GameOver Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -20, D:1) a +0 club a stone (3, -36, D:1) 19 stones (3, -24, D:1) a stone (4, -9, D:1) 8 poisoned darts (5, -14, D:1) 22 stones (7, -6, D:1) a +0 leather armour (16, -25, D:1) a +0 whip (20, -15, D:1) a stone (27, -16, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -3 dagger (11, 0, D:2) a +0 club a +0 robe (15, -7, D:2) 9 stones (15, -2, D:2) a +0 short sword (17, -2, D:2) a cursed -2 dagger (18, -7, D:2) a stone (22, -19, D:2) 14 stones (25, -5, D:2) a +0 dagger (26, -24, D:2) a +0 short sword (27, -44, D:2) a +0 robe a +0 short sword (31, -18, D:2) a +0 dagger (32, -9, D:2) a +0 ring mail (34, -25, D:2) a +0 hand axe (36, -25, D:2) a +0 hat (39, -44, D:2) a +0 dagger (40, -37, D:2) a stone (47, -37, D:2) a +0 hunting sling 25 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (2, 0, D:3) a +0 ring mail (9, -5, D:3) a +0 ring mail (11, 0, D:3) 2 scrolls of random uselessness (24, -13, D:3) a stone (54, -17, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe of Gravity {MR- Dex+7} (2320 gold) It affects your dexterity (+7). It affects your resistance to hostile enchantments. the +4 short sword of Fimbulwinter {protect, rC+ Str-2 Int+3 Dex+6} (5230 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-2). It affects your intelligence (+3). It affects your dexterity (+6). It protects you from cold. the +5 hunting sling "Gotsomudgh" {venom, rPois Str+4 Dex-3} (4010 gold) It poisons the ammo it fires. It affects your strength (+4). It affects your dexterity (-3). It protects you from poison. the +2 ring mail "Ifim" {+Fly rN+ Dex+3} (3360 gold) It affects your dexterity (+3). It protects you from negative energy. It lets you fly. (0, 0, D:4) a +0 giant club (21, 5, D:4) a +0 hunting sling (25, -4, D:4) a cursed -2 giant spiked club (28, 4, D:4) 22 stones (41, -31, D:4) a +0 spear (55, -24, D:4) a +0 ring mail (57, 7, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Zinitamo's General Store 15 sling bullets (82 gold) 17 stones (18 gold) 18 bolts (39 gold) a book of Fire (715 gold) a cursed amulet of guardian spirit (297 gold) a ration (55 gold) 24 stones (26 gold) 21 stones (23 gold) [Shop] Tuaqa's Antique Weapon Boutique a +0 spear (90 gold) a +0 whip (75 gold) a +0 shortbow of velocity (195 gold) a +0 hand axe (90 gold) a +2 mace of holy wrath (522 gold) a +0 long sword (105 gold) the +1 rapier "Arbiter" {pierce, *Contam +Inv Int+8 Dex-4} (834 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+8). It affects your dexterity (-4). It lets you turn invisible. It causes magical contamination when unequipped. a +0 trident (105 gold) a +7 quick blade (1560 gold) a +0 great mace (195 gold) [Shop] Doro Lato's General Store a ration (65 gold) a book of Changes (325 gold) a +5 battleaxe of electrocution (561 gold) a ration (65 gold) 11 stones (14 gold) 2 potions of mutation (208 gold) a ration (65 gold) a box of beasts (260 gold) 20 stones (26 gold) 2 boomerangs (13 gold) (0, 0, D:5) a +0 giant club (1, -14, D:5) 13 stones (5, 25, D:5) a +0 dagger a +0 robe a +0 short sword (7, 24, D:5) a +0 long sword (15, -1, D:5) 14 stones (21, -10, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 trident a +0 plate armour (1, -13, D:6) a +0 falchion (3, -1, D:6) a +0 mace a +0 scale mail (3, 0, D:6) a +0 dagger a +0 robe (6, 3, D:6) 16 stones (16, 7, D:6) a +0 scale mail (22, -9, D:6) a +0 shortbow (26, -6, D:6) a +0 long sword (37, -33, D:6) a +0 ring mail (37, 16, D:6) 29 stones (47, 5, D:6) a +0 scimitar (54, 3, D:6) a +0 club (56, -6, D:6) a +0 short sword (59, 5, D:6) a +0 war axe Level 7 of the Dungeon (3, -49, D:7) a +0 falchion (5, -35, D:7) a +0 ring mail (10, -26, D:7) a +0 robe (19, -22, D:7) a +0 whip (19, 0, D:7) a +0 helmet (27, -52, D:7) a +0 hunting sling a +0 