Galthrax Level 1 of the Dungeon [Shop] Luyxe's Weapon Boutique 5 stones (5 gold) a +0 club (10 gold) a +0 spear (30 gold) a +0 mace (30 gold) a +0 spear (30 gold) a +0 spear (30 gold) the +7 sceptre of Torment {pain, torment} (1200 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. The Shining One disapproves of the use of such an item. a +0 dagger (20 gold) [Shop] Ogiot's Antique Armour Shop a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +2 plate armour of poison resistance (777 gold) a +0 robe (14 gold) a +3 scale mail of fire resistance (546 gold) a +2 robe (266 gold) a +4 plate armour of fire resistance (1050 gold) a +0 plate armour (483 gold) a +0 scale mail (84 gold) a +1 ring mail of poison resistance (273 gold) [Shop] Kufoefaf's Weapon Shoppe a +0 spear (36 gold) a +0 dagger (24 gold) a +0 sling (18 gold) a +0 dagger (24 gold) a +0 spear (36 gold) a +0 hand axe (36 gold) a +0 trident (42 gold) a +0 mace (36 gold) a +0 spear (36 gold) a +0 club (12 gold) a +0 sling (18 gold) (0, 0, D:1) a +0 club (12, 16, D:1) a +0 short sword a stone (15, -1, D:1) a +0 dagger a stone (17, -3, D:1) 7 stones (20, 8, D:1) a staff of conjuration (21, -8, D:1) 8 stones (24, -6, D:1) a +0 leather armour (25, 9, D:1) a +0 short sword (25, 24, D:1) a +0 dagger (31, 4, D:1) a +0 spear (34, -3, D:1) 5 stones (36, 28, D:1) a +0 dagger 3 stones (40, 26, D:1) a +0 hand axe (45, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -3, D:2) a +0 dagger (4, 33, D:2) a staff of fire (7, -4, D:2) a +0 ring mail (8, 29, D:2) a +0 dagger (13, 6, D:2) a +0 short sword (23, 1, D:2) a +0 falchion (35, -1, D:2) 6 stones Level 3 of the Dungeon [Shop] Enoergh's Antique Weapon Shoppe a +5 hand axe of electrocution (828 gold) a +0 club (24 gold) a +0 club (24 gold) a +0 short sword (72 gold) the +6 bardiche "Hoaf" {drain, *Slow +Blink rF+ rCorr} (1612 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. The Shining One disapproves of the use of such an item. a +4 vorpal great sword (760 gold) a +0 dagger (48 gold) the +3 mace "Jouxzya" {vorpal, Contam rElec rC+ Int+10} (1341 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+10). rC: It protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (0, 0, D:3) a +0 trident (1, 0, D:3) a +0 hand axe (3, 0, D:3) a +0 falchion (21, -9, D:3) 6 poisoned darts (22, -19, D:3) a +0 dagger (23, -5, D:3) 6 stones (29, 21, D:3) a +0 sling (33, 19, D:3) a +0 falchion Level 4 of the Dungeon (4, -16, D:4) a +0 dagger a +0 robe (4, -15, D:4) a +0 dagger a +0 robe (5, -16, D:4) a +0 dagger a +0 leather armour (5, -15, D:4) a +0 whip a +0 chain mail (8, 11, D:4) a +0 whip (15, 27, D:4) a +0 spear (26, 15, D:4) a +0 club (35, -11, D:4) a +0 club (36, -13, D:4) a +0 whip (36, -11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (4, 5, D:5) a +0 robe (8, 8, D:5) an adder corpse an adder corpse (10, 11, D:5) a +0 hand axe (13, 10, D:5) a +0 chain mail (19, 7, D:5) a +0 hand axe a potion of degeneration (20, 7, D:5) a +0 hand axe an orc corpse (31, 20, D:5) a +0 leather armour the Ecumenical Temple