Gargo Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (34, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, -7, D:2) a +0 club (21, -10, D:2) a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 club a +0 mace (22, 15, D:2) a +0 club (24, 19, D:2) a +0 leather armour (28, 19, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -1, D:3) a +0 leather armour a +0 club Level 4 of the Dungeon (17, -3, D:4) a +0 hunting sling (19, -3, D:4) a +0 dagger a +0 dagger a +0 robe (22, 24, D:4) a +0 giant club (27, -9, D:4) a cursed +0 club (58, 21, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve a +3 halberd of venom (2180 gold) the ring of the Scarab {*Slow rF+++ rC+ Slay+3} (7400 gold) [ring of protection from cold] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It renders you almost immune to fire. It protects you from cold. It may slow you when you take damage. the +4 hand axe of Misch {flame, rPois Int+4 Dex+2} (4920 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from poison. the +1 hand axe of Responsibility {chop, rPois Dex+6} (3330 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from poison. (0, 0, D:5) a +0 hunting sling (8, 5, D:5) a +0 shortbow (10, 23, D:5) a +0 long sword (23, -6, D:5) a +0 scimitar (28, 1, D:5) a +0 mace (28, 14, D:5) a +0 giant spiked club (34, 7, D:5) a +0 falchion (47, -6, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 20, D:6) a +0 halberd (0, 22, D:6) a +0 halberd (1, 25, D:6) a cursed -3 spear (34, 14, D:6) a cursed +0 ring mail (46, 12, D:6) a +0 robe a +0 robe Level 7 of the Dungeon (7, 7, D:7) a +0 ring mail a +0 club (11, 3, D:7) a +0 short sword a +0 dagger a +0 dagger a +0 short sword (17, 0, D:7) a +0 scale mail (20, 19, D:7) a +0 animal skin (25, 21, D:7) a cursed -2 dagger a +0 robe (30, 14, D:7) a +0 trident (34, 17, D:7) a +0 giant club (37, 17, D:7) a +0 giant spiked club (42, -6, D:7) a +0 falchion (42, 28, D:7) a +0 battleaxe (46, -7, D:7) a +0 spear (47, 15, D:7) a +0 animal skin a +0 animal skin (61, -7, D:7) a +0 giant club (62, -10, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 13, D:8) a +0 halberd (2, 12, D:8) a +0 whip (3, 9, D:8) a +0 giant club (3, 11, D:8) a +0 leather armour (4, 8, D:8) a +0 robe (6, -4, D:8) a +0 flail (10, -2, D:8) a +0 falchion (15, -1, D:8) a +0 plate armour a +0 glaive (16, 6, D:8) a +0 mace a +0 flail a cursed +0 club (17, -12, D:8) a +0 hand axe (23, 8, D:8) a +0 leather armour (26, -4, D:8) a +0 shortbow (33, -5, D:8) a +0 plate armour (42, 0, D:8) a +0 ring mail Level 9 of the Dungeon (6, -4, D:9) a +0 robe (16, 33, D:9) a +0 giant spiked club (22, -20, D:9) a +0 club (23, -7, D:9) a scroll of immolation (23, 32, D:9) a -2 flail a +0 whip (23, 33, D:9) a +0 plate armour a +0 flail (24, 31, D:9) a +0 leather armour a +0 club (25, -21, D:9) a scroll of random uselessness (29, 2, D:9) 10 gold pieces (36, -8, D:9) a +0 ring mail a +0 mace (38, -8, D:9) a +0 leather armour (41, -13, D:9) a +0 short sword (42, -13, D:9) a +0 ring mail a +0 mace (43, -14, D:9) a +0 plate armour a +0 scimitar (43, 4, D:9) a +0 quarterstaff a +0 leather armour (44, -13, D:9) a +0 chain mail a +0 dire flail a +0 plate armour a +0 flail (45, -12, D:9) a tomahawk a +0 leather armour a cursed -3 mace (45, -11, D:9) a +0 leather armour a +0 club a +0 leather armour (46, -12, D:9) a tomahawk (46, -11, D:9) a +0 leather armour a +0 trident (46, -10, D:9) a +0 leather armour a cursed +0 club (47, -10, D:9) a +0 whip a +0 plate armour a +0 glaive (47, -7, D:9) a +0 leather armour a +0 flail a +0 long sword (47, -6, D:9) a +0 short sword (47, -5, D:9) a +0 leather armour (48, -11, D:9) a +0 halberd a +0 spear (48, -8, D:9) a +0 chain mail a +0 battleaxe a +0 dagger (48, -7, D:9) a +0 blowgun a +0 club (50, -11, D:9) a +0 club (63, 28, D:9) a +0 robe Level 10 of the Dungeon (0, 1, D:10) a +0 animal skin (8, -33, D:10) a cursed -2 dagger (20, 14, D:10) a +0 club (20, 16, D:10) a +0 dagger a big kobold corpse (20, 17, D:10) a +0 dagger a +0 robe a +0 whip a +0 robe a +0 dagger a kobold corpse (24, -27, D:10) a +0 spear (27, -11, D:10) a +0 mace (34, -7, D:10) a +0 robe (34, 1, D:10) a +0 giant club (34, 14, D:10) a +0 leather armour a +0 falchion (39, 1, D:10) a +0 club a big kobold corpse (41, -9, D:10) a +0 ring mail (42, -8, D:10) a cursed +0 scale mail a +0 short sword (43, -5, D:10) a +0 scale mail a +0 hand axe (58, -18, D:10) 23 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (16, 48, D:11) a +0 leather armour (16, 49, D:11) a +0 hand axe a +0 dagger a +0 robe a +0 flail the Ecumenical Temple (16, 0, Temple) a cursed -2 short sword a +2 scimitar of flaming a +0 dagger of venom a +0 spear a +2 short sword of speed a +0 scythe a +0 hunting sling (16, 1, Temple) 13 sling bullets 4 throwing nets 102 arrows 121 bolts (18, 0, Temple) a +0 cloak a +0 robe a +0 robe (18, 1, Temple) 3 potions of degeneration Level 1 of the Orcish Mines Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 poisoned needles 12 arrows 50 stones (0, 1, Lair:1) a +1 mace of holy wrath the +3 hand axe of Popular Demand {venom, *Rage +Rage rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It lets you go berserk. It may make you go berserk in combat. a +0 shortbow a +0 hand crossbow a +2 mace of distortion a -2 spear of piercing (1, 0, Lair:1) a fruit 2 slices of pizza 2 royal jellies 9 bread rations 4 meat rations (1, 1, Lair:1) a wand of lightning (8/15) a wand of flame (17/48) a wand of disintegration (23/24) an uncursed ring of positive energy a wand of acid (7/15) a book of Geomancy a book of Cantrips an uncursed ring of resist corrosion a wand of digging (16/24) (2, 0, Lair:1) a potion of mutation a potion of magic a scroll of noise 3 potions of brilliance 2 potions of lignification 2 scrolls of amnesia 3 scrolls of recharging 4 potions of cancellation 2 potions of berserk rage 2 potions of ambrosia a potion of resistance 4 scrolls of teleportation 4 scrolls of remove curse a potion of invisibility 3 scrolls of identify a potion of haste (2, 1, Lair:1) a +0 helmet a +4 scale mail of cold resistance a +2 plate armour of poison resistance a +0 cloak