Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 4, D:1) 9 stones (-8, 5, D:1) a cursed -3 club (20, 13, D:1) a stone (37, 13, D:1) a +0 dagger a +0 club (-16, 16, D:1) a +0 dagger (28, 16, D:1) 3 stones (27, 17, D:1) a +0 club (9, 26, D:1) 52 stones (-7, 31, D:1) a +0 spear (45, 32, D:1) a cursed +0 chain mail (40, 33, D:1) 22 arrows (10, 46, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone a cursed +0 short sword (7, 5, D:2) a +0 club (7, 6, D:2) a stone (-2, 13, D:2) a +0 hunting sling (16, 13, D:2) a +0 chain mail (-11, 19, D:2) a +0 club (9, 27, D:2) a +0 leather armour (27, 28, D:2) 13 arrows (12, 34, D:2) 5 stones (-13, 40, D:2) 13 stones (-10, 44, D:2) 7 poisoned needles (8, 44, D:2) a +0 hand axe Level 3 of the Dungeon (-31, 1, D:3) a +0 club (-48, 2, D:3) a +0 blowgun a +0 short sword 3 poisoned needles (-29, 2, D:3) a +0 dagger (-46, 7, D:3) 27 bolts (-19, 7, D:3) 27 sling bullets (-44, 8, D:3) a poisoned needle (-44, 9, D:3) a +0 dagger (-41, 20, D:3) a +0 trident (-23, 23, D:3) 11 stones (-29, 24, D:3) a +0 hand axe (-48, 26, D:3) a +0 mace (-37, 28, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) 15 poisoned needles a +0 blowgun (-13, 1, D:4) 5 javelins (-9, 2, D:4) 14 sling bullets (-29, 13, D:4) a +0 leather armour (-41, 15, D:4) 20 poisoned needles (-31, 20, D:4) 15 stones (-14, 21, D:4) a +0 whip (-4, 33, D:4) a +0 mace (-34, 39, D:4) a +0 animal skin (-32, 39, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (-55, 13, D:5) a +0 flail (-48, 13, D:5) a +0 falchion (-44, 16, D:5) a +0 ring mail (-24, 18, D:5) a +0 robe (-39, 25, D:5) 4 tomahawks (-38, 27, D:5) a +0 leather armour (-40, 29, D:5) a scroll of noise (-9, 30, D:5) a +0 robe a +0 dagger (-5, 30, D:5) a +0 short sword (-32, 32, D:5) a +0 ring mail (-30, 32, D:5) 14 stones (-14, 33, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 15 bolts of frost (-37, 6, D:6) a +0 robe a +0 dagger (-36, 6, D:6) a +0 robe a +0 dagger (-38, 7, D:6) a +0 short sword (-22, 11, D:6) a stone (-25, 13, D:6) a stone (-22, 13, D:6) a large rock (-20, 14, D:6) a large rock (-21, 15, D:6) a stone (-13, 17, D:6) a +0 leather armour (-38, 20, D:6) a +0 leather armour (-38, 21, D:6) a +0 leather armour a +0 plate armour a +0 dagger a +0 robe a +0 club a +0 trident (-13, 21, D:6) a +0 flail (-38, 22, D:6) a cursed +0 leather armour a +0 mace (-15, 22, D:6) a +0 robe a +0 dagger a cursed +0 leather armour a +0 hand axe (-13, 22, D:6) a cursed +0 chain mail a +0 glaive (-16, 23, D:6) a +0 leather armour (-14, 23, D:6) a +0 giant spiked club a +0 scale mail a +0 leather armour a +0 hand axe (-24, 24, D:6) 7 sling bullets (-14, 24, D:6) a +0 short sword a +0 robe a +0 dagger (-52, 29, D:6) a +0 ring mail (-53, 31, D:6) a +0 hand axe a cursed +0 leather armour a +0 dagger (-19, 32, D:6) 26 arrows (-39, 33, D:6) 29 arrows (-10, 40, D:6) 21 stones (-19, 43, D:6) a +0 whip a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 11 poisoned needles (5, 0, D:7) 3 stones (2, 1, D:7) 3 stones (0, 4, D:7) a +0 club 2 stones (3, 12, D:7) 16 stones (14, 15, D:7) 23 arrows (39, 20, D:7) a +0 robe (24, 23, D:7) a +0 great sword (10, 25, D:7) a +0 ring mail (21, 25, D:7) a throwing net (22, 25, D:7) a +0 club a +0 whip (23, 25, D:7) a +0 ring mail (10, 27, D:7) a +0 long sword (2, 36, D:7) 21 bolts (4, 36, D:7) 14 exploding sling bullets (-16, 39, D:7) a +0 glaive (unseen) (9, 40, D:7) a +0 chain mail a +0 dire flail (21, 40, D:7) a +0 flail (9, 41, D:7) a +0 ring mail (13, 41, D:7) 3 bolts of flame (9, 45, D:7) a +0 robe a +0 dagger (9, 47, D:7) a +0 short sword (5, 57, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Vighaomi's Antique Armour Shoppe a +1 fire dragon armour (1860 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +0 scale mail (124 gold) the +6 chain mail