver javelins (4, 4, Shoals:2) 5 silver javelins {don't train} (8, -10, Shoals:2) an uncursed amulet of the gourmand (12, 16, Shoals:2) a +0 pair of gloves (15, 11, Shoals:2) a +1 trident of protection {don't train} (15, 27, Shoals:2) 19 stones {don't train} a +3 spear {don't train} a +0 hunting sling {don't train} (15, 28, Shoals:2) 22 sling bullets {don't train} a +0 club {don't train} a +0 fustibalus {don't train} (16, 26, Shoals:2) 11 sling bullets {don't train} a +0 club {don't train} a +0 hunting sling {don't train} (16, 27, Shoals:2) a sling bullet {don't train} 18 stones {don't train} a +0 quarterstaff {don't train} a +0 hunting sling {don't train} (17, 28, Shoals:2) 2 sling bullets (17, 29, Shoals:2) 22 sling bullets {don't train} a +1 quarterstaff of protection {don't train} a +0 hunting sling {don't train} (18, -19, Shoals:2) a +0 leather armour (21, 4, Shoals:2) a +2 ring of dexterity (21, 21, Shoals:2) 24 sling bullets {don't train} (21, 28, Shoals:2) a stone a sling bullet {don't train} (29, 10, Shoals:2) a +0 leather armour a +1 trident of venom (32, 16, Shoals:2) 2 large rocks {don't train} (35, 13, Shoals:2) a large rock {don't train} (40, 0, Shoals:2) a +0 leather armour of fire resistance (41, -6, Shoals:2) a +0 trident (42, -9, Shoals:2) a large rock (43, -9, Shoals:2) 2 large rocks (45, -8, Shoals:2) a large rock (46, -15, Shoals:2) a +2 great mace of protection {don't train} (46, -7, Shoals:2) a large rock {don't train} (47, -6, Shoals:2) a large rock {don't train} (47, 0, Shoals:2) a large rock (48, -1, Shoals:2) a large rock (49, -7, Shoals:2) a +0 trident {don't train} (49, 2, Shoals:2) a large rock (50, -11, Shoals:2) a +0 leather armour a +2 antimagic trident {don't train} (52, 8, Shoals:2) 19 stones Level 3 of the Shoals (0, 0, Shoals:3) 12 stones {don't train} a +0 spear {don't train} a +0 hunting sling {don't train} (1, -1, Shoals:3) a +1 flail of protection {don't train} (2, 1, Shoals:3) a stone (3, -2, Shoals:3) a stone (4, -9, Shoals:3) a javelin (4, -1, Shoals:3) a stone (4, 3, Shoals:3) a stone (5, -2, Shoals:3) 3 stones {don't train} a +0 quarterstaff {don't train} a cursed +0 hunting sling {don't train} (5, -1, Shoals:3) a stone (5, 0, Shoals:3) 6 sling bullets {don't train} a +0 spear {don't train} a +0 hunting sling {don't train} a +0 spear {don't train} a +0 longbow {don't train} (5, 1, Shoals:3) a stone (6, -1, Shoals:3) 2 sling bullets {don't train} (7, -3, Shoals:3) a sling bullet (8, -7, Shoals:3) a javelin (8, -4, Shoals:3) a stone (9, -8, Shoals:3) a +0 leather armour 12 javelins {don't train} a +0 spear of venom {don't train} (9, -5, Shoals:3) a stone (9, -1, Shoals:3) 2 javelins {don't train} (10, -6, Shoals:3) 2 stones 3 sling bullets {don't train} (10, -3, Shoals:3) a sling bullet {don't train} (11, -6, Shoals:3) a stone 4 javelins {don't train} (11, -5, Shoals:3) 14 sling bullets {don't train} a +0 club {don't train} a +0 hunting sling {don't train} (11, 19, Shoals:3) a +0 leather armour a +1 trident of protection {don't train} (12, -3, Shoals:3) a +0 glaive {don't train} (12, 13, Shoals:3) 4 boomerangs {don't train} a +0 glaive {don't train} (13, 18, Shoals:3) a +0 leather armour a +0 trident of flaming {don't train} (13, 19, Shoals:3) a cursed -3 trident {don't train} (14, 10, Shoals:3) a +0 spear {don't train} (18, 6, Shoals:3) a sling bullet {don't train} (18, 8, Shoals:3) 3 sling bullets {don't train} (22, 7, Shoals:3) a sling bullet {don't train} 24 stones {don't train} a cursed -3 spear {don't train} a +0 hunting sling {don't train} (23, 8, Shoals:3) 12 stones {don't train} a cursed +0 club {don't train} a +0 hunting sling {don't train} 19 sling bullets {don't train} a +0 spear {don't train} a +0 hunting sling {don't train} (25, 17, Shoals:3) a scroll of random uselessness (33, 18, Shoals:3) a +0 trident {don't train} (34, 13, Shoals:3) an uncursed amulet of the gourmand (35, 12, Shoals:3) a +0 leather armour (36, 13, Shoals:3) a +0 war axe (42, -20, Shoals:3) a sling bullet {don't train} (44, -18, Shoals:3) a sling bullet (45, -17, Shoals:3) a sling bullet (45, -16, Shoals:3) 14 sling bullets {don't train} a +0 spear {don't train} a +0 fustibalus of flaming {don't train} (45, 19, Shoals:3) 12 sling bullets {don't train} a +0 quarterstaff {don't train} a +0 fustibalus {don't train} (47, 15, Shoals:3) 2 sling bullets (50, 16, Shoals:3) 3 boomerangs {don't train} a +0 trident {don't train} Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident {don't train} (6, -12, Shoals:4) a +0 trident (6, -8, Shoals:4) a +0 chain mail (7, -5, Shoals:4) a +0 spear {don't train} (10, -23, Shoals:4) a +0 trident {don't train} a +3 trident of venom {don't train} a cursed +0 leather armour (11, -23, Shoals:4) a +1 trident of holy wrath {don't train} 16 stones {don't train} (15, -27, Shoals:4) the +3 leather armour of Fedaz {rF- Int+2 Dex+5} It affects your intelligence (+2). It affects your dexterity (+5). It makes you vulnerable to fire. (16, -11, Shoals:4) a +0 chain mail of cold resistance (22, -20, Shoals:4) a +0 rapier (24, -13, Shoals:4) a +2 leather armour of fire resistance 14 silver javelins {don't train} a +2 spear of distortion {don't train} a +0 robe a +0 rapier of draining (26, -36, Shoals:4) a +0 trident {don't train} 3 boomerangs {don't train} (28, -44, Shoals:4) an uncursed staff of death {don't train} (28, -34, Shoals:4) a +0 spear {don't train} a +0 longbow {don't train} (28, -13, Shoals:4) 18 stones (29, -36, Shoals:4) a +2 demon trident of freezing {don't train} a +0 robe (29, -21, Shoals:4) 7 boomerangs {don't train} a cursed -3 trident {don't train} (30, -9, Shoals:4) a silver javelin (30, -7, Shoals:4) a silver javelin (30, -5, Shoals:4) a large rock (31, -16, Shoals:4) a +0 battleaxe of freezing {don't train} (31, -15, Shoals:4) a +0 robe a +2 rapier of protection (31, -1, Shoals:4) a large rock {don't train} (32, -15, Shoals:4) a +0 robe a +2 demon trident of freezing {don't train} (32, -14, Shoals:4) a +0 trident {don't train} (32, -12, Shoals:4) a +2 leather armour of magic resistance a +2 trident of piercing {don't train} (33, -44, Shoals:4) a +0 robe (33, -22, Shoals:4) a +0 robe a +2 demon trident of freezing {don't train} (33, -14, Shoals:4) a cursed -2 robe a +0 trident of freezing {don't train} (33, -11, Shoals:4) a +0 robe a +4 demon trident of venom {don't train} (33, -1, Shoals:4) a large rock {don't train} (34, -15, Shoals:4) a +0 trident {don't train} (34, -1, Shoals:4) a +0 trident {don't train} (35, -12, Shoals:4) a +0 spear {don't train} (35, -11, Shoals:4) a +0 spear {don't train} (36, -14, Shoals:4) a +0 robe a +1 rapier of venom (37, -7, Shoals:4) a +0 robe a +0 rapier of holy wrath (38, -34, Shoals:4) a +0 robe (38, -30, Shoals:4) a +0 robe the +8 mace of Yshrihui {holy, rElec rPois Dex-4, don't train} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-4). It insulates you from electricity. It protects you from poison. (38, 6, Shoals:4) a +0 trident {don't train} (41, -31, Shoals:4) an uncursed staff of death (42, 2, Shoals:4) the ring of Suicidal Tendencies {+Fly Str+3 Dex+3} [ring of dexterity] It affects your strength (+3). It affects your dexterity (+3). It lets you fly. (46, -25, Shoals:4) 5 boomerangs {don't train} a +0 trident {don't train} (50, -11, Shoals:4) a +0 robe a +0 rapier (52, 0, Shoals:4) a +0 robe (54, 4, Shoals:4) a +0 trident (55, -42, Shoals:4) a +0 trident (55, -16, Shoals:4) a +0 spear (56, -7, Shoals:4) a +0 chain mail (60, -12, Shoals:4) a javelin {don't train} (60, -11, Shoals:4) a javelin (61, -16, Shoals:4) a +0 rapier a +0 leather armour 9 javelins {don't train} (61, -13, Shoals:4) 3 javelins {don't train} (62, -13, Shoals:4) a javelin Level 1 of the Spider Nest (0, 0, Spider:1) a cursed -2 war axe (2, -24, Spider:1) a +0 scale mail (6, -5, Spider:1) 31 bolts (7, -27, Spider:1) a +0 hunting sling (15, -22, Spider:1) a +1 broad