Gargoyl Level 1 of the Dungeon (0, 0, D:1) 20 stones (-11, 2, D:1) a stone a +0 dagger (14, 3, D:1) a +0 whip (-10, 5, D:1) a stone (-3, 5, D:1) 2 stones (9, 5, D:1) a +0 club (-7, 8, D:1) 3 stones (-26, 16, D:1) 7 poisoned needles (-23, 30, D:1) 14 arrows (3, 31, D:1) 24 stones (-9, 32, D:1) 23 stones (-30, 34, D:1) a +0 leather armour (-3, 34, D:1) 24 sling bullets (21, 38, D:1) a +0 club (26, 39, D:1) a +0 mace (-25, 43, D:1) a +0 hand axe (-8, 45, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (17, 19, D:2) a +0 club (-18, 22, D:2) a +0 club (-16, 38, D:2) a +0 club a +0 club (-15, 38, D:2) 9 stones a +0 dagger a cursed -3 hunting sling a +0 dagger (-13, 38, D:2) a stone (-17, 39, D:2) a +0 club (-13, 39, D:2) a stone (-18, 40, D:2) a +0 dagger (-2, 40, D:2) a +0 dagger (-13, 41, D:2) a +0 whip (-11, 41, D:2) a stone a +0 club (-8, 42, D:2) a +0 animal skin a cursed -3 falchion (-5, 44, D:2) 8 stones (8, 44, D:2) a +0 leather armour a +0 dagger (-2, 46, D:2) a +0 war axe (0, 57, D:2) a +0 club (-8, 61, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 22 stones (1, 4, D:3) 19 arrows (0, 8, D:3) a +0 rapier (32, 9, D:3) a +0 ring mail (40, 10, D:3) a +0 club (18, 11, D:3) a +0 leather armour (27, 13, D:3) a +0 club (3, 15, D:3) a +0 hand axe (26, 16, D:3) a +0 trident a +0 scale mail (25, 17, D:3) 5 stones (6, 26, D:3) a +0 flail a +0 leather armour (35, 34, D:3) a +0 leather armour a +0 flail (35, 35, D:3) a +0 leather armour a +0 trident a +0 club (16, 37, D:3) a +0 dagger (24, 45, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 8 poisoned bolts (-2, 6, D:4) a cursed +0 leather armour (21, 9, D:4) a +0 hand axe (39, 24, D:4) a +0 short sword a +0 ring mail a +0 dagger (40, 24, D:4) a +0 ring mail (22, 26, D:4) a +0 ring mail a +0 morningstar (26, 28, D:4) a +0 robe a +0 dagger (40, 29, D:4) a +0 scale mail a +0 flail (18, 30, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (-61, 2, D:5) a +0 flail (-13, 3, D:5) 17 arrows of flame (-3, 4, D:5) a +0 giant club (-26, 7, D:5) a +0 ring mail (-40, 12, D:5) a +0 war axe (-5, 15, D:5) 7 tomahawks (-15, 16, D:5) an arrow (-8, 16, D:5) a +0 robe (-16, 17, D:5) an arrow (-15, 17, D:5) an arrow (-10, 17, D:5) an arrow a +0 shortbow (-12, 18, D:5) an arrow (-35, 23, D:5) 29 stones (-15, 28, D:5) 8 stones (-13, 32, D:5) 11 poisoned needles (-26, 35, D:5) a +0 flail (-17, 40, D:5) 12 sling bullets of flame Level 6 of the Dungeon (0, 0, D:6) 16 stones (-5, 5, D:6) 11 stones (-22, 6, D:6) a +0 hand axe (-23, 8, D:6) 8 poisoned sling bullets (-13, 15, D:6) 18 bolts (-13, 17, D:6) a +0 mace a +0 flail (-9, 26, D:6) a +0 giant club (-22, 28, D:6) a +0 whip a +0 ring mail (12, 33, D:6) a +0 chain mail a +0 war axe (12, 34, D:6) a +0 ring mail a +0 dagger a +0 hand axe a +0 robe a +0 dagger (12, 35, D:6) a +0 ring mail a +0 mace (25, 37, D:6) a +0 robe (-23, 39, D:6) a +0 animal skin (38, 44, D:6) a +0 ring mail (24, 45, D:6) 19 arrows (-19, 46, D:6) a +0 robe Level 7 of the Dungeon (7, 3, D:7) 18 arrows (-31, 8, D:7) a +0 robe (3, 16, D:7) an arrow (2, 18, D:7) 2 arrows (2, 19, D:7) a +0 shortbow 22 arrows (-37, 21, D:7) 18 stones (-7, 33, D:7) 17 arrows of flame (-27, 35, D:7) a +0 mace (-28, 38, D:7) a +0 mace (-28, 39, D:7) a +0 mace (-29, 40, D:7) a +0 mace (-28, 42, D:7) a +0 mace (-30, 44, D:7) a +0 mace (-28, 44, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 19 arrows (29, 0, D:8) a +0 flail (26, 1, D:8) a +0 dagger a +0 mace a +0 plate armour (22, 5, D:8) 16 stones (11, 7, D:8) a +0 chain mail (1, 8, D:8) a +0 falchion (9, 10, D:8) 3 arrows (9, 12, D:8) an arrow (9, 13, D:8) an arrow (27, 13, D:8) 4 stones (9, 14, D:8) a +0 shortbow 13 arrows (24, 18, D:8) a +0 leather armour 4 tomahawks a +0 hand axe (43, 21, D:8) a +0 robe a cursed +0 morningstar a +0 robe (44, 21, D:8) a +0 robe a cursed +0 mace (27, 35, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Heehoer's Weapon Emporium a +0 trident (56 gold) a +0 hand axe (48 gold) a +0 long sword (56 gold) a +0 long sword (56 gold) a +0 hand axe (48 gold) a +0 long sword (56 gold) 21 arrows (67 gold) 16 stones (25 gold) a +0 short sword (48 gold) a +0 dagger of venom (70 gold) [Shop] Ruapte's