Dungeon Crawl Stone Soup version 0.31.0-7-gf635a9b802 (webtiles) character file. Game seed: 17611454815895143728 870 Galthrax the Conjurer (level 8, -2/58 HPs) Began as a Gnoll Conjurer on Jan 23, 2024. Slain by a centaur zombie (4 damage) ... in an ossuary. The game lasted 00:07:27 (3393 turns). Galthrax the Conjurer (Gnoll Conjurer) Turns: 3393, Time: 00:07:28 Health: -2/58 AC: 2 Str: 7 XL: 8 Next: 3% Magic: 1/16 EV: 13 Int: 20 God: Gold: 169 SH: 0 Dex: 10 Spells: 15/18 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . g - melded +0 pair of gloves SInv . (boots currently unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.15/turn %: no passive effects @: mighty, beast-form A: beast (slay +1), fangs 1, strong nose, distributed training a: Begin Untransformation You were in an ossuary. You were a hulking beast. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 169 gold pieces. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 3.0 Fighting + Level 3.0 Short Blades + Level 3.0 Long Blades + Level 3.0 Axes + Level 3.0 Maces & Flails + Level 3.0 Polearms + Level 3.0 Staves + Level 3.0 Ranged Weapons + Level 3.0 Throwing + Level 3.0 Armour + Level 5.5 Dodging + Level 5.2 Stealth + Level 3.0 Shields + Level 3.0 Unarmed Combat + Level 5.9 Spellcasting + Level 7.5 Conjurations + Level 2.4 Hexes + Level 2.4 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 2.4 Fire Magic + Level 2.4 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Alchemy + Level 3.3 Invocations + Level 3.0 Evocations + Level 2.7 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 52% 3-6/arc 1% 2 Apportation Tloc 30% N/A 3% 1 Slow Hex 60% N/A 3% 1 Jinxbite Hex 30% N/A 6% 2 Confusing Touch Hex 15% N/A 12% 3 Sigil of Binding Hex 15% N/A 12% 3 Vampiric Draining Necr 15% 2d7 12% 3 Fulminant Prism Conj/Alch 13% 3d8 13% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 13% 4 Airstrike Air 7% 2d(2-18) 36% 4 Summon Lightning Spire Summ/Air 15% N/A 36% 4 Alistair's Intoxication Alch 10% N/A 71% 5 Inventory: Hand Weapons f - a +2 dagger of flaming (You took it off Jessica on level 2 of the Dungeon) Missiles c - 19 stones i - 6 poisoned darts o - 3 boomerangs Armour a - a +0 robe (worn) g - a +0 pair of gloves (melded) (You found it on level 1 of the Dungeon) Talismans k - a beast talisman (active) (You found it on level 3 of the Dungeon) Wands p - a wand of flame (34) (You found it on level 3 of the Dungeon) Scrolls h - a scroll of poison {!r} n - 2 scrolls of identify {@r1} q - a scroll of enchant armour {unknown} s - a scroll of teleportation {@r4} Potions b - a potion of magic d - 2 potions of berserk rage {!q} e - 2 potions of haste {@q3} j - a potion of brilliance {unknown} l - a potion of attraction {unknown} m - a potion of might r - 2 potions of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21066 Ossuary (1/1) Zot: 5540 Temple: D:4-7 Altars: Zin ##8...8############## #.......#...#...#...# #...8...'...#...'...# #...#...#...#...#.†.# ##+ ##########'#######†## #...#...#...#.....#.....# #...8...'...#.....#.....# #.......#.ZZ#.....8.....# ##8...8###h##...........# #......Z#...#...........# #...8...#...###8.....8### #...#...#...#...........# ##+#######'##...........# #?.M#...#.....8.....# +!.?#...'.....#.....# #...#...#.....#.....# ##################### You could see a centaur zombie and a human zombie. Message History The searing ray hits the scorpion. The searing ray hits the human zombie. 😮 MP[-1] You lost 1 mp, and now have 9/15 mp. The searing ray hits the scorpion! The searing ray hits the human zombie. The searing ray hits the centaur zombie! You finish channelling your searing ray. The scorpion closely misses you. The scorpion barely misses you. 