axe of chopping {don't train} a +0 plate armour a +0 shield (27, -22, Spider:1) a +0 ring mail (30, -12, Spider:1) a +0 rapier (34, -23, Spider:1) a +0 chain mail (37, -31, Spider:1) a +0 falchion {don't train} (39, -43, Spider:1) a +0 robe (41, -30, Spider:1) a -1 shield (42, -19, Spider:1) 2 atropa-tipped darts {don't train} (44, -46, Spider:1) 24 sling bullets Level 2 of the Spider Nest (16, 15, Spider:2) a cursed -1 halberd {don't train} (30, 3, Spider:2) 18 stones (30, 6, Spider:2) 11 stones {don't train} (31, 56, Spider:2) a potion of degeneration (34, 15, Spider:2) a scroll of noise (38, 28, Spider:2) 24 stones (39, -2, Spider:2) 17 stones (45, 45, Spider:2) a +0 scale mail (45, 46, Spider:2) 7 stones {don't train} (49, 51, Spider:2) a +0 battleaxe {don't train} (50, 47, Spider:2) 21 stones (52, 25, Spider:2) a +0 shortbow (61, 15, Spider:2) 27 stones {don't train} Level 3 of the Spider Nest (0, 0, Spider:3) a poisoned dart {don't train} (12, -26, Spider:3) a wand of random effects (13) (22, -10, Spider:3) a +0 shortbow {don't train} (28, -2, Spider:3) a +0 long sword (36, -18, Spider:3) 2 atropa-tipped darts {don't train} (36, -17, Spider:3) 20 stones {don't train} Level 4 of the Spider Nest (0, 0, Spider:4) 23 sling bullets (4, 15, Spider:4) 16 sling bullets (8, 20, Spider:4) a +0 scale mail (22, 6, Spider:4) a +0 hand axe (29, 51, Spider:4) a +0 hand crossbow {don't train} (44, 30, Spider:4) a +0 rapier Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) 21 stones (1, -8, Slime:5) the ring of Jepnynon {Str+4 Int+2} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+2). (1, 1, Slime:5) a +2 scale mail of cold resistance (2, -9, Slime:5) a manual of Necromancy (2, -7, Slime:5) a +2 leather armour of cold resistance (2, 0, Slime:5) a cursed ring of ice (2, 2, Slime:5) a lamp of fire (3, -11, Slime:5) an uncursed staff of fire (3, -10, Slime:5) a +0 leather armour (3, -9, Slime:5) 21 stones (3, -8, Slime:5) an uncursed staff of power (3, 3, Slime:5) a +0 dagger (4, -10, Slime:5) 6 datura-tipped darts (4, -6, Slime:5) a lamp of fire (4, -1, Slime:5) the +2 longbow of the Hall of Blades {flame, +Fly Int+4, don't train} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It lets you fly. (4, 3, Slime:5) 14 stones (9, -8, Slime:5) a +0 triple sword {don't train} (9, -6, Slime:5) the +8 great mace "Xamodya" {crush, Dex+2, don't train} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (9, 3, Slime:5) 9 sling bullets (10, -8, Slime:5) a fan of gales (inert) (10, 1, Slime:5) a book of Minor Magic (10, 2, Slime:5) 15 stones {don't train} (10, 4, Slime:5) a scroll of enchant weapon (11, -10, Slime:5) a +1 leather armour of cold resistance (11, -9, Slime:5) an uncursed ring of resist corrosion (11, -6, Slime:5) a crystal ball of energy (11, -1, Slime:5) 18 bolts (11, 0, Slime:5) a +2 flail of crushing {don't train} (11, 1, Slime:5) a cursed amulet of magic regeneration (11, 2, Slime:5) a crystal ball of energy (12, -8, Slime:5) an uncursed staff of conjuration (12, -6, Slime:5) an uncursed staff of conjuration {don't train} (12, 0, Slime:5) a +2 ring of intelligence (12, 1, Slime:5) a +1 morningstar of draining {don't train} (13, 1, Slime:5) 21 stones Level 1 of the Vaults (0, 0, Vaults:1) 2 bolts (1, -1, Vaults:1) a +0 plate armour a cursed +0 robe a +0 war axe a +0 flail (3, -2, Vaults:1) a bolt (5, -11, Vaults:1) a +4 scale mail a +0 falchion {don't train} (5, -5, Vaults:1) a bolt (5, -4, Vaults:1) a cursed +0 ring mail a +0 arbalest {don't train} 19 bolts a +0 falchion {don't train} (6, -27, Vaults:1) a +0 long sword {don't train} a +0 chain mail (6, 9, Vaults:1) a +0 troll leather armour a +0 shortbow {don't train} (7, -23, Vaults:1) a +0 rapier a +0 short sword a +0 leather armour a +0 flail {don't train} a +0 scale mail a +0 leather armour a +0 short sword (7, -12, Vaults:1) a +0 giant club {don't train} (7, -7, Vaults:1) a +0 plate armour a +1 long sword of freezing {don't train} (7, -3, Vaults:1) a +0 robe of magic resistance 19 bolts a +0 arbalest {don't train} a +0 dagger (7, -2, Vaults:1) a +0 great mace {don't train} a +0 plate armour a +4 long sword of holy wrath {don't train} (7, 9, Vaults:1) a +0 troll leather armour (7, 14, Vaults:1) a +0 chain mail a +4 vampiric morningstar (8, -4, Vaults:1) a +0 chain mail a cursed -2 giant club {don't train} a +0 halberd {don't train} a +0 giant club {don't train} (8, -2, Vaults:1) a +0 ring mail a +0 flail {don't train} (8, -1, Vaults:1) a +0 giant club {don't train} (9, -2, Vaults:1) a +0 ring mail a +0 ring mail a +0 long sword {don't train} (9, -1, Vaults:1) a +0 scale mail a +0 arbalest 20 bolts a +0 war axe (9, 0, Vaults:1) a +0 robe a +1 whip of freezing {don't train} (9, 1, Vaults:1) a +0 ring mail a +0 war axe (10, 0, Vaults:1) a +0 giant club {don't train} a +0 trident {don't train} (10, 1, Vaults:1) a scroll of random uselessness a +0 shortbow {don't train} (10, 11, Vaults:1) a +0 robe a +0 trident (11, 0, Vaults:1) a +0 rapier a +0 giant spiked club {don't train} (11, 5, Vaults:1) 2 large rocks {don't train} (11, 8, Vaults:1) a +0 leather armour a +0 dire flail {don't train} (12, 2, Vaults:1) a +1 halberd of protection {don't train} (12, 3, Vaults:1) a +0 dire flail {don't train} a cursed -2 scimitar {don't train} (12, 4, Vaults:1) 2 large rocks {don't train} (19, -6, Vaults:1) 9 bolts a +0 arbalest {don't train} a +0 mace {don't train} (21, -11, Vaults:1) a +0 giant club {don't train} (22, -14, Vaults:1) a bolt (22, -13, Vaults:1) 2 bolts (22, -12, Vaults:1) a +0 giant club {don't train} (22, -11, Vaults:1) 2 bolts (23, -15, Vaults:1) a bolt (23, -14, Vaults:1) +0 ice dragon scales a +0 long sword {don't train} a +0 robe (24, -11, Vaults:1) a +0 falchion {don't train} 14 stones {don't train} a +0 ring mail (25, -10, Vaults:1) 2 stones {don't train} a +0 dire flail {don't train} a +0 dire flail {don't train} (28, -31, Vaults:1) a +0 dagger (29, -26, Vaults:1) a +0 flail {don't train} a +0 robe (34, -18, Vaults:1) 10 stones (42, 1, Vaults:1) a +0 shortbow {don't train} (47, 4, Vaults:1) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (48, 3, Vaults:1) a +0 arbalest {don't train} Level 2 of the Vaults (4, -2, Vaults:2) a +0 war axe a +0 scale mail (5, 34, Vaults:2) a stone (7, 27, Vaults:2) 3 boomerangs {don't train} (7, 28, Vaults:2) a +0 chain mail a +0 battleaxe {don't train} (7, 32, Vaults:2) a +0 leather armour a +0 rapier (7, 33, Vaults:2) 2 stones (8, 26, Vaults:2) a +0 dagger 13 stones {don't train} (8, 28, Vaults:2) a +0 robe a +0 dagger (9, 28, Vaults:2) a +0 dagger 20 stones (9, 31, Vaults:2) a stone (9, 32, Vaults:2) a +0 ring mail a +0 mace (10, 30, Vaults:2) a +4 flail {don't train} a stone a +2 robe of magic resistance (14, 5, Vaults:2) a +0 plate armour a +0 flail {don't train} (15, 3, Vaults:2) a large rock {don't train} (17, -3, Vaults:2) a +0 chain mail a +2 glaive {don't train} (17, 3, Vaults:2) a +0 robe (18, 4, Vaults:2) a large rock {don't train} (19, 4, Vaults:2) a large rock {don't train} (21, 16, Vaults:2) a +0 giant club {don't train} (21, 20, Vaults:2) a +0 giant club {don't train} (22, 17, Vaults:2) a +0 giant club (23, 18, Vaults:2) a +0 robe a +0 club {don't train} (23, 19, Vaults:2) a +0 giant club {don't train} (23, 20, Vaults:2) a cursed +0 giant club {don't train} a +1 dire flail of crushing {don't train} 10 bolts a +0 arbalest {don't train} (24, -11, Vaults:2) a cursed -1 shortbow {don't train} (24, 18, Vaults:2) a +0 giant club {don't train} a +0 giant club {don't train} (26, 18, Vaults:2) 2 bolts (27, 18, Vaults:2) a bolt (28, -9, Vaults:2) a +0 shortbow {don't train} (29, -21, Vaults:2) a +0 ring mail a +0 mace {don't train} (29, -20, Vaults:2) a +0 giant spiked club {don't train} a +0 chain mail a +0 shield a +1 long sword of slicing {don't train} (29, -17, Vaults:2) a +0 shortbow {don't train} a +0 chain mail a +0 battleaxe {don't