Antique Weapon Shoppe a +0 whip (72 gold) the +7 dagger of Liedwemn {holy, rPois rC+ rN+} (203 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It protects you from poison. It protects you from negative energy. a +0 club (29 gold) a +0 war axe (101 gold) a +0 mace (87 gold) a +2 hand axe of freezing (87 gold) the +9 war axe "Transmigrator" {flame, rF+ rC+ Dex+2} (246 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from fire. It protects you from cold. a +0 hand crossbow (101 gold) [Shop] Titod's Magic Scroll Shop a scroll of silence (75 gold) a scroll of brand weapon (200 gold) a scroll of recharging (95 gold) a scroll of random uselessness (10 gold) a scroll of silence (75 gold) a scroll of noise (10 gold) a scroll of remove curse (30 gold) a scroll of noise (10 gold) a scroll of recharging (95 gold) (0, 0, D:9) a +0 shortbow 8 arrows (-31, 1, D:9) a +0 robe (3, 1, D:9) 8 arrows (4, 1, D:9) an arrow (5, 1, D:9) an arrow (-31, 2, D:9) a +0 long sword a +0 chain mail (-29, 2, D:9) a +0 leather armour a +0 trident (-31, 3, D:9) a +0 flail a +0 ring mail (-16, 11, D:9) an uncursed ring of loudness a potion of poison (-20, 12, D:9) a +0 dagger (-38, 13, D:9) a +0 club (-58, 15, D:9) a scroll of random uselessness (-42, 16, D:9) a +0 war axe (-41, 16, D:9) a +0 leather armour (-31, 18, D:9) a +0 whip (-30, 18, D:9) a +0 dagger (-31, 19, D:9) 2 stones (-30, 19, D:9) a +0 club a +0 club (-44, 20, D:9) a +0 robe a +0 dagger (-27, 20, D:9) a +0 dagger a +0 blowgun (-38, 21, D:9) a +0 robe a +0 dagger (-28, 21, D:9) a +0 dagger (-38, 22, D:9) a tomahawk a +0 dagger a +0 dagger a +0 chain mail (-38, 24, D:9) a tomahawk (-38, 29, D:9) 2 tomahawks (2, 29, D:9) a +0 giant club a +0 dire flail (0, 32, D:9) a +0 giant club (-19, 39, D:9) a +0 robe a +0 dagger (-17, 39, D:9) a +0 flail (-17, 40, D:9) a +0 club a +0 mace a +0 leather armour (-32, 43, D:9) a +0 long sword (-10, 44, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a cursed +0 rapier (9, 4, D:10) 28 stones (23, 4, D:10) a +0 robe a +0 dagger (13, 5, D:10) a +0 plate armour (10, 6, D:10) a -1 mace (9, 12, D:10) 12 stones (16, 22, D:10) a +0 ring mail (13, 29, D:10) 9 sling bullets of frost (19, 33, D:10) 13 poisoned needles (28, 34, D:10) a +0 short sword a +0 short sword (6, 35, D:10) a +0 arbalest (25, 43, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail a +0 short sword (0, 1, D:11) a +0 hand axe a +0 dagger a +0 dagger a +0 hand axe (-19, 17, D:11) a +0 long sword a +0 leather armour (-20, 24, D:11) 2 tomahawks (-60, 28, D:11) a +0 rapier a +0 leather armour (-42, 28, D:11) a large rock (-41, 29, D:11) 3 large rocks (-32, 29, D:11) a +0 giant club (-34, 39, D:11) a +0 long sword (-50, 42, D:11) a +0 flail the Ecumenical Temple (0, 12, Temple) 2 scrolls of identify (-1, 13, Temple) 25 poisoned needles (0, 13, Temple) 9 royal jellies 8 meat rations 5 bread rations (1, 13, Temple) a potion of magic a scroll of amnesia a potion of ambrosia 2 potions of invisibility 3 scrolls of magic mapping 2 scrolls of recharging 2 scrolls of teleportation a scroll of enchant armour a potion of might a potion of mutation 4 potions of lignification a scroll of fear (-1, 14, Temple) a +2 dagger of venom a cursed -3 hand axe the +2 falchion "Genkan Atrou" {antimagic, rElec rPois Str+4 Int-3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. a +5 short sword of venom a +3 quarterstaff of chaos a +1 long sword a +0 lajatang the +10 long sword "Odghomue" {holy, *Corrode +Inv Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It lets you turn invisible. It may corrode your equipment when you take damage. the +8 hunting sling of Superiority {flame, Int-2 Dex+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It affects your dexterity (+6). a +1 hand axe of freezing a +1 flail of holy wrath a cursed -1 hunting sling (0, 14, Temple) an uncursed staff of summoning a wand of polymorph (6) an uncursed ring of fire a wand of lightning (0) a +1 ring of slaying a book of the Warp an uncursed ring of wizardry an uncursed amulet of guardian spirit an uncursed ring of fire a book of Conjurations (1, 14, Temple) a +0 robe (-1, 15, Temple) a +0 short sword a +0 dagger a +0 club