😮 HP[+1] MP[-1] You lost 1 mp, and now have 8/15 mp. The scorpion barely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! There is an open door here. 😮 HP[-4] You take 4 damage, and now have 34/51 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human zombie Aim: a human zombie (heavily damaged, 86% to hit) The searing ray misses the scorpion. The searing ray hits the human zombie! (Press . to maintain the ray.) You feel sick. The scorpion stings you. The scorpion closely misses you. The scorpion barely misses you. 😮 HP[-7] MP[-2] You take 7 damage, and now have 27/51 hp. You lost 2 mp, and now have 6/15 mp. The searing ray hits the scorpion! You kill the scorpion! The searing ray hits the human zombie! You feel sick. The scorpion closely misses you. 😮 HP[-1] MP[-1] You take 1 damage, and now have 26/51 hp. You lost 1 mp, and now have 5/15 mp. The searing ray hits the human zombie. You feel sick. The scorpion closely misses you. 😨 HP[-1] You take 1 damage, and now have 25/51 hp. The searing ray hits the human zombie! You finish channelling your searing ray. You feel sick. The centaur zombie closely misses you. The centaur zombie barely misses you. The scorpion stings you but does no damage. The human zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you but does no damage. 😨 HP[-5] MP[-1] You take 5 damage, and now have 20/51 hp. You lost 1 mp, and now have 4/15 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion, p - human zombie Aim: a scorpion (heavily wounded, 81% to hit) The searing ray hits the scorpion! (Press . to maintain the ray.) You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The human zombie barely misses you. 😱 HP[-10] MP[-2] You take 10 damage, and now have 10/51 hp. You lost 2 mp, and now have 2/15 mp. Unknown command. The searing ray hits the scorpion! You kill the scorpion! You feel sick. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie closely misses you. The human zombie hits you. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 3! Your Short Blades skill increases to level 3! Your Long Blades skill increases to level 3! Your Axes skill increases to level 3! Your Maces & Flails skill increases to level 3! Your Polearms skill increases to level 3! Your Staves skill increases to level 3! Your Ranged Weapons skill increases to level 3! Your Throwing skill increases to level 3! Your Armour skill increases to level 3! Your Shields skill increases to level 3! Your Unarmed Combat skill increases to level 3! Your Evocations skill increases to level 3! You have reached level 8! You feel clever. 😱 HP[-8] MP[-1] You now have 58 max hp (+7). You take 8 damage, and now have 2/58 hp. It was a potion of might. You feel very mighty all of a sudden. You feel sick. You are no longer poisoned. The centaur zombie hits you. You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.9 Invocations | 1 2 3 | 3.3 Fighting | 1 2 3 | 3.0 Short Blades | 1 2 3 | 3.0 Long Blades | 1 2 3 | 3.0 Axes | 1 2 3 | 3.0 Maces & Flails | 1 2 3 | 3.0 Polearms | 1 2 3 | 3.0 Staves | 1 2 3 | 3.0 Ranged Weapons | 1 2 3 | 3.0 Throwing | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Shields | 1 2 3 | 3.0 Unarmed Combat | 1 2 3 | 3.0 Evocations | 1 2 3 | 3.0 Shapeshifting | 1 2 | 2.7 Hexes | 1 2 | 2.4 Summonings | 1 2 | 2.4 Necromancy | 1 2 | 2.4 Translocations | 1 2 | 2.4 Fire Magic | 1 2 | 2.4 Ice Magic | 1 2 | 2.4 Air Magic | 1 2 | 2.4 Earth Magic | 1 2 | 2.4 Alchemy | 1 2 | 2.4 Dodging | 5 | 5.5 Stealth | 5 | 5.2 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | 6 | 15 || 22 Bite | | | 3 || 3 Cast: Magic Dart | 66 | 79 | 13 || 158 