train} (29, -16, Vaults:2) a +0 ring mail a +0 morningstar {don't train} (29, -6, Vaults:2) an uncursed amulet of faith (29, -5, Vaults:2) a +0 robe a +0 club {don't train} (30, -6, Vaults:2) a bolt a +0 dire flail {don't train} a +0 giant spiked club {don't train} (31, -7, Vaults:2) 2 bolts (31, -6, Vaults:2) a +0 giant club {don't train} a +0 giant club {don't train} (37, -21, Vaults:2) a +0 shortbow {don't train} (41, 20, Vaults:2) 31 bolts a +0 arbalest {don't train} (43, 19, Vaults:2) a bolt a large rock {don't train} (43, 20, Vaults:2) 12 bolts a +0 arbalest {don't train} (43, 21, Vaults:2) 12 bolts a +2 arbalest of velocity {don't train} (44, -18, Vaults:2) a +0 shortbow {don't train} (44, 20, Vaults:2) 5 bolts a +0 chain mail a +2 great sword of draining {don't train} (45, 19, Vaults:2) 3 bolts (45, 20, Vaults:2) 2 bolts (46, 20, Vaults:2) a bolt (47, 18, Vaults:2) a bolt (47, 20, Vaults:2) a bolt (48, 18, Vaults:2) a +0 arbalest {don't train} a +0 arbalest {don't train} 35 bolts (48, 19, Vaults:2) 10 poisoned darts {don't train} 13 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (48, 20, Vaults:2) a bolt (49, 18, Vaults:2) a large rock {don't train} a bolt (50, 18, Vaults:2) a large rock {don't train} (50, 20, Vaults:2) a large rock (52, 13, Vaults:2) a bolt (52, 14, Vaults:2) a bolt (52, 16, Vaults:2) a bolt (53, -4, Vaults:2) a +0 robe a +0 dagger of distortion (53, 12, Vaults:2) a bolt a +0 giant club {don't train} a +0 giant spiked club {don't train} (53, 13, Vaults:2) 4 bolts (53, 14, Vaults:2) a bolt (54, -5, Vaults:2) a +0 giant club {don't train} a +0 giant club {don't train} a +0 ring mail 5 bolts a +0 long sword {don't train} a +0 arbalest {don't train} a +0 ring mail a +0 great mace {don't train} (54, 13, Vaults:2) 2 bolts a cursed +0 giant club {don't train} a +0 morningstar {don't train} a +0 ring mail (55, -5, Vaults:2) a +0 giant club {don't train} a +0 ring mail a +0 long sword {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} (55, -4, Vaults:2) a +3 dire flail {don't train} a cursed +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 robe a +0 whip of electrocution {don't train} a +0 ring mail a +0 morningstar {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} (55, -3, Vaults:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 pair of gloves a +1 cloak (55, 13, Vaults:2) a bolt (58, 13, Vaults:2) 11 bolts a +0 arbalest {don't train} (60, 13, Vaults:2) a bolt (62, 11, Vaults:2) a +0 spear {don't train} a +0 robe (63, 11, Vaults:2) a +0 mace {don't train} a +0 ring mail (64, -15, Vaults:2) a +0 plate armour a +2 broad axe (64, -14, Vaults:2) a +0 scale mail a +1 great mace of crushing (64, -13, Vaults:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 chain mail a +0 great sword {don't train} a +0 plate armour a +2 broad axe of electrocution {don't train} (64, -12, Vaults:2) a +0 robe (65, -12, Vaults:2) a +0 giant spiked club {don't train} a cursed -1 giant club {don't train} a +0 giant spiked club {don't train} (65, 11, Vaults:2) a +0 giant club {don't train} (67, 19, Vaults:2) a +0 giant club {don't train} a cursed -3 giant spiked club {don't train} (67, 24, Vaults:2) 58 bolts (68, 22, Vaults:2) a +0 arbalest {don't train} 13 bolts (68, 24, Vaults:2) a +0 arbalest {don't train} 19 bolts (68, 25, Vaults:2) a bolt (68, 26, Vaults:2) +0 fire dragon scales (69, 22, Vaults:2) a +0 arbalest {don't train} (69, 24, Vaults:2) 2 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (70, 24, Vaults:2) 5 bolts (72, 24, Vaults:2) a bolt Level 3 of the Vaults (0, 0, Vaults:3) a +0 arbalest {don't train} a +0 morningstar {don't train} a +0 scale mail 18 bolts (4, -16, Vaults:3) a +0 giant club (5, -18, Vaults:3) a +0 giant club a +0 dire flail of protection (5, 14, Vaults:3) a large rock (6, -20, Vaults:3) a +0 giant spiked club {don't train} a +0 dire flail {don't train} a +0 giant club {don't train} a +0 dire flail {don't train} (6, -18, Vaults:3) a +0 giant club {don't train} a +0 giant spiked club {don't train} (6, -16, Vaults:3) a +0 giant club (7, -20, Vaults:3) a +0 great mace {don't train} a +0 leather armour a +0 halberd {don't train} a +0 robe (7, -18, Vaults:3) a +0 arbalest {don't train} a +0 falchion {don't train} 15 bolts a +0 ring mail a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (7, -16, Vaults:3) a +0 giant club {don't train} (7, -15, Vaults:3) a +0 spear {don't train} a +0 robe a +0 giant spiked club {don't train} (7, 1, Vaults:3) a bolt (7, 8, Vaults:3) a large rock (7, 11, Vaults:3) 2 large rocks {don't train} (8, -15, Vaults:3) a +0 giant club {don't train} (8, 2, Vaults:3) a bolt (8, 8, Vaults:3) a large rock {don't train} (8, 17, Vaults:3) a large rock {don't train} (9, 3, Vaults:3) a cursed +0 war axe {don't train} a +0 scale mail (13, -6, Vaults:3) a +1 rapier of electrocution (16, 29, Vaults:3) a +1 rapier of venom (16, 35, Vaults:3) a +0 long sword {don't train} (17, 33, Vaults:3) a +0 rapier (21, 30, Vaults:3) a +0 scimitar {don't train} (24, 26, Vaults:3) a +0 long sword {don't train} (28, 27, Vaults:3) a +0 great mace a +0 ring mail (29, 28, Vaults:3) a +0 dagger (30, -22, Vaults:3) a +0 shortbow {don't train} (31, 28, Vaults:3) a +0 longbow {don't train} a +0 short sword a +0 leather armour (32, 15, Vaults:3) a +0 falchion a +0 ring mail (33, 15, Vaults:3) a +0 flail {don't train} a +0 ring mail (34, 14, Vaults:3) a +0 dagger a +0 robe (35, 12, Vaults:3) a +0 long sword {don't train} a +0 arbalest {don't train} a +0 ring mail 11 bolts (36, 12, Vaults:3) a +0 shortbow {don't train} a +0 shortbow {don't train} (36, 13, Vaults:3) a +0 shortbow {don't train} (39, 19, Vaults:3) a bolt (42, 3, Vaults:3) a +0 great mace {don't train} a +0 ring mail (43, 1, Vaults:3) a +0 giant club {don't train} a +0 giant spiked club {don't train} (43, 2, Vaults:3) a +0 robe a +2 great sword of flaming {don't train} a +0 giant club {don't train} (43, 4, Vaults:3) a +0 giant club {don't train} a +0 giant spiked club {don't train} (44, 21, Vaults:3) a bolt (46, 22, Vaults:3) a +0 arbalest {don't train} 18 bolts a +0 robe (46, 33, Vaults:3) a +0 arbalest {don't train} 21 bolts (47, 15, Vaults:3) a +0 ring mail (55, -17, Vaults:3) a bolt (56, 16, Vaults:3) 2 boomerangs (58, -12, Vaults:3) 2 bolts (58, -11, Vaults:3) a +0 plate armour a +0 war axe {don't train} 23 bolts a cursed +0 arbalest {don't train} (58, -10, Vaults:3) 25 bolts a +0 arbalest {don't train} a +0 dire flail of holy wrath {don't train} a +0 ring mail (58, 16, Vaults:3) a +0 halberd (59, -9, Vaults:3) a +0 dire flail {don't train} a +0 scale mail (60, -26, Vaults:3) a +0 leather armour (60, -8, Vaults:3) a +0 great mace {don't train} a +0 ring mail (61, -20, Vaults:3) a bolt (61, -19, Vaults:3) a bolt (61, -18, Vaults:3) 16 bolts a cursed -1 arbalest {don't train} (62, -18, Vaults:3) 14 bolts a +0 arbalest {don't train} (62, -17, Vaults:3) 6 bolts (62, -16, Vaults:3) 17 bolts a +0 arbalest {don't train} (62, 4, Vaults:3) a large rock {don't train} (63, -17, Vaults:3) 3 bolts a +0 chain mail a +3 great mace {don't train} (63, -16, Vaults:3) 37 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (64, 18, Vaults:3) 30 stones (65, -3, Vaults:3) a potion of degeneration (65, 5, Vaults:3) a large rock (66, 6, Vaults:3) a large rock (68, 7, Vaults:3) a large rock (69, 16, Vaults:3) a +0 arbalest {don't train} a +0 morningstar {don't train} 17 bolts a +0 scale mail (70, 11, Vaults:3) a bolt Level 4 of the Vaults [Shop] Fumugy's Weapon Emporium the +1 arbalest "Haogg" {flame, rN+ Dex+3} (612 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from negative energy. a +0 spear (60 gold) a +0 mace of protection (112 gold) a +0 club (20 gold) the +7 great mace of Shrieking Terror {holy, *Slow Str+4 Int+3 Dex+8} (1592 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (+8). It may slow you when you take damage. a +2 battleaxe of electrocution (564 gold) 19 sling bullets (190 gold) a +2 battleaxe of freezing (474 gold) a +0 great mace (130 gold) a +1 flail of protection (224 gold) (0, 0, Vaults:4) a +0 dagger (3, 2, Vaults:4) a +0 long sword {don't train} (9, -21, Vaults:4) a +0 plate armour a +0 chain mail a +0 large shield a +0 war axe {don't train} a +0 dire flail {don't train} (9, -19, Vaults:4) a scroll of torment a +0 great sword of flaming {don't train} a +0 shield a +0 chain mail a +0 long sword {don't train} a +0 large shield a +0 plate armour a +0 war axe {don't train} (9, -1, Vaults:4) a +0 leather armour a +0 great mace (9, 5, Vaults:4) an uncursed ring of resist corrosion a +0 giant spiked club {don't train} (9, 14, Vaults:4) a bolt (9, 15, Vaults:4) a +3 war axe (9, 23, Vaults:4) a bolt (10, -21, Vaults:4) a +0 mace {don't train} a large rock {don't train} a +0 chain mail a +0 long sword {don't train} a +0 ring mail a +0 dire flail {don't train} (10, -20, Vaults:4) a +0 dire flail {don't train} a +0 dire flail {don't train} (10, -19, Vaults:4) a +1 battleaxe of freezing {don't train} (10, -17, Vaults:4) a +0 short sword (10, 3, Vaults:4) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} a cursed -1 giant club {don't train} (10, 4, Vaults:4) a bolt (10, 7, Vaults:4) a +0 long sword {don't train} (10, 9, Vaults:4) a +1 scimitar of holy wrath {don't train} a +0 leather armour a +0 shortbow {don't train} a +0 leather armour a +0 long sword {don't train} a +0 shortbow of flaming {don't train} (10, 10, Vaults:4) a +0 flail {don't train} (10, 11, Vaults:4) 24 bolts a +0 arbalest {don't train} (10, 12, Vaults:4) a bolt (10, 13, Vaults:4) a +0 giant club {don't train} (10, 14, Vaults:4) 20 bolts a +0 arbalest {don't train} a +0 leather armour of fire resistance a +0 morningstar {don't train} a +0 chain mail a +1 long sword {don't train} (10, 17, Vaults:4) a +0 plate armour (11, -21, Vaults:4) a +0 plate armour a +0 war axe {don't train} (11, -20, Vaults:4) a +0 ring mail a cursed +0 flail {don't train} a +0 plate armour a +3 war axe {don't train} a +2 battleaxe of freezing {don't train} (11, -19, Vaults:4) a +0 giant club {don't train} a +0 chain mail a +1 long sword {don't train} a +0 great mace {don't train} a +0 dire flail {don't train} (11, 3, Vaults:4) a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (11, 6, Vaults:4) 2 bolts (11, 7, Vaults:4) a bolt (11, 11, Vaults:4) a +0 plate armour a +4 war axe of freezing {don't train} (11, 15, Vaults:4) a +0 ring mail a +0 war axe {don't train} (12, -19, Vaults:4) a +0 plate armour a +0 battleaxe {don't train} (12, -13, Vaults:4) a +0 chain mail a +2 great mace {don't train} (12, 4, Vaults:4) a +0 robe (12, 8, Vaults:4) a +0 long sword {don't train} (12, 11, Vaults:4) 15 bolts a +0 arbalest {don't train} (12, 24, Vaults:4) a cursed -1 arbalest 8 bolts (13, -13, Vaults:4) a +0 chain mail a +0 great mace {don't train} (14, -13, Vaults:4) a +0 chain mail a +3 broad axe {don't train} a +0 shield a +2 great sword of electrocution {don't train} a +0 chain mail (14, 20, Vaults:4) a bolt (14, 21, Vaults:4) 2 bolts (14, 25, Vaults:4) a +0 bardiche {don't train} a +0 chain mail (14, 26, Vaults:4) a +0 arbalest {don't train} 11 bolts (15, -24, Vaults:4) a +0 scimitar {don't train} 8 boomerangs {don't train} a +0 plate armour a +0 ring mail (15, -13, Vaults:4) a +0 shield a +0 chain mail a +3 long sword of slicing {don't train} a +3 great sword {don't train} a +0 chain mail (15, -12, Vaults:4) a cursed +0 plate armour a +3 war axe of chopping (16, -3, Vaults:4) a +2 dagger of protection a +0 robe (16, -2, Vaults:4) a +0 dagger a +0 robe of fire resistance a +0 giant club {don't train} (17, -25, Vaults:4) a +0 mace (17, -24, Vaults:4) a +2 mace of protection {don't train} (17, -23, Vaults:4) a +0 trident {don't train} a +0 plate armour (17, -22, Vaults:4) a +0 war axe {don't train} a +0 leather armour a +0 flail {don't train} (17, -21, Vaults:4) a +0 troll leather armour (17, -19, Vaults:4) a +0 troll leather armour a +0 great mace {don't train} a +0 ring mail (17, -18, Vaults:4) a +0 morningstar {don't train} a +0 scale mail a +0 battleaxe {don't train} a +3 chain mail of magic resistance (17, -3, Vaults:4) a +3 dire flail of holy wrath {don't train} a +0 chain mail a +0 whip {don't train} (17, 24, Vaults:4) 17 bolts a +0 arbalest of freezing {don't train} (18, 24, Vaults:4) 18 bolts a +0 arbalest {don't train} (18, 27, Vaults:4) a +3 chain mail a +3 great mace of holy wrath {don't train} (19, 11, Vaults:4) 26 stones (21, -12, Vaults:4) a +0 scale mail (21, 30, Vaults:4) a bolt (22, -13, Vaults:4) a +0 chain mail a +1 great sword {don't train} (22, -12, Vaults:4) a +0 plate armour a +0 great sword {don't train} (22, -11, Vaults:4) a +0 plate armour a +0 long sword a +0 plate armour a +0 battleaxe {don't train} (23, -13, Vaults:4) a +0 scale mail a +0 plate armour a +0 great sword {don't train} (23, -11, Vaults:4) a +0 rapier a +0 leather armour a +0 chain mail a +3 long sword {don't train} (24, -13, Vaults:4) a +0 chain mail a +1 mace of protection {don't train} a cursed -1 ring mail a +0 dire flail {don't train} (24, -12, Vaults:4) a +2 battleaxe of freezing a +0 plate armour a +0 dire flail {don't train} (24, -11, Vaults:4) a +0 plate armour a +2 battleaxe {don't train} (25, -10, Vaults:4) the +3 war axe of Royalism {chop, rC- MR+ Str+4, don't train} It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (25, 12, Vaults:4) 25 stones {don't train} (26, 14, Vaults:4) a bolt (27, 1, Vaults:4) a +2 hat (27, 21, Vaults:4) a +0 war axe {don't train} (28, -1, Vaults:4) a +0 falchion (29, 20, Vaults:4) a +0 troll leather armour (30, 22, Vaults:4) a +0 ring mail a +0 dire flail {don't train} (31, 14, Vaults:4) a bolt (31, 15, Vaults:4) a +0 scale mail a +0 great mace {don't train} (31, 19, Vaults:4) a +0 plate armour a +0 halberd {don't train} (32, 14, Vaults:4) 4 bolts a +0 chain mail a +1 long sword of holy wrath {don't train} (33, 14, Vaults:4) 11 bolts a +0 arbalest {don't train} (33, 15, Vaults:4) a bolt (33, 26, Vaults:4) an uncursed ring of see invisible (35, 11, Vaults:4) a lightning rod (4/4) (35, 13, Vaults:4) a +0 leather armour a +0 long sword {don't train} (35, 14, Vaults:4) a cursed +0 buckler a +0 ring mail a +0 short sword (36, 14, Vaults:4) 20 bolts a +0 arbalest {don't train} (36, 15, Vaults:4) 29 bolts a +1 arbalest of freezing {don't train} a +0 ring mail of fire resistance a +2 great mace of crushing {don't train} (37, 13, Vaults:4) 14 bolts a +0 arbalest {don't train} a +0 leather armour a +0 short sword (37, 14, Vaults:4) a +0 leather armour a +0 dagger (37, 15, Vaults:4) 13 bolts a +0 arbalest {don't train} (39, -13, Vaults:4) cursed +0 fire dragon scales (42, 18, Vaults:4) 24 bolts (44, 6, Vaults:4) a cursed +0 chain mail a +2 vampiric glaive {don't train} (45, -1, Vaults:4) 18 bolts a cursed -3 arbalest {don't train} (45, 0, Vaults:4) a bolt (45, 1, Vaults:4) a bolt (45, 2, Vaults:4) a bolt (46, -7, Vaults:4) a +0 giant spiked club (46, -1, Vaults:4) a +0 ring mail a +0 flail {don't train} (46, 0, Vaults:4) a +0 glaive {don't train} (47, -3, Vaults:4) 22 bolts a +0 arbalest {don't train} a +0 dagger a +0 longbow {don't train} a +0 leather armour (47, -2, Vaults:4) 15 bolts a +0 arbalest {don't train} (47, 2, Vaults:4) a +0 ring mail a +2 falchion of flaming {don't train} (47, 3, Vaults:4) a +0 scale mail a +0 morningstar {don't train} (51, -32, Vaults:4) a bolt (52, -31, Vaults:4) a bolt (53, -32, Vaults:4) a bolt (54, -31, Vaults:4) 2 bolts (55, -32, Vaults:4) 4 bolts (55, -31, Vaults:4) a bolt (55, -30, Vaults:4) 2 bolts (56, -32, Vaults:4) a bolt (56, -31, Vaults:4) 2 bolts (56, -29, Vaults:4) a bolt (57, -31, Vaults:4) a +0 arbalest {don't train} 22 bolts (57, -28, Vaults:4) a +0 arbalest of velocity {don't train} 17 bolts (58, -32, Vaults:4) a +0 arbalest {don't train} a +0 arbalest {don't train} 20 bolts (58, -31, Vaults:4) a +0 arbalest 19 bolts Level 5 of the Vaults (0, 0, Vaults:5) a +0 plate armour a +0 long sword {don't train} (0, 21, Vaults:5) a bolt (0, 22, Vaults:5) 2 bolts (0, 23, Vaults:5) a +0 plate armour a +0 arbalest 17 bolts a +2 war axe (0, 24, Vaults:5) a +0 giant spiked club (1, 23, Vaults:5) a +0 ring mail a +0 war axe {don't train} 10 bolts a +0 arbalest {don't train} (2, 2, Vaults:5) a +0 ring mail a +0 dire flail {don't train} (2, 24, Vaults:5) a large rock (3, 23, Vaults:5) a large rock {don't train} (5, -12, Vaults:5) 17 stones (6, 13, Vaults:5) a +0 giant club {don't train} a +0 dire flail {don't train} +0 shadow dragon scales (7, -27, Vaults:5) the +0 scale mail of the Wasteland {Str+10 Dex-4} It affects your strength (+10). It affects your dexterity (-4). a +0 shield a +0 chain mail a +0 long sword {don't train} (7, -22, Vaults:5) a cursed +0 spear (7, -19, Vaults:5) an uncursed staff of air (7, -14, Vaults:5) a +0 long sword {don't train} (7, -9, Vaults:5) an uncursed staff of wizardry {don't train} (7, 17, Vaults:5) a +0 giant spiked club {don't train} a +0 battleaxe of freezing {don't train} (8, -26, Vaults:5) a +0 large shield a +0 plate armour a +0 long sword {don't train} (8, 9, Vaults:5) an uncursed staff of power (8, 21, Vaults:5) a +1 bardiche of venom {don't train} a +0 arbalest {don't train} a +0 chain mail 19 bolts (8, 26, Vaults:5) +0 gold dragon scales (9, -26, Vaults:5) a +0 large shield a +0 plate armour a +0 broad axe {don't train} 2 large rocks {don't train} (9, 3, Vaults:5) the +6 long sword of Moral Flaws {drain, rElec rF+ Dex-4, don't train} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-4). It protects you from fire. It insulates you from electricity. The Shining One disapproves of the use of such an item. (9, 9, Vaults:5) a +0 dagger of holy wrath (10, -27, Vaults:5) a +0 ring mail a +0 arbalest 15 bolts a +2 long sword of draining (11, 9, Vaults:5) a lightning rod (4/4) (11, 12, Vaults:5) a +0 short sword (11, 13, Vaults:5) the cursed +1 lajatang of Dishreyn {flame, +Rage Stlth+, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. an uncursed ring of protection from cold (12, 14, Vaults:5) a +4 flail of crushing {don't train} (12, 25, Vaults:5) a +4 ring of protection (13, -27, Vaults:5) a +0 chain mail a +0 long sword {don't train} (13, 9, Vaults:5) a book of Conjurations (14, -14, Vaults:5) 15 bolts (14, -7, Vaults:5) the +7 lajatang of Order {silver, rMut, don't train} It protects you from mutation. a +0 ring mail a scroll of enchant weapon (14, 10, Vaults:5) an uncursed ring of fire (15, 9, Vaults:5) a +0 dagger a +2 hand axe of chopping {don't train} (15, 21, Vaults:5) a bolt (16, 9, Vaults:5) a fan of gales (inert) (16, 10, Vaults:5) a +1 dagger of electrocution (17, 9, Vaults:5) a +0 quarterstaff (17, 12, Vaults:5) a +0 whip {don't train} a +0 scale mail (17, 14, Vaults:5) a cursed +0 pair of boots (17, 15, Vaults:5) 22 sling bullets (17, 17, Vaults:5) 26 stones (18, 12, Vaults:5) a +0 dagger (18, 15, Vaults:5) an uncursed staff of earth {don't train} (19, 13, Vaults:5) a +0 dagger (20, 10, Vaults:5) a cursed amulet of inaccuracy (20, 11, Vaults:5) an uncursed staff of conjuration (20, 14, Vaults:5) a +2 cloak of magic resistance (20, 15, Vaults:5) a lamp of fire (20, 19, Vaults:5) a +0 helmet (21, -19, Vaults:5) an uncursed staff of death {don't train} (21, -14, Vaults:5) a Fen Folio (21, -9, Vaults:5) a lightning rod (4/4) (21, 7, Vaults:5) a +3 whip of pain {don't train} a +0 robe (21, 23, Vaults:5) a large rock {don't train} (22, -9, Vaults:5) quicksilver dragon scales (22, -6, Vaults:5) a large rock (22, -4, Vaults:5) a +0 broad axe of electrocution (22, 8, Vaults:5) a +2 battleaxe of freezing {don't train} (23, 7, Vaults:5) a +0 great mace {don't train} a +3 shortbow {don't train} 50 stones {don't train} a +0 leather armour (24, -23, Vaults:5) a +0 robe (24, 0, Vaults:5) a +0 spear {don't train} (24, 20, Vaults:5) a +0 great sword of flaming {don't train} a +0 arbalest {don't train} 26 bolts a +2 leather armour of cold resistance a +4 amulet of reflection (25, 0, Vaults:5) a +3 ring of strength a +0 long sword of holy wrath {don't train} a +0 chain mail a +3 glaive {don't train} (26, -7, Vaults:5) a large rock (26, -3, Vaults:5) a cursed +0 leather armour a +0 long sword (26, -2, Vaults:5) a large rock {don't train} a bolt (26, 24, Vaults:5) a large rock {don't train} (27, -2, Vaults:5) a +0 chain mail a +0 hand axe {don't train} a bolt (27, 23, Vaults:5) a large rock {don't train} (28, -26, Vaults:5) a +0 hand crossbow (28, -4, Vaults:5) a +0 morningstar {don't train} (28, -2, Vaults:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (28, -1, Vaults:5) 2 large rocks {don't train} a bolt (28, 0, Vaults:5) 2 large rocks {don't train} (28, 1, Vaults:5) a +0 scale mail a +1 great mace of protection {don't train} (28, 2, Vaults:5) a +0 plate armour a +1 great mace of protection (28, 3, Vaults:5) +0 shadow dragon scales (29, -3, Vaults:5) a bolt (29, -2, Vaults:5) a bolt a +0 scale mail a +0 flail {don't train} (29, -1, Vaults:5) 2 bolts (29, 2, Vaults:5) a stone (30, -5, Vaults:5) 2 stones (30, -4, Vaults:5) a +0 ring mail 15 stones {don't train} the cursed +1 eveningstar of Ragnarok {venom, Fragile rPois Int+2, don't train} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from poison. It will be destroyed if unequipped. It has a curse placed upon it. an uncursed ring of ice (30, 2, Vaults:5) a stone (31, -3, Vaults:5) a +0 plate armour a +0 war axe {don't train} (31, -2, Vaults:5) a +0 robe a +0 dagger (31, -1, Vaults:5) 2 bolts (31, 0, Vaults:5) a bolt a +0 leather armour a +0 great mace {don't train} (31, 2, Vaults:5) a bolt (31, 18, Vaults:5) a cursed +0 robe a +3 flail of holy wrath {don't train} (32, -3, Vaults:5) a +0 troll leather armour (32, -2, Vaults:5) a bolt (32, 2, Vaults:5) a stone (32, 3, Vaults:5) 5 bolts (33, 1, Vaults:5) a stone (33, 5, Vaults:5) a +0 arbalest (35, -2, Vaults:5) a +0 cloak a bolt (36, 21, Vaults:5) a +4 long sword {don't train} a +1 plate armour of poison resistance the ring "Muoptox" {MR++ SInv} [ring of see invisible] It affects your resistance to hostile enchantments. It lets you see invisible. (38, -2, Vaults:5) a bolt (38, -1, Vaults:5) a bolt (40, 12, Vaults:5) a +0 war axe (41, 12, Vaults:5) a +0 short sword a bolt (42, -16, Vaults:5) a +0 short sword (42, 11, Vaults:5) a +0 arbalest {don't train} a +2 mace of protection {don't train} 12 bolts (42, 12, Vaults:5) a bolt (42, 26, Vaults:5) a +0 flail {don't train} (43, -16, Vaults:5) a +0 lajatang {don't train} (43, 11, Vaults:5) a +0 arbalest {don't train} 14 bolts (43, 16, Vaults:5) an uncursed staff of poison {don't train} (43, 17, Vaults:5) a +2 mace of protection (44, 8, Vaults:5) 2 bolts (45, 6, Vaults:5) a bolt (45, 7, Vaults:5) a bolt (45, 21, Vaults:5) +0 shadow dragon scales (46, -17, Vaults:5) a +0 scimitar {don't train} a +1 ring mail of cold resistance (46, -14, Vaults:5) a +0 leather armour (46, -12, Vaults:5) a fan of gales (inert) (46, 4, Vaults:5) 2 bolts (46, 9, Vaults:5) a +0 short sword (47, -12, Vaults:5) 27 stones (47, 13, Vaults:5) an atropa-tipped dart {don't train} (47, 16, Vaults:5) 24 sling bullets {don't train} (48, 13, Vaults:5) a +0 battleaxe {don't train} a +0 chain mail (48, 14, Vaults:5) a +3 war axe of chopping {don't train} a +0 buckler (49, 14, Vaults:5) a +0 rapier (50, 6, Vaults:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (50, 12, Vaults:5) a lamp of fire (50, 13, Vaults:5) 2 atropa-tipped darts {don't train} (51, 0, Vaults:5) a +1 flail of protection {don't train} (51, 13, Vaults:5) 2 atropa-tipped darts {don't train} (52, 13, Vaults:5) an atropa-tipped dart {don't train} (53, 0, Vaults:5) a +0 ring mail a +0 flail (53, 1, Vaults:5) a +0 leather armour a +0 great mace {don't train} (54, 3, Vaults:5) a large rock (54, 13, Vaults:5) an