of the Elven Halls {rF+ Regen+ Int-2 Slay+2} (294 gold) It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It increases your rate of regeneration. a +0 plate armour (713 gold) a +0 chain mail (139 gold) a +0 ring mail (124 gold) (0, 0, D:8) a +0 hand axe (0, 2, D:8) a +0 trident a +0 hand axe (-1, 3, D:8) a +0 club a +0 leather armour (-2, 4, D:8) a +0 giant club a +0 giant club (25, 10, D:8) 19 stones (57, 11, D:8) a +0 trident (9, 12, D:8) 17 arrows (43, 17, D:8) 18 arrows (44, 20, D:8) 4 large rocks (48, 20, D:8) a +0 mace a +0 chain mail (42, 24, D:8) a cursed -1 club (33, 25, D:8) 7 needles of sleeping (42, 25, D:8) 18 stones a cursed -1 club (35, 26, D:8) 2 stones (41, 26, D:8) a +0 club (45, 27, D:8) 2 potions of poison (42, 28, D:8) 15 arrows (40, 29, D:8) 27 sling bullets (11, 37, D:8) a +0 dagger (53, 38, D:8) a +0 spear a +0 scale mail (1, 39, D:8) a +0 club (53, 40, D:8) a +0 spear (55, 40, D:8) a +0 club (1, 42, D:8) a +0 dagger a +0 robe (3, 42, D:8) a +0 short sword (55, 42, D:8) a +0 club (24, 43, D:8) a stone (2, 44, D:8) a +0 short sword a +0 dagger a +0 leather armour (24, 44, D:8) a +0 club (1, 45, D:8) a +0 flail (24, 45, D:8) a +0 robe a +0 dagger (47, 47, D:8) a +0 giant club (35, 48, D:8) 21 arrows a +0 shortbow a cursed +0 robe Level 9 of the Dungeon [Shop] Sissu's Jewellery Emporium an uncursed amulet of faith (600 gold) an uncursed ring of positive energy (300 gold) a +3 ring of strength (235 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of see invisible (225 gold) a cursed ring of loudness (67 gold) an uncursed amulet of the gourmand (450 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of protection from magic (375 gold) an uncursed amulet of guardian spirit (450 gold) an uncursed ring of flight (262 gold) a cursed +1 ring of slaying (45 gold) an uncursed ring of ice (375 gold) an uncursed ring of protection from magic (375 gold) [Shop] Linezun's Antique Armour Shoppe a +0 scale mail (84 gold) a +0 ring mail (84 gold) a +0 shield (94 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +0 ring mail (84 gold) a +0 plate armour (483 gold) [Shop] Ogotuowo's Book Shop a book of Frost (525 gold) a book of Death (1050 gold) a book of Debilitation (600 gold) a book of Transfigurations (825 gold) a book of the Dragon (1350 gold) a book of Battle (600 gold) a book of Dreams (1125 gold) a book of Enchantments (750 gold) a book of Summonings (1050 gold) a book of Burglary (1125 gold) the Papyrus of Bewitchment (1074 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Summon Mana Viper Hexes/Summoning 5 c - Silence Hexes/Air 5 a book of the Earth (975 gold) [Shop] Quecutodgh's Jewellery Shoppe a +4 ring of dexterity (297 gold) a +5 ring of strength (453 gold) an uncursed ring of sustain attributes (192 gold) an uncursed ring of sustain attributes (192 gold) a +3 ring of dexterity (172 gold) an uncursed amulet of faith (440 gold) the ring "Riagh" {Wiz rPois rF- rC+++ rN+} (807 gold) [ring of wizardry] It improves your spell success rate. It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from poison. It protects you from negative energy. a cursed -3 ring of slaying (22 gold) a cursed ring of loudness (49 gold) an uncursed ring of magical power (220 gold) [Shop] Figgirchi's Gadget Shop a wand of flame (12) (98 gold) an ornate deck of wonders (280 gold) a stone of tremors (560 gold) a wand of slowing (25) (282 gold) a wand of polymorph (2) (56 gold) a wand of fire (11) (420 gold) a box of beasts (280 gold) a wand of draining (6) (140 gold) a wand of lightning (5) (126 gold) a wand of disintegration (11) (210 gold) a wand of polymorph (9) (154 gold) (0, 0, D:9) 10 bolts (26, 1, D:9) a +0 leather armour (-2, 7, D:9) a +0 giant club (-18, 10, D:9) a +0 giant club (25, 13, D:9) a +0 leather armour (32, 14, D:9) a +0 robe a +0 dagger (33, 14, D:9) a +0 mace a +0 robe a +0 dagger (38, 16, D:9) a +0 ring mail (12, 20, D:9) a +0 giant club (41, 24, D:9) a +0 great sword (-14, 31, D:9) a +0 club a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (-14, 32, D:9) a +0 whip (14, 34, D:9) a potion of poison Level 10 of the Dungeon [Shop] Gawn's Armour Shop the +1 robe of Amorality {rElec rN+ Str+4 Dex+3} (540 gold) It affects your strength (+4). It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 buckler (63 gold) a +0 leather armour (28 gold) the +3 salamander hide armour {+Rage rF++} (630 gold) It greatly protects you from fire. It lets you go berserk. a +0 plate armour of fire resistance (420 gold) a +0 pair of gloves of archery (161 gold) (0, 0, D:10) a +0 rapier (15, 7, D:10) a +0 giant club (-22, 8, D:10) a +0 giant club (-40, 9, D:10) a +0 blowgun (-22, 11, D:10) a +0 giant spiked club (-2, 17, D:10) a +0 giant club (8, 21, D:10) 18 stones (-2, 30, D:10) a +0 club a +0 hand axe a +0 trident (-37, 37, D:10) a +0 leather armour (-11, 37, D:10) a +0 rapier (3, 37, D:10) a +0 ring mail a +0 hand axe (-29, 43, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 7 stones (-4, 2, D:11) a potion of poison (-3, 2, D:11) a potion of poison (1, 3, D:11) a +0 short sword (-5, 5, D:11) a +0 war axe (-1, 9, D:11) 12 stones (-24, 12, D:11) a +0 flail (-9, 19, D:11) a stone (-11, 21, D:11) a +0 giant club a +0 giant spiked club (-22, 22, D:11) a +0 leather armour (-12, 22, D:11) 2 stones (-11, 23, D:11) a stone (-22, 28, D:11) a large rock (-21, 29, D:11) 3 large rocks (-39, 33, D:11) 16 stones Level 12 of the Dungeon (0, 0, D:12) 15 stones the Ecumenical Temple (1, 7, Temple) a potion of poison (-2, 8, Temple) a +0 short sword a +0 short sword a +1 whip a +0 dagger (-1, 8, Temple) a +2 halberd of holy wrath a +1 spear of piercing a +4 mace a +1 rapier of venom a +2 short sword of protection (1, 8, Temple) a +0 pair of boots a +0 pair of gloves a +0 robe (2, 8, Temple) a -1 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scimitar (11, 8, Lair:1) 4 javelins of penetration (12, 8, Lair:1) 8 bread rations 4 meat rations 60 fruits (13, 8, Lair:1) a potion of flight a scroll of amnesia a scroll of recharging 2 scrolls of teleportation 8 potions of lignification 4 potions of brilliance 7 scrolls of remove curse 2 potions of cure mutation 5 scrolls of enchant weapon a potion of haste a scroll of blinking 4 potions of curing 2 potions of might a scroll of immolation 2 potions of invisibility a potion of ambrosia a potion of cancellation 2 potions of agility (14, 8, Lair:1) 6 scrolls of identify (11, 9, Lair:1) a +2 quick blade of freezing the +8 hand axe of Resourcefulness {freeze, *Drain MR++ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. a cursed +0 battleaxe a +2 whip of flaming a +2 long sword of draining a +0 antimagic trident a +0 antimagic dagger a +3 short sword a +0 vampiric rapier a +3 great mace the +2 dagger of the Orange Skies {vamp, *Confuse +Fly rF+ Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It lets you fly. It may confuse you when you take damage. It makes you more stealthy. (12, 9, Lair:1) a wand of cold (5) a box of beasts a book of Air a plain deck of defence Sif Muna's Tome of the Rocks and Attacks Spells Type Level a - Sting Conjuration/Poison 1 b - Sandblast Earth 1 c - Leda's Liquefaction Hexes/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Iron Shot Conjuration/Earth 6 a Necronomicon an uncursed ring of sustain attributes a wand of digging (9) a wand of magic darts (30) a lamp of fire an uncursed ring of flight a +2 ring of strength a book of Envenomations a book of Conjurations the Guide on the Freezing Entourage Spells Type Level a - Freeze Ice 1 b - Summon Small Mammal Summoning 1 c - Call