Searing Ray | | 8 | 10 || 18 Use: Scroll | 2 | 6 | || 8 Potion | | | 1 || 1 Stab: Sleeping | | | 1 || 1 Armour: Robe | 4 | 24 | 34 || 62 Dodge: Dodged | 2 | 16 | 29 || 47 Form: Beast | | 1 | || 1 Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms D:2: layout_basic, basic_altar, uniq_natasha, uniq_jessica D:3: layout_basic, minmay_pentangle D:4: layout_cave_pools, serial_shops, nicolae_shop_real_fake_doors, enter_ossuary_4 Ossuary: ossuary_minmay_scorpions Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Galthrax the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | magus.rc [v1.11.6] 135 | D:1 | Reached XP level 2. HP: 16/20 MP: 4/7 361 | D:1 | Reached skill level 5 in Spellcasting 361 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/9 364 | D:1 | Learned a level 2 spell: Searing Ray 518 | D:1 | You add the spells Slow, Sigil of Binding, Vampiric | Draining and Confusing Touch to your library. 620 | D:1 | Reached skill level 1 in Invocations 899 | D:2 | Reached skill level 1 in Fighting 899 | D:2 | Reached skill level 1 in Short Blades 899 | D:2 | Reached skill level 1 in Long Blades 899 | D:2 | Reached skill level 1 in Axes 899 | D:2 | Reached skill level 1 in Maces & Flails 899 | D:2 | Reached skill level 1 in Polearms 899 | D:2 | Reached skill level 1 in Staves 899 | D:2 | Reached skill level 1 in Ranged Weapons 899 | D:2 | Reached skill level 1 in Throwing 899 | D:2 | Reached skill level 1 in Armour 899 | D:2 | Reached skill level 1 in Shields 899 | D:2 | Reached skill level 1 in Unarmed Combat 899 | D:2 | Reached skill level 1 in Evocations 919 | D:2 | Reached skill level 1 in Shapeshifting 919 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/11 1048 | D:2 | Noticed Natasha 1054 | D:2 | Killed Natasha 1055 | D:2 | Reached skill level 1 in Hexes 1055 | D:2 | Reached skill level 1 in Summonings 1055 | D:2 | Reached skill level 1 in Necromancy 1055 | D:2 | Reached skill level 1 in Translocations 1055 | D:2 | Reached skill level 1 in Fire Magic 1055 | D:2 | Reached skill level 1 in Ice Magic 1055 | D:2 | Reached skill level 1 in Air Magic 1055 | D:2 | Reached skill level 1 in Earth Magic 1055 | D:2 | Reached skill level 1 in Alchemy 1154 | D:2 | Noticed Natasha 1159 | D:2 | Killed Natasha 1209 | D:2 | Noticed Natasha 1245 | D:1 | Reached XP level 5. HP: 24/37 MP: 8/12 1364 | D:2 | Noticed Jessica 1369 | D:2 | Killed Jessica 1478 | D:2 | Found a glowing silver altar of Zin. 1594 | D:2 | Killed Natasha 1896 | D:3 | You add the spells Apportation, Jinxbite and Alistair's | Intoxication to your library. 2173 | D:3 | Reached skill level 2 in Invocations 2286 | D:3 | You add the spells Static Discharge, Airstrike and Summon | Lightning Spire to your library. 2682 | D:4 | Reached skill level 2 in Fighting 2682 | D:4 | Reached skill level 2 in Short Blades 2682 | D:4 | Reached skill level 2 in Long Blades 2682 | D:4 | Reached skill level 2 in Axes 2682 | D:4 | Reached skill level 2 in Maces & Flails 2682 | D:4 | Reached skill level 2 in Polearms 2682 | D:4 | Reached skill level 2 in Staves 2682 | D:4 | Reached skill level 2 in Ranged Weapons 2682 | D:4 | Reached skill level 2 in Throwing 2682 | D:4 | Reached skill level 2 in Armour 2682 | D:4 | Reached skill level 5 in Dodging 2682 | D:4 | Reached skill level 2 in Shields 2682 | D:4 | Reached skill level 2 in Unarmed Combat 2682 | D:4 | Reached skill level 2 in Evocations 2682 | D:4 | Reached XP level 6. HP: 35/44 MP: 9/14 2783 | D:4 | Reached skill level 2 in Shapeshifting 2796 | D:4 | Reached XP level 7. HP: 34/50 MP: 1/15 2926 | D:4 | Found a sand-covered staircase. 