atropa-tipped dart {don't train} (55, 6, Vaults:5) a large rock {don't train} (57, 4, Vaults:5) a large rock {don't train} (57, 11, Vaults:5) a large rock {don't train} (59, 8, Vaults:5) a large rock {don't train} (59, 9, Vaults:5) a +0 giant club {don't train} (59, 10, Vaults:5) a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} (59, 14, Vaults:5) a +0 giant spiked club {don't train} a +0 giant club {don't train} (59, 15, Vaults:5) a large rock {don't train} a +0 giant club {don't train} a cursed -3 giant club {don't train} (59, 16, Vaults:5) 2 large rocks {don't train} a +0 giant club {don't train} a +0 dire flail {don't train} (59, 18, Vaults:5) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (59, 20, Vaults:5) a +0 giant club {don't train} a +0 giant club {don't train} (60, 9, Vaults:5) a large rock {don't train} (60, 10, Vaults:5) a large rock {don't train} a +0 giant spiked club {don't train} a +0 halberd {don't train} a +0 robe (60, 14, Vaults:5) a large rock (60, 18, Vaults:5) a +0 great mace a +0 giant club (60, 20, Vaults:5) a large rock {don't train} (60, 21, Vaults:5) a large rock {don't train} Level 1 of the Crypt (0, 0, Crypt:1) 14 stones (5, 1, Crypt:1) 10 poisoned darts (13, 6, Crypt:1) a +0 spear (13, 24, Crypt:1) 15 stones {don't train} (19, -17, Crypt:1) a +0 large shield a +0 eudemon blade of holy wrath {don't traindon't train} (21, 9, Crypt:1) a +0 dagger a +0 robe (33, -19, Crypt:1) 25 stones {don't train} (33, -9, Crypt:1) a +0 robe (33, -8, Crypt:1) a +0 robe (33, -3, Crypt:1) a +0 ring mail (38, 12, Crypt:1) a +0 scale mail (44, 26, Crypt:1) a +0 ring mail Level 2 of the Crypt (0, 0, Crypt:2) a +0 long sword {don't train} a +0 leather armour (1, 0, Crypt:2) a +0 battleaxe {don't train} a +0 plate armour (3, 12, Crypt:2) a +0 great sword (6, 37, Crypt:2) a +0 arbalest {don't train} (9, 28, Crypt:2) a +0 dagger a +0 robe (12, 26, Crypt:2) a +0 war axe {don't train} a +0 war axe {don't train} (13, 25, Crypt:2) a +0 war axe {don't train} (15, 1, Crypt:2) a +0 scale mail (15, 13, Crypt:2) a +0 bardiche a +0 chain mail (15, 23, Crypt:2) a +0 hand axe {don't train} (19, 8, Crypt:2) 23 stones (20, 48, Crypt:2) a +0 leather armour (23, -6, Crypt:2) a wand of flame (5) (26, 31, Crypt:2) a +0 chain mail (36, 5, Crypt:2) a cursed +0 chain mail a +0 dire flail {don't train} (39, 39, Crypt:2) a +0 scimitar {don't train} a +0 short sword (44, 33, Crypt:2) a +0 battleaxe {don't train} (48, 15, Crypt:2) a +0 hand crossbow (51, 28, Crypt:2) a +0 hand crossbow {don't train} (55, 30, Crypt:2) a +0 robe a +0 dire flail {don't train} a +0 dire flail {don't train} (55, 31, Crypt:2) a +0 trident {don't train} a +0 halberd {don't train} (56, 32, Crypt:2) a +0 robe a +0 dagger (60, 13, Crypt:2) 20 bolts (60, 14, Crypt:2) a +0 mace {don't train} Level 3 of the Crypt (0, 0, Crypt:3) a +0 ring mail (1, -26, Crypt:3) a +0 mace (1, -25, Crypt:3) an uncursed staff of death {don't train} a fan of gales (inert) (1, -24, Crypt:3) a +0 cloak of magic resistance (1, -13, Crypt:3) 16 stones {don't train} (2, -25, Crypt:3) a +0 plate armour (2, -13, Crypt:3) 14 stones {don't train} (2, -12, Crypt:3) 17 sling bullets (3, -32, Crypt:3) a +1 trident of flaming {don't train} (10, 5, Crypt:3) 25 bolts (12, -3, Crypt:3) a +2 glaive of protection (16, 1, Crypt:3) a +1 executioner's axe of draining (17, -31, Crypt:3) a +3 mace {don't train} (17, -30, Crypt:3) a +0 trident (17, 1, Crypt:3) an uncursed amulet of the acrobat (17, 3, Crypt:3) an uncursed staff of air (18, 2, Crypt:3) the amulet of Egrifoh {Inacc MR+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your resistance to hostile enchantments. (18, 3, Crypt:3) a +0 halberd of flaming (19, -43, Crypt:3) 2 javelins (24, -5, Crypt:3) a +1 demon whip of pain {don't train} (24, -4, Crypt:3) a +3 whip {don't train} (25, -18, Crypt:3) a +0 chain mail a +3 halberd {don't train} a cursed -1 trident {don't train} a +0 dire flail {don't train} (26, -19, Crypt:3) a +0 chain mail a +0 morningstar of flaming {don't train} (28, -8, Crypt:3) a +0 long sword {don't train} (35, -22, Crypt:3) a +0 dire flail {don't train} (35, -3, Crypt:3) a wand of random effects (23) (37, -26, Crypt:3) a +0 long sword (40, -27, Crypt:3) an uncursed staff of summoning {don't train} (41, -19, Crypt:3) a +0 scimitar {don't train} (60, -3, Crypt:3) 16 sling bullets (60, -2, Crypt:3) 16 stones {don't train} (60, 11, Crypt:3) a +2 ring mail of positive energy (61, 11, Crypt:3) an uncursed staff of summoning the Vestibule of Hell (21, -5, Hell) a +2 scythe of slicing (22, -5, Hell) a +0 trident (23, -1, Hell) a +2 scythe of flaming {don't train} the horn of Geryon (23, 1, Hell) a +0 troll leather armour a +0 trident (23, 16, Hell) a +0 flail {don't train} (23, 17, Hell) a +0 troll leather armour (24, 14, Hell) a +0 morningstar of protection {don't train} (25, 15, Hell) a +0 scythe of freezing {don't train} (29, -1, Hell) a +0 demon trident {don't train} Level 1 of the Realm of Zot (0, 0, Zot:1) a cursed -2 rapier (8, 1, Zot:1) a +0 cloak a +0 long sword {don't train} (9, -2, Zot:1) +0 storm dragon scales (10, -1, Zot:1) a +0 battleaxe {don't train} (10, 1, Zot:1) a +0 cloak a +0 dagger (11, 0, Zot:1) a +0 trident {don't train} (12, 0, Zot:1) a +0 glaive {don't train} (13, -2, Zot:1) a +2 cloak a +0 rapier (13, -1, Zot:1) a +0 hand axe {don't train} (18, -10, Zot:1) 6 sling bullets a +0 flail (19, 11, Zot:1) a +2 hand axe of chopping (20, -14, Zot:1) a +0 flail (21, -11, Zot:1) a +0 cloak (22, -9, Zot:1) a +0 cloak a +0 long sword {don't train} (23, -9, Zot:1) a +0 cloak a +0 rapier (23, 2, Zot:1) a +0 cloak a +5 vampiric halberd (24, 2, Zot:1) a +0 cloak a +0 rapier (24, 5, Zot:1) a +0 scimitar (25, -27, Zot:1) an uncursed staff of fire (25, 1, Zot:1) a +2 cloak a +0 rapier (25, 2, Zot:1) a +0 dire flail {don't train} a +0 whip {don't train} a +0 cloak (26, -21, Zot:1) 17 sling bullets (28, 11, Zot:1) a +0 cloak (28, 14, Zot:1) a +0 cloak a +1 great mace of holy wrath (30, -7, Zot:1) a +0 scimitar {don't train} (31, -13, Zot:1) a +1 dagger of electrocution (31, 10, Zot:1) a cursed +0 cloak a +3 long sword {don't train} (32, 5, Zot:1) a +0 short sword (32, 8, Zot:1) 11 stones {don't train} (34, 7, Zot:1) a +1 cloak (35, 10, Zot:1) +0 shadow dragon scales (36, -25, Zot:1) a +0 scale mail (45, -1, Zot:1) a wand of random effects (17) (53, -1, Zot:1) 5 datura-tipped darts {don't train} Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 quarterstaff {don't train} (1, 20, Zot:2) a +0 dire flail {don't train} (2, -2, Zot:2) a lamp of fire (2, 20, Zot:2) a +0 short sword (2, 26, Zot:2) a +0 war axe of chopping {don't train} (3, 17, Zot:2) a cursed -2 rapier a +0 cloak (3, 25, Zot:2) a +2 rapier of venom a +0 cloak (4, 36, Zot:2) a +0 glaive {don't train} (5, -14, Zot:2) a +0 ring mail (6, -2, Zot:2) a fan of gales (inert) (7, 33, Zot:2) a +4 dagger a +0 cloak (9, 31, Zot:2) a +0 whip a +0 cloak (10, 10, Zot:2) a cursed -2 war axe {don't train} (13, 6, Zot:2) a +0 war axe {don't train} (13, 7, Zot:2) a +0 shield a +0 cloak a +0 war axe {don't train} a +0 whip {don't train} a +2 cloak (13, 9, Zot:2) a +0 glaive {don't train} (16, -17, Zot:2) a +0 long sword {don't train} a +0 cloak (21, -8, Zot:2) a +0 scale mail (24, 34, Zot:2) +0 storm dragon scales (33, 22, Zot:2) 32 scrolls of remove curse (42, 3, Zot:2) 26 stones (43, -14, Zot:2) a +0 mace {don't train} (43, 10, Zot:2) a book of Conjurations (48, -14, Zot:2) a fan of gales (inert) (56, 32, Zot:2) a +0 battleaxe (57, 32, Zot:2) a +0 halberd {don't train} (57, 33, Zot:2) a +0 hand axe {don't train} (58, 31, Zot:2) a +0 short sword a +0 cloak (58, 32, Zot:2) a +0 halberd {don't train} a +0 hand axe {don't train} (58, 33, Zot:2) a +0 trident {don't train} (58, 34, Zot:2) a +0 glaive {don't train} (73, 25, Zot:2) a +0 great mace {don't train} Level 3 of the Realm of Zot (0, 0, Zot:3) +0 