GameOver the Dungeon (3, 2, D) a +5 great sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (10, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) a +1 leather armour of poison resistance (59, 37, D) a +3 chain mail of poison resistance (60, 36, D) a lamp of fire (60, 37, D) a phantom mirror (61, 0, D) a +2 robe (61, 12, D) a cursed -1 short sword (61, 16, D) a +2 glaive of protection (61, 36, D) an uncursed ring of stealth (61, 37, D) an uncursed staff of conjuration (62, -1, D) 3 potions of berserk rage 6 potions of haste a +3 buckler a +0 hat a +0 robe (62, 0, D) an uncursed staff of wizardry (62, 12, D) a +0 club (62, 16, D) a +1 quarterstaff of protection (62, 17, D) an uncursed ring of stealth (62, 18, D) a cursed -2 dagger a +0 leather armour (62, 27, D) a +1 vampiric short sword (62, 29, D) a +0 rapier a cursed +0 leather armour (62, 36, D) a phantom mirror (62, 37, D) an uncursed staff of summoning (63, 0, D) an uncursed amulet of harm (63, 8, D) a +0 dagger (63, 12, D) an uncursed staff of summoning a +0 robe a +1 dagger of protection a +0 robe (63, 16, D) a +4 plate armour of poison resistance (63, 26, D) a +4 fustibalus of freezing (63, 27, D) a +4 battleaxe of chopping (63, 28, D) a +0 long sword (63, 29, D) a +0 short sword a +0 longbow 15 arrows a +0 leather armour an elf corpse (63, 30, D) a cursed +0 long sword a +0 leather armour an elf corpse (63, 36, D) a cursed staff of fire (63, 37, D) a fan of gales (64, 16, D) a cursed staff of energy (64, 17, D) a +1 falchion of slicing (64, 29, D) a +5 long sword of protection (65, 26, D) a +0 troll leather armour (65, 29, D) a +0 dagger a +0 robe (69, 0, D) a +3 ring of intelligence (69, 36, D) a +0 mace of protection (70, 8, D) a +1 chain mail of cold resistance (70, 9, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (70, 36, D) a +0 arbalest of flaming (70, 37, D) a +6 war axe of freezing (71, 8, D) an uncursed staff of poison (71, 17, D) an uncursed staff of earth (71, 28, D) a +0 mace a +0 ring mail (71, 29, D) a cursed +0 dagger (71, 36, D) an uncursed staff of conjuration a rime drake corpse (71, 37, D) a lightning rod (4/4) (72, 8, D) a +2 fustibalus of flaming (72, 9, D) 4 potions of haste (72, 16, D) the +6 spear of the Skies Above {flame, Int+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It makes you more stealthy. a hell hound corpse (skeletalised by now) (72, 17, D) a crystal ball of energy (72, 21, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a hell hound corpse (skeletalised by now) (72, 26, D) a +2 leather armour of cold resistance (72, 27, D) a +0 club a cursed +0 leather armour a +2 centaur barding of fire resistance (72, 28, D) a +0 trident of freezing a +0 leather armour (72, 30, D) a +0 trident a +0 chain mail (72, 36, D) a lightning rod (4/4) (72, 37, D) an uncursed amulet of faith (72, 38, D) a polar bear corpse (73, 1, D) a +4 mace of venom (73, 16, D) the +4 dagger of True Grit {vamp, *Noise +Fly rElec} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It lets you fly. It may make noises in combat. (73, 27, D) the +6 shortbow "Jellybane" {speed, Str+4 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (+4). It makes you more stealthy. Cheibriados disapproves of the use of such an item. (73, 28, D) a +0 flail a +0 leather armour (73, 37, D) the +10 battleaxe of Peril {protect, MR+ Str+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). It affects your resistance to hostile enchantments. (74, 10, D) a raiju corpse (skeletalised by now) (75, 1, D) an uncursed staff of energy