2934 | Ossuary | Entered an ossuary 2954 | Ossuary | Reached skill level 2 in Hexes 2954 | Ossuary | Reached skill level 2 in Summonings 2954 | Ossuary | Reached skill level 2 in Necromancy 2954 | Ossuary | Reached skill level 2 in Translocations 2954 | Ossuary | Reached skill level 2 in Fire Magic 2954 | Ossuary | Reached skill level 2 in Ice Magic 2954 | Ossuary | Reached skill level 2 in Air Magic 2954 | Ossuary | Reached skill level 2 in Earth Magic 2954 | Ossuary | Reached skill level 2 in Alchemy 3127 | Ossuary | Reached skill level 5 in Stealth 3193 | Ossuary | Reached skill level 3 in Invocations 3391 | Ossuary | HP: 11/51 [centaur zombie (3)] 3392 | Ossuary | HP: 2/51 [human zombie (5)] 3393 | Ossuary | Reached skill level 3 in Fighting 3393 | Ossuary | Reached skill level 3 in Short Blades 3393 | Ossuary | Reached skill level 3 in Long Blades 3393 | Ossuary | Reached skill level 3 in Axes 3393 | Ossuary | Reached skill level 3 in Maces & Flails 3393 | Ossuary | Reached skill level 3 in Polearms 3393 | Ossuary | Reached skill level 3 in Staves 3393 | Ossuary | Reached skill level 3 in Ranged Weapons 3393 | Ossuary | Reached skill level 3 in Throwing 3393 | Ossuary | Reached skill level 3 in Armour 3393 | Ossuary | Reached skill level 3 in Shields 3393 | Ossuary | Reached skill level 3 in Unarmed Combat 3393 | Ossuary | Reached skill level 3 in Evocations 3393 | Ossuary | Reached XP level 8. HP: 2/58 MP: 1/16 3393 | Ossuary | Slain by a centaur zombie Vanquished Creatures An ogre (D:4) 7 scorpions A human zombie (Ossuary) 2 hounds (D:4) Jessica (D:2) Natasha (thrice) (D:2) A scorpion zombie (Ossuary) A mummy (Ossuary) 5 adders 3 adder zombies (Ossuary) A ribbon worm (D:3) 3 dart slugs (D:1) An orc (D:3) 8 endoplasms 5 giant cockroaches 2 gnoll zombies (Ossuary) 5 goblins 8 hobgoblins 7 jackals 2 kobolds 4 quokkas 8 ball pythons 7 bats 2 frilled lizards An orc zombie (Ossuary) 8 rats 97 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 549 | 694 | 55.8 | 79 | 18 | 18.6 +---------+---------+-------+---------+---------+------- D:1 | 63 | 0 | 0.0 | 33 | 0 | 0.0 D:2 | 127 | 72 | 36.2 | 23 | 2 | 8.0 D:3 | 54 | 2 | 3.6 | 16 | 1 | 5.9 D:4 | 305 | 0 | 0.0 | 7 | 0 | 0.0 Ossuary | 0 | 620 | 100.0 | 0 | 15 | 100.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.9 Invocations | 1 2 3 | 3.3 Fighting | 1 2 3 | 3.0 Short Blades | 1 2 3 | 3.0 Long Blades | 1 2 3 | 3.0 Axes | 1 2 3 | 3.0 Maces & Flails | 1 2 3 | 3.0 Polearms | 1 2 3 | 3.0 Staves | 1 2 3 | 3.0 Ranged Weapons | 1 2 3 | 3.0 Throwing | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Shields | 1 2 3 | 3.0 Unarmed Combat | 1 2 3 | 3.0 Evocations | 1 2 3 | 3.0 Shapeshifting | 1 2 | 2.7 Hexes | 1 2 | 2.4 Summonings | 1 2 | 2.4 Necromancy | 1 2 | 2.4 Translocations | 1 2 | 2.4 Fire Magic | 1 2 | 2.4 Ice Magic | 1 2 | 2.4 Air Magic | 1 2 | 2.4 Earth Magic | 1 2 | 2.4 Alchemy | 1 2 | 2.4 Dodging | 5 | 5.5 Stealth | 5 | 5.2 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | 6 | 15 || 22 Bite | | | 3 || 3 Cast: Magic Dart | 66 | 79 | 13 || 158 Searing Ray | | 8 | 10 || 18 Use: Scroll | 2 | 6 | || 8 Potion | | | 1 || 1 Stab: Sleeping | | | 1 || 1 Armour: Robe | 4 | 24 | 34 || 62 Dodge: Dodged | 2 | 16 | 29 || 47 Form: Beast | | 1 | || 1 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 248.6 Dungeon | 84.5 | 84.5 | N/A | N/A | 50.1 | 155.8 Ossuary | 15.5 | 15.5 | N/A | N/A | 49.9 | 620.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3392 | 3309 | 83 | 137 | 2663 | 5 | 678.4 | Dungeon | 2933 | 2850 | 83 | 137 | 2305 | 4 | 733.2 | Ossuary | 458 | 458 | 0 | 0 | 358 | 1 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1036 daAuts D:3: 838 daAuts D:2: 804 daAuts Ossuary: 458 daAuts D:4: 255 daAuts