storm dragon scales (0, 1, Zot:3) a +3 dire flail of draining a +0 cloak (0, 2, Zot:3) a +0 long sword {don't train} (1, 0, Zot:3) a +0 trident a +0 scimitar (1, 1, Zot:3) a +0 dagger a +0 cloak (1, 8, Zot:3) +0 gold dragon scales (2, 0, Zot:3) a +0 rapier of venom a +0 cloak (5, 9, Zot:3) a scroll of enchant weapon (6, 1, Zot:3) a +0 chain mail (15, 32, Zot:3) a +0 glaive of protection (16, 33, Zot:3) a +0 mace {don't train} a +2 cloak of magic resistance (17, 34, Zot:3) a +0 scimitar {don't train} (17, 35, Zot:3) a +0 short sword (25, 7, Zot:3) a +12 club of holy wrath {don't train} (29, 17, Zot:3) a +0 lajatang {don't train} (53, -9, Zot:3) a +0 club Level 4 of the Realm of Zot (5, 28, Zot:4) a +0 hand axe {don't train} (7, 28, Zot:4) a cursed +0 leather armour (30, -1, Zot:4) a +11 club {don't train} (30, 10, Zot:4) a +0 spear {don't train} (32, -16, Zot:4) +0 shadow dragon scales (34, 30, Zot:4) 2 scrolls of brand weapon (50, -18, Zot:4) +0 shadow dragon scales (53, -29, Zot:4) a +0 bardiche Level 5 of the Realm of Zot (0, 0, Zot:5) 6 stones (7, 5, Zot:5) a book of Alchemy (8, 13, Zot:5) a +2 cloak (8, 14, Zot:5) a +2 cloak a +0 long sword {don't train} (8, 15, Zot:5) a +12 vampiric club (8, 33, Zot:5) a +0 war axe (9, 11, Zot:5) a +0 short sword (10, 9, Zot:5) a +0 glaive (10, 17, Zot:5) a +0 cloak a +0 short sword (10, 18, Zot:5) a +8 vampiric club {don't train} (11, 40, Zot:5) a wand of flame (12) (12, 16, Zot:5) a scroll of magic mapping (12, 17, Zot:5) a scroll of remove curse a +0 flail {don't train} (13, 15, Zot:5) a +0 broad axe {don't train} (13, 16, Zot:5) a +11 antimagic club {don't train} (13, 17, Zot:5) a +0 halberd {don't train} (13, 42, Zot:5) an uncursed ring of protection from cold (14, 17, Zot:5) a +0 cloak a +0 dagger a +0 trident {don't train} (14, 19, Zot:5) a +9 vampiric club {don't train} (14, 22, Zot:5) a +12 club of flaming (15, 13, Zot:5) a +0 war axe (15, 17, Zot:5) a +0 cloak (17, 17, Zot:5) a +0 cloak a +11 club of freezing {don't train} a +0 dagger (17, 18, Zot:5) a +0 battleaxe {don't train} (17, 21, Zot:5) a +0 scimitar (18, 21, Zot:5) a +2 cloak a +0 rapier (18, 35, Zot:5) a +10 club of flaming (19, 21, Zot:5) a +0 scimitar {don't train} (21, 37, Zot:5) +0 gold dragon scales (37, 14, Zot:5) a +12 club of electrocution {don't train} (38, 36, Zot:5) a +0 war axe {don't train} (39, 5, Zot:5) a +3 ring of intelligence (48, 12, Zot:5) a lightning rod (4/4) (50, 15, Zot:5) a +0 trident {don't train} (57, 46, Zot:5) a +0 robe (63, 18, Zot:5) a +2 war axe of electrocution {don't train} (63, 19, Zot:5) a +2 cloak of magic resistance a +0 whip {don't train} (63, 21, Zot:5) a +2 cloak a +0 whip {don't train} (63, 22, Zot:5) a +0 long sword {don't train} a +0 dire flail {don't train} Level 1 of the Depths (0, 0, Depths:1) 5 large rocks {don't train} (5, 5, Depths:1) a large rock {don't train} (5, 6, Depths:1) a +0 arbalest 18 bolts (5, 10, Depths:1) a +0 scimitar (5, 11, Depths:1) a +0 helmet (5, 13, Depths:1) a bolt (6, 13, Depths:1) a bolt (7, 7, Depths:1) a +2 dagger of speed a +0 robe (9, 23, Depths:1) a +0 robe (12, 2, Depths:1) a +0 dire flail {don't train} a +0 dire flail {don't train} (13, -21, Depths:1) a +0 longbow 9 arrows (19, -14, Depths:1) an arrow (30, -16, Depths:1) a +0 halberd a +0 robe (31, 10, Depths:1) a +0 robe (35, -8, Depths:1) a +0 battleaxe {don't train} a +0 ring mail (39, -20, Depths:1) a +1 robe of cold resistance (39, -7, Depths:1) the +1 robe of the Tables {rPois Regen+ Str-3 Int-4} It affects your strength (-3). It affects your intelligence (-4). It protects you from poison. It increases your rate of regeneration. (39, -6, Depths:1) a +2 hat (40, -20, Depths:1) a +0 hat (40, -18, Depths:1) a +0 halberd {don't train} (40, -6, Depths:1) a +0 robe (41, -18, Depths:1) a +0 hat (41, -7, Depths:1) a +1 hat of magic resistance (43, -14, Depths:1) a +0 hat (44, -14, Depths:1) a +2 hat (44, -12, Depths:1) a +0 robe of cold resistance (44, -11, Depths:1) a +2 robe of cold resistance (44, 18, Depths:1) a +0 giant club {don't train} a +0 giant club {don't train} (45, -12, Depths:1) a +2 robe of magic resistance (45, 18, Depths:1) a +0 robe a +0 spear {don't train} (45, 19, Depths:1) a +0 giant club {don't train} (46, -7, Depths:1) a +0 robe (46, 19, Depths:1) a +0 giant club {don't train} a cursed -1 giant club {don't train} (46, 20, Depths:1) a cursed -2 giant club {don't train} a +0 dire flail {don't train} a +0 giant club {don't train} (46, 23, Depths:1) a cursed +0 ring mail (47, -20, Depths:1) a +0 troll leather armour (51, 17, Depths:1) a +0 chain mail a +3 trident of piercing {don't train} (52, 1, Depths:1) 8 arrows (53, 22, Depths:1) 8 bolts (57, 22, Depths:1) a +1 antimagic demon whip (58, -6, Depths:1) a +0 dagger a +0 robe (60, -2, Depths:1) a +0 robe (61, 33, Depths:1) a +0 chain mail (61, 36, Depths:1) a +0 chain mail (63, 34, Depths:1) a +1 plate armour of fire resistance (65, 34, Depths:1) a +0 chain mail (65, 36, Depths:1) a +2 hand axe of electrocution Level 2 of the Depths (0, 0, Depths:2) a stone (3, -17, Depths:2) 13 poisoned darts (3, -9, Depths:2) a +0 great sword of flaming {don't train} (4, -18, Depths:2) a large rock (5, 5, Depths:2) a cursed -2 dire flail {don't train} 22 stones {don't train} a +0 chain mail (7, -7, Depths:2) a +5 scimitar a +0 plate armour (7, -6, Depths:2) a +0 troll leather armour (7, 7, Depths:2) 2 stones {don't train} (8, 9, Depths:2) a large rock (8, 10, Depths:2) a large rock (8, 11, Depths:2) 2 large rocks {don't train} a +0 battleaxe of freezing {don't train} (11, -25, Depths:2) a large rock {don't train} 25 stones {don't train} (11, 3, Depths:2) a +0 robe a +0 dagger (11, 4, Depths:2) 18 arrows a +0 shortbow {don't train} an uncursed staff of summoning {don't train} (12, -26, Depths:2) a large rock (12, -1, Depths:2) +0 ice dragon scales (13, -6, Depths:2) a +0 leather armour (13, 0, Depths:2) a +1 battleaxe of freezing {don't train} a +3 ring mail of fire resistance a +0 glaive {don't train} (13, 8, Depths:2) a +2 great sword of flaming {don't train} (14, -27, Depths:2) a +0 war axe {don't train} a +0 leather armour (14, 11, Depths:2) an arrow (15, 2, Depths:2) a +0 chain mail a +1 broad axe {don't train} (16, -11, Depths:2) +0 shadow dragon scales (18, 5, Depths:2) a +0 battleaxe of freezing {don't train} a large rock {don't train} (19, 6, Depths:2) a large rock {don't train} (20, 6, Depths:2) the +10 scimitar "Ackar" {drain, *Rage *Noise rPois Int+8, don't train} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+8). It protects you from poison. It may make noises in combat. It may make you go berserk in combat. The Shining One disapproves of the use of such an item. a +0 plate armour (20, 7, Depths:2) 2 large rocks a +0 dire flail {don't train} a +0 dire flail of holy wrath {don't train} (21, 5, Depths:2) an arrow a +2 great sword of flaming {don't train} a +2 battleaxe of freezing {don't train} (21, 7, Depths:2) a +0 scimitar {don't train} a +0 chain mail a +2 battleaxe of freezing {don't train} (22, 5, Depths:2) a +4 demon trident of flaming {don't train} a +0 plate armour (22, 8, Depths:2) a cursed -3 trident {don't train} a +0 robe (23, -29, Depths:2) a +2 buckler (23, -7, Depths:2) a +0 dagger (23, 5, Depths:2) 2 arrows a +0 broad axe {don't train} a +0 robe (23, 8, Depths:2) a cursed +0 long sword {don't train} (24, -8, Depths:2) 9 stones (24, 5, Depths:2) a +1 mace of protection {don't train} a +0 shortbow {don't train} 10 arrows a +0 broad axe {don't train} a +0 plate armour (25, -8, Depths:2) a +0 plate armour (25, -5, Depths:2) a +0 scale mail (26, -7, Depths:2) an uncursed staff of power (26, 5, Depths:2) 2 arrows (27, -7, Depths:2) 21 stones (27, 16, Depths:2) an uncursed staff of power {don't train} (28, 7, Depths:2) a +0 shortbow {don't train} a +0 long sword {don't train} 20 arrows a scroll of noise (29, -30, Depths:2) a