Imp Summoning 2 d - Summon Ice Beast Ice/Summoning 4 e - Summon Demon Summoning 5 f - Bolt of Cold Conjuration/Ice 6 a Grand Grimoire a wand of digging (9) an uncursed ring of ice an uncursed staff of earth a wand of frost (21) an uncursed staff of summoning a book of Frost a wand of magic darts (32) an uncursed ring of loudness a wand of disintegration (17) an uncursed ring of positive energy a +2 ring of dexterity a wand of paralysis (3) a wand of polymorph (11) a book of the Earth a book of Power an uncursed staff of cold a book of Hinderance a wand of polymorph (16) a book of Enchantments (13, 9, Lair:1) the +1 scale mail of Indemnity {Regen+ MP+9} It affects your magic capacity (+9). It increases your rate of regeneration. a +0 shield a +1 troll leather armour of cold resistance a +0 pair of boots a +0 helmet the +5 ring mail of True Grit {Str+4} It affects your strength (+4). a troll hide the +0 robe of the Orb {*Corrode MR++ Str+3 Stlth+} It affects your strength (+3). It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. It makes you more stealthy. (-33, 19, Lair:1) a +0 short sword (0, 23, Lair:1) 14 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (0, 1, Lair:2) an uncursed staff of earth (9, 18, Lair:2) a +0 rapier (6, 22, Lair:2) a scroll of vulnerability (27, 33, Lair:2) 12 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of poison (35, 3, Lair:3) a +0 ring mail (20, 9, Lair:3) a +0 war axe (-4, 13, Lair:3) a +0 scale mail (15, 23, Lair:3) a cursed +0 chain mail (2, 28, Lair:3) 2 potions of poison (29, 31, Lair:3) a +0 hunting sling (16, 40, Lair:3) 25 stones (4, 46, Lair:3) 14 stones (7, 47, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (-15, 3, Lair:4) a +0 pair of boots (-4, 10, Lair:4) a +0 club (-24, 13, Lair:4) a +0 pair of boots (-21, 14, Lair:4) a cursed -3 longbow (-36, 25, Lair:4) a +0 ring mail (-24, 25, Lair:4) a +0 trident (-22, 29, Lair:4) 11 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 bolts (8, 14, Lair:5) 18 stones (1, 28, Lair:5) a +0 club (1, 31, Lair:5) 13 stones (36, 38, Lair:5) a +0 war axe (49, 43, Lair:5) 15 stones (11, 45, Lair:5) 16 poisoned needles (47, 46, Lair:5) a +0 halberd (10, 48, Lair:5) 13 poisoned arrows (31, 49, Lair:5) a cursed +0 chain mail (-7, 56, Lair:5) 31 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) 22 stones (7, 9, Lair:6) a scroll of noise (24, 9, Lair:6) a cursed -1 robe (8, 32, Lair:6) a +0 plate armour (0, 34, Lair:6) a +0 shortbow (-12, 37, Lair:6) a +0 robe (8, 41, Lair:6) a +0 blowgun Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 flail (8, 3, Lair:7) a +0 war axe (4, 10, Lair:7) a +0 dire flail (-7, 13, Lair:7) 7 stones (23, 31, Lair:7) 15 stones (30, 46, Lair:7) a +0 scale mail Level 8 of the Lair of Beasts (0, 0, Lair:8) 13 arrows of dispersal (-48, 3, Lair:8) a sheep corpse (-6, 3, Lair:8) a potion of degeneration (-50, 5, Lair:8) a death yak corpse (-47, 18, Lair:8) a river rat corpse (-46, 18, Lair:8) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) (-45, 18, Lair:8) a river rat corpse (-47, 19, Lair:8) a river rat skeleton (-48, 20, Lair:8) a river rat skeleton (-3, 20, Lair:8) 19 stones (-2, 20, Lair:8) a +0 giant club (-47, 21, Lair:8) a river rat skeleton (-47, 22, Lair:8) a river rat skeleton (-48, 23, Lair:8) a river rat skeleton (-47, 25, Lair:8) a water moccasin skeleton (-49, 28, Lair:8) a black mamba corpse (-50, 30, Lair:8) 7 inedible chunks of flesh a death yak skeleton (-50, 31, Lair:8) a spiny frog corpse (still there?) a black mamba corpse (still there?) (-9, 31, Lair:8) a +0 chain mail (-50, 33, Lair:8) a black mamba corpse (-46, 34, Lair:8) a crocodile skeleton (-41, 35, Lair:8) a water moccasin corpse (skeletalised by now) (-44, 36, Lair:8) a water moccasin skeleton (-3, 38, Lair:8) a +0 mace