shortbow (28, -38, D:7) a +0 naga barding (32, -39, D:7) 30 stones (32, -38, D:7) a +0 chain mail (35, -18, D:7) a cursed -1 club a +0 leather armour (35, -17, D:7) a cursed -3 falchion a +0 mace (35, -16, D:7) a +0 dagger a cursed +0 robe (36, -19, D:7) a +2 scale mail of poison resistance (41, -9, D:7) a +0 robe (41, -5, D:7) a +0 robe a +0 halberd (46, -45, D:7) a cursed -1 quarterstaff (50, 7, D:7) a +0 dire flail a cursed -1 robe a +1 hand axe a +0 robe (51, -9, D:7) a +0 shortbow (51, -1, D:7) a +0 flail a +0 spear (52, -1, D:7) a +0 robe (57, -53, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) 9 poisoned darts (4, 14, D:8) an uncursed amulet of inaccuracy an uncursed ring of poison resistance (10, 9, D:8) a +0 rapier (15, 5, D:8) a +0 giant club (16, 21, D:8) a +0 fustibalus (17, 3, D:8) a -2 halberd a +0 animal skin (19, 19, D:8) 2 stones (20, 17, D:8) a stone (21, 16, D:8) 3 stones (22, 2, D:8) a +0 leather armour (26, 14, D:8) a +2 vampiric dagger a stone (26, 21, D:8) 2 stones (27, 21, D:8) a stone a cursed -2 short sword a +0 dagger (28, 16, D:8) 4 stones (33, 21, D:8) a +0 dagger (33, 29, D:8) a +0 robe (34, 3, D:8) a +1 plate armour of cold resistance (37, 29, D:8) a +0 short sword (42, 24, D:8) 18 stones (56, 18, D:8) a +0 robe a +0 dagger (57, 17, D:8) a cursed +0 chain mail (58, 17, D:8) a +0 giant club (62, 8, D:8) a +0 club (63, 21, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +1 spear (0, 2, D:9) a +0 robe a +3 short sword (10, -2, D:9) a +0 spear a +1 dagger a +0 robe (10, -1, D:9) a +0 whip (10, 1, D:9) a +0 whip a +0 spear (10, 2, D:9) a +0 ring mail a +0 trident (11, -3, D:9) a cursed -2 halberd (11, 2, D:9) a +0 halberd (12, -3, D:9) a +0 rapier a +1 dagger a +0 robe (21, 0, D:9) a +1 hand axe of chopping a potion of degeneration a +0 mace of holy wrath a +0 scale mail (23, -1, D:9) a +0 ring mail (23, 7, D:9) a +0 war axe (23, 16, D:9) a +0 dagger (27, 10, D:9) a +0 giant club a +0 robe a +0 giant club (33, 1, D:9) a +0 ring mail a +0 falchion (33, 7, D:9) a +0 robe a cursed +4 hand axe (34, 4, D:9) a +0 robe a +0 dagger (34, 7, D:9) a +0 robe a +5 falchion of freezing a cursed +0 flail a +0 robe (35, -3, D:9) a +0 whip (35, 0, D:9) a +0 scale mail (43, 21, D:9) a +0 war axe (45, 23, D:9) a +0 chain mail (48, 12, D:9) a scarf of spirit shield (55, 18, D:9) a +5 flail of freezing a +0 dire flail of crushing a +0 quarterstaff a +2 falchion of holy wrath Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (2, -27, D:10) a +0 dagger a +0 robe (6, -32, D:10) a +0 dagger a +0 robe (18, -25, D:10) the +3 chain mail of Yniat {-Tele rN+ Dex+5 Slay+2} It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It prevents most forms of teleportation. (23, -17, D:10) a +0 leather armour a cursed -2 mace a +0 robe a +0 dagger a +0 club a +0 chain mail a +2 trident of flaming (31, -13, D:10) a +0 dagger a +0 chain mail (31, 18, D:10) a +0 ring mail (33, -5, D:10) a +0 trident a +0 plate armour (39, 4, D:10) 17 stones (44, -5, D:10) 17 stones (51, -12, D:10) a +0 leather armour 2 potions of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 war axe a +0 leather armour (0, 8, D:11) a +0 chain mail (0, 9, D:11) 2 boomerangs (1, -1, D:11) a +0 shortbow a +0 robe (1, 7, D:11) a +0 whip a +0 robe (1, 8, D:11) a +0 scimitar a +0 chain mail (2, 0, D:11) a +0 mace a +0 scale mail (5, 6, D:11) a +0 whip 24 stones (6, 8, D:11) a +0 dagger a stone a +0 whip (8, 13, D:11) a stone (11, -24, D:11) 24 stones (11, 13, D:11) a +0 hand axe 3 boomerangs (15, -19, D:11) a +0 spear (16, -23, D:11) a +0 club a +0 ring mail (17, -12, D:11) a +0 giant spiked club a +0 giant club (18, -25, D:11) a +0 hand axe a +0 chain mail (19, -25, D:11) a +0 dagger of protection a +0 robe (19, -24, D:11) a +0 dagger a +0 robe the Ecumenical Temple