scarf of repulsion (29, -24, Depths:2) +0 ice dragon scales (29, 6, Depths:2) 5 arrows (30, 6, Depths:2) 2 arrows (31, -11, Depths:2) 12 bolts (33, 4, Depths:2) an arrow (36, 14, Depths:2) a +0 robe (37, -9, Depths:2) a +0 great sword of flaming {don't train} (37, -7, Depths:2) a +0 dagger a +0 robe (37, -3, Depths:2) a +0 battleaxe of freezing {don't train} (37, 0, Depths:2) a cursed +0 long sword {don't train} a +0 robe (37, 12, Depths:2) a +0 leather armour a +0 great sword {don't train} (37, 13, Depths:2) 3 large rocks {don't train} a +0 buckler a +0 leather armour a +0 long sword {don't train} (39, -27, Depths:2) a +2 ring of dexterity (39, -18, Depths:2) 13 stones (39, -5, Depths:2) 3 large rocks Level 3 of the Depths (0, 0, Depths:3) 20 arrows (5, -39, Depths:3) an uncursed staff of conjuration {don't train} (7, -24, Depths:3) 3 bolts (8, -24, Depths:3) 2 bolts (9, -25, Depths:3) 11 bolts a +0 arbalest {don't train} (9, -24, Depths:3) a bolt (9, -4, Depths:3) a +0 robe (10, -24, Depths:3) a +0 arbalest 13 bolts (11, -30, Depths:3) a bolt (11, -26, Depths:3) 9 bolts a +0 arbalest {don't train} (12, -29, Depths:3) 20 bolts a +0 arbalest {don't train} (12, -27, Depths:3) 22 bolts a +1 arbalest of flaming {don't train} a +0 robe (12, -26, Depths:3) a +0 great mace a +0 dire flail (12, -10, Depths:3) a cursed -1 mace (13, -37, Depths:3) a +0 centaur barding (13, -27, Depths:3) a +0 robe a cursed -2 long sword (14, -31, Depths:3) a bolt (14, -22, Depths:3) an uncursed staff of poison {don't train} (14, -14, Depths:3) an uncursed staff of death {don't train} a +2 ring of protection (15, -24, Depths:3) a bolt (18, -7, Depths:3) a crystal ball of energy (19, -27, Depths:3) a +0 dire flail {don't train} a +0 dire flail {don't train} (19, -1, Depths:3) a cursed +0 robe (19, 0, Depths:3) a +0 great sword of flaming (20, -41, Depths:3) a +0 battleaxe of freezing (20, -34, Depths:3) a +0 scale mail a +2 battleaxe of distortion {don't train} (22, -22, Depths:3) the +8 glaive of the Guard {elec, +Rage AC+5 SInv, don't train} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (22, -14, Depths:3) a +4 amulet of reflection a +6 shortbow {don't train} (24, -37, Depths:3) +0 storm dragon scales (26, 1, Depths:3) a +0 robe (27, -37, Depths:3) a +0 robe (27, -19, Depths:3) a +1 dire flail of holy wrath {don't train} a +0 dire flail {don't train} (36, -20, Depths:3) 18 stones (36, -16, Depths:3) a +2 spear of venom (38, -20, Depths:3) 15 poisoned darts (38, -16, Depths:3) 18 bolts (39, -17, Depths:3) 27 arrows (40, -20, Depths:3) 18 sling bullets (42, -2, Depths:3) a +0 shortbow {don't train} (44, -21, Depths:3) 5 arrows a +0 shortbow {don't train} (45, -22, Depths:3) a +0 troll leather armour (45, -19, Depths:3) a +0 ring mail a +2 dire flail of crushing {don't train} (46, -23, Depths:3) a +0 troll leather armour (47, -30, Depths:3) 19 sling bullets (50, -3, Depths:3) a +0 robe Level 4 of the Depths [Shop] Ohelowkiogh's Assorted Antiques a +6 ring of strength (2574 gold) a +0 ring mail (176 gold) a +2 dagger of draining (686 gold) a scroll of random uselessness (44 gold) a scroll of identify (88 gold) a +0 hunting sling (66 gold) a +0 hunting sling (66 gold) (0, 0, Depths:4) 21 stones (0, 9, Depths:4) a +0 long sword (1, 9, Depths:4) a fan of gales (inert) (4, 1, Depths:4) a +4 war axe {don't train} a +0 arbalest {don't train} 21 bolts (6, 5, Depths:4) 19 stones (6, 8, Depths:4) 15 stones {don't train} (7, 1, Depths:4) 7 stones {don't train} (8, 0, Depths:4) 27 stones (8, 2, Depths:4) 17 stones {don't train} (11, -5, Depths:4) a +0 chain mail (14, -10, Depths:4) 21 stones (14, 5, Depths:4) a +0 chain mail a +1 rapier of freezing (15, 4, Depths:4) a +0 robe a cursed -3 dagger (16, -3, Depths:4) 7 bolts a +0 arbalest {don't train} (16, 1, Depths:4) a bolt (16, 5, Depths:4) a cursed -1 robe a +0 dagger (17, 1, Depths:4) 2 bolts (17, 5, Depths:4) 17 bolts a +0 arbalest {don't train} (17, 9, Depths:4) a bolt (17, 11, Depths:4) a bolt (18, 2, Depths:4) a bolt (19, -8, Depths:4) a bolt (19, 1, Depths:4) 2 bolts (20, -29, Depths:4) a scroll of enchant weapon (20, -9, Depths:4) a bolt (21, -10, Depths:4) a bolt (21, 1, Depths:4) a bolt (22, 1, Depths:4) a bolt (23, 1, Depths:4) a +0 arbalest {don't train} 14 bolts (25, -27, Depths:4) 14 stones (26, -20, Depths:4) +0 ice dragon scales (26, -4, Depths:4) 15 arrows (29, -35, Depths:4) a bolt (29, 5, Depths:4) +0 storm dragon scales (30, -4, Depths:4) a bolt (30, 6, Depths:4) a potion of lignification (31, -4, Depths:4) a bolt (31, 5, Depths:4) a bolt (31, 6, Depths:4) a +0 arbalest {don't train} 7 bolts (32, -35, Depths:4) a +0 arbalest {don't train} 28 bolts (32, 0, Depths:4) a +0 arbalest {don't train} 7 bolts (33, 0, Depths:4) a +0 dire flail {don't train} a +0 dire flail {don't train} (33, 1, Depths:4) a bolt (33, 3, Depths:4) a large rock {don't train} (33, 4, Depths:4) a large rock {don't train} (33, 8, Depths:4) a +1 centaur barding of cold resistance (34, 5, Depths:4) a bolt 3 large rocks {don't train} (35, -34, Depths:4) a bolt (36, -33, Depths:4) a bolt (38, 5, Depths:4) a large rock (39, 2, Depths:4) 2 bolts (39, 3, Depths:4) a bolt (39, 4, Depths:4) a bolt (39, 5, Depths:4) a bolt (40, 4, Depths:4) a bolt (40, 6, Depths:4) a bolt a +1 great sword of flaming {don't train} (41, -1, Depths:4) a large rock (44, 5, Depths:4) a large rock {don't train} a +0 arbalest {don't train} 10 bolts (45, -3, Depths:4) the cursed +2 battleaxe of the Realm of Zot {chop, rElec, don't train} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. (45, 4, Depths:4) 17 bolts (45, 6, Depths:4) 2 bolts (45, 7, Depths:4) a bolt (46, 4, Depths:4) 3 large rocks {don't train} (46, 7, Depths:4) 10 bolts a +0 arbalest {don't train} (48, -11, Depths:4) a +0 animal skin a +1 broad axe of chopping {don't train} (63, -2, Depths:4) a +1 pair of gloves of dexterity Level 5 of the Depths (1, -22, Depths:5) a +0 flail {don't train} a +0 animal skin (2, -22, Depths:5) +0 storm dragon scales (8, -42, Depths:5) a bolt (8, -36, Depths:5) a +0 arbalest {don't train} 13 bolts (11, -40, Depths:5) a +0 arbalest 21 bolts (17, -38, Depths:5) a +4 chain mail a +5 battleaxe of flaming {don't train} (17, -5, Depths:5) +0 storm dragon scales (20, -27, Depths:5) a +0 arbalest (22, 7, Depths:5) a +0 halberd {don't train} (23, 2, Depths:5) a +3 ring mail of magic resistance a +0 bardiche {don't train} (23, 8, Depths:5) a +0 cloak a +0 long sword {don't train} (24, -18, Depths:5) a +0 long sword {don't train} a +0 cloak (24, 1, Depths:5) a +0 trident {don't train} (24, 3, Depths:5) a +0 morningstar {don't train} (25, -18, Depths:5) a +0 battleaxe {don't train} (25, 3, Depths:5) a +0 robe (25, 11, Depths:5) a large rock (26, -9, Depths:5) a +0 rapier a +0 robe a +0 dagger a +0 robe a +2 buckler of positive energy (26, 9, Depths:5) a large rock {don't train} (27, -10, Depths:5) a +0 robe (27, 6, Depths:5) +0 ice dragon scales (28, -12, Depths:5) a +0 robe a +0 buckler (28, -11, Depths:5) a +2 antimagic hand axe a +0 animal skin (28, -9, Depths:5) a +0 demon whip of electrocution {don't train} a +0 robe a +0 buckler a +0 robe (28, 7, Depths:5) a +0 cloak a +0 dagger (28, 9, Depths:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (29, 8, Depths:5) 2 large rocks {don't train} (30, -12, Depths:5) a +7 quick blade a +0 robe a +0 buckler (31, -10, Depths:5) a +3 quick blade (32, 7, Depths:5) 24 bolts a +0 arbalest {don't train} (33, -10, Depths:5) a cursed -2 quarterstaff {don't train} a +0 animal skin (33, 8, Depths:5) a bolt (35, 12, Depths:5) a bolt (40, -41, Depths:5) a cursed +0 robe (41, -9, Depths:5) a large rock {don't train} (42, -28, Depths:5) a +0 battleaxe of freezing (42, -12, Depths:5) a large rock {don't train} (43, -11, Depths:5) 2 large rocks (44, -11, Depths:5) a large rock (46, -11, Depths:5) a large rock (54, -33, Depths:5) a +0 spear {don't train}